Design: Adobe introduce two new iPad apps but are they useful?
Adobe thinks it is time for us to create wireframes and collages on our iPads, but I am not so sure.
Adobe thinks it is time for us to create wireframes and collages on our iPads, but I am not so sure.
Leigh Howells kicks off a series of posts looking at native iOS app design.
Have you seen the cool new generation of animated gifs? Want to do the same but are worried about download speed? I am here to help!
What is speculative design work and why it is wrong?
Being a good designer is not always enough to survive hard economic times. You need to be efficient too.
Where is the line between being serious about your creativity and allowing it to become too solemn?
In my post ‘Effective Browser Support‘ I explained how we should not be looking to make sites identical in all browsers, but rather focusing on usability and accessibility. In this post I demonstrate how that works in practice.
Many web design agencies are refusing to do unpaid design work before a contract is signed. This is not because it is damaging to them. It is because they believe it is damaging to their clients. But why?
These arty-farty web designers are always telling you how your site should look. Don’t listen to them! Don’t they know the customer is always right? Here are 10 things a ‘good web designer’ would never tell you about choosing the perfect design.
Everybody involved in the web design process needs an understanding of design fundamentals. That is why everybody should read “A Practical Guide to Designing for the Web”.
Every website should have a call to action, a response you want users to complete. But how do you encourage users to act? How do you create an effective call to action.
When it comes to planning the layout of your new website there are just three commonly used website layout structures to choose from: Fixed; Fluid & Elastic width layouts. None of these are perfect..
Favicons are those 16 by 16 pixel graphics that appear in your address bar, bookmarks and various other places. They maybe tiny, but they are becoming increasingly important.
Design by committee has been the nail in the coffin of many good design concepts. So how can you minimize the damage done when a client decides to approve a design through a committee structure?
I have found that by recording all of the ideas and reviewing them regularly it has actually stimulated me to be more creative.
Web 2.0. brought with it a lot of things. One was a new style of design. However, design is a fickle thing and we are already seeing some new trends emerging.
“and here is our style guide”… thump! A huge tome lands on the desk in front of you. When it is written entirely for print, how do you begin to turn it into something that will work on the web?
Although I cannot make you an expert designer, I can offer some advice of how to avoid the major pitfalls I sometimes see developers fall into.
Headscape run design testing sessions. We find it a helpful way of getting sign off on a design. I know not everybody agrees with this approach so I thought I would share what we do and why we do it.
In the fight for real estate, usability and design aesthetics are often the first causalities.
John Hicks, Cameron Moll, and Veerle Pietrers share their thoughts on what makes great design.
Arriving at a design for a website is a process rather than a flash of creative inspiration. A whole range of factors influence how a design develops and none of these steps are present in speculative work.
With next weeks podcast being on content management systems I have been thinking a lot about how they work. In particular, I have been mulling over the unique challenges they create when it comes to the front-end design.