130. Air

On this week’s show; Paul talks about better understanding disabled users. We have a tip from Jeremy about problem solving and Jonathan Snook introduces us to Adobe Air.

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Housekeeping

A few pieces of housekeeping I wanted to quickly mention at the start of this week’s show.

  • FOWA – The guys over at Carsonified have been kind enough to offer boagworld listeners a 15% discount off of the upcoming Future of Web Apps conference in London. The conference takes place between the 8-10 October and is an absolutely superb event. To claim your discount use the code FOWA-bw at checkout. There are only 50 discounted places, so be quick.
  • SXSW – Talking of conferences can I ask a favour of you all. Marcus is desperate to go to next years SXSW conference in Texas. However he is only allowed to go if he is speaking. As you may know speakers for SXSW are chosen using a voting system. So, in order for Marcus to attend SXSW he needs your votes. Give an old popstar a second chance. Go vote for him now!
  • Think Vitamin - Finally I just thought I would quickly mention an article I have recently written for the Think Vitamin website. It is entitled "the 5 hidden costs of running a CMS" and I thought you might be interested in check it out. It is an extract from chapter 8 of my book the Website Owners Manual, which as I have said many times before, you can download right now ;)

News and events

Designing for emotion and flow

Not long ago I wrote an article for boagworld on the importance of context. In that article I highlighted elements such as time, mood and environment as key factors that contribute to a users context when accessing your site. This context directly impacts how the user interacts with your site. What I didn’t tackle in my article is exactly how context should affect the way you design.

An article called "Design for Emotion and Flow" on the boxes and arrows website, takes my post a step further by going into a lot more detail about what affects users behaviour and how we should design in a way that accommodates their state of mind.

Its quite an in-depth article but worth the read. It touches on user physiology as well as issues of environment and although it can be slightly theoretical at times, it focuses in on what you can practically do towards the end.

Articles like this always leave me with mixed feelings. They can easily feel overly analytical to the point where you wonder if they are applicable in the real world. However, in my experience if you take the time to read and digest them, they start to influence the way you design on an almost subconscious level.

7 essential guidelines to functional design

By contrast our next article is much more down to earth. The "7 Essential guidelines to functional design" is another post by smashing magazine and focuses on some fundamentals of good design.

However, don’t get the impression that this is just an article for designers. The principles it talks about also apply to developers and website owners. Basics such as the goal and audience for your site are things everybody should be considering.

According to Smashing Magazine the 7 essential guidelines to functional design are:

  • Consider our product’s goal
  • Consider who will be using it
  • Consider what your audience intends to do with it
  • Is it clear how to use it?
  • How does your user know it’s working?
  • Is it engaging to your users?
  • How does it handle mistakes?

Whether this is the definitive list, I am not so sure. However, it is a worthwhile read especially if you are just starting out.

15 companies that really get corporate blogging

While we are on the subject of lists our next post is "15 companies that really get corporate blogging". What can I say, I am a sucker for a list!

This one is really for those of you who run a website and in particular run a corporate blog. As the name suggests it lists companies that do a good job at blogging. However, it is not the list that attracted me to this article, it is the reason why the companies got on the list.

There is a lot of good advice to be gleaned from this post. Just a few snippets I picked up include:

  • Don’t just pimp your products, talk about other stuff too
  • Post regularly
  • Encourage conversation
  • Be candid and open
  • Offer advice and lessons you have learnt

The list could go on. Corporate blogging is by and large a disaster with many companies just failing to ‘get it’. According to a recent report, 56% of corporate blogs just republish press releases and two thirds hardly ever receive comments. However, as is highlighted in this post there are a growing number of organisations that are doing things right and we should follow their example.

Learning from signage

If you have listened to this show for any length of time you will know I am a great fan of looking beyond the web for inspiration. I also believe there a lot to be learnt from other forms of design including signage.

It would appear that Mark Boulton would agree with this sentiment judging by his recent post on airport signage. Mark, compares the signage in two airports and looks at how the lessons learnt apply to web design.

Some of the gems he discovered include:

  • Signage should work without colour coding
  • Only designers care about fonts
  • Don’t rely too heavily on pictograms
  • Always put your ideas to the test

This is a great article which should (if nothing else) encourage you to look at the world around you for inspiration.

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Interview: Johnathan Snook on Adobe Air

Paul: Joining me today is Johnathan Snook who I recently saw at the @Media conference. It was great to see you there again Johnathon.

Johnathan: A pleasure to see you there as well.

Paul: You really got me with your presentation. It was an excellent presentation. Very, very enjoyable, and you touched on the subject of Adobe Air. It wasn’t the main thrust of the presentation, but it was the bit that really grabbed my attention so I thought "let’s get you on the show and have a bit of a chat about it" if that’s O.K. with you.

Johnathan: Absolutely.

Paul: Good. So, let’s start from the absolute basics so that we’re all on the same page. Could you just explain very briefly what Adobe Air is so that people that haven’t come across it before kind of know what it does.

Johnathan: Certainly. Adobe Air is a development platform for making desktop applications to make desktop applications cross-platform. So, something that you build once and that would work on Windows, Mac OSX as well as Linux.

Paul: O.K. And this is built using web technologies…

Johnathan: Yeah, It’s really great that they’ve managed to leverage what they know things like Flash, Flex, and really the kicker is being able to develop desktop applications using HTML, CSS and JavaScript that, obviously, a lot of us web developers are going to be familiar with.

Paul: Sure. So, I mean that’s I guess why we’ve included it on the show even though it’s a web design podcast, that kind of line between the web and desktop applications seems to be blurring and Air is a big part of that. What drove you to kind of investigate it and kind of look into Air as a product?

Johnathan: For me, it was just a curiosity. The platform, what it could do, knowing that I could create a cross-platform desktop application was kind of enticing. When we build for the web we’re trying to do things as cross-platform as possible make sure that we target as many browsers as we can, and really be able to reach out to the people and do really cool things. So, for me it was like, O.K., well what can I do with this what are the possibilities. One of the first things that went off in my brain was building a Twitter application. At the time, when Twitter was up for more than 24 hours straight, it was kind of cool to be able to build a desktop application to kind of separate out from the web, because the web site was frustrating me to know end, and to be able to put in stuff that made the site more usable for me and in the end was a tool that I got to use every day and that I enjoyed to use.

Paul: Cool. I’ve kind of got a basic understanding of it. I understand what it does and I understand the kind of technologies that exist under it, but can you kind of give me an idea of, you know, how it works as such. I know how to create an HTML page, CSS and Javascript and stuff like that. How do I get from there into turning it into a Air application?

Johnathan: It’s surprisingly quite easy. What happens is, if you look at the Air runtime, is it essentially runs your Air application, so you don’t create a .exe file or a .dwg file you don’t create an executable in the traditional sense. What you end up doing is creating a .air file that you use to distribute. The Air runtime actually handles that. Building that .air file, there is an SDK available from Adobe that allows you to compile this Air file. So, those Air files are pretty straight forward, they’re really just like a ZIP file with some extra information in it. So, to create an actual Air application, you can do it just using a normal text editor, you can do with specific IDEs like Eclipse. If you’re into Flex development, they have Flex builder. If you’re into just doing HTML and CSS kind of thing, you might want to look into Aptana they have Air support built right in. If you’re a fan of Dreamweaver, there’s a Dreamweaver extension for automatically compiling your application, and being able to set properties on your application. So, things like how big should the window be when it opens up, can I resize it, what kind of stuff can I do with it. That obviously, in this GUI sense, to a certain degree can make things a lot easier. So, I think there are a lot of benefits to using an IDE with built in support, but you don’t have to. There is the capability of just using a normal text editor and then running the SDK command line sequences to actually generate the Air file. It is really straight forward.

Paul: So, the one selling feature or one thing about Air that’s been promoted quite heavily is the fact that you can take online applications offline in a sense. The application is still usable even if you’re not connected to the Internet at a particular point in time. I think they showed off, right from the beginning, an eBay example of that where you could do all kinds of things offline, and then when you connected it was all uploaded. How does that kind of process work? There must be some kind of local database that’s running, one presumes.

Johnathan: That’s correct. I think some people may be familiar with Google Gears in having the local storage using the SQLite database. Adobe Air actually does something very similar. They do have a local SQLite database that you’ve seen create local databases and store any information there. There’s actually different ways. You have access to the local file system, so you can certainly write new files. Say, if you wanted to create new text files, xml files, new binary formats. So, if you wanted to create an image editing software that stores files in a binary format, you could do that. So, there’s a lot of flexibility there because you do have some access to the local system. You have network connectivity, so you can do either regular AJAX calls or you can do socket connections. You can connect to web servers. You can connect to remote database servers. You’ve got a lot of flexibility and a lot of control because of that.

Paul: You seem quite enthusiastic about the development environment. What has been your impression of it. Was it something that was a steep learning curve, but when you get there it’s really cool, or is it easy straight out of the box? What were your impressions?

Johnathan: I think it’s going to depend on what it is you’re trying to do. I think that there are going to be some frustrations. There are going to be some things that you have to understand about the environment. To give you an example; the HTML/CSS stuff is pretty cool it basically runs on a WebKit engine, which is the same engine that powers Safari. That gives you a lot of control and stuff, but ultimately that WebKit engine is still running within a Flash runtime. So, there are some limitations to that because of the fact that Adobe just simply hasn’t built in certain support. Things like support for double byte character encoding, so Chinese and Japanese character sets can be more difficult. However, they are working on that. Version 1.1 is supposed to be coming out soon it will have support for that, but right now you’re limited because of that.

Paul: What kind of people should be delving into this. Is this the kind of thing that only a hardcore developer like yourself should be touching or is it something that somebody like myself that would be a front-end interface designer should I even bother picking it up or am I better keeping away?

Johnathan: It’s really easy to develop in. I think you can make really quick solutions really straight forward. To give you a comparison; there is a Mac software called Fluid for creating site applications, but that is separated from the browser. You can kind of plot the same kind of things with Adobe Air because you do have that WebKit engine. You can basically use it as a browser. So, to give you a quick example; Muxtape, which is an online mix-taping thing you upload MP3s, and then people can go to your page and listen to your mix tape… The problem is that if you accidentally close the browser, you lose that information. I think there are a lot of websites that have this stickiness factor where you want to decouple the application from the browser. So, I put together a really basic example in which you type in a URL and it loads up a mix tape. That’s a very straight forward interface, but to be able to do that in a desktop application that I can minimize to the dock or the system tray is something that is, I think, a lot more appealing than running this kind of stuff through the web browser. And, it was really easy to put together. I spent about an hour one evening to put that kind of thing … I mean it is a very basic prototype, but the fact is that it is very straight forward to put that together. So, I think if web developers have ideas, they can really take advantage of that and build pretty cool stuff.

Paul: So, it’s not something we need to be intimidated of, then.

Johnathan: No, absolutely not.

Paul: The other thing that maybe is a bit of a concern to us very standards-based designers in comparison to the Flash community is that Adobe says we support CSS and HTML, as well as Flash, but obviously Flash is their product. You kind of get this feeling that they’re going to always support Flash more and that CSS and HTMl are a bit of an afterthought. Is that the case, or is that unfounded?

Johnathan: To a certain degree, it is the case. It’s, I think, unfortunate. I think they are more familiar with Flash. They’re more familiar with that environment. So, as you try to build the equivalent of a browser within this Flash runtime it’s going to be extremely difficult and I think things are going to get missed. And, I saw that sort of along the Beta process. Things like no support for "undo." I mean, that’s a pretty basic thing, but the fact that that’s not built in there does hamper people trying to build HTML-based applications. It works great in Flash-based applications and then what you end up running into is, to give you another example with Snitter, my little desktop Twitter application because it’s built using HTML and CSS, it had certain limitations, but there’s other Twitter clients built with Adobe Air that were built using Flash that actually have different limitations. So, people would say, "Well this application can do it just fine. Why can’t yours?" You have to kind of explain to them that it’s because of the limitations of how the environment was developed. Despite the fact that they are both still Adobe Air applications, technically they’re done differently and there are maybe more limitations as a result of that.

Paul: Is there an opportunity to mix Flash and XHTML and CSS and whatever else together, or do you have to make this decision up front?

Johnathan: No, absolutely not. Certainly, within the Adobe Air environment, you have that flexibility to create these little hybrid applications. I think Snitter, for example, is a good example of it. There’s a lot of Flash components out there that can do certain things. For example, a bunch of folks made an iMap component, so you can actually connect to an iMap server. However, that component is Flash-based. Another component out there that I saw was a Jabber client. So, let’s say you wanted to do a GMail chat client or some other Jabber-connected application, you can import those Flash runtimes into your application and use them from Javascript. So, you do have that flexibility to use both technologies and take advantage of that. I’ve certainly done that with Snitter, and I’ve done that with other applications as well because we have that flexibility of the environment. I think there is that sort of understanding that you can do that, and actually look out for the solutions that not only are HTML and Javascript, but that are Flash-based as well and come up with new ways of thinking because I think, traditionally, as web developers, we tend to separate those two as much as we can.

Paul: That’s quite interesting. You talked about this kind of hybrid approach of combining Flash and HTML at @Media combining them together and about how we had some fears as standards-based designers of even touching Flash in any kind of context. Is that a kind of approach that you would apply beyond Air to the web generally?

Johnathan: Absolutely. I think MuxTape is a great example of that. To be able to play MP3s isn’t something that’s easily done using Javascript. However, you can take advantage of Flash and use its capabilities to play MP3s to create new interfaces that aren’t specifically 100% Flash-based; that we have something that’s still HTML and Javascript that interacts in ways that I think a lot of us are comfortable with, but still have access to a lot of features that Flash offers to us you know, the fact that we can create the bridge between the two; we can do that on the web just as well as we can do that within Adobe Air.

Paul: O.K. That all sounds very interesting and it certainly has made me want to kind of pick up Air and have a play with it and kind of get my hands dirty. I guess, perhaps as the last question then, is what tips would you give to people like me that haven’t yet touched Air and are considering having a play. What are the big traps to avoid? What are the good things to start with. Where should I begin the journey, so to speak?

Johnathan: I think probably one of the first things you should do is head over to the Adobe web site. They have a number of really good resources to start off with. Obviously, you’re going to need the SDK so you can actually build your applications, but they also have the dev center where they have a number of introductory articles to learn how to build applications and it doesn’t mean those applications have to be built using Adobe applications like Dreamweaver, you can certainly do them without. So, there’s a lot of really good tutorials on there. From there, they lead off to a number of resources outside of Adobe that would certainly help you get started.

Paul: What about mistakes? What were the big mistakes you made up front that, with hindsight, you would avoid? Or, did you get it right the first time?

Johnathan: I don’t make mistakes! Well, I think one of the cool things about the environment is certainly the flexibility to take advantage of a lot of advanced CSS. Because you are using the WebKit engine which, when it comes to CSS 3 support, is one of the most advanced, you know that you have support for things like rounded corners, border radius, that you have support for multiple backgrounds, image-based borders you can do some really cool stuff with that that is really fun to play around with. You can create transparent applications, so if you wanted something that was completely and uniquely shaped, you can do these really cool things. The downfall for that is that you can quickly start running into performance issues. If you start creating all of these alpha PNGs that are layered over the top of each other, they give you a lot of flexibility, but unfortunately are a performance drain on how much your system can actually handle. I think that was one of my initial mistakes going in and saying "Wow, I’ve got all of this stuff that I can use let me throw everything at it" and then realizing that, you know, maybe that wasn’t the best solution. I think we still have to be wise in considering how we structure our CSS, how do we structure the design in such a way that, while it’s still flexible, it still does things from a performance-minded aspect so we’re not doing things that are going to unnecessarily slow down or application. Those are things that we’ve got to think about.

Paul: That’s some really good advice Johnathan. Thank you so much for coming on the show. That was a great introduction to Air. Hopefully it’s encouraged a lot of people listening to the show to go out there and give it a go. Thanks for coming on and talk to you again soon.

Johnathan: Awesome. Thank you very much.

Thanks to Aaron Cooper for transcribing this interview.

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Listeners feedback:

Getting a feel for accessibility

Our first contribution is from Kenneth and is about accessibility:

I listen to your podcast all the time and am working hard to become a very good web designer. My question for you is about accessibility, I hear a lot of people talking about it but not a lot of web designers are working hard on it to create sites that disabled people can use. I want to be a person who builds accessible sites that really work. How would someone know if their site is really accessible? How can you feel what disabled people are feeling when they visit your site? Could you talk about the different tools that disabled people use to go online so that we can use those tools and try to understand how they feel.

Okay. Let’s start by clearing up a minor point. Validation is not directly related to accessibility. Having a site that validates does not make it accessible. Equally, a site that does not validate is not necessarily inaccessible. Admittedly a site that validates is more likely to be accessible, but that is all. It is great you validate your code and you should continue to do so. However, it is okay if your site does not always validate. There are good reasons why Boagworld does not and I am sure the same is true for Clear:Left.

Let’s turn our attention to the heart of the question; how can you better understand the experiences of disabled users? It is an admirable aim but one that ultimately is impossible to achieve. There are so many different types of disability that you cannot associate with them all. That said, I can make a few suggestions which might help.

A good place to start is by trying out a screen reader. Increasingly screen readers are bundled with operating systems. Recent versions of Microsoft Windows come with a basic Narrator, while the Mac OS includes a more feature-rich screen reader called VoiceOver. However, the most widely used screen readers are the separate commercial products like JAWS for windows. This is probably a good place to start as JAWS offers a free trial version for you to experiment with.

However, be warned. When you first use a screen reader it is an intimidating experience. They take a lot of getting used to and can leave you with the impression that a blind person will never be able to use the internet. An alternative would be to watch a demonstration of a screen reader in action. Ian Lloyd did an excellent demonstration for Boagworld a while ago.

Of course not all visually impaired users are blind. Some use screen magnifiers which enlarge screen content. Again, most operating systems have this functionality built in so you can easily try this for yourself. However, there are also a number of commercial products you can try out too.

The other form of visual impairment worth investigating is colour blindness. Although not as serious, it is far more common and affects a large number of users. There are a couple of tools which will give you an idea of what a colour blind person is seeing. The first is Colorblind Web Page Filter which allows you to enter a url and see what that page would look like to a colour blind user. The second is Sim Daltonism, a colour blindness simulator for the Mac OS. Both will help you better understand what the web is like for colour blind users.

The final little tip I want to share with you is kind of stupid but does sort of work. I do a lot of design for the elderly and they often suffer from a mixture of visual problems and motor issues (like arthritis). In order to better understand their experience I have bought a pair to ski gloves and some reading glasses (I don’t need reading glasses). Every now and again, I surf the site I am designing wearing both the glasses and gloves. The glasses make the screen hard to read while the gloves hamper my use of the mouse and the keyboard. There is nothing more frustrating than trying to select something from a drop down menu wearing ski gloves!

Turning problems upside down

Our second listener contribution for today is not a question but a tip. It comes from Jeremy and he writes:

I can’t remember the name of the book off the top of my head (Getting Things Done?) that you’ve been recommending, but you mentioning it reminded me of a problem solving method that I learned a few years back that I thought you might enjoy. It’s called turning the problem upside down. It sounds stupid, but honestly it works pretty well.

The principle behind it is if you can’t figure out a solution to a problem or are having trouble coming up with different ideas, you turn the problem upside down, or invert it, and then come up with solutions for the backwards problem. For some reason it’s much easier to think of the backwards solutions. Then you flip them back to normal and there are your solutions. Sounds confusing, so here’s an example:

Problem: You want to increase traffic to your website

Turn the problem upside down: You want to decrease traffic to your website

Some ‘off the top of my head’ Solutions:

  • Make the site unfriendly
  • Randomly shut it off
  • Never update anything
  • Be rude
  • Keep key content hidden or difficult to find

Now let’s flip the solutions back again and see if they solve the original problem:

  • Make the site more warm/friendly
  • Make sure it stays up reliably
  • Be good about frequently updating content
  • Be aware how of my copy and if I’m talking down to my visitors
  • Make sure the good content is easy to find and prominent

What a great little tip! Excellent when you are suffering from creative block. I love it when you guys send in suggestions rather than questions. I know from the forum that the boagworld audience is hugely experienced and its great when you share that experience. Keep them coming!

128. Details

On this weeks show I’m accompanied by our Producer Ryan and Researcher Stanton. We Interview Dan Rubin on the Details of Design, and answer your questions on managing a bigger team and terms and conditions.

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News and events

Silverback Launches

This week has seen the release of Silverback, the highly anticipated app from the guys at Clear:Left. After months of speculations about what Silverback actually was, the “spontaneous, unobtrusive, usability testing software for web designers” is finally available for download.

We’re sure a majority of you know all about Silverback, but for those of you who don’t, Silverback, which is available exclusively for the Mac, is Clear:Left’s answer to convenient usability testing on the go. Utilising the iSight and screen capture facilities of the Mac, user’s experiences can be recorded and reviewed at a later date, taking away the costly and often difficult to setup up approach of using specialist equipment like multiple camcorders which can lead to hours of time spent trawling through video footage.

PatternTap

Whether you’re a designer or developer, there are many occasions where you go on the hunt for inspiration in interface design. Normal CSS Gallery sites give you great examples of full site design, but usually don’t focus on the small details of interface design. The only site i’ve ever been aware of is Christian Watsons “Elements of Design“, which is a great resource showing examples of elements like comment forms, calendars & date pickers, footers, image captions and so on.

There’s a new site I’ve come across this week called PatternTap.com which also wants to collect these design patterns and focus on specific elements of design and to help you to reference, collect and organise them for your own needs.

PatternTap is shaping up to be an absolute goldmine of inspiration, and looks like it will build into a large resource of design element exmples. There’s currently 46 collections, everything from 404 pages, audio players, pagination and search boxes. It let’s you create your own “lightbox” style user sets, so you can keep your favourite examples organised for future reference.

I’ll definitely be adding this to my toolbox of design inspiration links, and recommend you give it a look too.

Google App Engine Update

This week also sees the release of a small update to the Google Apps Engine. The Google Apps Engine allows developers to build applications on Googles own infrastructure. I have to admit that the Google Apps Engine is not something I’ve developed with personally however that doesn’t stop us talking about it so let’s run through the list:

  • Firstly you can now have up to 10 apps on your account as opposed to the previous limit of three 3, the Engine also limits developers to 1000 files per application, so the increase in the number of apps you can now have is a welcome addition.
  • Time windows for Dashboard graphs: Zoom in on the data in your dashboard to get a more accurate picture of whats going on. You can zoom in to see graphs for the last 24, 12, and 6 hour periods.
  • Log files can now be downloaded in plain text.
  • And finally you can send email as the logged in user: If you’re using the users API, you can now send email from the email address of the currently-logged-in user were as before it was only possible from the administrators account.

S3

So some of you may be aware that Amazon’s S3 service suffered from some 6 hours of downtime recently, this echoes the issues of service availability that happened back in February.

For those of you who don’t know, the S3, or “Simple Storage Service” is a scalable and inexpensive data storage infrastructure, which allows you to store and retrieve any amount of data.

So this is a fantastic idea – in theory, it means that if you’re developing a large website or web app and need lots of storage, you don’t have to pay for huge webhosting plans with lots of physical diskspace, you store your assets “in the cloud” as it were, and you’re charged based on how much storage space you, and how much bandwidth you consume.

Lots of large sites rely on the S3 service for their storage needs, Twitter, BaseCamp and SlideShare to name but 3 and the recent downtime has raised the age old issue, “are we putting all our eggs in one basket?” Jonathan Boutelle put it best in a recent blog post, stating “When S3 goes down, the internet goes down”. Aral Balkan also wrote recently urging people to have contingency plans in case events like this happen again, stating that the Open Source Google App Engine SDK could be the answer.

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Interview: Dan Rubin The Details Of Design

Paul:Joining me today is Dan Rubin who I recently saw at the @media conference. Good to see you or speak to you again Dan should I say?

Dan Rubin:Good to speak to you Paul.

Paul:It was good to meet up with you at @media. It feels like a long time since we met up and it was great to hear you speaking there. That was a first for me.

Dan Rubin:Thanks. It was a privilege to be able to help out Patrick it being very last-minute.

Paul:Oh was it?

Dan Rubin:He sent me an email about two weeks prior saying someone had dropped out and of course I wasn’t going to say no.

Paul: laughs

Dan Rubin:It’s been over 10 years since my last trip to the UK, so it was a great opportunity.

Paul:Cool. Well I have to say considering you only had two weeks to put together the presentation, it was truly phenomenal. It was an excellent presentation and I really enjoyed it. You were talking about ‘design is in the detail’ I guess was the kind of subject you were tackling?

Dan Rubin: I’ve been talking a lot lately about the level of detail, the attention to detail and the design and I’ve done a couple of presentations with Brian Veloso over the last year on that same kind of topic. This was an extension of that injecting some of my own little personal preferences into the talk and got to cover things like typography and some of the simple practical things that you can improve very easily that result in a big improvement and typography, and little tricks in using grids, not on how to make them but how to actually implement them and how they can help workflow and bring things together and make layouts tighter and better without
that much effort and the same thing with digital transformations in photography and a lot of pixel detail that a lot of people don’t notice and its all about the subtle level of design.

Paul:I got this vague feeling that as you were talking you were a little bit appologetic for some of these manushi that kind of individually you sit there and go ‘how is anyone going to notice that?’, but accumulatively they have this effect on the design don’t they?

Dan Rubin:Well that’s the thing. It comes down more to feeling than seeing but its about as a designer what you feel with your eyes more than anything else and how that translates to what users or viewers or readers also feel but since they don’t know it is there, they are likely to never actually see it, but as a designer you’ll know it is there, you can see it, and the trick is to get it to the point of you can still see it but it is not really visible it is just felt.

Paul:A subconscious expression?

Dan Rubin:Yes.

Paul:You covered loads of tips in your presentation and there was some excellent stuff in there but if you had to pick out one that has the biggest impact on a design, which of the many things you talked about would that be?

Dan Rubin:I think what it would be is to really underscore trusting your eyes and it seems a really simple concept and whenever I put that up on the screen you get giggles from the audience. The truth is many of us don’t actually take the time as designers to just step away and look at what we’re working on. It doesn’t matter whether it is for screen or print. The medium is a material at this point and it is just having faith in what you see and what you feel. That’s what being a visual creative is all about. It is trusting what you see. It is the same as being a good musician comes down to trusting what you hear and sometimes we forget that, and we start getting into designing based on the rules or how we think we are supposed to do things or designing on technical limitations alone. When we do that we stop using our eyes.

Paul:It’s interesting in the presentation you talk quite a lot about some of the details and the mechanics of design. You were talking about font sizes going incrementally up, your heading and your sub headings and there being a mathematical relationship in their sizes. You talked about being consistent in your margins and padding and how all those things inter-relate. Are we saying that design is something that can be learnt and it is a mathematical thing and it’s a set of rules that you just adhere to? Or is there some sort of underlying artistic thing, some people just know how to do it and it’s not something that can be learnt. What’s your opinion on it because I get mixed feelings from you? On one hand you talk about these rules and on the other hand you talk about stepping back and looking at your design and it feels more kind of arty-farty if that makes sense!

Dan Rubin:What a load of questions and rightfully so! It’s something I’ve written about before years ago and had a bit of back and forth on the topic with Paul Scrivvens of 9 Rules, with him arguing that you don’t need any natural artistic ability because he didn’t think he had any, yet he was clearly doing things that looked good. I was arguing the opposite but when it comes down to it it’s really not something that you can say definitively either way. Just as there are people who naturally seem to be good musicians or good athletes or good at math and programming, there are people who seem to naturally be good at design and any kind of creative endeavours. It is really difficult to tell whether that seeming innate ability has come from something that happened in very early childhood development or if they were born with it. I do think that however difficult it is to put a finger on it, once you get old enough, especially to the point w here probably most of your listeners are doing what your doing for a living already or you are thinking of changing from one thing to another, you’re past that point of subconscious development where you need to put conscious effort into something and you can. I think you can be trained to do most of the things designers do. You can even train yourself to see the way that creatives see. The older you get the harder it becomes to incorporate into the way you view the world. That is a big part of it. That comes down to sometimes the different personalities. How hard is it to put a finger on what makes you ‘you’. I would say as a teacher, and I spend a lot of time teaching high school students over here about music as well, since that’s my other passion, and it’s specifically not just playing music but it’s specifically singing which is one of those things that you can either carry a tune or you can’t. I’ve also seen kids who can’t carry a tune when they start singing learn how they train themselves. They learn the proper muscle memory, and it’s amazing to see what people can actually accomplish when they put their mind to it. If you are listening out there and you want to become a better designer or maybe you’re not a designer and you’re a programmer or a web standards junkie, and I can say that because I am one too, and there isn’t any reason that you can’t become a better designer, or become a designer from scratch if you realy really want to.

Paul:I think that’s really important to say because I think so many people are intimidated from getting involved in design because there’s almost a bit of snobbery. If you’re not artistic, you’re not artistic there’s nothing you can do about that. I personnaly don’t believe that that’s true. Like you say I think there are some people that are naturally inclined that way but I think a lot of the principles that you were talking about in your presentation pretty much anybody can pick up on and do, which is what encouraged me so much hearing you talk.

Dan Rubin:That is one of the reasons why one of the reasons I say one of the most important thing is to trust your eyes and that’s instinctual. These rules, as a good teacher you have to teach these rules. When you start learning any discipline the first things that you are taught are the basics.The basics are things that many people, once they learn enough, don’t conciously think about, but what you find if you deconstruct their work is that they are doing them, they have incorporated into their flow into their process so it’s second nature to them. What we think of as instinct is really just experience.

Paul:Yeah. One of the things you did mention in the presentation that grabbed my attention is you talked a lot about texture and adding more texture to your design and about how that creates a real feel. There seems to be a slight skism, I don’t know if that is the right word, but like 2 different camps in design at the moment. People like yourself, Elliot Jay Stock is another example that does very rich, very textured design. It’s absolutely gorgeous. At the other end of the extreme you’ve got people like 37signals doing this minimalistic functional design. How do you feel those two sides fit togeth
er? Is there a role for one or the other or have they both got their place

Dan Rubin:I really think that both have their place and more than that it’s popular to create divisions. Not just these days, if you look at any industry that spends a lot of its time looking at itself, like we do, you start to find reasons to create little clicks within it or factions or what have you. If you just ignore those splits that happen because we spend way too much time looking at what we do and try to deconstruct it and answer that question of ‘why’. What you find is that it’s all the same thing. When I talk about texture it is important to understand that it doesn’t just mean rough or ??bulap or brick. Texture can also mean smooth and polished and speaking directly about 37signals for instance. I’ve used their apps and I’ve loved them since the first time they came out. If you look at the first versions of Base Camp and Backpack, before their incremental re-design they’ve actually added the little drop shadow over time. If y ou look at it as a designer you see the flaws in the way they’ve done it because it doesn’t look real and it just ends at some edges, it has hard edges, but that’s not the point. The point is they added it because it created a separation, they added it because they felt it needed it. The rest of the interface doesn’t need any other texture because it isn’t supposed to have a feel to it. It’s actually supposed to totally get out of the way and there are different approaches to minimalism. You can use minimalism in subtle detail where you add in things like I was showing in my presentation, or you can use minimalism where you keep taking away and 37signals apps feel right, they always have felt right to me so as far as I’m concerned that means they’ve hit the nail on the head. It shows when you see people trying to recreate the application interface and theat style that 37signals uses and they get stuck in this pattern of adding things, like they feel ‘well, that’s 37siganls l ook so I think we have to add things to make it better, to make it better, and they never work as well because it’s not just about that. So the answer is, and I try to underscore this when I talk to people about this or present about it or even write about it, as much as these things can be presented as rules and definitive this is the way to do something. the fact is you have to do what works best for you and your particular project or circumstance or situation, and you also have to be open to the fact that what works for you right now might change. It might be different next year, next month or next week, and being able to adapt to your situation as a designer specially is really important, because you have to adapt if you’re doing client work, you have to adapt from project to project, because your style might work for one client but you might need to tweek your style to do what’s best for another client. If your working on your own applications, what works for your users now might not work for your users once they become users that have used your app for a year and they’re experts now.

Paul:You talk about tweaking your style. How easy is that, do you think, to do in reality? I mean I’ve got a very strong style in my design, and I really struggle and I look at someone like Cameron Moll’s style and I just love it. I love the light-handed feel, he’s very delicate, beautiful design, and I wish I was more like that, but there is no way I can make myself become like that, or can I? Is there a way of changing your style?

Dan Rubin:I think we’re all naturally mimics. I’m not going to dig into my opinions on human adapability too much. I spend a lot of time thinking about that as far as evaluating how people use things, whether it’s interfaces or products and it’s interesting to start to see those patterns but you can see it on a global scale too. Historically human beings are species very, very adaptable and that happens on macro and micro levels. If you want to adapt your style you can. You look for the inflences you want to model yourself after. This is just how people learn to be designers when they’re starting out, or learn to be artists. When I took my first watercolour and oil painting classes when I was 11 or 12, the way we learnt was to recreate examples that were painted by masters. So learn how to use the brush strokes they use, to learn how to mix colours the way that they use them, to learn how to use the tools the way that they use them becau se you only discover your preferences and your style by mimicing, copying others. You find out what works and you decide what works for you and what doesn’t. So changing how you design and how you see is not necessarily easy, because at a certain point you’re reprogramming muscle memory and from my experience with singing I know how difficult that is to do. Once muscle memory has been built up to the point where you don’t think about it and you just react, it’s very difficult to break that down and re-build it. Difficult does not mean impossible.

Paul:That’s really interesting that you say that because I’ve always very much struggled to design in any other way than I already do, but I obviously need to push myself in this area. Talking of 37signals, I’m sure you have been following their recent post and various reactions to it about skipping Photoshop, and how they move straight into building with HTML and CSS and I just wondered what your opinion was on that.

Dan Rubin:I know I’d get roped into this discussion somehow. There has already been some great responses from people like Jeff Croft and Mark Boulten to the 37signals post on that, and even interestingly enough a follow-up post sourced by 37signals announcing that they were looking for an additional designer for their team that can push them into different directions that they havent been going naturally. That comes back to the whole adaptability and willing us to change and being open to it. In the argument itself I can’t say I always start in Photoshop or Fireworks or some sort of visual tool. I think Jeff said 37signals starts with a visual tool, it’s pencil and paper. I think even if your tool is a marker on a whiteboard to a certain extent everybody tends to start there, even if you don’t start there you start with a picture in your mind. So there’s some level in the process where a visualisation is occuring, if that’s fair to say. When it comes down to it why does the tool that you’re using to visualise really matter? It starts in your head if you’re a primarily visual person you can either realise that vision by programming it and seeing it in the browser or using Photoshop as a tool. All of these are just tools when it comes down to it, they’re not the end result. They’re just part of the process. I’ve done both. I’ve built straight from XHTML and CSS many times and I do tend to find that most visual designers that have weighed in on this conversation also find that in my opinion the result ends up being more simplistic. that’s not necessarily to say bad. It’s just different and you’ll find that the tools that you use as a visual creative influsence the end result because that comes down to constraints. 37signals of course is huge on constraints and you do save time when you’re doing straight HTML and CSS, you skip a lot of the temptation to play around like I know I do with layers and layer setting s and percentages of opacity. I spend a lot of time playing when I’m in Photoshop, I don’t think that’s bad. That’s part of the creative process when using that tool. When I used to paint which I havent done in way too long. I would play with my
palatte, when I was doing oils my palatte and my palatte knife was tool before I got to the canvas, and I would play with mixing my colours ‘and that’s not quite right’ and ‘wait and go over here’ and sometimes you get it onto the canvas and it doesn’t look the way you want it to and have to wait for it to dry and then you paint over it because that’s what you do with that tool. When you’re doing watercolours you don’t have that forgiveness of the tool, you have extra constraints, so you don’t experiment as much putting it on the paper, putting the paint to paper because you know once it’s dried and there you can’t go back. you can’t paint over it. So you adjust your style depending on the tools and the workflow and it’s all good, it ‘s just all different and you have to I think do yourself a favour and experiment to find which works best for you and don’t be afraid if you’re working on a project and you think ‘this doesn’t feel like it needs a lot of subtle gradients and lines and shadows and Photoshop work. I might just be able to build this without using Photoshop at all’. So do it if it feels like that will work best go that route. If you feel the opposite go the other route. If you feel like it should involve a lot more natural media pull out your watercolour pad and paint something and scan it in and incorporate that

Paul:It really down to the right tool for the job thought process.

Dan Rubin:Exactly. The thing that 37signals does really well is stick to their guns. They state their opinion so firmly that people can easily interpret it as law and I think that’s very important. In any industry it’s very important to have people who do that, who can stick to what they believe so strongly and apply it so universally that it creates this set of rules, but it doesn’t mean that they have to be followed or cant be partially followed or bent or broken and you find just as much as 37signals is enfatic about skipping Photoshop. There are other people who would never in a million years go straight to HTML and CSS, doesn’t mean that either camp is right.

Paul:OK. One last question just to wrap this up. We’re running out of time but there’s something I wanted to ask you which is: We’ve been already talking about that there are people that may be want to learn to be better designers, to find their style and to move into this area, perhaps they’ve been a developer background and they’ve been previously put off exploring design because they have been made to feel inadequate. What kind of resources would you encourage people to look for or look at in order to get going I guess?

Dan Rubin:Whether you’re starting from scratch or just trying to improve what you already have it’s important to touch on a couple of specific areas, and those are typography, layout and working with colour. This applies just to design because it’s worked whether you’re designing on the web or designing in print or branding or whatever you’re doing. Typography is kind of my first love with design and if you want to learn about typography you have to go out and buy ‘The Elements of Typographic Style’ by Robert Bringhurst. It’s the bible for typographers. It’s really easy to read too because he’s a well respected Canadian poet as well. He just happens to be an excellent typographer and book designer, so if you are in a rush, you cant get to the book store or Amazon right away Mark Boulton’s series ‘Five Simple Steps To Better Typography’ is a great place to start as well and he references a ton of other good resources. Start there if you a re going to start online but no matter what buy ‘The Elements of Typographic Style’. When it comes to layout there are a lot of things that you can learn about layout but you’ve got to learn about grids, even if you never use them. Do yourself a favour of learning and I’ll reference Mark again, actually I’ll reference Mark in all three of these. He’s got great starter tutorials about this stuff so ‘Five Simple Steps To Designing Grid Systems’ is really a great place to start. Cameron Moll has written about Griding The 960 and read up over on Khoi Vinh’s site about grids. ‘Grids Are Good’ is a great demonstration as well, and if you want to get a physical book to hold ‘Grid Systems In Graphic Design’ is a great, great phyisical book and I think it’s important to as web designers to also reference ‘Print’, because Print is where all these design rules come from and typography rules and colour rules, so learn from these different implem entations and you’ll figure out things that you can do that you didn’t think about, because you haven’t seen them on the web. So ‘Grid Systems In Graphic Design’ is by Josef Müller Brockmann I believe would be the pronounciation, look that up. Colour, and this is something that’s very preferential maybe but read up again Mark Boulton’s ‘Five Simple Steps To Designing With Colour’. He’s great at teaching, he’s great at communicating all these things. Also play around with some of the online tools like Adobe Kuler, is fun. Look at what other people are putting together, look at combinations, again feel is important. Whatever feels right for what you’re trying to do. Another cool tool is Colorjack. You got a couple of ways of mixing colours and it’s really, really cool to look at. Finally on the topic of colour whenever using colours in an interface please be aware of the different types of colourbl indness that exist, and there are lots of tools online. Photoshop CS4 will have some tools built in as well but there are plug-ins that you can get right now for all sorts of tools and online tools as well that allow you to see what you’re designing, or even just a colour palatte. See them through the eyes of someone that has these various colourblindness afflictions and make sure that whatever you do doesn’t render something unuseable to what ends up being a large percentage of the viewing public when it comes down to it.

Paul:WOW !! That’s a good set of resources !! My word.

Dan Rubin:You didn’t think I’d be that prepared did you?

Paul:That’s a superb list. I certainly didn’t know about all those posts from Mark Boulton. there was some great stuff in there – Thank you very much Dan. Just to say that Dan’s talk at @media will be no doubt going live at some point and you’ll be able to download it and listen to it. Definitely do that, it was superb. So check that out. You will be able to go the shownotes for this episode for all those links that will be useful as well. No doubt you won’t be able to remember them all. Dan thanks for coming on the show, it’s very much appreciated and we will get you back on in the future.

Dan Rubin:Thanks very much for having me Paul. It was a pleasure.

Thanks to Sarah Galley for transcribing this interview.

Linkage

You can find Dan Rubins site, Superfluous Banter here.

Typography
Layout
Colour

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Listeners feedback:

Managing a Bigger Team

Jon asks: We are a company of 4 people – myself (owner, design lead and general business development/project management person), one designer, and 2 developers.

We are hopefully about to merge with a slightly larger company in a neighbouring town who have slightly more staff than we do (7 in all), and who have more of a project management structure – 2 project managers, using the services of 1 designer, 3 developers, and 1 designer/developer. I would end up as owner/MD of the enlarged company.

My question is really about project management? What do you think is the best organizational structure for a company of 11 people? I was feeling pushed on the project management side before this merger came along, and the merger will bring 2 project managers with it. How does Headscape do it for example – I think you have project managers there – do the designers and developers report to project managers, or do the project managers pick from a pool of design and development resource as required? What are your thoughts generally on the whole project management side of things.

A-ha… this is part two to a question I answered a few weeks back relating to pricing work after two companies merge. I wanted more detail at the time and now I have it!

Comparing to Headscape, we have 4 designers, 4 developers, 3 project managers, 2 business development/analysts and 1 lazy good-for-nothing called Paul … seriously though, Paul effectively markets Headscape and I have to say he’s rather good at it (ungrits teeth…)

Following the merger Jon will have a team of 11. As he is new MD, I think it is imperative that he much reduces the design and PM aspects of his role and concentrates on bringing in business as there are quite a few more mouths to feed.

That leaves roughly 3 designers, 5 developers and 2 PMs. Depending on the work you’re doing I think that is ok especially considering Jon can bolster both the design and PM groups if needed.

Regarding the allocation of work, project managers should rule the roost. Full stop.

It is their job to manage resources. Delivering projects effectively and on time means that they must know that they are in charge regarding who does what and when they need to do it by. A certain amount of fitting the right person to the job should be done but generally, the rule should be that the next piece of work goes to the next available person. This would be particularly useful advice in a merged company where it would much easier to keep going back to ‘your’ guys because you trust them.

One thing that has worked really well for us is to set invoicing targets for the project managers. We don’t operate performance related targets but it still really helps to focus minds on hitting milestones at the end of months.

Terms and Conditions

Adam writes: I am developing my own web application. In summary, it’s a site with user submission of content in a social networking format with video uploads. Anyone can register an account.

I of course have to try and write Terms of Service for this and I am getting stuck. I am wondering what Headscape uses, especially for Getsignoff, and whether you found a pre-written terms of service, or had a specialist write one.

What’s your solution to the problem, and what should / should not be included.

I have to confess to conferring with Headscape’s fount of all legalese knowledge on this – our MD Chris Scott. I tried to get him on the show but he’s still a little jittery after the last time all those years ago… anyway, Chris put together the TOS for Getsignoff and these are his thoughts on it:

For Getsignoff I looked at the TOS of other online services like Harvest, Basecamp, Youtube and Flickr. I’m not a legal person, but this gave me enough material to be able to identify the key issues that I thought we needed to cover in our TOS.

I assembled this into a brief for our legal adviser that was part overview of what we wanted to achieve and part draft TOS using adapted clauses from other TOSs.

Our legal adviser pretty much re-wrote what I had given him but this was from a position where he had a good understanding of how we wanted Getsignoff to work.

The bottom line with this sort of thing is that you really need to get a professional legal person to assist.

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125. Copy

In this weeks show we discuss how to give personality to your site copy and we talk with Elliot Jay Stocks about going freelance.

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News and Events

The clever chaps at Carsonified

If you happen to follow any of the guys at Carsonified on twitter, you cannot help but know they are working on a not-so-secret project called Matt.

It is an interesting idea that they have done once before. They stop all normal work for a week and blitz a small self contained project using an Agile style approach.

The final result is not what counts. It is the exercise itself that I find interesting. By doing this periodically they…

  • Create a lot of buzz which reflects well on their company
  • Build a great sense of camaraderie
  • Get to try out new technologies and techniques
  • Break the routine of everyday work
  • Push people’s comfort zones and help develop new skills

It’s a great plan and one more of us should adopt. It is certainly something I would like to do in Headscape. Of course it is more tricky when you have clients with deadlines however the principle still applies. You may find it hard to do this for a week, but maybe a single day is possible.

Adobe make flash searchable

The big news of the week is an announcement by Adobe that they have been working with both Google and Yahoo! to improve the indexing of flash. This is no real surprises as the SEO of flash has been a major headache for the technology. The surprising bit is that they have succeeded, at least in the case of Google.

Apparently Adobe have created a special flash player for the search engines that acts as a virtual user. This user trawls through each swf converting the content into something search engines can understand.

Apparently Google is in the process of rolling out the technology. Unfortunately Yahoo! apparently have "some work to do." Nevertheless this is a promising step forward.

Of course until Adobe make it easy for the average blogger or website owner to deep link within a flash file, the 73 million flash sites are not likely to be highly ranked.

Colour blindness on the web

My final story for the day is a post on colour blindness by Richard Rutter. To call this news is a huge stretch as the article was published in 2005. However, I have only just found it so it is news to me!

I have to say I love this post. At the very beginning Rich tells us he is colour blind and so I braced myself for feelings of guilt and inadequacy as he tells me my sites are inaccessible. Instead I got this…

The thing is, colour blindness on the Web isnÕt a big deal. You do have to bear it mind (as I will show later on), but there is no need to let it dominate any design decision.

What a breath of fresh air. He then goes on to give some very simple advice that anybody can follow…

  • Do not rely on colour alone to convey information (such as on Jeff Veen’s blog)
  • Do not write instructions such as "click the green button"

He goes on to dispel some misconceptions and provides good examples of where things can become a problem.

If you worry about the large number of colour blind users out there (and you should do), then give this post a read.

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Feature: Copy with Personality

Too much of the copy I read on websites is bland and uninspiring. Its time to add some personality. We look at this in this weeks feature.

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Interview: Elliot Jay Stocks on Going Freelance

Paul Boag: So joining me today is Elliot Jay Stocks previously from Cansonified now a freelance web designer, in the depths of Norway I hear earlier.

Elliot Jay Stocks: Yes. That’s all the hype depending on how you look at it.

Paul: Well it’s really good to have you on the show.

Elliot: Thank you for having me.

Paul: Normally when we get people on the show it’s to talk about some specific area of expertise or something like that. Although I know you have many, many areas of expertise I wanted to get you on the show just because of the really interesting thing that you’ve chosen to do. The fact that you’ve left a fairly well known company that had a really good reputation. That you’ve decided to go freelance. And you’ve decided, at least for a short length of time to work from Norway, as a bit of an adventure. Is that the right way to put it?

Elliot: Yeah I guess so. I don’t like to do anything by halves. I like to do everything at once. So we gave up our flat my girlfriend went off travelling to the far east. I moved to Norway and at the same time decided to start up my own business. So quite a few life changing things at once.

Paul: Cool. I mean that’s really exciting and I guess that’s the power of freelancing, that you’ve got the freedom to work from wherever you want.

Elliot: Yeah and the power of the web in general. You know whenever anybody says "How can you do that?" I say I’ve got my laptop and as long as I’ve got an internet connection then it’s all good. Although having said that my internet connection here is really dodgy.

Paul: Which is why I’m calling you on an ordinary phone line.

Elliot: Right. Where I’m staying unfortunately there is something wrong with the router where it doesn’t allow ftp or any way to send email out. So there’s no upstream traffic. Which isn’t that great when you’re a web designer. So my new office, as it were, is one of the local coffee shops.

Paul: In order to get ’round the problem. So we’ve got loads of people listening to this show that either are web designer’s in an agency of some description or in house designers somewhere or alternatively people maybe not working in web design at all at the moment but want to. So we get lots of questions about freelancing and I thought okay let’s get somebody on the show that’s literally just gone through this process. And kind of ask you a few questions about you’re experiences a
nd how its gone. I guess the biggest one and the one that we probably should start with is overcoming that kind of fear factor of giving up a regular income. How did you kind of convince yourself that this was a good idea?

Elliot: I’d been thinking about going freelance for a while. Not to swat at Carsonified, but sort of the entire time I’ve been working at a web designer. I started off doing freelance things in University. So like doing site for things like friends bands and things like that. I mean I carried on doing that as soon as I started working in the industry and have carried on the last 4 years or so doing bits and bobs, evenings and weekends. Although I’ve only just started doing it fulltime I’ve got quite a bit of experience doing it on a part-time basis which obviously is a little less scary, when you’re making. I think the other thing as well at Carsonified most days of the week I actually worked from home, in London, so that was a really good testing ground to see if I had the self discipline to work by myself all day and stay motivated and stuff like that. So because of that it was slightly less scary making the actual jump.

Paul: So would you recommend that to somebody who is considering going freelance? To kind of build up some work on the side and also if possible to negotiate some home working to see how you get on with it?

Elliot: Yeah definitely. It’s something that’s not suited to everybody. Obviously there’s the appeal, everybody thinks WOW I’d love to work from home, loads of freedom fantastic. But, people I have spoken to have said I find it very very hard to get motivated when I’m at home. It’s easy to get distracted. The other thing as well is it can often be quite lonely. Jonathan Snook recently wrote a post about this on his site. He was disussing these ways of battling freelance loneliness. You know going to the local coffee shop for instance. Which is another thing to bear in mind when you’re doing it. There’s the option of working entirely by yourself. Working in the public, like the coffee shop. Working in a shared working environment. I’m still undecided really. I get on fine working by myself, but when I get back to the UK we’re not sure exactly where we’re gonna go. Depending on where we do go I may look into some kind of co-working space or whatever. There’s a possibility that we might go Oxford way, if so I may shack up with the old Rissington chaps, which would be lovely.

Paul: That would be superb.

Elliot: Yeah.

Paul: Well obviously no it wouldn’t because they’re nothing but rude and obnoxious to me so I’m in no way supporting that decision.

Elliot: And they’re a rival podcast.

Paul: Well it’s not so much the rival podcast it’s the fact that they’re just so jealous and envious of my huge success (Paul laugh maniacally).

Elliot: Well I hear you’re the one who gets noticed on the tube anyway.

Paul: Well yes this is true. Okay moving back to the interview and on with the questions. Cashflow is obviously something that always scares people. Not just when making the leap into freelance. How do you actually fund it starting off? You know in those first few weeks. How did you go about that? What was your solution to the problem?

Elliot: I’m not sure that my solution is the best one. People always say to make sure you have some money in the bank. You know enough to see you over for 2 or 3 months so that if it’s very slow starting off, if you’re not getting a lot of work in or if you are getting work in but clients are slow paying you’ve got a sort of fall back plan. I made sure I had a bit of money in the bank so that if it all went horrible wrong I’d still be able to survive. Luckily at the same time because we moved out of our flat and I am now living in Norway temporarily. Although Norway is horrendously expensive to anyone but Norwegians it’s actually cheaper working out here living here at the moment because of the reduced rent compared to what I was paying in London. So that was one factor that made it a little bit easier. The other thing is that I alread had a lot of work already booked in before going freelance. I think more than anything that’s the important thing when people make that jump, is having the work there. So rather than jumping and saying okay I work for myself now I better go get some work. To already have as much lined up as possible. Fortunately I am in a position where I had loads of stuff booked up a couple of months in advance. That was a good safety net. Obviously clients can be slow to pay so I always ask for 25% deposit before I start. That’s 25% based on the estimated amount of the project. But it’s a nice little safety net to have in there. It means you have a little bit of cash and if they decide that they want to be horrible at the end and not pay you’ve got a little bit of something to fall back on.

Paul: Sure. I mean it’s interesting that you said that you were fortunate enough to get some work lined up before you began. I mean the obvious question is how did you achieve that. You must have been marketing or been selling yourself in some way in order to attract that work.

Elliot: Selling myself. (laughs at Paul’s implied dirty joke)

Paul: Selling yourself in the nicest way.

Elliot: Yeah to some degree. I’ve been very very fortunate and I haven’t had to look for any work yet. So far people have got in contact with me so I haven’t had to go out there and kind of beg for clients or anything. Obviously Carsonified was quite high profile stuff. Prior to that when I worked in the music industry luckily I got work with some very high profile artists and bands so because of that and because I had those things in my portfolio that was part of the marketing. People see these kind of bigger bands in your portfolio. It definitly makes it easier because regardless of the work I think it kind of impresses people if they see a name that they recognize. In terms of marketing I guess this time last year, or I guess just over a year ago, the recent version of my site and things kind of took off from there really. I’ve put that on a load of CSS galleries which obviously helps because they get so much traffic. I think still sites like CSS Beauty and Web Designer Wall they’re still some of my biggest refers even now. So I think getting you’re site on there, getting people to look at it there that often has a snowball effect of having the other galleries picking it up and other sites and
things like that. So that obviously helps. In terms of the work for the next few months, I’m actually launching a new version of my site which will probably launch in a month or two’s time. And I’m gonna do the same things again. Put it on lots of gallery sites. Tell people about it. I think having a new site with an emphasis more on the work more than just being a blog that will hopefully help as well in the continuing marketing. Luckily enough, doing things like this even lets people hear about you some more and I guess the thing with marketing it’s just to get your name out there in which ever way you can. To get people hearing about your stuff.

Paul: So would you recommend, if someone’s talking about going freelance, say a new graduate that has just come out of university. Would you actually encourage them to try working for an agency where they can perhaps build up a portfolio of bigger clients before they go freelance? Or is there really no reason why they shouldn’t go freelance straight away.

Elliot: No. I would definitely encourage working for an agency or as an in house designer for some kind of company before hand. When I left university my flat mate and I were condsidering starting up a business and I was thinking about this this morning actually. If we’d have done that and we could have done it I guess and maybe done okay out of it but the first thing is. I don’t think I would have then got access to the kind of high profile clients that I have got through my previous work experience so in that sense I probably would have still be struggling now to market myself and convince people I can work with big brands. The main thing that I, you know the wealth of experience that working in an agency will give you is definitely something not to be under estimated. Dealing with clients. Dealing with rediculous deadlines. Obviously these are things that your pick up being freelance as well but being inside an agency and working with other people and getting a feel for the industry that you are in, the working environment. The requirements. Things like that. All of that stuff. I am very grateful that I decided not to start my own business that early on and actually went to a real job as it were. So I would definitely recommend that people do it, that graduates do that. As well I thinks it’s just you learn a lot about who you are as a designer and where your strengths are. I mean when I was at Young life I was completely Flash. 100%. I barely new HTML at all when I started there because I was so interested in Flash. Obviously now that has completely changed. Now its much more, well completely standards based. That’s sort of where I specialize in now. If I hadn’t gone through that process I may not have realized that.

Paul: Okay so we’ve done the kind of exciting stuff of kind of talking about setting up, or deciding to take the leap and go freelance. We talked where the work comes from. What about all the boring stuff? What was your experience of the admin of going freelance? Setting up all the kind of legal requirements. What did you do there? You kind of muddle your way through that yourself? Did you get any help? How did you approach it? What were the big problems?

Elliot: A bit of muddling through. A bit of asking around. There’s still some things that I have yet to do. For instance I haven’t yet got a business bank account. Which I’m waiting till I get back to the UK. Mainly because I was setting this up at the time of moving, leaving the country. It was very very complicated. As I’m not getting paid immediately for some of the projects I am doing its fine to wait till July and set it all up then. You know what a nightmare UK banks can be anyway. So still waiting about that. One of the first things I did was get an accountant. I was quite nervous about this because one of the things that really dawned on me was how do you…First of all how do you find an accountant and then once you’ve found one how do you say "Ah they’re good.": You know, if you’re choosing a designer you can look at there work and it’s very easy to see what their like. What their styles like. What they’ve done. This kind of thing. With an accountant I think it’s really hard. You can only seem to go mainly on recommendations from friends and colleagues. Luckily I’ve had some dealings before with Nick who is Carsonified’s accountant and really nice guy and I figured well I’ll get a consult with him and if he fancies doing accounting for myself. I had a quick meeting with him. He was very friendly. I got to ask him all sorts of mundane tax questions which he answered for me. That was one of the first things I got sorted. So that was a big weight off my mind. To have someone who could look after all that stuff. Everybody has always said to me, in fact I think you may have said to me yourself, a good accountant will always pay for themselves and then some. In the time they save you. In the expertise. When the taxes come and all this kind of thing. So everybody recommended to me that I get an accountant from the first thigns and I guess that I would even in these early days say the same thing to anyone else thinking about that. In terms of paper work and stuff like that, one of the things I really really underestimated, although luckily I found out the truth in the first week, is how long it would take to manage my calendar. I just thought yeah I’ll book things and it will be fine. What I didn’t realize was that when projects need to shift round or you had to allocate couple of extra days for this. This had to move. The scheduling was actually, not a nightmare, but something you really have to make time for. The tricky thing is at the end of that you have nothing to show. There’s no realy paperwork to go with it. It’s an output as such. It’s easy to leave it off for, to neglect it. But obviously it’s something that needs to happen. In terms of paper work I made sure I designed myself a nice little invoice template so at least doing paper work isn’t as mundane as it has to be. Caus I got some nice little pretty pictures on my invoices. Doing that kind of stuff and obviously kind of chasing people to pay the money. Although actually so far everyone’s been very good. I haven’t got anything to complain about.

Paul: It’s interesting isn’t it. That when you kind of sit down and think about going freelance and whatever else you do the calculations if I charged this per hour and you know I work 40 hours per week WOW I’m gonna be so rich. But very quickly you realize that well actually half of my time is probably taken up with non-paid work like managing your calendar, project management, invoicing. Dealing with the accountant and all of the that kind of stuff. It’s easy to forget that side of things. What about the business plan? Did you put any kind of business plan together or did you just go oh sod it I’m just going to do it?

Elliot: I said oh sod it I’m gonna do it. For the kind of stuff that I’m doing I didn’t see the point in doing a business plan. Because I know exactly what I’m doing which is providing a design service to clients on a project by project basis. I don’t have any plans to grow the company as it were. This may change over time of course but at the moment I have not interest in turning it into an agency and employing other people. Obviously there are some financial benefits to doing that. A lot of people will tell you it’s the best thing to do and you gradually get less involved with the day to day stuff and are just running the company but to be honest at least w
here I am now I wouldn’t be happy doing that. Because I actually love doing the day to day, the hands on design work and if I wasn’t doing that I wouldn’t be happy and that’s the reason I’m doing this anyway. So at the moment there’s no, it’s not like I’m a start up and I have a product and I need to predict sales and growth in that way. I think just being a designer we’ve got it a bit easier. So maybe I’m going about it the wrong way. Maybe I’m being unprofessional but this if fine for me.

Paul: No I have to say I would agree. You know it’s not like you’ve got big costs going out. You don’t have offices that have to be paid for on a monthly basis. You don’t have staff that you have to worry about. And pensions for those staff. You know there’s no major complexity to it that kind of demands a business plan. I mean ultimately you just need to know that you are earning enough each month to pay your accountant and feed yourself.

Elliot: That’s right yeah exactly. I think as long as you can go into freelance work and aim to earn at least as much as you were earning in your day job then I don’t think you’re going to run into too much trouble. As you say it’s probably safe to assume that half of your week you’re not actually going to be getting paid for because technically you wont be doing paid work like you say you’ll be doing the invoicing, chasing up things like this. So if you say you’re only working 2.5 days a week I think it’s a fairly safe bet to go on. If you can say that in those 2.5 days you’re going to earn at least as much as you were earning in a week when you were in fulltime employment then you’re not going to go too far wrong. Obviously a lot of what we aim to do and what is happening with me luckily at the moment is earning more than what I was earning in fulltime employment. So in that respect it’s yeah it’s good and I don’t think there too much to worry about there. As I said before luckily we as web designers have very very few overheads. Like you say if you’re renting an office that’s one thing and obviously there’s the accountant but actually accountants are very very reasonably priced anyway and I’m paying it all in a lump sum just to get it out there and get it done. Luckily there isn’t too much that we have to spend much money on.

Paul: Okay last question and to wrap up with. How far in, sorry when did you set up again? I’m trying to think how long you’ve been doing this now?

Elliot: Doing it fulltime has been since around the 20th of April.

Paul: So it’s still very early days. You’re just over a month in. So so far pros and cons of being you’re own boss? What things have you liked? What things have you not liked?

Elliot: The main pro and so far they’re living up to what I expected the pros and cons to be. Some of the main pros are the freedom of being you’re own boss. Obviously to an extent you’re clients are your bosses but just having the freedom to decide when you think this deadline should be. Doing the work when you like to where you would like to is a really great thing. When somebody comes to you to estimate a project being able to be generous enough with the hours to know that you can really spend a decent amount of time on the project. Not to a degree where you’re kind of taking the mickey as it were. But knowing that you can really give some really good time to a project instead of it being rushed. Also picking and choosing the clients. If you have got a fairly steady amount of work coming in and you can afford to say no to some things then that’s great cause it means that you can just work on a project that you personally find interesting. As I said before the financial benefits are working out well so far. That is a game when anyone goes freelance as well as freedom there is the monetary benefite as well. I can’t express enough this sense of freedom. Just having a chat with you this morning and then toodling off into town later this morning to go and do some work from a coffee shop and I’ll probably work a bit later this evening because we’ve had this chat this morning but you know having the freedom to do that and not having to worry about needing to stick to normal working hours and things like that. Not that employers aren’t flexible to these things but knowing that you’re the only person you have to please that does make a massive difference.

Paul: So what about cons? Those were all pros.

Elliot: They are aren’t they.

Paul: You’re still in the honeymoon period aren’t you?

Elliot: Yeah I agree. Give me a year and I’ll be all disheveled and angry. The only con I’ll say is that it can be a bit lonely sometimes. I mean I guess it’s hard to judge cause I’m in a foreign country where I only know a few people anyway. There way a while where I was working from my room here when the connection was a bit more reliable and that was great but I found I’m actually much happier being around more people now. Seeing more people during the day. I think I’m fairly well self disciplined like I said before cause I’ve had the experience of working from home before for quite a while but even so I found that I sometimes get a little bit distracted when I’m at home. You know go for a little wander. When you’re sitting down maybe in a coffee shop in public it’s more like this working environment, you can focus a bit more. I think even if you work from home most of the time maybe spend one day a week heading out and working in a public space just to see how it compares. I definitely find my concentration is a little bit better when I’m in somewhere like that.

Paul: That’s really interesting because that’s something I’ve never tried doing. You know I work from home the vast majority of my week and I’ve never kind of gone and sat in a coffee shop. Mainly because I don’t drink coffee but also because, I don’t know its just never occured to me. I will go and try it today. There we go. We’ve got a little coffee shop around the corner I really like so I will go and sit in there and do some work for a while.

Elliot: Of course as soon as you get there there will be really loud music and you won’t be able to concentrate.

Paul: Probably. So Elliot you’ve definitely taught me something. I like that idea. What has that never occurred to me? Never even thought about doing that.

Elliot: Of course I have only been doing it for a month so I could be completely and absolutely wrong.

Paul: Yeah it could be a nightmare couldn’t it. But that’s why I wanted to get you on really. I wanted to get you on at the early outset of you doing this just to kind of give that unique perspective of somebody who’s just gone through the process. The stuff that you’ve covered has been great. I really apre
ciate the time that you’ve taken to come on. We’ll get you back on again in the future when you’re a year down the line and see how you feel then.

Elliot: Yes that would be a good test.

Paul: It would be.

Elliot: Something to aim towards perhaps?

Paul: Yeah. So you’ve got to stay as a freelancer for at least a year otherwise it would be very inconvenient. Alright good to have you on the show Elliot and we will talk to you again soon.

Thanks to Curtis McHale for transcribing this interview.

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Listeners feedback:

Wayne Henderson from Southern California has sent in an audio file for this week’s show consisting of two separate but equally good questions.

Hello Paul, Hello Marcus this is Wayne from Wayne Henderson voiceovers and as you can tell from my voice I’m obviously from Bristol, no wait actually Southern California and I have two question I would love to hear your comments and thoughts on. One, with the iPhone really taking off, gaining in popularity and other smart phones basically copying the iPhone, do you think it’s still even necessary to have the .mobi and designing for .mobi and my other question that I’d love to hear your thoughts on is kind of on the fringe of web design, I was wondering with WordPress being so popular, how do you feel about someone maybe being a WordPress design and installation expert? Taking the themes, customising them tweaking some things, changing some code and then kind of really helping other people to implement WordPress into their websites? Let me know what you think about that? Thanks guys.

Let me address each in turn.

The .mobi domain name

There are two issues here which I would like to cover separately. First, let me look at this issue of whether we need to be designing for mobile devices at all. My answer is a categoric yes. No matter how great mobile browsers become, it is always going to be a different experience to surfing the web on a computer. Let me give you just three differences…

  • Size – Mobile devices have smaller screens than a PC. No matter how clever the mobile browser is a considerable amount of zooming and panning will be required to view a conventional website.
  • Controls – Not all mobile devices come with a QWERTY keyboard and none come with a traditional mouse. This can create problems on some sites, especially those with mouse over effects.
  • Context – Probably the biggest reason for creating a mobile version of a site is context. Mobile devices are not used sitting at a desk. They are normally used on the go. This affects the type of information being requested as well as the level of concentration being given to the task. When it comes to the mobile web context is king.
  • It is also worth mentioning that we are a long way from everybody having a smart phone. The majority of phones still provide a terrible web experience.

    It is harder to give a definitive answer about the .mobi domain. Unless your website is primarily mobile focused I think it is probably unnecessary. Most sites seem to use a sub domain rather than a seperate extension. For example twitter uses:

    http://m.twitter.com rather than http://twitter.mobi.

    I have even found myself guessing this format. I certainly never think of typing .mobi. Also on a purely financial note, you have to pay for .mobi while a sub domain is free.

    That said, I don’t have anything against .mobi. It is certainly a valid choice.

    Becoming a WordPress specialist

    Wayne’s second question was about becoming a WordPress specialist. It is good idea for a couple of reasons.

    First, as he point out, WordPress is hugely popular and there is certainly a market out there. It is also a well established product that has been around for a while and isn’t about to disappear. Having a clearly defined market is always a good strategy.

    Second, I am a great believer in specialising. With so many web designers out there you need to do something in order to stand out from the crowd. Specialising in WordPress is a good step in the right direction.

    However, I would argue that you could specialise further. You may choose to specialise in setting up WordPress for a particular sector or by using it in a particular way.

    Although this approach feels counter intuitive as you are narrowing the number of people who can hire you, it actually makes good business sense. By specialising you become the best in your limited field and so people are more likely to select you over your competitors.

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    123. Plight

    In this weeks show we review Textmate and the Top 5 Tips for Web Designers and we discuss the plight of in-house designers.

    Play

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    A quick request. We are really in need of some more transcribers to help with the interviews we do. The team we have are doing an amazing job but it would be great to spread the load.

    If you feel you could help once in a while please drop an email to Ryan our producer and he will add you to the list.

    News and events

    SPAM meltdown

    It is always with fear and trepidation that I mention HTML email. It inevitably leads to a torrent of comments ‘educating’ me about the evils of HTML in email, and that we should only use plain text.

    Although personally I wish HTML email was never invented and try to limit its use, I do accept it is here to stay. Despite its many drawbacks it is statistically more effective than plain text from a marketing perspective.

    You will be hard pushed to pursued a client to forgo HTML. Inevitably we will have to produce HTML templates occassionally. Of course, being conscientious, when we do produce HTML emails we want to ensure they look great and are well coded. This leads me to a couple of stories worth mentioning.

    The first is that Patrick McNeil (of Design Meltdown fame) has launched a new site called Spam Meltdown. The site showcases examples of great email design in much the same way as Design Meltdown does with websites. Patrick has done an amazing job on this site and he has my sympathy because he is subscribed to over 1000 mailing lists! The designs he showcases are organised by style, colour, industry and topic. As with design meltdown this categorisation approach works really well. You can quickly find inspiration by looking at categories that are relevant to your project.

    The second news item worth mentioning is that Campaign Monitor have updated their chart for CSS support in email clients. Campaign Monitor is a service which allows you to send HTML newsletters, but they do a lot more than just take your money. They are actively involved in improving standards support among email clients through the email standards project. Next time you are trying to produce an HTML email template check out their CSS support grid as it will clearly show you whether a particular CSS property is supported.

    Form Analytics

    While I am on the subject of cool services like Campaign Monitor, I also want to mention Clicktale. Clicktale is a service that allows you to track users as they move about your site and even anonymously record their actions. The last time I mentioned them this disturbed many people who saw it as an invasion of privacy. However, I see it as a valuable tool for learning about user interaction and improve site usability.

    If you share my view, then you maybe interested in a new service they are starting to offer. You can now not only track users as they click around your website, you can also watch how they interact with forms.

    In addition to video recording, the new form analytics service also provides three invaluable reports…

    • The time report – This shows how long users spent completing each field.
    • The blank report – This provides information on fields that have been left blank on submission.
    • The refill report – Which highlight fields that have been completed incorrectly.

    If you run a site that requires users to complete long or complex forms then you will see the benefit of this service. On a high trafficked ecommerce site this would be invaluable, substantially reducing the number of users dropping out at checkout.

    Art direction hits the blog

    This week has seen the launch of Jason Santa Maria’s new personal website. For those of you who do not know, Jason is the creative director at Happy Cog (Zeldman’s company).

    Normally, I would not mention the launch of a new personal website. However, Jason has done something very interesting. His new design is well executed but plain. It certainly is not as inspiring as his other work. The reason for this simple approach is that it is a framework upon which he will build.

    The idea is that each of his blog posts will have a custom design to accompany it. The design will therefore reflect the content. In effect he is bring art direction to his blog. This is a bold experiment and something that Zeldman has written about before.

    Although I am fully behind the idea of bringing content and design closer together, I do have some reservations. First, there is a possibility that the constantly changing design could make navigation around the site confusing. Fortunately from what I have seen so far that will not be the case. Jason has been careful to ensure key navigational elements remain in a consistent location and have similar styling wherever you are in the site. However, if other designers were to adopt this approach would they be so careful?

    My second concern is a purely practical one. If each article not only needs writing but also designing, will that reduce the amount Jason posts? In other words is a blog really the right place for this type of art direction?

    However, despite these reservations I am really pleased Jason is trying this approach. A personal website should be the place to experiment and try new things. Too many blogs (including my own) are cookie cutter solutions with some pretty graphics slapped on top. Its superb to see somebody doing something different.

    Prototyping

    My final news story of the week returns to a subject we have touched on recently. How do you wireframe a modern web application with its high level of interaction? In show 120 I mentioned that one approach might be to utilise flash. Today I want to point you at an article on the List Apart website, which suggests that building prototypes maybe better than struggling with wireframes.

    When I first saw this article I was hesitant. After all I can barely pursued my clients to pay for wireframes let alone a full blown prototype. However, the more I considered what was being suggest, the better the idea seemed.

    The majority of time spent getting an application working is spent on bug fixing, browser support and non-core functionality. The rough ‘outline’ of an application can come together very quickly. What is more, unlike wireframing, a prototype can be used as the basis for the final build. It does not get thrown away like a wireframe.

    The article also points out that prototypes are better for demonstrating difficult concepts to clients. They encourage earlier collaboration between designer and developer, and provide something substantially better to user test against.

    With almost every new website having some form of web application, we all need to consider how to better conceptualise their operation.

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    Feature: The plight of the in-house designer

    The more organisations I work with the more sympathy I have for in-house designers and developers. It is a role that can be thankless and isolating. How then can their lives be made that much easier? We discuss this in this weeks feature.

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    Reviews: Textmate and Top 5 Tips for Web Designers

    We have two reviews this week by our lucky competition winners Teifion Jordan and John McFarlane. Teifion and John will be going to this year’s dConstruct in Brighton.

    dConstruct is the affordable one day conference for people designing and building the latest generation of social web applications. Tickets cost £125 inc VAT and went on sale yesterday so be sure to check it out.

    Textmate by Teifion Jordan

    Hi, I am Teifion Jordan, I am reviewing a program created by someone far smarter than me. I am going to be looking at Textmate. Textmate is a Mac only application though there is a similar editor called eText Editor for Windows.

    First impressions of Textmate are that it’s pretty sparse, it looks like any other editor. I throw it a PHP file and it colours the text in, just like any other editor would. The colour scheme can be changed, both text and background colours can be altered, which is quite a neat touch. I can even make parts bold, italic and underlined which is a neat touch. It requires knowledge of Regular expressions but I can actually add in more rules for what to colour in! I used this to make variables used as array indexes appear differently, something I have wanted to do for some time. Not since I was a toddler, but definitely some time.

    But enough moaning about how the program itself is both smarter and better looking than me, I wanted to try some code. I found that if I typed "foreach" in a PHP block and hit tab, I was presented with an entire foreach loop. Closer inspection revealed that there were dozens of snippets and commands for PHP and dozens more for each of the many languages and some things that were not languages. With 5 minutes of effort I had setup Textmate to post my blog posts for me, I am now one step closer to not having to put any effort at all into blogging.

    It is possible to create your own snippets and not at all hard either. I now have one to tell me that I am beautiful and another to create a PostgreSQL query. I can also write new commands, I can write them in command line script, Python, Ruby and PHP to name a few. All of the commands are completely open sources, so you can see what’s already been done, and sort of plagiarise that sort of work for your own means. Except plagiarism is bad so don’t ever do it.

    I can edit columns, I can write new snippets, commands and even entire languages, I can Regex, I can manage projects with a hierarchal file structure. It’s like before I was walking but now I’m on a push bike. I can’t make use of the ability to run down pedestrians until I learn how to do balance and pedal. Okay, the running down pedestrians was a bad example but anybody that is still listening and not calling the police must have understood it so I’ll continue. There’s nothing I can’t do in Textmate, I just need to look at the extensive online manual to learn it. And there I think is it’s biggest failing.

    Textmate is a really lovely program to use but it’s so complicated. Coda, as a contrast, is a more intuitive application but it is to Textmate as a spade is to a chainsaw, that is, meant for a different problem and with fewer moving parts but also with the ability to digs holes? I’m sorry, my mind wandered. What I meant to say is that Textmate is great for dealing with code but not so much the design which is what apps such as Coda excel at. I’ve now been using Textmate for 10 months and I still think there is potential to unlock, though, that might be because I’m a thickie.

    I suppose I should wrap this up by saying that I would heartily recommend anybody thinking about writing lots of code to give TextMate a good look. It takes a lot of time to get a lot out of it, but there really is a lot to get out of it.

    Thank you very much for listening, I hope this was at least semi-informative

    Top 5 Tips for Web Designers by John McFarlane

    Hi, I’m John McFarlane and this is the first ever review brought to you live from my living room. Today I’m reviewing a post that has been submitted on the boagworld.com forum. The title is "Top 5 Tips for Web Designers". I’ve been reading through the replies and I’ve put together my top 5 top tips.

    In at number 5 submitted by richquick, allow time and money for personal development, read blogs, buy books, attend conferences, experiment and learn new techniques and technologies.

    In at number 4 posted by Jayphen, surround yourself with designers, whether they’re colleagues, real world contacts, online contacts, forums, podcasts. The more you talk about design the more you learn and I’d like to add to that e-mail designers for advice and let them know your experiences.

    In at number 3 posted by some guy called Paul Boag, develop with the latest best practices, ensure you separate content, design and behaviour. Make sure everything you build uses progressive enhancements.

    In at number 2 another one by Paul Boag, it’s an obvious one but one that can’t be put across more clearly, know HTML, CSS and javaScript inside out, you need to know the core technologies that underpin the web back to front. I’d like to add to this point, the basics of HTML and CSS are easily learnt but don’t be fooled into thinking that you know enough, you really need to know these subjects to an advanced level. This will benefit you when your implemented the latest best practices.

    And that brings me on to my number 1 tip and that is love your job, I think if you love this industry and have a passion for web design, I think those qualities will guide you to achieve your goals. So enjoy your development and don’t rush yourself too much. Take the time to develop the right way, build contacts and friends and embrace the industry as a whole.

    That about raps up this weeks review. I hope you’ve enjoyed the very first show live from my living room. Thank you and goodbye.

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    Listeners feedback:

    Newspaper columns on the web

    Adrian writes: Hey guys, long time listener from the states. I’ve been working on a new personal site lately and I’ve become fixated on the idea of using newspaper style columns. Since you two seem to know a thing or two usability, I’d figure I’d ask for your thoughts.

    It seems like most people view them as a print concept that doesn’t translate well online but seeing as most screens these days are widescreen and vertical space is taken up by menu bars, docks and browser extensions, going horizontal strikes me as a logical solution.

    I appreciate the logic. It is true that more computers than ever have widescreens and that vertical space is at a greater premium than horizontal. However, I would think very carefully before employing newspaper style columns. As I see it there are two concerns:

    The usability concern

    As you point out, people reference usability concerns as the primary reason against newspaper columns. In a newspaper, copy runs across several columns with the eye darting from the bottom of one column to the top of the next. This is acceptable because the user can view the entire newspaper in a single glance. There is no such thing as a scroll bar.

    On the web it is different. You are unable to predict the height available in a browser window and so users will almost certainly have to scroll. This means the user will scroll down one column as they read and then have to scroll back to the top to start the next column. This is far from a pleasurable reading experience.

    It is also important to consider width as well as height. As you say newspaper style columns works well on high resolution, widescreen monitors. On anything less the story becomes unreadable with narrow columns and short line lengths. The alternative is to allow both horizontal and vertical scrolling. But as I am sure you, know this is the ultimate usability error and should be avoided at all costs.

    The technical concern

    There are also technical considerations to take into account. How will a story be split over multiple columns? Currently this cannot be done in CSS, although this may appear in CSS3.

    One option would be to manually layout each block of text. However, this isn’t going to be practical with anything other than the most static of sites.

    The only option is to use some server side code. However, even this is not without its problems. Consideration needs to be given to inline elements such as images or quotations. What happens if they appear at the end of one column? Does a quote get split? Will the design accommodate larger images? What happens when text is scaled?

    Although all of these technical problems can be overcome, you are forced to ask whether it worth the effort. This is especially true considering the serious usability concerns.

    Estimating dev/creative work

    Kirk Henry asks: I’m not sure if this should be listed as a question or not but her goes. I’m a Creative Director for a dev shop with some very large fortune 500 companies and a problem I always seem to come across is difficulty in the estimating process. We use excel documents, have some standard hours for comps but have to do custom estimation for multi media projects etc… my estimates are always pretty decent but I want to know what you guys use or what software you would recommend. I have been listening on itunes from the start and love the show.

    Ok, this is probably the most important subject that we (and I mean the web community) don’t talk about. Why? I think, because it’s difficult to pin down a method of reliably estimating a project and, more so, we’re all guilty if underestimating time and again… these are my thoughts:

    The first thing to ask yourself is ‘how serious is this project?’ I have a sixth sense for requests for quotes that fit into the following brackets:

    • ‘We have this idea but have no idea how much it will cost and we want you to do all the research work involved in scoping it. Of course we won’t pay for the research and there’s no way we’ll pay sensible money for the work once we know what it is’
    • ‘We have a supplier that we want to work with but my boss says I need a couple of other quotes’
    • ‘Us guys in sales and marketing have been doing some blue sky thinking and want a quote to redevelop Google….’

    You get the idea – timewasters. You need to deal with these requests quickly – this is how I do it. Have a chat with whichever department(s) would do this work if it ever materialised – get them to give you wide ballpark figures. Add in PM and contingency and send them an email. 99 out of a 100 won’t even bother getting back to you. Some will, but they’re usually trying to get free scoping (‘can you give me a bit more detail on how you reached those figures’).

    Anyway, I’ve ranted long enough timewasters, back to Kirk’s question.

    First question – do you know the budget? If yes, then you are looking to fit a scope into a set amount of effort. Can you do it? Will the ‘client’ be happy with the scope that fits their budget? Do they understand what that scope is (especially if you have reduced it to fit their budget)? DO NOT get creative with your effort allocations just to fit within the budget. Either ask for more (up front) or walk away.

    If you don’t know the budget then you are looking to scope a project from scratch. If it’s a really big project then ideally you should be being paid to scope it as we’re looking at business analysis and consultancy here.

    Break down the project into rough task areas. It’s likely that you’ll have done other projects that include similar tasks so you’ll know efforts on these (though ask yourself if you got it right last time). For the ‘new’ tasks, break it down further and you will probably find other smaller tasks that you have done before. For the really new stuff then you need to talk to an expert (designer/developer/IA) and get them to think the task through. They will provide you with an informed guess. That’s right – guess. Because people are guessing it is really important to overestimate fixed price projects. This is the cost to the client of having a fixed price.

    Don’t forget to charge for meetings (if 3 people are attending then charge for 3 people!). Project management is notoriously undercharged. We have a rule of thumb of 15 – 20% (and that’s probably light).

    The golden rule of estimating is don’t be tempted to lower your probably already too low price just to win the work. Be prepared to walk away.

    As far as tools to help with estimating go, MS Project is great at separating tasks, linking resources to tasks and giving you a good idea of how long things will take. But, I tend to find that it is over the top at the quote stage and tend to stick with Excel.

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    120. WCAG 2

    In this weeks show we talk with Patrick Lauke about WCAG 2 and we discuss the perils of blindly following conventions.

    Download this show.

    Launch our podcast player

    News and events

    IE testing made easy

    Testing in Internet Explorer is horrible for many reasons. Not least the fact that you cannot run multiple versions of IE on a single operating system.

    In the past there have been a number of solutions to this problem. There were standalone versions of IE. However, it quickly became apparent that they did not behave as IE does natively. There are online services which provided screenshots of your site in different versions of IE. However that does not give a sense of whether interactive elements were working correctly.

    The only really feasible solution was to run multiple operating systems as virtual PCs but this was slow and inconvenient.

    However, it looks like things might be about to change. DebugBar have just released IETester. A free web browser that allows you to have the rendering and javascript engines of IE8 beta 1, IE7, IE 6 and IE5.5 on Vista and XP all at once.

    They are currently describing it as Alpha software (whatever that means), so it sounds like it is still a work in progress. As with any such software it is hard to know if it is accurate. If you do choose to use IETester, I would still recommend giving your site a final once over in native copies of IE before making it live.

    That said, this does look very promising and I will be trying it out myself very soon.

    Hosting your Javascript libraries

    Our next story is an announcement from Google. They have started to host the main Javascript libraries including…

    • jQuery
    • prototype
    • script.aculo.us
    • MooTools
    • dojo

    This means that if you are using a Javascript library it does not need to run from your own server, but can pull it directly from Google.

    “Why would I want to do that?” I hear you cry. Mainly to improve performance. First, according to people much cleverer than myself the Google servers are faster and can deliver libraries much quicker. I know little about server performance so I will have to take their word on this.

    However the main reason is that if enough web developers use this approach we will see a significant caching benefit. Lets say a user visits headscape.co.uk and this site pulls its jquery library from Google. Boagworld.com does the same thing so when the user visits that site it uses the cached version (from the visit to Headscape) rather than re-downloading it again. As more and more sites pull their Javascript libraries from Google the likelihood that a user already has a cached copy of that particular library increases.

    Of course allowing Google to host your Javascript does require a level of trust. What if Google goes down? What if Google turns evil and starts using Javascript to manipulate your site? What about the data this approach gives Google about your site?

    However, if these concerns do not worry you, then there are definitely tangible benefits.

    Prototyping website interaction in flash

    Next up we have a tutorial demonstrating a quick and easy way to prototype complex website interactions.

    In some ways the static Photoshop comp is becoming less useful. Modern websites have numerous interactive elements that are hard to convey through static images. There is a need for something that can demonstrate this functionality.

    We have spoken before about wireframing interactive websites, but not how to demonstrate changes in visual look and feel. This article on boxes and arrows suggests that Flash maybe the answer.

    The advantage that flash has over something like a clickable PDF is that it allows for easier updating when the client wants to make changes. However, it does require basic Actionscript skills. Fortunately, the tutorial talks you through these step by step and none of it is too challenging.

    If you are looking for a way to better demonstrate interaction in your design comps then this might be the answer.

    The rule of thirds

    The final news story today is another post from those lovely people at Smashing Magazine (we love them since they said nice things about our podcast!) The article entitled “Applying Diving Proportion To Your Web Design“, introduces the reader to the fascinating subject of the golden ratio (also known as the divine proportion or rule of thirds.)

    If you haven’t come across this principle before then I highly recommend reading more. The rule of thirds emerged in the Renaissance but has always excited in nature. There seems to be something inherently pleasing about these proportions and they occur again and again. There is something about human perception that is naturally drawn to this composition. We can use this to our advantage when designing websites.

    The article goes on to demonstrate how the golden ratio can be used in all aspects of design from photography to web design. In particular it focuses on the benefits this can provide to the grid structure of your sites.

    Admittedly if you have not come across the rule of thirds before this can all sound like hocus pocus. However it really does work. Following principles like this can dramatically improve your designs. What is more they can be followed by anyone even if you would not consider yourself a designer.

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    Feature: Defying Conventions

    As the web matures an increasing number of conventions are emerging. But should we always follow the crowd? In this weeks feature we discuss just that.

    Back to top

    Interview: Patrick Lauke on WCAG2

    Paul: So joining me today is Patrick Lauke from splintered.co.uk, is that best way to refer to you?

    Patrick: Yeah, it’s one of my many monikers, yes.

    Paul: Just so many presence on the web, you’re just so well known. Good to have you on the show, Patrick, it’s been a while.

    Patrick: Thanks for having me.

    Paul: I don’t think you’ve actually been on Boagworld before have you done Dot Net with me, but I don’t think you’ve done Boagworld.

    Patrick: Exactly, yeah, I’ve only had the pleasure of sitting on the Dot Net one.

    Paul: Well this is the proper grown up, you know, professional version compared to Dot Net.

    Patrick: Super!

    Paul: So the reason I wanted you on the show, Patrick, I have to be honest is as much for me as it is for my listeners this time round, because you are our resident accessibility expert, and we had a conversation a long time ago on the show about WCAG2 and we talked a little bit, not with yourself but we’ve talked on the show before about WCAG2 and it was coming along and all the rest of it, but it suddenly occurred to me we haven’t done anything on it for ages, and I’m wholly ignorant on the subject and the current state of affairs, so I thought, I know, I’ll get Patrick on the show, I’m sure he’s bothered to read it and knows what’s going on. Hence you’re here.

    Patrick: Excellent.

    Paul: So you’re not going to let me down, you have actually read WCAG2 have you?

    Patrick: I have, I’ve been fairly involved with it, yeah.

    Paul: Good! That’s encouraging. OK so perhaps the best place to start is, where’s it currently at, what’s the stage of development at the moment?

    Patrick: Right, well literally a few weeks ago it entered what’s called the Candidate Recommendation Stage, all part of that W3C terminology they use. It wasn’t…it has been in last call for about 2 years now, but yes, Candidate Recommendation really means that now the WCAG working group and the general public has been kind of sending in comments etc on the status of the document. They’ve all reached kind of a broad consensus about, yeah, it’s fairly…it’s pretty much there, you know, it’s fairly accurate, technically there’s no big howlers in the actual wording of the things. I mean there might still be a few minor, minor details that change from now until the end, but pretty much the actually core of it is as good as it’s going to get.

    Paul: OK.

    Patrick: And really the…kind of the purpose of this Candidate Recommendation Stage, you know, why aren’t they going straight out and releasing this now as a standard, is really to give people an opportunity to start test driving, you know, what WCAG2 says in its current state, so working group thinks it’s pretty much there, let’s test it out actually in the real world, so give people the opportunity to run it…run their websites through their paces according to WCAG2, see if, you know, things are feasible, if it’s realistic to kind of say, yeah, this will be the standard from now on, and they’ve actually…they want to make it quite official, so if you have an intention of kind of doing that, you have a website and you want to actually officially say, OK, I’m going to use that website to test WCAG2, they’re now asking for people to basically register their interest and to actually, you need to then implement that, you need to say, right, I’m going to run WCAG2 on my site and by the 30th of June you want to be able to basically say right, I’ve finished it, and then give feedback and basically say yeah, no problem, or you know, we tried and tried, but this is actually not realistic, it might need to be modified, but unless there are major, major issues that come out in the wash as people are now trying to implement it and test drive it, it should be fine really. One of the main things with WCAG2 is, as with any kind of Candidate Recommendation documents, is really that there are a few items where even though we’ve got consensus, the working group isn’t 100% sure that they’re going to make it in their current stage, so they’ve kind of gone very ambitious with some of them, but they realise that yeah, it might not actually make it through, and they’re called….quite fittingly, items at risk, which in the latest CR document, Candidate Recommendation document, they’re clearly marked, and they’re basically…the testing phase is really about, let’s have a look, specifically these kind of items at risk, can they actually be implemented in the kind of more stringent way that we’ve worded them? If not, we might have to scale them back. I mean there’s one for instance where it says, it talks about, you know, colour contrast, and they’ve worded it currently that the contrast needs to be on a ratio of 5:1, so if you’ve say got, you know, text and background colours, you need to have…want to do your calculations for the various algorithms, there needs to be a contrast of 5:1. Now they’ve put that at risk, because some people still felt that it might be a little bit….setting the mark a little bit too high, and they were already saying, OK, well if it turns out that it is too ambitious to say, right, you need to have that ratio, that they’re happy to kind of jump back to 4.5:1 or even 4:1, so it’s kind of things like that, we’re really now at the nitty-gritty stage with these kinds of things, of saying, you know, can it actually be implemented.

    Paul: So this is getting very close to the point where, you know, your average website owner and your average web designer needs to be…we need to be looking at this now, don’t we really? I mean we’re getting that close?

    Patrick: Yeah

    Paul: OK, I mean it sounds like things have gone a long way since the kind of early stages where WCAG2 was quite heavily criticised. I mean what kind of shape do you personally think it’s in at the moment?

    Patrick: Yes, I mean looking back, I think it was May 2006 where Joe Clarke wrote his kind of vitriolic post, to Hell with WCAG2 on A List Apart, we have definitely come a long way since then. I think it was a good wake-up call back then for somebody like Joe, somebody of Joe’s stature, to really come along and, where web designers maybe at that stage weren’t really that interested in WCAG2 to actually say, look guys, you need to start looking at this because in the current shape it’s in, it’s really not feasible, and what Joe said at the time, there are many things that he criticised, but you know, overall he was spot-on with a lot of the things. The main thing was that the whole document at that time was extremely bulky, it was one big monolithic document which tried to do everything. There was loads of Orwellian-style language, everything was made up of Newtons, and they pretty much invented…because the problem with WCAG2 it’s a kind of full shadow of it, is that because it tries to be technology agnostic, it tries to avoid in the main document and talk about anything relating to actual technology, so it doesn’t mention specific HTML elements or things like that, so to make it very tech-agnostic, that document at the time really re-defined almost anything, so it didn’t talk about web pages, but it started ta
    lking about web units, and basically the glossary was almost bigger than the actual document, so you know, that was very problematic because even people who’d been doing web development for years, if you just gave them the document as it was, they would have had to completely re-learn whatever all the terms were, it was of no practical use.

    Paul: So has all that gone now?

    Patrick: Yes. The language has been simplified. I mean it’s gone now from 2006 onwards it’s gone through, I think it was 2 or 3 last call stages. Well it went back from…in 2006 it was at last call stage, literally the stage before we’re saying, OK, we’re up to Candidate Recommendation. They actually scaled that back. W3C don’t admit that was because of Joe Clarke, and OK, it was probably not exclusively because of his article, but I think the general kind of feelings that it stirred up, or that it tapped into, kind of made the W3C reconsider. They’ve scaled it back to a public working draft, which is kind of one step previous to that. Everybody had a pretty good look at it. There’s been rounds and rounds of comments, I mean I’ve submitted in the 2 year period that it’s now been since that article, I’ve submitted loads of comments. I mean ranging from really small things like, oh you missed a comma there, or that’s not very clear, to kind of very substantial things about the actual core concepts that are being discussed, and in that process, a lot of really hard copywriting and editing has happened since then. They’ve also split out the document into far more manageable sub-documents themselves. One of the main things, for instance, is that the whole structure of, you know, WCAG2, it’s actually a suite of documents. The main guidelines document itself is only a handful of pages, I think it’s…yes, 19 pages I’ve printed out today. That is purely the core guidelines document, and that’s the only part if you will, that is actually normative, that’s the only one that is the actual guidelines. Then there was a lot of extra documents that really are just what’s called informative, so you can read through them, but you can’t actually refer to them in terms of, you know, just if somebody sort of says, your site isn’t accessible, you can’t point to an informative document and say, yeah, but I’m following that particular thing.

    Paul: OK

    Patrick: One of the documents will be the techniques document. You can’t actually point to that and say, well I’m following these, because the only thing that’s important are the actual guidelines, so they’ve really slimmed it down, broken it up into separate documents, you know, 19 pages printed out, it’s nothing, you can pick that up, you can read it through. It’s roughly the same size now of WCAG1 if you will. So they’ve simplified the language. There were loads more contentious kind of fundamental problems with WCAG2 as it was back in May 2006. I mean one of the main ones that really caught, you know, the eye of a lot of developers, was the concept of base lines where basically at the time they were saying, even though the concept itself is good, but it’s pretty much read like, as a website owner I can basically say, right, to work with my site, you need to have Flash and you need to have this and you need to have that, which was completely opposite to, you know the very austere WCAG1 which basically said, you can’t have anything. This seemed to open it up completely and allow for website owners to basically say, right, you know, we are going to do a whole Flash website if you will, and our baseline will be, you need to have Flash to use this site. But the concept was good at the time, but the wording pretty much came out like that, so these kinds of things, base lines, at its core, is actually still in the current document. They’ve basically re-worded it and turned it on its head, where before it was talking about website owners can say what technology they’re using, now it’s far more, if as a website owner or designer, I’m using a technology, I need to make sure that I know for a fact that it’s supported by accessibility…assistive technologies, for instance screen readers, so they kind of turned it on their head. The onus isn’t any more on the user to say…to have the latest technology, but on the developer to make sure that the technology they use needs to be accessibility supported. So loads of kind of fundamental changes like that have happened really, and no, definitely to go back to the original question, it has improved quite dramatically since May 2006. I mean I’ve now familiarised myself extensively with it. It’s good bedtime reading material!

    Paul: You’re not convincing me of that one. Not unless I want to go to sleep I guess!

    Patrick: I know. OK, I’ll be blunt, it’s better toilet reading. You kind of print it out and you put it there, instead of a novel you’ve got that there. But it is very good. I mean it’s now down to the level of…it almost reads like common sense. You kind of…you go through it and you just find yourself nodding and thinking, like, that’s not contentious. OK, there are still a few here and there where I might slightly disagree in a heated argument, but overall there’s nothing really there that makes me think, ooh no, that’s never going to be realised, so absolutely, it’s in very, very good shape I would say, and this Candidate Recommendation Stage looks like it’s going to be very successful really, and fingers crossed, I think; I’m not 100% sure now of the timeline that W3C are working by, but I wouldn’t be surprised if, say by the end of calendar year, we might see actually WCAG2 being released and getting out and becoming a proper recommendation.

    Paul: Cool. So then what’s the big differences from WCAG1. I mean with WCAG1, you know, every kind of standards-based designer became very familiar with that. I was a great fan of that, you know, single sheet which listed everything by priorities and I would go through and I’d check myself off, and I kind of knew where I stood with WCAG1. With WCAG2, it’s much more of an unknown entity at the moment, so kind of give me the potted version. Where are the big changes?

    Patrick: Right. No you’re quite right, it’s actually a lot more vague WCAG2, but it’s that way for a reason. Right, so WCAG1 really was very much, I mean it’s a product of its time, I mean it was 1999, the web was still quite in its infancy, and it is very much HTML focused, WCAG1, there’s no denying that. There’s a few mentions of things like CSS, but pretty much it’s all about how to use HTML to create content that at the time would be deemed accessible. I mean JavaScript was pretty much bad; I mean you could use it but you need to make sure there’s a fall-back. Non-W3C technologies were completely out basically, unless you provided a W3C alternative, so things like Flash and PDF etc, when they first started becoming more and more used, that directly clashed with WCAG1 at the time. Now WCAG2, as I mentioned before, it’s far more tech-agnostic. It tries to basically not t
    alk about specific technologies. It doesn’t directly reference HTML or CSS or Flash or Flex or various other things in the actual core guidelines. Now the reason for that is WCAG1 as soon as it was released, the thought behind it was that it would be updated on a very regular basis, but from 1999 onwards, nothing has really happened, and because it was so heavily influenced by the technology of its day, it aged very, very badly. I mean nowadays, if I hear people saying, we’re building against WCAG1, I almost have to chuckle a bit, because it is pretty much just going back to, you know, we’re doing the web like it’s 1999, you’re not really allowed to do anything, and it’s completely opposite to what’s actually happening with the web. I’m not going…well I am going to say Web 2.0 to sound all trendy, but you know, all those things, Ajax, Flash, PDF etc, particularly say PDF, there is now…there are now easy ways, or relatively easy ways, to create reasonably accessible PDFs, I mean the technology itself has moved on, the format has moved on, screen readers are quite capable of dealing with well-structured PDFs that are created in a certain way. We’re not really talking about, you know, you need to test your pages with links because, you know, people might just use a text only browser. Things have moved on, but WCAG1 is pretty much kind of frozen in time of 1999. There have been a few kind of…people who’ve been working towards WCAG1 have started kind of re-interpreting it a bit for the modern days. I mean in my own practice in my…one of my other identities, in my day job as web editor for the University of Salford, I’ve never actually said, we’re going to make our pages WCAG1 compliant, but always said, you know, we’re going to take inspiration from WCAG1, filter it through our own knowledge of what the technology landscape actually is today, and try to do the best we can to actually serve the users and you know, how they currently use the web.

    Paul: So….so are you, you know, you said that you’d never claimed in your day job, you know, to be WCAG1. Are you intending, you know, are you more confident in WCAG2 to be able to say that, that we’re going to be WCAG2 compliant, or is it not that kind of thing?

    Patrick: I think …I think yes, WCAG2, it would be a lot easier to say we’re working towards WCAG2, because to kind of go back a bit and explain WCAG2’s kind of…the thinking behind WCAG2 and how it’s structured. WCAG2 as I said, doesn’t talk about HTML, CSS, it really just sets out very general principles, when then break down into guidelines, which then in turn break down into success criteria. Now again it probably sounds like there’s a whole new language to learn, but it is fairly straightforward, so if you think, web pages themselves need to be the four principles. They need to be perceivable, operable, understandable and robust. So those are the four kind of guiding principles, which you know, make sense. It was already implicit in WCAG1, but this kind of just spells it out. These are the kind of four things that we want to make sure. Now under each of those principles, say perceivable or whatever, there are guidelines which still provide…they don’t go into detail, but they provide some very, very basic overall goals, so what we want to achieve is X. They’re not testable, because they’re still very, very generic, they’re saying, we just want to make sure that people can, say, use a keyboard to do things. They don’t go into detail about what that means particularly. And then under that you’ve got the testable, what are called success criteria. Now these are very small kind of little atomic sentences if you will, that say, right, very specifically, if you’re providing this, then make sure that that happens. Now I’ll pull out an example, I’ve made some notes here, let me just go through…yeah, I’ll give you an example here. So in the big WCAG2 document, you’ve got principle number 2, operable. User interface components must be operable. So, you know, you can’t argue with that, fair enough. Underneath that, there’s loads of guidelines, I’ve pulled out one here, guideline 2.4, navigable, which states that you should provide ways to help users navigate, find content and determine where they are. Again, that’s a very, very broad goal that doesn’t say anything about you need to use a link, you need to put title in here, or you need to make sure you use access keys. None of that. It basically just very generically tells you that. Now under Guideline 2.4, there’s loads of smaller success criteria. Now I’m just going to pull out one of them. The first one, 2.4.1, which basically is called bypass blocks, and I’m just going to read it straight from the thing, ‘a mechanism is available to bypass blocks of content that are repeated on multiple web pages’

    Paul: Yes

    Patrick: Now again, this doesn’t say anything about HTML or whatever, but it is quite testable. You can actually pull up your web pages and say, right, are we following this? Is there a mechanism available to bypass blocks of text, blocks of content, sorry, that are repeated? So I don’t know if that gives a flavour of…

    Paul: Yeah it does.

    Patrick: …against WCAG1. Now you couldn’t write a validator to actually just run through this and check for that, that is one of the core differences I think with WCAG2 compared to WCAG2. I mean even WCAG1 we all agreed that you can’t just run it through Bobby and then, you know, if Bobby gives you the thumbs up, that’s good. You still have to do some manual checking. But there were a lot of things that because it was so HTML-centric, you could pretty much run it through something and it gave you a fairly good indication of whether you were achieving that particular check-point in WCAG1 or not. Now the way the success criteria are worded, yes you could say, OK, if we accept that, we want a skip link, and the skip link will fulfil that particular success criterion, we could write an automated tester that just looks for skip-links, the presence of skip-links, however you want to code that, but it’s not to say that that is the only way in which you can pass that success criterion. The actual guidelines don’t say exactly what you’re supposed to do. They pretty much focus on the end result and particularly what I’m interested in, they focus on the end result for the user for the most part, so it really puts the onus on the developer to understand, these are the user needs, and this is the kind of very generic thing that needs to happen. You can then, from that success criteria, jump over to the techniques document for instance, which actually goes into detail, if you’re using HTML, here’s some of the ways in which you could achieve this success criterion, and then you can test against those, but the techniques document is only informative, it’s not the be-all and end-all. You could follow whatever’s said in there, or you could actually come up with something that’s completely separate, is not mentioned anywhere in the techniques, but if the end result of an actual real user is still, OK, they can still bypass blocks of text that way, then that’s fine.

    Paul: Which is great, because it kind of gives people the freedom to innovate and come up with original ways of solving accessibility problems.

    Patrick: Absolutely, and it puts…it puts the focus straight back on doing something that is good for the user, rather than right, we’re just going to go and make sure that we tick that particular box because the guideline says we need to do X in HTML and, well, we’ve done it, so we’re cool. This kind of forces you to actually think about solutions. I mean you can… you can go into the techniques document, and what’s mentioned in the techniques document, is pretty much they’re tried and tested ways in which that situation has been solved, so you know, you can be I’ll say lazy, but you know, you can get guidance from that techniques document, but that’s the important thing to know, is it doesn’t mean that you have to necessarily use one of those techniques, and absolutely you’re right, this will stimulate a lot more creative kind of ways in which these success criteria can actually be met. And as I said, it then applies to any technology. You could say, right I’m going to provide that functionality in Flash if I’m doing Flash, or maybe I need to do that in PDF, or whatever, so it is a lot more open. Which obviously is a problem if you’re very set in the ways of I’m going to run it through a validator, and I’m going to get a clear yes or no answer, because you pretty much need either a lot of user testing to say, OK are the users actually able to do this particular thing that the success criterion says, or you get experts that kind of help you with that, and there it’s a lot more likely that you’re going to get 2 or 3 experts and they might not necessarily agree on what’s the best way to implement something, so that is kind of…not the problem I would say, but the slight shift in mentality that website designers and website owners will have to make, that it’s less easy to make a very kind of cut and dried, yes it’s accessible, not it’s not accessible. I mean it was problematic before, now it could be even more woolly, which you know, is a bad thing in a way, but also a good thing because it does force you really to focus on the actual core of the problem rather than trying an easy way out and just implementing some mark-up that a guideline suggests.

    Paul: Yeah, I mean yeah, I can see how it potentially might create some legal problems further down the line, but it certainly gets people beyond that kind of arse-covering check-box mentality, which has good to be good. So it sounds like a lot of the time we’re kind of going to be working as web designers on the success criteria level where we’re going through and making sure we conform with these various success criteria. What about priorities? WCAG1 had Priority A, AA, AAA or whatever you want to call it; Priority 1, Priority 2, Priority 3. I mean, did, you know, is there anything like that any more or has that gone away completely?

    Patrick: No, that’s actually still there. At one point there was a bit of a change in terms of how it’s going to be worded, whether you could achieve full compliance or not by following…having to do all the success criteria for a particular level or not, but no, they’re pretty much there in their old form if you will, so it’s still called Level A, AA and AAA. One of the things that WCAG2 has tried to do in its wording of these Levels is to say that it wants to remove the kind of idea of hierarchy that AA aren’t less important than A, and AAA aren’t less important than AA. They’ve written a lot of nice words around it to explain why it’s actually still worth doing AAAs when you’re not fulfilling all of AA etc, but I think they’ve actually muddied up the waters a bit because in effect, you can’t claim, say, AAA, if you haven’t claimed AA, so the hierarchy is actually still there, so probably this explanation was quite confused, but it actually reflects exactly how confused the WCAG2 document is about that. They’ve tried to kind of have their cake and eat it at the same time, I think, because they have to…necessarily have some hierarchy, but they’re really trying to stress that they’re all equally important, you know, but some are just more important than others. So…interesting.

    Paul: Yes. So I mean what, you know, we’ve got potentially, you know, if you’re right, until about Christmas to sort out our act and to kind of really get thinking about WCAG2. What kind of steps would you recommend for people that are owning and running websites in order to kind of prepare for this?

    Patrick: I would say that because WCAG2, as I say, is a whole suite of documents, you’ve got the actual guidelines which I mean now I can read them and they’re quite understandable to me, but I’m obviously very close to the subject at hand. I can kind of understand where they’re coming from. But as part of the suite of documents, there are kind of better documents possibly to start with, depending on what your current level is. There are ….there are simple things like Understanding WCAG2, which kind of takes a helicopter view of WCAG2 and gives a lot more context that explains why, you know, certain guidelines are important, how, you know, people will use them, how they will benefit from them etc. It goes more of a context. It’s obviously a lot weightier than the actual core guidelines, but that is…if you’re a bit rusty with, you know, I haven’t looked at WCAG2 at all, you’re a bit rusty with what WCAG1 even was about, beyond just being a document that you checked some boxes against, that’s certainly worth reading, just to really get a feel of understanding why….why are we changing things, why wasn’t WCAG1 good enough, so that really gives you a good kind of introduction to the subject. And I think that’s an important step towards actually implementing WCAG2 would be for people to buy in, as with anything, if you’re trying to push it through at an organisational level. People need to understand the rationale behind it. You can’t just dump this document on say your developer’s desk and say, right, these are the new rules, you know, white is black, black is white, this is what you need to do now. They need to buy in from actually understanding what the rationale behind it is, so the understanding document will really give them all the information they need. Some, you know, technically minded people might be tempted to jump straight to the techniques document, which is fine, but again with the caveat that I mentioned before that the techniques document is actually only informative, so whatever’s written in there is not the law. Some techniques that are currently in there might even be proven later on to be maybe not optimal in certain situations etc, so it’s not the law; it can help you initially get, if you’re really technically minded, you might read the success criteria and say, yeah, OK, that’s all nice language, but what does it actually mean, you know, if I’m doing HTML, what….what are you expecting me to do? The techniques document can help, it will give you actual examples. If you’re using HTML do this, if you’re using Flash do that, etc, so it brings it back down to something that as a techie, you might be more comfortable with, but again, understand
    ing that that is not the law; those are not the guidelines, and that there might be even better or more creative ways around the problems, but it’ll get you into the right frame of mind I would say.

    Paul: Cool

    Patrick: There’s also documentation that just pretty much compares WCAG2 to WCAG1,

    Paul: Ah, that’s good

    Patrick: Yeah, if you’ve got a lot of experience with WCAG1, that will kind of help you roughly map, you know, what used to be WCAG1’s check-point about this, is now this far broader guideline that covers a lot more aspects, so it’ll help you kind of move towards the thinking behind WCAG2. And I think that is the main thing as a website owner or as a designer; it’s more of a shift in perception if you will, more of a shift of understanding of what accessibility is, more than, you know, the change of how is my mark-up now going to be affected by it. It’s really moving beyond that kind of very HTML specific, you must do exactly this, to a more, you need to understand how users actually use your website and how to creatively kindly of help them in that pursuit really.

    Paul: Cool. I mean that sounds good; there’s lots of different ways you can kind of start the process of learning it

    Patrick: Absolutely

    Paul: …which is good. I mean I guess my last question, you’ve almost kind of answered, which is, you know, if you’re somebody from a WCAG1 background that is comfortable with WCAG1, the one thing that you’re thinking is, hang on a minute, I kind of knew this, I had my head around this, you know, I’ve suddenly got to change to this new system, you know, is it going to involve more work, is it going to be painful? The fact that you’ve talked about this document that does transition, you know, between WCAG1 and WCAG2 sounds helpful. Overall, do you think it’s going to put more pressure on designers or is…more going to be expected of them as they develop stuff?

    Patrick: I think it’s going to be interesting for a variety of reasons. I wouldn’t say necessarily there’s going to be more work involved. If you’ve been working similar to the way I’ve been working, that you take WCAG1, you take what you want from it, and you filter it through your knowledge of, yeah, that screen-readers can actually work well with PDFs, so I’m ignoring the non-W3C technologies I’ve banned that used to be in WCAG1, so if you’ve actually been doing accessibility based on WCAG1 in the real world rather than simply just following it as a set of check-points that you just tick the boxes, I wouldn’t say it’s going to be more work. Certainly if on the other hand, if you have been somebody who hasn’t been too understanding or involved with WCAG, you pretty much had it as a function in your, say, Dream…copy of Dreamweaver or whatever, I’ll just quickly run it through this validator, I’ll run it through Bobby, although Bobby’s now gone, thank God, various things like that, you know, if you really just saw it as a check-box exercise, yes there will be…it will be more of….I don’t want to say paradigm shift…well there you go, I just said it….absolutely, no cliché will be left unturned in this particular episode…you really need to start understanding it more. But if you’ve actually been doing what I would term in a quite elitist way, real web accessibility over the last few years, there’s no major, major big surprises there, and there’s…I wouldn’t say there’s a lot more work involved. Now it would be interesting, I think, one of the aspects will be if you’ve been working in an organisation and you’ve been trying to appease management say, and one of the things that management might have erroneously picked up is, we need to make sure our pages are Bobby-compliant, for instance, is that will be a difficult, I would say, or challenging, should we say, situation because you will have, already at the time you might have been crying, saying, well, the validator can’t check everything, you still need to do manual checks, but at the end of the day, some managers, all they wanted was to see the thumbs up and the smiling policeman with the helmet on their website. This time around it will be a lot more difficult, and yes, as I mentioned before, there will be automated tools that will help you in determining whether you’re doing certain things right according to WCAG2, but because, as I said, the techniques…there is no definitive list of techniques that are OK, and there are no definitive lists of techniques that aren’t OK, it’s practically impossible to write an automated checker that will be able to check against everything, so tools…automated tools will really just be relegated to certain interpretations of WCAG2. I know that there’s a few organisations in the States that are currently working on, you know, validators. I think the….name escapes me now, but the Fraunhofer Institute in Germany, they’re currently working on their own version of a WCAG2 accessibility tester for instance, and I had an interesting discussion with representatives from Fraunhofer the other week when I was in Germany at a conference, and they’d pretty much agreed that their tool will only check against, basically, their favourite techniques if you will, from the techniques document. Now who’s to say, as we said before, that those are the best techniques? They’re ours. You might come up with a really creative way that no tool has been primed to kind of sniff out in your mark-up or in your Flash or PDF or whatever, so you’ll always get a very, very subjective, based on what the developer’s written into their tool, very subjective assessment of your website, so bring it back to the point, it will be extremely difficult I think for a manager to be able to say, right, I just want to make sure that we pass that particular test, unless you then go and dig out exactly what that tool is looking for, and you end up back in the situation that we used to be in, where you’re trying to write it to get a good grade from a tool, rather than actually thinking about what is best for, you know, users with disabilities or users in general, so that, I think that will be the more challenging part, as I said, the paradigm shift, getting managers who might not have understood it up to now, to really kind of confront the fact that automated tools aren’t the be-all and end-all, and that yes, everything is a lot more subjective now, so really I would say the only solution to that is really start thinking more exclusively about proper user testing, getting actual end-users in there. You could give them the success criteria from WCAG2 and basically say, can you confirm that this is something that you can do on our website, so it becomes a lot less about automation and a lot more about actual end users.

    Paul: Cool. I mean it all sounds really exciting, you know, a bit apprehensive, you know, a whole new thing to learn and all the rest of it, but I think the whole freedom of approach side of things, that you can approach problems in different ways and sold things in different
    ways, is very refreshing and it all sounds really exciting. Patrick, thank you so much for coming on the show, that’s been really enlightening, and I look forward…

    Patrick: a delight

    Paul: Yes, and I look forward to getting you on again, maybe to get into some specifics once WCAG2 is up and running. Good to talk to you.

    Patrick: Yes, super duper. Okey-doke.

    Thanks to Alison “Anna’s Mum” Debenham for transcribing this interview.

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    Listeners feedback:

    What are the key features of a CMS

    Hi Paul. Hi Marcus. What in your opinion are the important and fundamental features of a CMS, not such as the ability to create pages, but the add-on features that make a CMS better than other CMS’s around it. Thank you very much for answering my question.

    Interestingly Drew Mclellan was talking about content management systems at this years @Media. He had an excellent list of things to look for in a CMS. Some of his recommendations were…

    • Friendly URLs
    • Data Feeds(RSS)
    • Customisable and accessible administration interface
    • Well implemented search
    • Multi-site support
    • Multi-language support
    • Caching
    • Support for user generated content

    Interestingly some of the features he looks for (such as friendly urls) are not always required. He wants to see them there because it indicates best practice from the developers who built the system, not because he actually needs them.

    He also spoke in his presentation about the importance of not buying a CMS based on a wish list of functionality you might need one day. This will lead to unnecessary expense. It is also the problem with ‘off the shelf content management systems’. You end up buying functionality you don’t require and introducing additional complexity into the user interface. Perhaps that is the reason why both edgeofmyseat.com (Drew’s company) and Headscape have chosen to build their own CMS codebase, which can be customised to clients needs.

    If you are looking for more information on the selection of a content management system be sure to check out episode 24 where we dedicate the entire show to the topic.

    Is certification worth it?

    Chris asks: I’ve been working in web design for the last 5 years and am really looking to get into the more user experience side of things. I was wondering if you or our listeners knew of any qualifications or certifications that might be a good idea. Are they even worth the good idea in the first place or are they not worth the paper they were written on?

    As somebody who regularly recruits user experience designers I have to say that qualifications and certifications mean little. Sure, I like an employee to have a degree simply because it demonstrates a certain level of academic achievement. However, I don’t think that web specific qualifications count for a huge amount.

    What I consider important is example work, that shows your skills in user interface design. I want to see sites you have produced and for you to explain to me the underlying thought process that went into them.

    Given a choice between work experience with a high profile web agency or becoming a student again, I would recommend the former every time.

    119. Fluid Elastic

    On this week’s show Ed Merritt joins us to discuss fluid, elastic layouts and we take a look at PHP Designer, a feature rich code editor.

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    News and events

    Harness the power of "frilly bits"

    I love watching design trends come and go on the web which maybe why I love Patrick McNeil’s Design Meltdown so much. One trend that has caught my eye is the move away from the Web 2.0. look to something more ornate.

    This style makes use of what can only be called "frilly bits". You know the kind of things, those swirls and ornaments buried in typeface sets but rarely used. They have been around for years, used by blacksmiths and typesetters alike. They turn up on everything from wedding invitations to architecture, and now it would appear, the web.

    One of the first sites I saw them was Cameron Molls blog. He is an amazing designer with a very ornate and delicate style (about as far away from my own as possible).

    Recently one of Cameron’s readers asked him where he sourced such beautiful ornaments and he has been kind enough to share 25 different sources of similar frippery.

    Unfortunately, simply knowing Cameron’s sources will not grant us the ability to design as well as him. However, it is an extremely useful list and definitely worth perusing at your leisure.

    The cure for content-delay syndrome

    Returning from the world of creativity to the realities of project management, our next post tackles the frustrating subject of clients failing to deliver content on time.

    Entitled the cure for content-delay syndrome this article addresses once again the subject of copy-writing.

    We have talked about the need for a copywriter many times before. I have encouraged you of the need to engage a professional to craft your sites copy, while at the same time struggling to convince my own clients of the need.

    The problem is that ultimately many clients believe they can write their own copy. After all they are experts in their field and know their own audience. Some argue that it takes as long to brief somebody as to do it themselves. When budgets are tight, these sound like convincing arguments and are hard to dispute.

    This post suggests that the answer in not to promote the use of a copywriter but an editor. An editor refines the clients text rather than writes it from scratch. This is considerably cheaper but still brings improvements in continuity, accessibility, usability and SEO. What is more, the client no longer needs to worry about the quality of his writing. Instead he can concentrate on "bashing it out" and let the editor improve its readability later.

    Its a persuasive argument and gives me hope that I might soon be able to encourage my clients to engage a professional to work on their copy.

    The roles of a web entrepreneur

    From the role of an editor to the many roles of a buddying web entrepreneur.

    We haven’t spoken much about developing web applications on the show (this is definitely something we should try to do soon). Traditionally web design has been a service industry and for the vast majority that is still the case. However, a growing number are looking to add a product line to their offering or make the switch entirely. Certainly this is something we are doing with getsignoff.com

    But what does it take to be a web entrepreneur and build web applications? Well, unless you have a lot of venture capital it requires you to wear a lot of hats as explained in this post on Think Vitamin.

    From marketeer to customer service representative, you are required to fulfil many more roles than you are used to. Its a challenging undertaking but the benefits are substantial. Get it right and you have a regular income without the overheads associated with a service based business.

    Intranets revisited

    Another subject that we have neglected on the show is intranets. They continue to grow in importance and yet have fundamental unresolved problems.

    In two great posts Gerry McGovern exposes these flaws including the tendency for intranets to become dumping grounds for information and their lack of decent search.

    Both posts in their own way focus on the fact that intranets should be about "getting things done". They should provide tangible productivity benefits but often fail to do so. Each post identifies a reason for this being the case.

    The first points to the way intranets are perceived. Many see them as an information repository. This appears to be a fancy way of saying "where information goes to die". Viewing an intranet in this way, McGovern argues, is to miss the point. We should only be distributing information if it aids productivity or encourages collaboration.

    The second post argues that intranets fail to aid productivity because information is just downright hard to find. In particular Gerry targets search but he also argues there is a wider problem of find-ability. Why is it he asks, that even in the largest of organisations nobody is dedicated to ensuring employees can quickly access the information they need to do their jobs?

    If you have an intranet or are involved in developing them, then these are an excellent read.

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    Feature: Fluid Elastic Design

    When it comes to planning the layout of your new website there are just three commonly used website layout structures to choose from: Fixed; Fluid & Elastic width layouts. None of these are perfect; each comes with its own advantages and disadvantages and in this weeks feature we have Ed Merritt with us to disuss them.

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    Review: PHP Designer 2008

    This week’s review is on PHP Designer 2008 has actually been submitted by Simon Jones of Zako Media. He writes…

    As a web business, I needed stable coding platform or IDE which would allow me to be as productive as possible. Money was no object so I researched everything available from open-source packages to expensive commericial software. I discovered phpDesigner from www.mpsoftware.dk and was blown away. It’s much quicker than Zend and has most of the same features. phpDesigner has all the usual code highlighting and auto-completion for PHP, CSS, HTML, Perl, XML, Javascript, along with easy buttons to tidy this code on the fly. We all know how hard it is to keep code tidy… now we don’t have to. phpDesigner also allows you to arrange files by project without disrupting the standard windows folder system. If you ever want to transfer away from this software, you don’t need to worry about compatibility.

    The smaller features I find most useful are: bracket matching, code explorer (to jump to functions, variables and arrays), code snippet library to store your most commonly used functions from project to project. Tooltip syntax reminders for PHP and rightclick to view PHP.net help page for that function. Finally it validates your syntax on the fly, without affecting performance… all other editors stalled, slowed and chugged away as they scanned the whole file every time a character was added. phpDesigner offers the same ability with very little processor time, as soon as you’ve finished a line, it hilights unobtrusively to show missing semi-colons, brackets etc. A more detailed error message can be accessed. This saves valuable Alt-Tab, Control-F5 time. (or for apple users, switch task and refresh browser) as you know the code is error free before you start.

    The software offers links to internal ‘browsers’ for phpmyadmin and php help, has an inbuilt ftp client or allows you to call an external one like filezilla. It helps integrate nicely with Smarty templates and works with phpDocumentor for instant php documentation.

    On the longer term projects, it has built in bug tracking information, project and global todo lists.

    One of the most important and major strengths with this software is it’s stability. It has a few issues sometimes closing down if it’s travelled through a laptop’s standby mode, but otherwise it has never crashed or lost data in the years I’ve been using it. mpsoftware is obviously passionate about this product as updates are available very regularly offering additional functionality and fixing minor bugs.

    This is by no means the full feature list, but more information can be found at www.mpsoftware.dk where they have a free cut down non-commercial version and sell the full version. Compare to other available software and it sounds expensive, but mpsoftware.dk is charging a ridiculously low €39 for a single license with further discounts for groups of 10.

    Thanks to Simon for that review.

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    Listeners feedback:

    Can you set up a web design company in the evenings

    John Bullock asks: Hello boagworld team, my name’s John and I’ve got a question for you. Basically I’m starting up my own web design company and I’m in what I think is an unusual situation of trying to do it along side my 9 to 5 job which has absolutely nothing to do with computers, it’s actually an engineering job so I actually have no chance at all to work with computers in my normal job. Now I know trying to set up a company alongside your 9 to 5, while obviously tiring, is a very sensible and safe way to do it, is it actually possible? Do you think it’s a realistic way of setting up a company or do you think I would have been better going with the freelance option? It’s great to have the show back after what seemed like a decade and keep up the good work.

    Yes it is definitely possible. In fact it is the way the vast majority of freelancers begin. That is not to say it is easy. However, it is the most sensible approach. If you don’t your options are fairly limited…

    1. Wait to be made redundant and hope you get a payoff
    2. Live off the kindness of friends and family (a guaranteed way of losing friends)
    3. Borrow money from the bank

    Personally, I am very much against borrowing money. It substantially increases the risk. If you setup loan free then you can get another job if things go wrong. With a loan you are left in debt and struggling to pay the rent.

    Build up a freelance business on the side and save the money to pay for the first few months. Also if you are able, land some regular customers. This will give you an existing client base to bring in much needed cash. At the very least you will have a portfolio of client work to show off.

    We were fortunate. The web design company we worked for folded. Although we didn’t get any redundancy payment we were able to take several of the clients with us. These not only provided valuable income in the first few months but also allowed us to attract other clients.

    Domain names

    Robert Prior asks: Hello Paul and Marcus, my name is Robert Prior and I am from Waco Texas, i’m currently a beginner web designer but in the future I would like to set up a small web design agency here where I live and my question is, when you’re trying to get the URL for your company name, how important is it to get different extensions like .net, .info, .tv are those important at all? Or do you just need to get the one main one like the .com name? Really enjoy the show, appreciate all the hard work you guys put into it and looking forward to future episodes. Thank you.

    In my opinion your domain name is incredibly important. You should definitely try to get the domain extension for your country and .com as well. We have never managed to get headscape.com but as the vast majority of our business is in the United Kingdom headscape.co.uk has been adequate.

    However a good domain is about a lot more than the extension. Personally I am not a fan of these new web 2.0. urls (flickr, del.icio.us, digg). They are hard to spell and hard to remember. In my opinion a good url should be a well known word (or words) even if not directly associated with your product. Headscape for example sounds more like a hair dressers than a web design agency, but at least it is memorable and easy to spell.

    Another common mistake is to go for a domain name with hyphens. This never works well as it is hard to tell somebody. For example "headscape dot co dot uk" is much easier then "head hyphen scape dot co dot uk". Also users often later forget that it contained a hyphen.

    The ideal domain is also descriptive of the site. For example we were blown away to discover getsignoff.com was available. It describes exactly what we do and is memorable too. That said more recent studies suggest that a brand name (Amazon.com) is more valuable than a generic name (books.com), so if you are forced to choose pick the former.

    Finally, be careful to avoid words with multiple spellings especially if working internationally. For example don’t choice a domain like colorTheory.com because it could equally be spelt colourTheory.com.

    Many claim that there are no good domain names left. Although it is harder these days getsignoff proves they are still out there. With a bit of lateral thinking (or using one of the domain suggestion tools) they can be found. There is no reason to start randomly start dropping vowels.

    117. Friendly

    On this week’s show, we review woopra, a google analytics alternative and we explore why friendly urls are so important and what tools are out there to help you set them up.

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    Fuel Conference

    Fuel is a one-day conference for entrepreneurs and marketers who want to make their companies, services and products truly remarkable. The conference is on the 13th June 2008 and tickets cost £195 inc VAT however for lucky boagworld listeners if you enter the promo code boagworld at the checkout you will get a £25 discount!

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    News and events

    The devil is in the detail

    We kick off the news with three stories that focus on the detail of web design. So much is said about design, usability, accessibility and other broad subjects. However, less is written about the small things. It is here that a good site becomes an excellent site.

    The first is a post on the list apart website entitled Zebra Striping: Does it really help?(1). Zebra striping refers to alternating colours on a table of data. It is a small thing, but a lot of us do it thinking it helps the readability of the data. But does it really? This post takes that theory and puts it to the test. The results are inconclusive but it is an interesting read anyway.

    The second story is about a new book released on the topic of web forms. It’s called Web Form Design(2) and as the title suggests looks at the much under-represented subject of creating a great looking, usable form.

    As I have said before forms make or break some of the most crucial elements of a website: checkout, registration, data input, and any task requiring information entry. This looks like an excellent read and I highly recommend you check it out. I will be.

    The final post that focuses on the detail of design is looks at pagination(3). It is a tutorial that explains how to code pagination semantically. It then demonstrates how you can use CSS to recreate the appearance of pagination on sites like digg or flickr. It is an easy read and ideal for beginners.

    Review crazy

    The next theme of the week is reviews. In particular Smashing Magazine have gone review crazy in two excellent (if somewhat excessive) posts.

    The first reviews 35 useful code editors(4). Of course, we can write our code with a text editor but that wouldn’t make for a very interesting post! Also we like those advanced features like auto complete, formatting and debugging tools.

    If like me you have been using the same coding tool for years, this article is worth a read. Things have certainly moved on and there is no shortage of choice out there. It might be time to change.

    The second review from Smashing Magazine only manages 25 applications. This time it is WYSIWYG editors(5). I guess this compliments the previous post very well. However, generally speaking I would warn against producing sites using WYSIWYG editors. That said they do have their place. They are useful to give to clients who want to maintain their own sites. They are also good for posting to blogs or other sites where the styling is already set.

    It has to be said that I personally code in Dreamweaver, which has a WYSIWYG component. I have been known to use it to find a particular part of the code I want to edit.

    A balanced look at flash

    Our final news item of the day is a post by Veerle on her blog entitled Does Flash irks me?(6). It is an excellent opinion piece that clearly lays out her feelings about flash. She explains how she decides whether to use it and dispels some of the misconceptions about the technology.

    Her post is very timely coming as it does a week after flash goes open source. It is balanced and her attitude very much mirrors my own (therefore it must be right!). If you view flash as the ultimate evil or alternatively refuse to code in anything else, read this post. It will provide a healthy dose of realism.

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    Feature: Friendly web addresses

    When redesigning boagworld considerable time was spent formatting the sites’ web addresses. Find out why so much time was taken and an introduction to the tools I used in this weeks feature

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    Review: woopra

    When it comes to website statistics Google Analytics dominates most of our thinking. However, there are some impressive alternatives. One I would like to introduce to you is woopra. I give my thoughts to woopra in this weeks review

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    Listeners feedback:

    Creating consistant colors

    Anna Joe Writes: I know that the colour of a website will look a little different on every monitor, but is there a profile setting that you use as an ‘average’ setting?

    Since I work on Mac with a Mac monitor, I’m afraid most people will see something radically different than me. I have read that Mac defaults are brighter than Windows. I’m using a lot of dark colours, so I am concerned about the site appearing too dark on the majority of computers.

    I have a list of colour settings provided on my computer… only one seems to have a Windows-related profile. It’s called ‘Nikon WinMonitor 4.0.0.3000′

    Do you have any suggestions regarding this issue?"

    I have to confess Anna, this was a subject I knew nothing about before your question. The way that I got around the problem was to look at any design I produced on as many different monitors as possible. To be honest, even after my research I would advise this as the best approach.

    View your site on a TFT and an old CRT monitor. Also check on laptops and under different operating systems.

    However, based on a bit of reading it would appear that the problem is to do with Gamma settings. Macs by default have gamma correction built in while PCs do not. This causes images (especially photographic images) which look good on a Macintosh monitor to appear too dark on a PC.

    Fortunately there is a tool that allows us Mac users to experience the horror of the PC world. It’s called gamma toogle(7) and can be downloaded for free.

    If you don’t have access to multiple machines for testing this would be the next best thing.

    Setting up an ecommerce site

    Paul East Writes: My girlfriend has come up with an sales idea that would require a simple store front application with the ability to take credit and debit card payments online.

    Have you any advice on where to start or any recommendations on store front applications?

    We’d like to try and keep start up costs low (we’d like to avoid paying a web designer, sorry!) and avoid eBay type stores if possible for that more professional look.

    We’ve done a little investigation on merchant accounts but could do with a good steer on the rest!

    Again this is not a subject I k
    now a huge amount about. Most of the ecommerce sites I work on are considerably larger. However, hopefully I will be able to point you in the right direction.

    First, for the best advice when it comes to setting up ecommerce sites big or small I would highly recommend the ebiz video podcast(8). These guys really know their stuff and in fact we had them on show 55 to talk about ecommerce basics.

    Second, in the past I have come across two simple shopping cart systems that impressed me. The first is FatFreeCart(9). This simple system can be integrated easily into an existing site. If you are only selling one or two items this is perfect. The alternative is shopify10. This is a little more sophisticated but incredibly simple to setup and run.

    Neither of the questions today are subjects I know much about and I am guessing there are people groaning at my advice. If that is the case, get in touch and we will put you on the show.

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    113. Hiring

    On show 113: Christian Heilmann on common Javascript mistakes. Marcus talks about hiring new staff and Paul shares his journey into screencasting.

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    News and events | Hiring new staff | Christian Heilmann on common Javascript mistakes | Listener emails

    A quick request. We are really in need of some more transcribers to help with the interviews we do every week. The team we have are doing an amazing job but it would be great to spread the load.

    If you feel you could help once in a while please drop me an email and I will add you to the list.

    News and events

    Highly extensible CSS

    A while back Cameron Moll released a tantalising screencast of a seminar he was running on Highly extensible CSS. Website today need to be ultra-flexible, dealing with changing content, multiple devices, and user customisation. Cameron’s presentation aimed to teach designers and developers how to build interfaces capable of adapting to the unforeseen.

    Unfortunately, I didn’t get the opportunity to attend. I was therefore excited to discover that Cameron is about to cover the same subject in a series of four posts on his website, all for free!

    So far he has only posted the introduction. However I am really looking forward to the whole series. For now just check out the screencast and see if it excites you as much as it did me…

    Video tools

    Talking of screen casts I have actually been working on several myself at the moment. We are in the process of redeveloping the Headscape website and have decided to include a couple of demonstrations and presentations.

    This means I have been in research mode and I thought I would share what I have found. Firstly, I have discovered a great screencasting tool called Screen Flow. This Leopard only software stands head and shoulders above anything else I have tried on either Windows or the Mac. It is amazingly easy to record and edit your screencast and has some great built in effects. My favourite feature is that it will capture from both a web cam and the screen at the same time. This allows you to cut between video and the screen or even overlay a video feed on top of the cast.

    Once I had recorded my video I started to look for somewhere to host it. Although I would be foolish not to put it on Youtube where it will get the most exposure, I didn’t want to use Youtube when embedding on my site. The quality on YouTube is poor and you are limited over length and size. With this in mind I looked at a number of competitors. The winner for me turned out to be Vimeo. The quality is superb, they are much more flexible over length and time, but most of all they provide links to the original file and allow you to customise the interface.

    So, if you are looking to create a screencast I highly recommend Screen Flow and Vimeo. Also, if you are looking for tips on how to make an engaging video then check out Ryan Caron’s tips over at Carsonified.

    Microformat boost

    The last thing I want to mention in this week’s news segment is the growing interest we are seeing in Microformats recently.

    For a start Firefox 3 is going to have built in support for Microformats, which will be hugely significant in itself. However the guys over at Yahoo! are doing some interesting stuff in the area too. Yahoo! Micro Search is a new way of viewing search results that include all kinds of metadata including microformats. According to David Peterson at Sitepoint this could allow Yahoo to really challenge Google.

    I am not sure whether that is true or not, but I do know it is a great time to start using Microformats. If you want to get started then check out Microformats.org or for you more advanced users have a look at this interesting demo of compound Microformats.

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    Feature: Hiring new staff

    Marcus shares his thoughts about taking on web design staff for the first time.

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    Expert interview: Christian Heilmann on common Javascript mistakes

    Paul: As I said at the beginning of the show, joining me today is Christian Heilmann. Hello Christian, how are you?

    Christian: Hello Paul. Why it’s quite fun cause it’s Valentines day & I’m stuck with you as a date.

    Paul: Well I’m sorry that you had to ah to endure me on Valentines Day but I’m sure you’ll survive. And um yeah… so basically, the reason that we’ve got you on the show today is we want to talk a little bit, a little bit about javascript. Now we’ve talked a lot of times about javascript before and it’s not a new subject, but I kind-of um… felt it would be worth touching on the kind-of common mistakes that we’re seeing a lot in the world of javascript at the moment. I think um… you know obviously javascript is very in and there’s load of cool stuff being done with it but not always in the wisest ways. Um… and then on top of that, so there’s this kind-of group of people that are doing quite advanced stuff with javascript with maybe not considering all the ramifications of what they’re doing. And there’s another kind-of group of people which are people like myself that go ‘Ewww… look at that, that’s cool I want to start doing things like that.’ And so you know a little, a little knowledge is dangerous as they say, and you know we’ve picked up books like Jeremy Keith’s scripting book and read that and now we think that we can, we can build javascript applications and are kind-of hacking things together. So I thought lets spend a few minutes looking at those, those kinds of issues. So um um… maybe probably a good place to start off if you don’t mind Christian is what advice you’d give to somebody starting to learn javascript so that, so that they kind of avoid some of these mistakes you know from the get go. What good principals, good foundations should they be working on?

    Christian: Um… the main foundation is that javascript is a language in its own rights. It’s uh uh… you can not take any other knowledge and try to apply it on to javascript and this is where the two angles actually come where people that come from a higher programming language background trying to find the same principals that apply there inside javascript

    Paul: Um hum…

    Christian: Or people that come from CSS design background, basically think that it’s as easy as applying a CSS selector to an element that everything will be matched magically…

    Paul: Yeah…

    Christian: … and not realizing that there is an impact on speed and an impact on how the browser actually finds these things and what kind of mistakes the browser does. The main thing to remember about javascript is ah… there are many different ways of javascript, there are many different environments where it’s applied. So there is lots of really clever things being done right now with javascript, even on the service side and inside frameworks and inside API’s. But there’s also, in the end you would run it in a browser sooner or later. And if that’s where you are going to work the best advice is actually to not trust javascript ever and to actually um… enhance with it but not really rely on it.

    Paul: Um hum…

    Christian: So if there is a window print link, then this link should be generated with javascript and not just be an ‘href’ javascript window print because if somebody doesn’t have javascript or for some reason javascript’s broke, or the engine doesn’t work in your environment then you click the button and nothing happens. And there’s nothing worse than uh promising an end user something that you don’t deliver in the end.

    Paul: Yeah.

    Christian: The other thing is that uh… when you start from javascript, one of the first things to remember is that you should always learn the if statements and learn that they’re your best friend. Like never do: ‘apply something’ BUT IF ‘something’ THEN ‘apply something’. So if you…

    Paul: Umm…

    Christian: Try to access a heading with an ID for example, and then you don’t just do: HEADING ID ‘something’ = ‘something’… cause it might not be there.

    Paul: Yeah.

    Christian: So basically test for it, before you apply it. When you follow this principle through with all of your programming, this kind of defensive programming, then you will (we will) definitely write good javascript in any programming language really. Over the years when you get more and more experience you just learn more and more ways how the technology that you use fails…

    Paul: Mmm…

    Christian: …rather than actually succeeds. So you learn how to avoid the biggest pitfalls.

    Paul: I mean, you always hear this thing don’t you about um… that not all browsers support javascript or that not all users have javascript turned on. I mean how real a problem is that? Is that being overly cautious to worry too much about that kind of thing or is it a real problem? Are there actually a lot of users out there that… that don’t have javascript for one reason or another?

    Christian: It’s impossible to say. Its statistics and it’s a bit like flash. When you when you look at flash statistics and you hear like a 99% have it enabled on the Adobe side, then you’re like ‘Oh yeah really.’ because these are the only stats that you find…

    Paul: Um hum…

    Christian: …the company that delivers that is a bit like… yeah, I think that the Microsoft help pages with have a lot of hits from people with Windows.

    Paul: Yeah.

    Christian: So um… it’s not really a problem I don’t see the problem at all. I see the problem of people… uh, architecting and designing applications around the premise that javascript will be there, and everything will be happy and work.

    Paul: Mmm hmm…

    Christian: If you write your applications like javascript does not need to be there, but is nice when it’s there and actually makes it a lot smoother, then you don’t have a problem…

    Paul: Mmm…

    Christian: I don’t buy this whole argument of like… oh AJAX is so cool because we don’t’ have much traffic on our servers any longer. It’s like yeah, but you never know the environment that javascript is run in. It could…

    Paul: Mmm…

    Christian: …my mobile phone, it could be it could be an iPhone, it could be it could be an old browser. I just bought myself this eeePC that doesn’t have much memory. It’s uh… you can never expect the end user to actually cater their hardware to your needs…

    Paul: Mmm…

    Christian: So it’s pretty… it’s pretty unsafe to actually rely on it. So even if the statistics are ridiculously low, it doesn’t really matter because you don’t want to deliver a bad practice and deliver a bad experience to users.

    Paul: Mmm…

    Christian: And then there’s, of course, the SEO problems as well. If you have a navigation that’s dependent on javascript and doesn’t show anything – or you make elements clickable that shouldn’t be clickable, then you won’t have search engine spiders following these links and your sites won’t be indexed.

    Paul: Mmm…

    Christian: Same with accessibility. When you make something clickable that is not clickable by default, like a ‘span’ or a ‘div’ or whatever, then you can not expect a user agent actually to allow people with assistive technology or people that use a keyboard to use the same application because browsers are just not clever enough for that.

    Paul: Mmm. So what about people, um… starting out as absolute beginners – what are the most common mistakes you’re seeing them make when they start out doing javascript?

    Christian: A lot is copy and pasting and hoping that nothing breaks…

    Paul: (Laughs)

    Christian: …and ah… also um… a lot of it is skimming tutorials. A good tutorial writer will tell you a lot in the paragraphs between the code examples.

    Paul: Mmm.

    Christian: And um… just going through the code examples and trying to figure out what’s going there yourself and copy and pasting it does not really make you a good developer. This information was put there for a reason and actually explains you the smaller bits that you need to know about the language. ‘Cause most of the javascript errors that actually happen in the real world is not because you did a coding mistake, but because you made an application mistake that you expected a browser to do something. Or you expected an application to give you the right information back, where as you didn’t test for it. So um… I think trusting tutorials and uh… just copy and pasting code without actually knowing what it does is a very dangerous thing.

    Paul: Mmm… Would you apply that same principal to frameworks? You know and not under… if you don’t understand what a framework is doing then it is probably best to avoid it.

    Christian: Well it’s a matter of what it does. I mean uh… the last few years in web development have become a lot more transparent than before and that’s… Firebug is actually to blame for that.

    Paul: Mmm…

    Christian: It’s great because you can look at code that is generated by javascript or a backend application and you always know, you can always analyze the whole document ñ what’s doing on there if you know your Firebug. That’s another thing that I would actually tell any developer that would start with javascript to get his head around it’s like java… uh… Firebug is a great great way to learn from other people’s mistakes and also to monitor what’s going on in your scripts all the time. When it comes to library’s, that’s a bit of a different story because um… I had a bit of foot in mouth moment there when I proclaimed in the past that most library’s are bloated and unnecessary and um… now I am part of a library…

    Paul: (Laughs)

    Christian: …and uh I’m also I also talked to media AJAX to a lot of library developers and I realized that all the libraries do the same thing. All of them actually make the pain and the uncertainty that is browsers out there bearable for you.

    Paul: Mmm.

    Christian: So um… if you don’t understand what the source code of jQuery is, or the source code of the YUI is that does not mean that you shouldn’t use it.

    Paul: Okay.

    Christian: Other people have had that problem before you and loads and loads of people find bugs and submit bugs and help these libraries get better. So now a days if you are a new javascript developer I would basically say that you have learn the syntax, you have to learn the standards like what does DOM scripting mean, how does event handling work – but by all means if you go into a production please please use a library.

    Paul: Oh okay.

    Christian: Because that one take the cruft of all the fixing and uh… hacking that you have to do to make something work away from you.

    Paul: Mmm.

    Christian: It’s a matter of what you do. I mean if you’re doing a high traffic Twitter clone, or whatever, that runs an error application then you might have to these fixes – but you’re not necessarily going to do that as a new beginner.

    Paul: Okay yeah… that that’s a very different opinion than I’ve heard in the past and it’s quite interesting to hear the other side of the argument. It’s good. So what about… what about dangerous people like me? So you know… where I knew nothing about javascript but I decided: ‘Yeah, I really need to learn this’. So I got a couple of books, I’ve read a couple of books and I’m kind of up and running but I’m not… you know I’m not a developer. I’m not somebody that’s an expert. You know… what other kind of common screwups you’ve seen people like me make?

    Christian: Um… It’s tricky to say. It’s like most of the time, what these kind of people do is also try to solve problems that other technologies have with javascript.

    Paul: Mmm…

    Christian: Which is sometimes cool, but sometimes it’s also thinking about there’s a reason why that doesn’t work. So um… I mean the classic is… the classic is like rounded corners and things like that. There are loads of javascript rounded corner solutions which on the outskirt look like they are really clean solutions. This is also might be to put a class on a ‘div’ and to put a bit of javascript in and then everything has rounded corners and there’s no harm done.

    Paul: Mmm.

    Christian: That the javascript needs to inject a lot of HTML and probably is slow doing so. It’s the other side of the story it’s uh… I think people like you, that are just enthusiastic about it and basically want do it are not necessarily savvy of the implications that it has.

    Paul: Yeah.

    Christian: So the uh… the information that we need there is that we need a lot more tutorials on um… how javascript impacts performance. And we are starting with that already in the development network and other people are doing that as well, but there are lots of mistakes being done as well there. The other problem that I see with people that have just started with javascript, is they apply… they find one solution, they find one library then they become the biggest fan of that library then everything else is rubbish.

    Paul: (Laughs)

    Christian: And uh… that is a very dangerous attitude as well because you will not be, you will in your career work for different clients that will use different libraries as well. So you shouldn’t make yourself dependent on only one but understand what the benefits of each of them are and where you should apply them.

    Paul: Um huh.

    Christian: And how they actually make your life easier, or how they make your life less easy, than another competing product. So the implications there is that a lot of people use these newer libraries, or newer ways of using javascript, to actually make javascript behave like their favorite language or their favorite technology. That’s why people went nuts with every javascript library came up with the CSS selectors.

    Paul: Yeah.

    Christian: And that’s great because now I can go fifty levels deep in my CSS selector and the javascript finds what’s in there. While this is already an indicator that your HTML is not necessarily good structure

    Paul: (Laughs)

    Christian: …and it also means that if you change your HTML in the future you also have to change that path, or if you don’t change that path then your javascript will break.

    Paul: Yeah.

    Christian: And a lot of libraries break silently as well. So instead of just getting the error in your face that you’ve basically screwed up, you will not know what’s going on and will wonder what’s going on.

    Paul: Mmm.

    Christian: And when that happens that’s normally when people, like you, fire up emails to the library developers and tell them that their product is rubbish.

    Paul: (Laughs) Yeah… I can’t disagree with that. That’s the kind of thing that I’d do probably. Um… what about, I’ll tell you the one thing that I’ve come across is that… I’m kind of competent enough to write functions to do a lot of the things that I need to do. Nothing really complicated, I couldn’t build anything too sophisticated, but you know enough to get me by. But then as I’m kind of looking at other people and what they’re doing um… a lot of them are using object orientated type techniques in the code that they are writing. There’s me hacking away with little functions and there seems to be some transition across object orientated approach when you kinda hit a certain level… you know why, what’s the benefits of that? Why do people take that kind of approach?

    Christian: (Laughs) Um… It’s been very beneficial in other languages, and other environments, especially when the environment is rather sophisticated.

    Paul: Mmm.

    Christian: Then ah… you seen for example action script. Action script has been as much as a hacky javascript. Yeah, look what I can do if I do it this way language and now with the Flex frameworks, and Adobe opening up more and more to the java world, um… it’s getting more and more into structured ways. And the structured ways are hard to understand for somebody who is not from that background.

    Paul: Mmm.

    Christian: And I can safely say that, I’m not myself. So I um… I have a lot of problems with like properly, or massive structures, and frameworks. But when you see people do proper action script, for example, or do Rhino applications for the server in javascript, or some of the things that are happening with javascript 2… that there is a reason for that and the reason for that is the scalability is just so much bigger.

    Paul: Right.

    Christian: It’s uh… basically you can extend an object and I can reuse a class and I don’t have to worry about that. It’s like I start building these little small components, all of them in themselves tested and unit tested, and I know they work. And then I can build a bigger application from them.

    Paul: Mmm.

    Christian: Basically without really needing to know to test these things ever again.

    Paul: Yeah.

    Christian: That’s how things like PEAR and PHP and Perl libraries work as well. It’s people extending these kind of already existing bits, and bobs, rather than starting from scratch every time.

    Paul: Mmm hum.

    Christian: Most of the time for the little web development things that we do like the AJAX form or the Constentina navigation that’s not necessarily needed, but when you write a library for example, and it grows, like YUI is growing or like jQuery is growing as well… then you need to adhere to these standards ’cause otherwise everyone will just submit their own code in forms that are just terrible.

    Paul: Yeah.

    Christian: And there’s not much magic to it. I mean I get annoyed when I see javascript guys going on stage and saying like: ‘Well guys, this is a function and when it’s an object it’s a method and…’ and why should I know this? Well you should know this because you need to communicate with other developers as well sooner or later.

    Paul: Umm hmm.

    Christian: And these people speak that lingo and rather than you having to explain yourself for 15 minutes you could communicate in 3 minutes.

    Paul: Mmm.

    Christian: And that gives you more time for lunch break.

    Paul: (Laughs) …or drinking…

    Christian: So the worlds of hard core programming and javascript are actually getting closer and closer and seeing some of the things that browser vendors come out with and some of the other software that builds on web technologies that is being built at the moment, I don’t think that we can actually rely on our being the cool cookie web developer anymore.

    Paul: Mmm.

    Christian: It’s a bit like we have to have broaden our horizons the same way that backend people have to broaden their horizons when it comes to using javascript, but you can only make someone understand your problems when you understand how they tick.

    Paul: Mmm.

    Christian: Otherwise you start preaching to the choir.

    Paul: Yeah. Okay here’s the last question to wrap up with. I’m going to open it up and let you rant uncontrollably. What are the worst mistakes that you’re seeing at the moment made with javascript, just generally.

    Christian: Uh. The worst mistakes that I see are that people write little scripts for tasks over and over again.

    Paul: Okay.

    Christian: The same task and I see them actually tying the interface a lot to the javascript. So…

    Paul: What do you mean by that?

    Christian: Instead of making a javascript that actually creates the things it needs, there will be HTML that is just not necessary where the is not javascript available.

    Paul: Okay yeah.

    Christian: So instead of starting with the proper HTML and CSS structure, you basically have this whole gumph of HTML because there’s the javascript to clean it up anyways.

    Paul: Yeah.

    Christian: So um… basically the main tip is you will never ever be able to replace a proper HTML structure. It doesn’t matter where technology is going because technology will go away from that sooner or later, but at least a human could actually go there and see that there is a structure.

    Paul: Mmm hum.

    Christian: And that there’s a way to convert this to something better in a second step. If you’ve created a lot of spaghetti code with like HTML and javascript mixed in and lots of little scripts in there, then you will never be able to convert that to something better in the future and this is what we’ve been running in circles for years and years. We’ve never been improving things, we’ve just been fixing things and adding little bits, and bobs, to it.

    Paul: (Laughs)

    Christian: The other thing that I keeps seeing is well the fan boy thing, about javascript libraries and of the academic way of some people measuring javascript. You have all these like, I mean there’s people that spend like weeks finding different javascript includes and script libraries and measuring how fast they are on their computer…

    Paul: (Laughs)

    Christian: …generating twelve thousand objects and trying to put them on dominoes. Show me the application that needs that done, then your comparison actually makes sense.

    Paul: Yeah.

    Christian: It’s the same as CSS. You have like ’10 Most CSS Tricks That You Never Knew’ or ’10 Most Beautiful Naviagations’. It’s like list blog posts digging their way through the internet.

    Paul: (Laughs)

    Christian: And it’s the same way there right now, like I can appear immensely cleaver if I just put loads and loads of effort comparing things to each other. Instead of saying ‘this’ means use ‘that one for this one’ and ‘use that one for this one’ cause the benefits of that one library is ‘this’ and the benefits of the other library are ‘that’.

    Paul: Yeah.

    Christian: It normally is like, ‘Oh yeah… that library won.’ or ‘All of the others are bad’.

    Paul: Yeah.

    Christian: And that’s never the case.

    Paul: Hmmm.

    Christian: We have to get away from this putting things together randomly and making up an application, to a proper web application design and I’m going to be in New York at the end of the month, no actually beginning of next month at AJAX Worlds and my talk there will be about how to do javascript design and javascript architecture of big applications.

    Paul: Mmm hmm.

    Christian: That’s going to be quite interesting feedback from the audience I’m quite sure about this, but it’s a matter that we grow up, we actually have to grow up as web developers and take our stuff serious and actually make sure that we don’t build for ourselves – but we build for the guy that comes after us cause that will always happen as well.

    Paul: Yeah… and that’s really good advice.

    Christian: If you think like that, then you will never write bad code and sometimes people just have to suffer that themselves before they start doing it.

    Paul: Mmm.

    Christian: It’s always clever to think of yourself as the javascript god that can do things better anyways, but some times it’s good to leave your superhero skills in the corner and just do something that works and that’s understandable and spend some time documenting for the next guy that has to take it over from you.

    Paul: And I think that applies to everybody you know people, even people doing HTML or CSS or server side stuff thinking about the next person is, yeah, hugely important.

    Christian: Yeah.

    Paul: Thank you so much Christian. That was very useful and I really appreciate you taking the time to come on the show on Valentine’s of all days. Good to talk to you Christian and we’ll speak soon.

    Christian: See you soon. Bye.

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    Listeners email:

    Rolling out new features

    Our first listener comment is from Alex who has come up with a clever little approach for educating existing users about new features…

    I just listened to show 112, where you mentioned Christian Heilmann’s javascript walkthroughs. These walkthroughs reminded me that I wanted to do something similar for our website, except I wasn’t able to squeeze it in before the deadline.

    My workplace decided on a total revamp of their website, and the final design had some substantial visual and navigational changes. Among other changes, disparate logins had been consolidated into one login button. Of course, now we had the problem of habitual users; because the website hadn’t changed for several years, how do we now try to avoid several hundred support calls asking where the logins have gone?

    Well, the obvious solution is to not make such drastic changes. Going for evolution, not revolution and whatnot. Failing that, is something like Christian’s walkthrough popups. However, these would still show up for new users, for whom this information would prove totally useless.

    Here’s the solution I had planned:

    A couple weeks before the new site or feature launch, we use javascript to set a cookie. This accomplishes two things: 1) we target people who have javascript, so we know the popups will work for them, and 2) we’ll know they were at this page *before* we changed the design or added a feature. Now, once we launch, we check for that cookie using PHP (or other server-side scripting). Why do this on the server side? Well, it lets us avoid even inserting the popup code for people who don’t have the cookie. If the cookie exists, we can then delete the cookie (so they don’t see the walkthrough again), and then insert the walkthrough divs and javascript.

    Even though I didn’t get a chance to implement it, maybe this will help other people prepare for site overhauls.

    What a great idea Alex. Existing users rarely like sudden changes to the sites they use regularly and often need a lot of help making the transition. This is an excellent way of doing that without confusing new users with unnecessary information.

    Content management and CSS

    Our second listener contribution is a question from Adrian…

    Thank you very much for the show – it has been so helpful!

    I have been given the job of creating an Intranet site for a small business. After listening to your shows I would love to create this website using webstandards and have been learning CSS. As well as this it is important that the users of the site can modify the content via a CMS.

    So my questions are; can both of these things be satisfied? Also is it possible to design the website using webstandards and then “plug” a CMS into the already created website?

    It is definitely possible for content providers to update content built using CSS. In fact it is easier, and allows the designer to maintain more control over the design. Traditionally content providers had to make all kinds of design decisions when adding content. If they needed to add a heading they had to decide what that heading looked like. If they wanted to make a piece of content stand out, they would pick a colour and font size to make that happen.

    However, when a site has been built with standards the content provider doesn’t need to worry about what content will look like. They simply say this is a heading by defining it as an H1 and the CSS will decide how to style this. Equally to make something stand out they mark it as strong and the style sheet does the rest. Simple.

    The only problem is that some content management systems do not have WYSIWYG editors capable of supporting this approach. They are still focused on giving the content provider design control. Fortunately there are editors out there that do think in this way. A good example is xstandard although there are others. These can just be dropped into your CMS.

    Finally, it is certainly possible to plug standards based code into a CMS. Infact, it is actually easier because the style and content have been separated. A content management system is (as it name suggests) primarily concerned with content. It doesn’t care about how that content is styled. Nothing makes integration easier than nice clean meaningful markup, unencumbered by formatting.

    110. The mighty Meyer

    On Show 110: Eric Meyer on version targeting, the business benefits of usability testing and do I have to have a blog?

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    News and events | The profit and loss of usability | Eric Meyer on version targeting | Listener emails

    News and events

    Before we kick off the news section today I should point out that I actually link to many more articles, tutorials and news stories than I ever include on the show. If you go to boagworld and click the links in the header you can receive all of these posts by either email or RSS.

    CSS reference library

    Raise your hands if you have ever used the W3 School. Okay put your hand down now because you are looking kind of stupid. For those of you who didn’t raise your hands the W3 School is a comprehensive reference sources for almost every web language around. It really is very impressive.

    The problem is that it doesn’t provide the nicest user experience. If you are looking for CSS reference information then a possible alternative is the new Sitepoint reference section. At the moment it only includes information on CSS however they are obviously looking to expand.

    Its design is a lot more attractive than W3 School and although it is not as comprehensive it will provide you with all the latest information on CSS properties including CSS 3. It also provides you with an indication of which browsers support that property.

    Stay on :target

    Talking of CSS 3 there is an interesting article by Brian Suda over at Think Vitamin entitled Stay on :target. Target is a new CSS pseudo-class being introduced in CSS 3. Although it has yet to be implemented by Internet Explorer it is supported by many other browsers.

    Essentially what target does is allow you to style a target element in much the same way you can style on hover. So when you click on a link that goes to a fragment identifier (what used to be called anchor links) then it styles that fragment.

    So for example a good use of this attribute would be to highlight the content that you have just been jumped to (like the fade to yellow technique) or to hide and show content when the user clicks on a tab.

    Of course many of you might be asking why I bring this up when it isn’t supported in IE. Well, not only is it an interesting glimpse into what is to come, it can also be used right now when the functionality provided isn’t crucial. For example you wouldn’t want it to hide and show content but it might be okay to highlight linked content with it.

    Read the article and you can see the potential yourself.

    Search behaviour patterns

    Another article worth reading is Search behaviour principles over at Boxes and Arrows. This article looks at how people search and the different types of searchers there are. It also looks at what things affect the way people search and techniques that can be used to accommodate their approaches.

    As I have said before on this show, not enough attention is given to search and this article will really get you thinking about how to better accommodate it. Best of all there are still a lot of hints that can be applied here even if you are lumbered with an inflexible search mechanism that cannot be customised or tweaked.

    10 principles of effective web design

    Talking of search usability brings us nicely on to our final story of the day which is a post from Smashing magazine. We haven’t mentioned them in a while but this week they are back with another top ten list. This time it is the 10 principles of effective web design.

    Personally I think it is a misleading title as actually the post is about basic usability techniques. That said, it is a very good list and contains some really solid advice. It also contains lots of examples which really helps you get your head around the issues.

    I don’t think the post has a lot to offer seasoned usability testers but if you have always avoided the subject in the past then this is a nice simple starting point.

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    Feature: The profit and loss of usability

    We have looked at the subject of usability testing relatively recently on the show and have mentioned it countless times before. However, never have we taken a step back and asked the fundamental question: why is usability testing important? This week we look at how usability testing can be presented to clients and dispel some of the misconceptions about it.

    For more detail on what we cover read my post The profit and loss of usability.

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    Expert interview: Eric Meyer on version targeting

    Paul: So on last weeks show we discussed Internet Explorer 8 and some of the plans Microsoft have for it and joining me this week is Eric Meyer. Hello Eric, good to have you on the show.

    Eric: Cheers, hello.

    Paul: Cheers, very British of you.

    Eric: I try to localise my content.

    Paul: Yes, very good. Most impressed! We’ve got Eric on the show really because this whole news surrounding Microsoft and what they were planning to do was broken on the A List Apart website, in 2 articles, one of which Eric wrote. The reason I think I wanted to get you on the show to talk about it is because I was kind of struck by the honesty of your article that a lot of what you were saying was very much ‘I really don’t want to like this idea but…’ kind of attitude. Which is the kind of attitude that I think goes down well with the people that listen to this show. So I was wondering Eric, could you kick off by giving a brief explanation of what it is that Microsoft are proposing doing, just so that we’ve got a bit of an understanding of it?

    Eric: Um, well pretty much what they’re proposing is that Internet Explorer, Internet Explorer 8, and in the future will recognise a single element, a meta tag which can be used to say ‘This is the version of Internet Explorer that I want you to act like’ so that Internet Explorer 11 can act like Internet Explorer 8 did, or Internet Explorer 7.

    Paul: Right.

    Eric: So the idea basically is well they call it Version Targeting so that you can have your page actually targeted to a certain version of Internet Explorer even if newer versions have come out.

    Paul: Ok. So, I mean at face value that sounds very much like browser sniffing, which is obviously something that has kind of become considered bad practice. How does it differ?

    Eric: Well my perspective is that it differs because it actually reverses the direction of sniffing. Browser sniffing To date it has been a case of authors trying to figure out what browsers they want to sniff for and what should happen as a result. This was sort of the reverse side of. It would be the browser sniffing the page to say, ‘What do you want me to do?’, at least in the case of Internet Explorer. It should be clear that Microsoft has so far as I am aware anyway not proposed that anyone else has to do this, or that this has become any part of any sort of standard. They’re saying if it is what we want. This is what we’re planning to do on the browser. So they have the same echoes. I really feel like they are not the same thing. There are a lot of people who disagree with me but they are really very different because one of the reasons that browser sniffing by authors has become viewed as a bad practice is because it becomes fragile over time. First of all there’s a case of people saying ‘If this is Internet Explorer do such and so’, and they don’t consider that there might be a version this version of Internet Explorer that might change what I’m trying to work around. Another reason is that people make guesses about what will be in user agent strings which is usually what people browser sniff on and sometimes those guesses turn out to be wrong as when Safari first came out its user agent strings had the phrase White Gecko in parenthesis.

    Paul: Yeah.

    Eric: A lot of people had done browser sniffing scripts that looked for the word Gecko so all of the scripts thought that Safari was Mozilla, Firefox or whatever and so some of them broke. In a way it is hard to fault the authors because how are they supposed to know a browser from Apple, not based on Gecko, would have the word Gecko on it’s user agent string and yet that happened so this would be much more controlled it seems to me were it would be browser saying ‘What do you want me to act like?’ and that’s the other reason this has varied from browser sniffing usually tries to predict the future, whereas this version targeting that looks like it will happen in Internet Explorer it actually has to predict the past which is inherently easier to do.

    Paul: Why has Microsoft decided to take this position? It seems to me like in some ways they’ve created a rod for their own back in the sense that they are producing I don’t know, Internet Explorer 11 and in that has got to be the rendering engine for 10, 9, 8, 7 and all the way back. Is that not just a lot of work on their part? What’s driving them in this direction?

    Eric: I think it will be a lot of work on their part. I do not believe that the idea is to have completely separate rendering engines for each of those browsers, but to have effectively if then else statements in the rendering engine or cases or switch statements for a little more program language savvy. The reason that they’re doing this is that they really have a problem, well they have a dilemma, and they need to get out of the dilemma. The dilemma that they face is basically this: There are a lot of pages out there both on the public web and in private intranets that were developed to IE6 or IE7 let’s say and weren’t developed in an open standards way they weren’t developed the way a lot of people in the standards movement develop sites which is to code to the standards and then figure out how to work around the problems that they encounter. If you have an intranet, a massive intranet site, and your company standard is IE7 the default tendency is to develop it to IE7, you use behaviours that are not correct according to the standard, but are the way that IE7 acts. You have all these past mistakes which every browser makes past mistakes. IE7 it can be argued has made more mistakes than others, not an argument I want to get into. They have that situation where there’s this large legacy of pages. So they can’t have those break for a number of reasons, many of them business reasons, actual monetary reasons but at the ground level you could look at it as if the browser changes enough that those pages start to break it becomes a bad browsing experience for users of that browser. At the same time, the Internet Explorer team would like very much to improve their standards support. They did this for IE7; they fixed a lot of things. They went more towards the updating the browser and didn’t worry quite as much about breaking sites, and they got into quite a lot of trouble over it both internally and externally. There were people who took on the task for breaking the web. We’ve been here before as an industry back in 2000. This is how DOCTYPE switching became to be because the first few iterations of IE and Netscape did very badly at CSS support. They tried and more power too them but Internet Explorer got the box model wrong. Netscape got so many things wrong that they had to junk it and start off with a new browser. So DOCTYPE switching was basically invented as a way of being able to say ‘Given these criteria render pages the way they used to be rendered and give them these other criteria go the more standard route’. From the Microsoft prospective this is like a super DOCTYPE switch except in this case instead of hinging it on a DOCTYPE they’re hinging it on information about what the browser version is.

    Paul: Yeah. It is interesting when I first heard about this and I first read your article and the other one on A List Apart, my initial reaction was oh no all this feels wrong and indeed which is what in the sense you said that you went through when you were writing the article and then we actually were discussing it on last weeks show with John Oxton and John Hicks, the same kind of thing came out that we felt very uncomfortable with this and we were reflecting on a lot of things that were said including Jeremy Keith who made this point of you’re actually in a position where you’re actively having to tell Internet Explorer 8 how to behave like Internet Explorer 8 and not IE7, which seems a bizarre set of circumstances but since then I’ve been thinking about it a little and I’m struggling to come up with a reason that I really object to this beyond a principle of the thing that I feel like I shouldn’t agree with it but I’m having trouble articulating why I guess. What kind of things are you seeing? You must have seen a lot of objections come up when you are brave enough to step up and say what you did on A List Apart, I’m sure there was quite a backlash. What kind of things are people saying and throwing against this?

    Eric: Well I can see quite a few objections.

    Paul: *laughs*

    Eric: Well one of them is an objection that Jeremy brought forth which I think I am glad that were talking about that which is that the default behaviour is to default to IE7 as I understand. So when IE8 comes out, if it doesn’t see this version target meta tag in a page it will assume that page is to be treated as IE7 would have treated it, which again completely reverses what were used to. What were used to is when a new browser comes out the page will be interpreted according to the latest and greatest unless you’re using a quirks mode DOCTYPE switch but anyway, it’s bizarre, and yet I did go through the same thing when I first saw it I was like &#”;What!&#”; *laughs*

    Paul: Yeah.

    Eric: Good old WTF basically.

    Paul: *laughs*

    Eric: And when I first saw this it was at the beginning of January when Aaron Gustafson submitted the first draft of his article, I hadn’t actually heard about this before then, and I started arguing with him about it in the A List Apart editing forum and very quickly came to realise, &#”;Why am I objecting to this?&#”; and I took the time to step back and say &#”;What’s the deal here?&#”; and that’s were my article came from with the two of us going back and for and it was like, could you write an article about that because that’s what a lot of people are going to go through. So there’s the default behaviour, you have to have the meta to have the latest and greatest, yeah, I would like to see that changed, I would like to have Internet Explorer act the way browsers always have because that’s what I’m used too, but at the same time I have to be realistic about the problems that they face, that I was explaining before.

    Paul: Yeah, because that wouldn’t solve their fundamental problem which is that people that aren’t aware of working to the latest standards aren’t going to be aware that they have to put meta data in there pages either.

    Eric: Right, so people have said that Microsoft, of anyone, are in a position to educate people who are not aware of the need to do that one thing and that’s the point I made when I was talking to a member of the IE team about this. There are other objects that I think mostly have been related to that for example Bruce Lawson posted just in the last few days, the default behaviour means that from an accessibility point of view any page that doesn’t have this meta tag is stuck with IE7′s accessibility support which apparently is not were it should be, so he’s made the point that freezing pages to IE7 in the absence of any other information freezes them in this inaccessible state, I’m not an accessibility expert so I don’t know how best to categories that but, will have accessibility problems and keep them for years and years as opposed to, ya know, as accessibility problems improve in Internet Explorer, getting those benefits and that a very real objection and a very real concern, and I think one that needs to be made to the Microsoft people because accessibility is very important. There are other objections from the javaScript community, it’s actually been interesting in the javaScript community, there’s been a real dichotomy, there have been some javaScript library authors who’s been like &#”;Yes! Finally, thank god somebody is talking about versioning!&#”; right, and there’ve been others who have been like &#”;Oh my god, are you kidding, libraries will have to support all these backwards engines&#”;.

    Paul: Yeah.

    Eric: Again, I’m not an expert to know what side of that certain dichotomy I would come down on, in my own blog posts I’m saying, wouldn’t you just use object detection and not worry about what the version number is?, but I guess that doesn’t fully address the problem, or at least that’s what I’ve been told. Again it’s something that needs to be figured out, because there have been some fantastic javaScript libraries and fantastic things that can be done with those and if this is a move that will hamper the growth of that field then that’s something else that would also bother me. There’s also the security objects, the idea that every backwards versions that you have your complicating your ability to keep your security holes closed, that’s the kind of thing we’re I have to say &#”;Look that’s down to the browser maker to figure out&#”;.

    Paul: I guess that the problem with the whole default behaviour thing is how badly it’s going to break things, how many sites are going to be broken if the default behaviour was the latest browser and how badly are these sites going to be broken, are they going to be unusable? Are we talking about some small changes? I guess there are a lot of websites out there as well that just aren’t supported at all, content has been put online, nobody is checking them, nobody is checking when a new browser comes along, and if when IE8 was released and those websites became completely inaccessible and unusable then obviously there’s a big issue there because your loosing vast amounts of content on the web. I guess a lot of it is unknown entities at the moment isn’t it? It’s guess work.

    Eric: Yeah. There’s a lot of guess work and that’s part of the problem, I think if we knew, if there were some kind of statistics, like if the IE team were to come out and said we built a version were the default behaviour was latest and we tested it against these 1000 QA sites and 20% of them broke, 5% were completely unusable, that would be one thing, or if they said we tested and 2 sites were broken, you could still read them but they look a little weird, that would be different and nobody does really know and at least nobody outside of Microsoft and maybe not even them, I don’t know if they’ve done that kind of testing yet. And, I’m sorry, there is one other objection that come from a couple of other browser manufacturers that this is in affect, anti-competitive, whether it’s meant to be or not, but it has that effect because Internet Explorer has such a large market share they have to worry about what it does and so to them it becomes a lot harder to do that, so if they are going to keep up this effort it’s going to become a lot harder to do in this version targeting world after a few releases, of course the question is whether they would need to do that or not and there’s a lot of debate about that, there are people who are like, &#”;Just stop, stop making reference to Internet Explorer and just let it strangle itself to death&#”;. I don’t want to get into all the back and forth that’s happened but that is another objection.

    Paul: I guess, is there some danger here as well that once you’ve got this version targeting in place Microsoft could go off on some complete tangent and start introducing all kinds of proprietary functionality into their browser that isn’t supported in the other and we end up in a situation were we’re having browser wars again with different browsers implementing different proprietary tags and stuff like that, or are we truly beyond that do you think?

    Eric: Umm, It is certainly a risk and how much of a risk influences were people stand on this. I don’t see that personally as being much of a risk, because yes, the Internet Explorer team could introduce a load of proprietary properties that let an author change the colour of the browser kernel right or replace the backwards and forwards buttons in the browser, whatever, and if nobody else supports that, I think those efforts will largely support them strangling themselves, I mean, colours scroll bars we don’t really hear about anymore, people will still do them, but nobody else really cares.

    Paul: Yeah.

    Eric: So, I would not claim to be smart enough to see everything that could possibly be done but I think in a lot of ways that might not be a bad thing, because it would let Microsoft experiment with less constraints, they can do initial implementation of things that are in CSS3 and if the behaviour of those things changes, in a later version they can fix what they did, they can change to match the spec, and then still have backwards compatibility for pages that took assumption of that, there are people that would say &#”;Well they should never implement anything that hasn’t been completely nailed down&#”;, but that doesn’t really work, because one of the ways that you get yourself out of the candidate recommendation stages at the W3C is to have implementations and the only way to have implementations is for someone to implement them and if they find out during that phase, and this is what the candidate phase is about, if they find out in that phase that such and such property that has been specified, doesn’t work in the real world for whatever reason, they’re then able to go back and change it, but in the mean time if your Internet Explorer and 11′ty billion pages have been implemented to your particular version of the property.

    Paul: So, you wrote this A List Apart article that went out of the 21st of January, and we should probably say that we’re recording this interview on the 29th of January and it’s not going to go out for another week, so things might move on in-between but there’s obviously been a lot of discussion since you released that article, have your views really changed in any way, are you still in favour of this approach or have there been more concerns raised that have made you doubt it?

    Eric: Hmm, I’m still in favour of the general idea, the implementation I’m a little less, I guess I would say I’m more agnostic about, but the general idea of backwards compatibility so as not to break sites, whilst still being able to change and improve and fix the browser I’m all in favour off. The default behaviour still bothers me, and I’m still having trouble working out if there is a case of honest to goodness technical reasons or it just feels wrong, there has to be something, how’s it’s gone about is a different question, if the IE team and the people that they have to answer to effectively can be convinced that having the default behaviour switched and then educating people whole want to freeze their sites, on how to freeze there sites using the meta, they can be convinced to do that and that that will fix the problems that they face then I’m all for it. Accessibility concerns do bother me and I think that that’s another argument in favour of switching the default behaviour but at the same time I also have to recognise that switching the default behaviour, as you said earlier, from a certain prospective, completely negates the entire reason to do this, given a certain set of circumstances if they’re going to switch the default behaviour it might almost as well not even do it. Again though that also depends on how much breakage on how many sites and what kind.

    Paul: Yeah.

    Eric: The other unknown that we’re facing here is we don’t yet know just how different the IE8 behaviours are compared to IE7, we have a clue in that we already know that there’s an internal build of IE8 that can support the ACID2 test, which they weren’t even really very close too, well I guess that depends on who you talk to, but they didn’t support it before so in or to support ACID2 they have to have things like generated content with CSS which we completely don’t have in IE7 they have to have fixed some of there parsing bugs and so on and so forth that hints at a very large change, an even bigger change than that between IE6 and IE7, but we don’t know at this stage, it could be, and this has been one of my objects to ACID2 or one of my discomforts with ACID2 over the years, it could be that they’ve just implemented exactly the things that were needed to ACID2 work and not more, which is the wrong way to go about supporting ACID2 and I don’t know that they’ve done that, but it’s possible. So I may be that it’s not such a huge change, but those things came about as sort of a broader push towards implementing more advanced selectors and fixing bugs and implementing area content and really pushing into the areas of CSS2 that they don’t support and the areas of advanced CSS modules that they don’t support yet, then that could be an enormous change and in that case there’s more chance of them breaking a ton of sites if they don’t have a mechanism like this in place to deal with them.

    Paul: So I mean in some senses, after discussing this for however long we’ve been discussing it, there’s very little at this stage that we can really do about this, for the average web designer, Internet Explorer 8 isn’t going to be out in the immediate, one presumes and even when it does we’re talking about relatively minor changes that they’re going to have to make to their site, I guess the biggest immediate concern is maybe how you think about building sites at the moment, do you worry so much about things like progressive enhancement if maybe the way that Internet Explorer works in the future, I guess they’re still good principles.

    Eric: Yes, absolutely they’re still good principles and that is how I have developed sites and will continue to develop sites and really I think what it comes down to here is who’s going to have to add the meta tag.

    Paul: Yeah.

    Eric: Is it going to be people who do forward development, ya know forward compatible development, is it going to be standards aware developers or is it going to be people who aren’t in that sort of craft. It’s not fair in a way, that the people who have been doing things in the right way will have to take that on, but on the other hand it could well if you look at the numbers, there are a lot less of us.

    Paul: And in some ways we’re much more equipped to do it.

    Eric: Right, to understand why it’s needed and how to do it the right way and when not to do it for that matter.

    Paul: Yeah.

    Eric: Because when you develop a site for someone and it seems like a one off and they really not going to be keeping it up, you might want to keep the meta tag off because you know that that will default to IE7 and that’s what you want or you might explicitly include it because you want it to default to IE7 and IE8 or ya know on my site if this happens I’ll probably use the edge keyword of IE equals 1024.

    Paul: Yeah.

    Eric: So I’ll always get the latest and greatest and so that’s for me personally, but for a client I would have a much harder time justifying that because clients don’t care if it’s forward compatible development or not they just care about whether their site works and will continue to work right and so the point has been made, as you did, that in a lot of ways people who are sort of more clued in are better equipped to take this on as opposed to somebody’s grandmother who uses Dreamweaver or whatever to put together a site for her poetry circle and this happens all the time, they don’t even look at the mark-up let alone would understand why this would need to be done why there would need to be some kind of meta tag, first you would need to explain the concept of tags etc, etc, etc.

    Paul: I mean a lot of these people don’t even realise that there are multiple versions of a browser, or indeed that there are multiple browsers.

    Eric: *laughs* And those are also issues that will need to be faced, somebody is going to have to do this. A lot of these advances that IE8 seems to have ready to go as indicated by passing the ACID2 test may well have to come back out.

    Paul: Yeah.

    Eric: You can always back changes out of a code base and that really seems to me to be the dilemma and I’ll want to say again, there are people who reject that as being the choice, there are people who feel very strongly that that isn’t in fact a choice, even if you except that’s a choice that they should keep the changes in but be willing to break sites because sites always have to be updated anyway and that’s how browsers have always done it, so there’s a large amount of history that says that can happen but browsers can still advance.

    Paul: We will see won’t we, that’s what it boils down to. We will have to wait and see. Okay, Eric, thank you so much for coming on the show and talking that through, it’s an interesting area and I think it’s an area that will have significant impact on how things develop in the future, so it’s good to have your perspective on it. Thanks very much.

    Eric: Paul, thanks for having me on, I really appreciate it.

    Back to top

    Listeners email:

    Basic CMS options

    As in last week’s show I so badly bastardised the name of our textmate reviewer, I decided it is only fair to allow him another go this week. He asks:

    I have a friend who wants me to build a website that they can update. They don’t know how to write HTML or CSS. What is the best way to solve this problem?

    The obvious solution is to use a content management system of some type. Indeed this is something we have covered before on the show back in show 24. If you were building a relatively big site that needs constant updating, then I would definitely encourage you to check out that episode. However if your needs are simpler a full blown CMS might be overkill. In such situations you should consider a simple blogging system like WordPress.

    One final option maybe to use a tool like Contribute. That way you could build a nice simple static site but your friend would have a WYSIWYG tool to edit it.

    The importance of blogs

    Our second question is from Lauren:

    My question is about starting a blog. Right now, my nights are filled with homework, but once I complete my program, I can truly dedicate my time to building my portfolio. Are blogs really that important now? I don’t know if I can come up with meaningful content to make my blog stand out. Does this mean that I won’t be able to find a good job in the industry without one?

    You talk about a portfolio and blog as if they are separate things, but I would suggest they should be combined. As somebody who regularly hires web designers, I have to say I find portfolio websites frustrating. At worst they show me some pretty pictures, at best examples of fully functional websites. However, what they don’t tell me is the thought process behind the designs. Why did you choose the colors you did? Who is the target audience and how did this affect the design?

    A blog can also be used as a portfolio but allows more depth into the designs you are presenting. Also, a blog allows you to link to other content on the web and express your views on that content. This shows me as a potential employer that you are well read and interested in what is out there.

    As a student looking for your first job I wouldn’t expect your blog to include new CSS techniques or innovative approaches to user testing. However, I would like to see examples of work fully explained and evidence that you are reading other web design sites and have opinions on what you are reading.

    109. Rissington?

    On Show 109. IE8 divides the web design community, Anton Peck talks about imagery, and the Rissington Podcast crew stand in for Marcus.

    Download this show.

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    News and events | Anton Peck on imagery | Listener emails

    Unfortunately Marcus is not yet back on active duty but does thank you all for your kind support. However, do not fret. You do not have to endure another show of me waffling on by myself. Stepping into Marcus’ still warm shoes are two giants in the world of web design and podcasting. From the infamous Rissington Podcast we have Jon Hicks and John Oxton.

    News and events

    Microsoft to automatically roll out IE7

    First up I was sent an article by several listeners which seems to indicate Microsoft is intending to do an auto-update of Internet explorer on the 12th February.

    When IE7 was initially released Microsoft made the decision to make the upgrade to their latest browser optional. So even though a user had requested automatic updates they would not receive IE7 unless they specifically approved it. This decision not to force users to update frustrated those in the web design community who wanted to wave goodbye to the evils of IE6.

    However, it would now appear Microsoft has decided to take the plunge and will be rolling out IE7 as part of the automatic update. Not all users are signed up to receive these updates but those who are will be using IE7 from February 12th (if they are not already).

    Expect to see a significant decline in IE6 users to your site very soon. Perhaps it will not be long before IE6 follows IE5.

    IE8 divides the standards community

    Talking of Microsoft and Internet Explorer, probably the biggest story of the week is Microsoft’s plans for IE8.

    IE8 promises to be a huge step forward in standards support and has been significantly rebuilt in order to enable this. However, such dramatic changes in their rendering engine comes at a cost. They fear that by becoming more standards compliant they will break many websites which are not built with standards in mind.

    The way they have dealt with this problem is to introduce a small piece of code that you drop into your pages which can be used to specify what version of IE your site is designed to work with. The browser then renders the webpage as if it was that version of the browser. So for example you could specify that a page was designed for IE7 and a person viewing the page in IE8 would see the page as if it was rendered in IE7.

    If no browser is specified then it defaults to rendering the page in IE7 that way no matter what changes Microsoft make in future browsers legacy sites are still rendered correctly.

    What on the face of it seems like a very sensible plan has caused uproar in the web design community. A List Apart and Eric Meyer seem to be generally supporting the principle while many others including the likes of Jeremy Keith strongly object.

    One of the main sticking point seems to be that this approach breaks progressive enhancement. In other words I may choose to implement a piece of functionality on my site knowing that it wont currently work in IE7 but does work in other more compliant browsers such as Firefox. If i don’t add this special code when IE8 comes along it will look at my page see the code is absent and so render it as IE7. That means even if IE8 supports the functionality now it wont use it because it is rendering my site as IE7.

    Its a complex issue with good arguments on both sides. In next week’s show Eric Meyer and myself will discuss it in more depth.

    HTML 5 is coming

    Still on the subject of the future of web design we now turn to HTML 5 which has just been released in draft format. Sitepoint provides a nice little summary of what is in and what’s out. There is also a summary of the differences between HTML 4 and 5 which is very useful as well.

    I cannot claim to have read the entire specification yet but I have to say what I have seen contains some exciting stuff. Having HTML tags to define common areas like headers, footers and navigation offers some interesting possibilities and its good to see built in support for video and audio.

    The big shame is that practical application of this is still a long way off but its nice to know that there is potential there.

    Career advice for web designers

    Of course all these upcoming technologies wont matter to you if my predications of a couple of weeks ago come true and we all find ourselves without a job! This week I was pleased to discover I was not the only one with a pessimistic attitude towards the coming year. Robert Scoble has posted a entry entitled “what to do if you are laid off in 2008 recession“, which I thought was a particularly cheery title.

    Actually it is a really good post with some excellent advice. What I like most about it is that the advice applies as much to a student trying to break into web design for the first time as it does to a out of work professional.

    In fact if you are considering a career change of any kind (or have had one forced upon you) then this is a good read.

    Advice includes…

    • Spend at least 30% of your day job hunting
    • Start a blog
    • Share your knowledge with the world
    • Demonstrate your skills on youtube
    • Networking
    • Contact web start ups because they are hiring.
    • Volunteer
    • Prioritise friends and family

    The list goes on and is definitely worth reading.

    Back to top

    Expert interview: Anton Peck on imagery

    Paul: So joining me today, as I said at the start of the show, is Anton Peck. How are you Anton?

    Anton Peck: I’m doing great Paul. Thank you.

    Paul: It’s good to have you on the show.

    Anton Peck: I know. It’s about time isn’t it? *laughs*

    Paul: It seems like it’s been a while. We haven’t actually had you on BoagWorld before have we?

    Anton Peck: No, no. This is the first time.

    Paul: But I’ve known you from… Where did we first meet? Was it South By Southwest?

    Anton Peck: Yeah. I think we had sorta done virtual communication before then through email, IM or whatever. But we actually first met at South By Southwest last time.

    Paul: Cool. So Anton, tell me and the listeners a little bit about yourself. How do you describe yourself? Do you primarily describe yourself as a web designer or an illustrator?

    Anton Peck: That’s a tough call. The illustration is more my fancy, my hobby. It’s where my passion lies but the design is what I’ve been doing for a long time. So it’s sort of my trade of skill.

    Paul: I see. So you’re kind of torn between two worlds.

    Anton Peck: A little bit.

    Paul: But fortunately those two worlds do overlap quite a lot which is why we have you on the show today. We thought it would be good to get Anton in really not to just talk about illustration but to talk about imagery on the web generally as that’s kind of his thing really, amongst many others, because you have a growing reputation. You do art-casts don’t you which are like illustration tutorials? Is that a good way to describe them?

    Anton Peck: Yeah, that’s probably a good way to describe them. That is the rumor that I do those isn’t it. I don’t do them as often as I should but I do manage to get them out every once in a while.

    Paul: And they are excellent. I have to say, I really do enjoy watching them. So let’s talk a little about imagery on websites and the use of imagery on websites. Let’s start off with a really nebulous and broad question that I guess is pretty impossible to answer but I’m going to ask anyway, which is what makes good imagery for a website? How do you go about picking imagery for a website?

    Anton Peck: Well there’s a few things and some of them might seem obvious. First of all the images should complement the content of the website so that the substance isn’t too diluted from its original intent. I know that might seem kinda out there and obvious but it’s probably disappointing and surprising that there’s a lot of website owners that would want to put an image on a website because it’s really pretty or cool.

    Paul: I guess it’s important to have imagery that relates to the branding or message you are trying to communicate.

    Anton Peck: Right because imagery is meant to support the content rather than take away from it. You don’t want to pull everybody’s focus right away to the images but at the same time you want to support what’s already there. The images should have some interesting quality about them which could mean how well they have been cropped or resized. They should be saved at a pretty decent quality if they are JPEG’s or GIF’s. Not over compressed as they can sometimes diminish the personality of the website. When you go to a website and you see that it’s over compressed it really doesn’t look very good.

    Paul: So for a relative newbie, an amateur that’s getting into web design, there’s always this question of GIF vs. JPEG. What do you use and when?

    Anton Peck: Well for photographic style images that have a lot of… I would say colours but that’s not quite accurate but more photographic style images I would use JPEG’s. Then for images like logos, things that seem very flat and have a limited palette, maybe go with the GIF’s. Although I tend to do that a little bit less now that PNG’s are finding a little bit more broad support among browsers.

    Paul: So do you use PNG’s very much?

    Anton Peck: Every so often. They compress nicely especially when you use the adaptive palette which is similar to a GIF format but they can actually get a little bit smaller.

    Paul: Cool, yeah. That’s been my experience as well.

    Anton Peck: It just gets a little tricky when you are trying to do transparency.

    Paul: Yes, exactly.

    Anton Peck: That’s a whole other discussion.

    Paul: Yeah, I don’t think I’m going to open that can of worms today. So any other tips for selecting good imagery?

    Anton Peck: Well I would say it’s got to be appropriate and tasteful of course. So that way you can minimise the risk of offending someone or losing possible business. If you might have a certain sense of humour and want to put something on your website, you might have to watch out for how that might appear to someone else.

    Paul: And I guess cultural considerations come in there as well. It’s easy to forget that the worldwide web is worldwide.

    Anton Peck: Definitely.

    Paul: The next big issue that a lot of people face is this whole kind of stock imagery kind of question. You reach a point where your website’s becoming relatively important to your business or you’re a web designer that’s working for certain clients. At what stage do you say that actually stock imagery isn’t the way to go, perhaps I should be getting something specifically commissioned whether that be commissioned illustrations, commission photography or whatever. It’s a difficult line. What’s your opinion on stock imagery? Is it the devil’s spawn or does it have a place? What do you think?

    Anton Peck: No, I think it definitely has a place. It offers a great solution for those trying to find a good quality image when they can’t afford a commissioned photograph.

    Paul: So what kinds of site do you use for stock imagery?

    Anton Peck: I’ve been a fan of Crestock.com lately.

    Paul: Ooo! I haven’t heard of that one.

    Anton Peck: Yes and actually they have this huge contest going on where you can win a Mac Pro and all kinds of equipment. It’s a Photoshop contest and I happen to be one of the few judges on that particular site.

    Paul: Ahh. So what’s this website again?

    Anton Peck: It’s Crestock.com.

    Paul: OK. I’ll check that out. Sounds good. So does that do both illustration and photography or…

    Anton Peck: Yeah. They have a wide range of different material. They have background textures and you can search for pretty much anything there. A lot of it is user supported so if you even feel that you are a good photographer you can submit your work and see if you can even sell it and make a little bit of money off of it.

    Paul: Oh cool. So when selecting stock photography, what should you look for? What should you avoid? The trouble with stock photography is a lot of it can look really similar to one another. What advice would you give about selecting stock imagery?

    Anton Peck: Well there’s no real secret to it. There’s not a lot of advice either other than just go through a lot of it. Don’t try to find the very first searches you come across as that would be a higher chance it would be used somewhere else. You want to get a unique image, something that’s probably not as commonly found. It’s always a little disconcerting when you come across a new image that you see on 13 different sites like, “Oh that’s the same image used there”.

    Paul: Yeah. It becomes obvious that it’s stock imagery.

    Anton Peck: Right. So you want to find that unique image.

    Paul: Yeah, couldn’t agree more.

    Anton Peck: And the only way to find the perfect, unique image is to just go through a lot of it.

    Paul: Yes! Which does take time doesn’t it.

    Anton Peck: Certainly.

    Paul: When it comes to commissioning stuff is there any particular advice you would give there in regards to briefing the photographer or the illustrator? I mean when somebody commissions you to do a piece of work, what kind of information are you after from them?

    Anton Peck: Since they would commission me as an illustrator rather than an actual photographer, I’d mainly look at what they are trying to achieve for their website and how they expect it to support what they’ve done. One of the things that I was gong to talk about for commission photography, even though I’m not one, was the benefits for the websites because you can have a one of a kind image that fits exactly what is needed for the page. A photographer can come out to the business and take photos of the staff and location which is obviously something you can’t do with stock photos.

    Paul: Yeah, which obviously makes a huge difference. I think often at times people actually want to see that kind of stuff because on the web you’ve got no way of judging what the company behind the website is really like. So to be able to see real imagery of real people and real locations does add some credibility and trustworthiness to a company. It’s not just somebody working out their back bedroom or whatever.

    Anton Peck: Exactly what I was thinking, yes.

    Paul: OK so you have a budget. How much difference does it make actually commissioning imagery rather than getting stock imagery. Is there really a difference? Is it really worth going out and getting stuff specifically commissioned?

    Anton Peck: I would say if you are looking to get high exposure and if you were a big enough business I would definitely say do it.

    Paul: So why is that? What difference does it make?

    Anton Peck: Well that’s exactly what I mentioned earlier. It’s the one image that you are going to own or the website is going to own and it’s not going to be found anywhere else. Completely unique.

    Paul: You do feel that when you go through these thousands and thousands of stock images that “Well, it’s pretty much unique. Who else is going to use it?” but it’s amazing how often images turn up. I’ve got a little program that changes my desktop image on a regular basis and I’ve had this really nice one that I loved and kept for a while which was a cityscape of London that had been made all futuristic and I thought “Wow! What a great image”. And then I’m going on the tube and there’s the same image plastered across the wall. It’s amazing how often they do turn up again.

    Anton Peck: Yeah it’s takes away a little bit doesn’t it?

    Paul: Yeah definitely. Definitely. You’re an illustrator, let’s get onto the role of illustration. What advances or disadvantages do you think that illustration has over photography. When should you be using photography, when should you be using illustration?

    Anton Peck: Illustration’s gonna provide a whole different type of personality to a website that you can never find in a photo. You can create situations, objects, environments that would either be too expensive to reproduce or they just don’t exist in the real world. Things that you just can’t do with a photograph. Again, that’s going to have to be through the interview of the illustrator trying to describe whether the job is appropriate or not. Actually that would be up to the art director trying to commission to decide whether they need an illustrator or a photographer. But custom website illustrations are so unique right now. When you do have a custom illustration it stands out a great deal more than a photograph. I think one of the greatest examples that stands out on the top of my mind would be Andy Clark’s website with Kevin Cornell’s image that he did of that scooterboy, the guy on the scooter.

    Paul: Yeah, it looks superb. That’s stuffandnonense.com, if I remember.

    Anton Peck: .co.uk

    Paul: Oh .co.uk. Well check that out.

    Anton Peck: Just try to imagine if Andy would have reproduced that with a photograph. It wouldn’t have the same personality I don’t think. He wouldn’t have been able to pull it off.

    Paul: So do you think that photography has less personality generally or is it just the stock photography that has less personality?

    Anton Peck: I wouldn’t call it a more or less personality thing as much it would be a different type of personality. It depends on what you’ve going for.

    Paul: Do you think there’s some situations where illustration just isn’t appropriate because it would create the wrong kind of personality or is illustration flexible enough to be able to work in most situations?

    Anton Peck: No I think illustration is not appropriate for everything. I think there’s probably a time and a place where an illustration is not going to do the job of a photograph. The photograph tends to look a little bit more… I was going to say professional but I don’t think that’s the word for it. There’s a sort of business approach… I don’t know. Illustration is very personal. It’s one of a kind. It seems that if you have a corporation maybe an illustration isn’t going to work unless it’s a certain kind of illustration.

    Paul: Yeah I kind of know what you mean. There’s something… A photograph has a kind of… trustworthiness isn’t the right word but a realism to it perhaps that lends itself to certain circumstances.

    Anton Peck: Definitely. It’s really hard to distinguish between the two. It would really boil down to the specific case that it was going to be used.

    Paul: Tell us a little bit about some of the different types of illustration and why you would pick when. Obviously every kind of illustrator has very different styles but are they any kinds of broad categories you would recommend in certain circumstances?

    Anton Peck: Well, let me think off the top of my head. It seems like you have a real nice vector, flowery styles with flat colours like Veerle. Her work is fabulous and it’s all Illustrator. Her style is just so unique. Then I think of Kevin Cornell. His style is so organic and painted. Then there’s styles like my own. I tend to learn for more photorealism in some cases. My own personal gallery doesn’t lean that way too much. There’s a few different styles out there and it’s hard to say when it’s going to be used properly.

    Paul: Do you think that some styles date more quickly than others? You talked about that flowery style where you see a lot of art deco type shapes being used on the web at the moment. Do you think that illustration goes through more fashion trends than photograph does?

    Anton Peck: I would venture to say yes and in a way. However like all fashion trends, it always comes back. Right now the big popular thing is artwork that looks like it’s straight from the 70′s. The muted brown colours and the nice organic curves, swirls and circles, things like that. Those are going over quite well I think.

    Paul: It’s interesting isn’t it. I think there some sites that need to be fashion conscious and on the cutting edge of what’s going on and there are others that need to be generic and long lasting. It very depends on what kind of industry you are in as whether you should follow these trends or not I guess.

    Anton Peck: Right. Or then if it seems to expire then you can just change it out and get a new one.

    Paul: The glory of CSS, the separation of content from design.

    Anton Peck: Absolutely.

    Paul: OK Anton. Thank you very much for coming on the show. It’s really interesting that we haven’t tackled the discussion of imagery before.

    Anton Peck: I did have one real quick public service announce if you’ll let me have another minute.

    Paul: Yeah, go for it.

    Anton Peck: For your listeners I’m wanted to just bring up that they shouldn’t take images, and I know it’s kind of obvious, take images from fountain sites or Flickr or Google Image search. That’s just bad practice and they are normally just going to get found out and it’s not a very nice thing to do. If they find images on sites that they like, they can contact the owner to obtain permission.

    Paul: And it’s surprising. Often the owners are very happy and flexible to accommodate that. If you take the time to contact them they are often very flattered that you asked. Good piece of advice. OK thank you very much Anton and we’ll get you back on the show again in the future. Good to talk to you.

    Back to top

    Listeners email:

    Textmate reviewed

    Teifion shares his thoughts on Textmate for the mac, an incredibly powerful text editor with a sophisticated plug-in architecture.

    I have to confess that I have only opened Textmate once and found myself unsure where to begin. I do know however that Teifion and many other web developers rate it extremely highly and use it as their primary development tool. In the show I pick Mr Hicks and Oxton’s collective brains about its benefits and whether I should make the effort to learn it properly.

    Javascript or JQuery

    The second listener contribution comes from Will who writes…

    I was listening to your last one and you said it would be important to learn javascript for 2008. I know bits of javascript but don’t particularly like it and don’t know ajax yet, however, I have been playing with jQuery and find it much simpler. Do you think it’s a good alternative to learning all of javascript and have you used it at all?

    Personally I think it is important to learn a language from scratch and that relying too heavily on libraries can cause problems in the long run. Although there is nothing wrong with you learning jQuery I would suggest it should be an addition to learning Javascript rather than a replacement.

    If you want to know if Mr Oxton and Hicks disagree with me you will have to listen to the show :)

    To leave an audio comment for the show skype “boagworldshow” or call +44 20 8133 5122.

    107. Running to keep up

    On show 107: What should you be learning about in 2008, Jason Beaird on web design basics and how to deal with portfolio pages.

    Download this show.

    Launch our podcast player

    News and events | Where to focus in 08 | Jason Beaird on design basics | Listener emails

    News and events

    Setting expectations

    Our first news story today is an article on working with your clients. Specifically it focuses on the subject of setting your clients expectations and clearly communicating with them.

    We all work for somebody. We all have clients in some form. Whether our clients are other companies or simply our boss we all know the feeling when they seem to expect something which we believed we never promised.

    This article looks at two ways of managing this kind of scenario. First be diligent up front. As the article says…

    Setting expectations isn’t difficult, or mysterious, but it does take time and you have to be diligent about it.

    Second it suggests being consistent. That doesn’t mean you are inflexible. It means that you need to be consistent in your communications throughout a project. If goal posts move, it is important that you explain the ramifications.

    The principles of this article are universally applicable. So whoever you are take a few minutes to check it out.

    Great websites do, not say

    The next post I found falls into the category of “it’s funny because it’s true”. It’s a post by one of my favourite bloggers Gerry McGovern who seems to rant against websites that spend more time talking about user experience rather than offering it. He begins his rant by focusing on welcome copy…

    I don’t want to pass meaningless pleasantries with your website. I don’t want to shake its hand. Or talk about the weather. I’m at your website for a reason. I’m in a hurry. I’m impatient. So kill the welcome, please.

    He goes on to criticise sites that waste valuable copy explaining how easy their sites are…

    If it’s really easy, why are you telling me it’s really easy and quick? For starters, you’ve wasted my time by making me read your meaningless sentence.

    If you ever write copy for websites then you should read this post. If you don’t then check it out anyway if only for the pure entertainment value.

    CSS: The All-Expandable Box

    My final suggestion for your reading pleasure is a post on the Web Designers Wall entitled The All-Expandable Box. This solves a problem which I encounter all the time.

    As you will know if you listen to this show regularly I am a great fan of using ems for typography. I like the idea users can resize their text to suit their own requirements.

    The downside of this approach is that it can quickly break designs especially when text is contained within a box. The box will naturally expand vertically but not horizontally. The result is that you loose control of line length. Enabling the whole interface to expand including the box itself is very useful. This article shows you how.

    Its a nice clean technique that should act as a building block for much more complex things. So if you are considering doing more ems based design then this should be a nice starting point.

    Back to top

    Feature: Where to focus in 08

    As web designers we are all busy people. We are in such a fast moving sector that it can be hard to know what is worthy of our attention. Should we be focusing on Silverlight or brushing up on Javascript? Learning Rails or grappling with mobile devices? This week I want to share my thoughts of where you should be focusing your energies in 2008.

    Back to top

    Expert interview: Jason Beaird on design basics

    Paul Boag: Joining me today is Jason beard author of an incredibly useful and wonderful book that I’ve really come to love. That’s – How would you describe it? Is it a basic introduction to designing?

    Jason Beaird: It’s a basic introduction to graphic design principles. The book was really first intended for web developers in fact the initial working title was web design for developers and it kind of expanded into just a introduction to graphic design principles for anybody not just for developers, not people already creating websites. But anybody interested in design really.

    Paul Boag: Mmm what’s so great about it is that you’ve kind of really taken time to go over the basic principle of creating a beautiful website. Which I guess is the title of the book, “The Principles of beautiful of web design” that’s the title isn’t it?

    Jason Beaird: That’s correct.

    Paul Boag: I really should have it in front of me shouldn’t I [Jason laughs] Oh but you’ve got to be fairly impressed that I knew that of the top of my head.

    Jason Beaird: I’m just impressed that you have a copy yourself.

    Paul Boag: Well yes I do. And it’s good because a lot of people that listen to this show are not necessarily professional designers we have a lot of people who listen to the show who are website owners but have to do a bit of design in order to maintain their site. We’ve got Developers that developing applications and having to do some design as part of that and we’ve also got people who probably are designers but not full time so are interested in how the professionals go about doing these things. So it’s a really good book for the boagworld listeners and why I’ve been so desperate to get you on the show for so long Jason, so it’s good to have you Jason.

    Jason Beaird: So everybody laughs along.

    Paul Boag: Well you’re a busy man; you’ve got a lot to do. So I thought what we would basically do is take the chapters from the book and maybe pick out some of the basic principles from each of those chapter and get you to talk about them little bit. So the chapters in your book are layout and composition, colour, texture, typography and imagery and that for a start made me very enthusiastic. Because it’s like really obvious, basic stuff that here are the main issues you are going to come across from a design prospective and you know we’re going to do a chapter on each which I just thought very refreshing and very logical and that’s good. So let’s kick off with layout and composition so tell us a bit about some of the stuff you cover in that chapter maybe and some of the basic principles that non-designers need to know about.

    Jason Beaird: Well the entire book is really just basics, in my opinion. It’s just stuff that a lot of people think designers have as intuition and really it’s just stuff you can learn and learning these principle is like learning how to hand code. Really you can a website using a WYSIWYG but understanding the tags and selectors allows you to see inside and know what’s going on. And these are just basic. But really this is going to be the fire hose version of the book.

    < p>Paul Boag: Yeah, I’m asking you to compress the entire book into about 20-30 minutes. [Both laugh]

    Jason Beaird: I’ll give it a shot. We’ll start out with layout, some of the main principles of graphic design theory is balance, unity and emphasis and learning how to take all three of those and use them effectively in a layout is a pretty good place to start, from a layout prospective. By balance I mean symmetry. Is it divided right down the middle, or does it still feel balanced even though it’s divided into columns? By unity I mean do the elements of the website feel like they are one cohesive thing. You know does it feel like it’s a singular unit rather than a bunch of different bits. Then emphasis obviously is about creating a focal point on the page. And keeping that focal point and understanding where people are going to look and why they are going to look there and so there there’s different ways to create all three of those things. One thing I talked about in the first chapter about balance and creating balance is design proportion which some people call the golden mean or the golden ratio. Really it’s just a rule that if you divide a width by 1.62 just a number called Phi** you get a pleasing proportionate division. And so to make that simpler it can also be known as the rule of thirds. If you divide something by thirds it’s pretty close to the 1/ 1.62 ratio and you can come up with a pleasing kind of division for a navigation column and content area by using that kind of division. But really that’s sort of an overview.

    < p>Paul Boag: Yeah, I wonder why the rule of thirds works, did you find out anything in your research about why that is pleasing?

    Jason Beaird: I didn’t really find out a whole lot of solid information about it. But there is some out there, pythagorans noticed that it was a very common division in nature things like with leaves and shells had the same division and ratio and then started to develop the concept that anything designed around that is designing around nature so is therefore designing around gods design so you know. So the Romans and the Greeks built there some of their architecture on the golden ratio, the golden mean it’s a stable of graphic design since those times.

    Paul Boag: Yeah and it really does work. I remember even back in Art College when I was being taught photography the same principles apply to photography composition you know or really anything you do, whether its print design or web design. So yeah the rule of thirds I think is a good one to take away.

    Jason Beaird: Yep.

    Paul Boag: Ok, what about colour tells us a little bit about colour because that’s a huge subject that people have written entire books on and you had one chapter so what did you chose to pick out on the subject of colour?

    Jason Beaird: That’s the important thing to remember about these chapters is that there are entire books dedicated to each. I feel like was already trying to squeeze it already into the book. But with colour I think the most important thing to remember is that people’s perception of colour depend on their own personal experiences and cultural like right now, red and green means Christmas, for most Americans and most people around the globe whether they believe in that or not it’s just something that we’ve been exposed to so much that that’s the way we see it.

    Paul Boag: Yeah.

    Jason Beaird: But beyond those personal perceptions and traditional perceptions it’s good to know that there are ways to align colours where you really can’t make too big a mistake. [Laughs] and that are using a colour wheel and to rely on colour schemes that exist. With any rule it can be broken for whatever purpose you want but it’s good to know what the good colour choices look like before you start making your own and relying on color schemes or a colour wheel is a good way to get started.

    Paul Boag: I think when you talk about these rules exist to be broken, ok that’s true but the kind of audience you are trying to reach, maybe a non-designer audience kind of playing safe is kind of always a good way to go.

    Jason Beaird: That’s true.

    Paul Boag: And you know using a colour wheels and stuff. Don’t you also mention in the book about finding a photograph that you like and or is that somewhere else, that might be somewhere else but it’s a nice idea anyway, taking a photograph and extracting the colours from that. I think is quite a nice way of doing it as well. Have you ever tried that?

    Jason Beaird:I have tried that, I use that quite often. I don’t know if I mentioned that in the book or not. I mention a few other software based colour chooses and one that come out around the time I was writing the book that I didn’t get a chance to include was adobe kuler, at

    Paul Boag: Yeah I think using a tool like that is very handy indeed. Because let’s face it we perceive colour in slightly different ways and what is it one in ten or is it one in 20 men are colour blind anyway.

    Jason Beaird: I believe it’s 1 in 10 have slight colour blindness where they can’t tell, usually a red green; where they can’t tell the difference between red and green. Yeah so I mean yes, using a tool is a good idea if you are not a designer who’s really confident in colour.

    Paul Boag: Now what about the subject of texture that was an interesting one I was quite interested that that was included in the chapter listings. And I, I intuitively do stuff with texture but I’ve never really thought about it that much so tell us a little bit about why you decided to include that and what advice would you give?

    Jason Beaird: That for me was probably one of the hardest chapters to write because it was a lot of intuition and I like to use texture a lot in my own designs and I think that where truly the design begins. But there is not much principle wise to it. You can talk about points and lines and shape and that’s where all visual effects begin. But texture is really about creating a tactile quality and a theme for you website. Whether that is a smooth shape like apple computer with rounded corners and glossy buttons or whether that is a wicked worn look with a brick texture or something that makes it look nostalgia or old or whatever feel you want to create you can do that with texture. And I was trying to just convey that in that chapter.

    Paul Boag: Yeah I mean texture kind a gives character to the site in many ways doesn’t it from the kind of grunge look you get through to the highly reflective look, or like what you say, sites like Apple. So what kind of, you talked about points and lines and perhaps you could explain some of those concepts to us.

    Jason Beaird: Right you can create any kind of visual effect with just points. I showed an example; a picture of my cat, abbie, created with a dot matrix printer kind of effect on it. It’s just points. And then you can move in and use lines and shapes. It’s just important to remember that lines can create movement, horizontal line doesn’t have as much movement as say a diagonal line or vertical lines lead you up and down the page. It’s important to remember eye movement when you are creating textures. But really it’s just like what I said about creating a tactile quality and theme for the website.

    Paul Boag: So as far as people may be, say a developer who has just developed an application and he needs it to look kind of half decent but doesn’t want to do anything too risky incase he screws it up and he’s not a designer. I mean what kind of advice do you give a person like that? Do you encourage them, probably best to stay away from doing too much textual stuff or is that something you should get into?

    Jason Beaird: I think it’s something you should think about. Texture can easily be overdone and it can become goofy and silly rather than being professional. And I think it’s just in moderation. The thing to remember is to not leave your website backgrounds on div’s, backgrounds colors on div’s. Create some kind of texture, feel to it, whether that’s rounded corners or whether to go for the minimal stick where you don’t really use background images but rely on negative space. It’s just the fact of going beyond the standard HTML look. I mean obviously with style sheets you can’t just leave it un-styled because it’s styled content has no structure to it any more because, we’ve taken out the tables we’ve taken out the design in HTML and now we are relying on style sheets, so now you really have to build something up. That’s good I think, it makes people think about texture and all these typography, colour all these elements of design. But to think about it and just go beyond the basics. Just try to recreate something that you already like, picture wise, that doesn’t mean stealing the design but looking at another website you think captures the professional look and feel that you are going for and try to recreate that in your website.

    Paul Boag: Yeah, it’s interesting that you talk about looking for inspiration. What kind of advice do you give people for a good place to look, should they just be looking at other websites or should they be looking beyond the web a bit?

    Jason Beaird: I really believe that people need to look beyond the web. One of the tags for this book is that you don’t need to go to art school to design great looking websites and well I was kind scared of that headline, that professors from collage would hate me for it. [Paul laugh] It’s really true because if you have a passion for it, it will draw an inspiration from all sorts of sources whether it is architecture, or goofy things like traffic patterns or a door that you see, anything really can really inspire a look and feel to a website. Jonathan Stickler wrote an article about how he was inspired by an art deco building and that’s what gave him the design idea for his current website design.

    Paul Boag:Yeah, and I thinks that particularly true when it comes to texture and colour as well as you can see textures and colors around you in everything from a plant pot through to a magazine so yeah.

    Jason Beaird: One of the other big things from going through a collage art programs is that if you go to school for graphic design you’re not just going to school for graphic design you actually have to take all the traditional art classes, painting, drawing, pottery sometimes, a lot of history and really the reason for that is to create a foundation to a visual exposure to art. So you have this vocabulary and this experience pool to draw from when you are creating other designs.

    Paul Boag: You mentioned earlier, negative space when you were talking about texture as another kind of approach to things. Negative space is something I think designers always throw around; it’s a term that we like to use quite a lot. But it’s not something we ever kind of explain. Just spend a couple of minutes explaining how negative space works and why it’s so important, if you would.

    Jason Beaird: Negative space is important because it allows you eye to move around things if you had a page completely crammed with text you wouldn’t have any focal point to start with apart from the top of the page. Our eyes usually gravitate towards the center of the composition, so if you think about that you can have an element something around the center of the composition that can lead you to another element. Negative space is really a tool for moving the eye around.

    Paul Boag: Right.

    Jason Beaird: If you have, like I said before diagonal lines create movement. If you have diagonal lines that move you up towards something else. I gave a few examples in the book; it’s hard to talk about it with having any visuals.

    Paul Boag: Yeah I know. It’s frustrating isn’t it? I really sometimes, I really regret doing an audio podcast, it’s a bad choice. [laughs] Ok, let’s look at the subject of typography. I’m guessing it must have been a hard chapter to write because A) typography is a massive subject and B) typography on the web is quite a tricky area. It’s kind of easy to almost easy, as a non-designer, to dismiss typography by going; well there are only about 4 fonts I’m allowed to use anyway so therefore typography on the web doesn’t exist. Why is that wrong, why is that not the truth and how did you squeeze a chapter out of this.

    Jason Beaird: Well just like a lot of the chapters there are a lot of books on the subject of typography that go way beyond our experience with web or even print graphic design that go way back to the roots of communication and that’s really what typography is about. Its communication and all websites you’re trying to communicate something so if you can’t do that with pictures and ideas you have to do that with words so the way those words appear to people should become part of your design. It’s on hard with the state that it’s in with the web, having a limited palette of fonts to choose from. But at the same time it’s a good thing, I think for the novice because even though we are limited to this certain number of fonts that everybody has in their computers. Most of those fonts aside from comic sans are decent [laughs] for body text and things like that. The most important thing to remember is that there are other fonts out there and to have sensitivity towards things like spacing between lines and the vertical rhythm. Vertical rhythm isn’t something I talked about in my book because I thought it was an advanced subject but right after the book was published it sort of exploded into a big topic in web design and there’s a lot great articles out there written by other great web designers about vertical rhythm and how that affects your typography.

    Paul Boag: So what is vertical rhythm for those that don’t know?

    Jason Beaird: Vertical rhythm is just creating a space between your lines that kind of matches up throughout the website so that the spacing in the lines in your navigation area and the spacing in your lines in the content area kind of line up and their not just randomly spaced apart so you get weird alignments between things. It’s creating vertical rhythm, it itself is a good description; you’re creating a rhythm or pattern for your eye to follow down the page.

    Paul Boag: So it’s all about basically making sure multiple typographic elements across columns have some kind of relationship to one another and that they are not just higaty pigaty all over the place.

    Jason Beaird: That s the way I understand it, that’s the way I think of it is it’s really about creating a pattern and paying attention to the way the text lines up.

    Paul Boag: So whatever, bearing in mind that we are limited to such a small set of fonts. What sort of basic advice would you give to someone starting on in web typography. You mentioned line spacing, what are you getting at there?

    Jason Beaird: The default line spacing for HTML is very tight. And with tight text like that it’s kind of hard to read And also thinking about the width of the text you are reading . When you are reading a newspaper article or a magazine article the reason the columns are so narrow is because it’s easy, or a book even, it’s easy for your eye to scan a certain width of text and it’s easy for your eye to move to the next line if there is a little bit of space between it. And if you kind of know those basic concepts you can make it a little more pleasing to read that the default set up for typography on the web.

    Paul Boag: Yeah, because especially if you’ve got a fluid site you can end up with ridiculously long line lengths if you don’t.

    Jason Beaird: Right and I think that’s a lot of the beef people have with fluid layouts is that not only are you taking power from the graphic designer but you’ll also making line widths that are incredibly hard to read. But in my opinion if the user is comfortable expanding the site out to that width, and it’s readable having the line width that long, then obviously they don’t have a problem with it. But you should sort of leave that up to the user if you can. But it’s been proven that it’s easier to read text that’s been set to a certain width.

    Paul Boag: Are there certain type faces that are better suited to kind of headings in preference to body’s and vice versa?

    Jason Beaird: Well with body text, traditionally it use to be that body text for books and that were set to times or serif fonts because the serifs sort of lead your eye to the next character, but because of the resolution we have with the monitors and the way the text is being presented it’s actually been proven that sans serif fonts are better, fonts like Arial and Helvetica, are easier to read in smaller sizes because you don’t get the kind of resolution, the kind of detail that you get with printed type. And now that’s changing, we’re getting higher and higher resolutions in displays so maybe that will change in the future. But it’s just important to know those kinds of idea when choosing the body type for your website. But when you are choosing a heading, when you’ve got something that is very large it really just matters how the text displays and because you can use images and because you can use things like (scalable Inman Flash Replacement) sIFR to display another font besides the standard 6 or 7 fonts that are available – I call it the ok 5 9 [laughs] that are available across the Mac and web computers, Mac and PC computers sorry. You can choose other fonts that are outside those fonts to use for headers or areas where you want to give a little more design appeal. So there is a world of fonts out there, some good, some corny, that are available, some free and some very expensive that you can use for the headline on your website and it’s just important to be aware of those other fonts. I gave a few resources for free fonts I like www.1001 fonts.com is a good place to go for licensed fonts is a great font boundary, there is just a lot of fonts makers that make excellent fonts, not just for printed material like books but for web designers and people working on the web should be aware as well.

    Paul Boag: Cool. So the last chapter in your book talks about imagery and I’m fascinated, and I have to confess that I haven’t read that chapter yet, so I’m kind of fascinated to know what you cover in that chapter as far as using imagery on the web. What kind of advice do you give?

    Jason Beaird: Well the imagery. The graphic design doesn’t stop creating the frame around the website. It’s also about formatting the inside which is kind of difficult when you give the power to the user, give them content management. But choosing supporting content imagery is one thing that can really enhance the user experience of the web site. And finding and creating supporting imagery for awebsite content can be very difficult if you don’t know where to look or if you’re not a good illustrator or if you are not good at Photoshop. So I just try to give a basic primer on finding this type of supporting imagery and if you find an image that might work, how to tweak it to work for your needs. I just wanted to give a basic intro to using stock photo sites like iPhoto or stock photo exchange which is sxc.hu is a free stock photography site that is really great it has a lot of images. Finding images and then using them in your site is one way to really enhance the experience for your user, beyond that also I try to warn people from stealing images from Google and stop using the stock images and stock photography that we are all use to seeing in most free publication. I mean really here are a lot of stock images that have been created; the guy with the light bulb over his head, the hands holding the tree that’s growing in the soil in the persons hands. These are clique in the stock photography world you have to be aware when choosing images, to enhance the user experience.

    Paul Boag: Yeah, yeah, defiantly , did you cover any of the technical aspects of compressing images or whether to go gif or jpeg and that kind of thing.

    Jason Beaird: Yeah I did give a quick primer on jpegs, gifs and pings. And just a quick for everybody, if you are using a photo you obviously want to use a jpeg because usually with photos you usually have a lot of different tones and images. And gifs and pings the file space is based on the number of colours in the image. If you are using an icon type thing or a colour field where you have a limited number of colours then gif or pings are the way to go. And choosing between gifs and pings is really all about choosing between the types of transparency you want to have. Internet explorer 6 and below doesn’t support alpha transparency where you have a sort of gradient from opaque to transparent it just supports on an off. So with pings if you have transparency then you get a pink halo around them. Areas where there is transparency you can’t see it, now there are fixes for that but it’s kind of hacky still and for that reason people still hang onto the good old gif format which has transparency and unfortunately also has animation. [Both laugh]

    Paul Boag: So is that one of your rules? Never ever use animated gifs?

    Jason Beaird: Actually no it’s not, because I’ve used animated gifs even on my own site if you go to my site jasongraphics.com and hover over the logo it was sort of an experiment toy to play with I was designing my current layout, it was a sliding door type image where I’ve got the still part of the Jason graphics logo and then when you move over it jumps up, the position of the image jumps up so you see the animated moving, like sunrays over the logo. So that’s an animated gif and I’m not ashamed of that. But I think that animated gifs in a lot of ways degrade the professionalism of a lot of websites.

    Paul Boag: It sounds a superb book, for anyone that’s not from a design background. Where can they get a hold of a copy, where can they find out more about it, how can they buy it I guess is the next question?

    Jason Beaird: Well I’d love you to buy it.

    Paul Boag: Obviously.

    Jason Beaird: I set a little promo site for the book at www.principlesofbeautifulwebdesign.com were you can kind of hover over, I did a fun little thing where if you hover over each of the chapter names it sort of point s out in the website design itself how the things play a part of the design I made for the promo site.

    Paul Boag: Oh cool.

    Jason Beaird: Beyond that amazon.com has a good price for the book usually and you can go of course to site point.com to buy directly from them, and most people prefer to do is buy directly from Sitepoint. They sent you lots of emails about books that are coming out and specials. A lot of people are big fans of Sitepoint. I really like them a lot too.

    Paul Boag: Yeah if you haven’t checked out Sitepoint before, then it’s worth saying that they are a lot more than a book publisher they have got a huge site with tons of great articles of all aspects of web design and a really active forum as well.

    Jason Beaird: The forums are a great place to get involved and a great place to learn new things.

    Paul Boag: Thank you so much for coming on the show I can’t say I normally get people on the show to pimp their book and to be honest that wasn’t what I originally ask you to do either. But the more I think about it the more I’ll looked at it, the more I think it’s a perfect book for a lot people that listen to this show if you are starting out in any form of design and don’t come from a design background then I can highly recommend this is a book to check out. Jason, we’ll get you back again in the future no doubt and make you cover some of these things in more depth. But for now thanks you very much for being on the show.

    Jason Beaird: I appreciate it, it’s like being on the Dave Letterman show or the Conon O’Brien [Paul laughs] it’s like a status symbol. But I’m glad to be here and thanks for having me on the show.

    Paul Boag: Thanks very much.

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    Listeners email:

    A excellent wire-framing tool

    Robin:I’m a part-time web developer, committed to web standards, one day I’d like to make it my job. I’m a regular listener of boagworld in my car (traffic jam) going to work.

    Remembering your discussion with Marcus about wire-framing (Powerpoint or Visio) i just came across this product: http://www.axure.com/demo.aspx. Looks spectacular although much to expensive for me (still).

    Keep up the good work.

    Building an online portfolio

    Sultan:On the Headscape website I notice you have “related links” and “related pages”. What is the logic of that?

    Also in your portfolio section when I click on a thumbnail why don’t you guys link to the actual sites rather than to a screen shot?

    First of all let me say there is a lot about the Headscape website which I don’t like. It was built a while ago and our thinking has moved on.

    One example of this is related pages and links. The logic was that related pages referred to other pages on the same website. Related links where external links to third parties. However in hindsight I don’t think that is a very clear distinction and should probably be changed.

    I am however more happy with what we have done in our portfolio section. We have several reasons for the decision to link to screen shots rather than live sites. These include…

    • Some of the sites are intranets and not available to the public
    • Some sites had limited shelf life and are no longer available
    • We wanted the user to be able to click through multiples sites in quick succession

    However, the primary reason is that clients often make significant alternations to the sites we deliver. After the end of the project we simply cannot guarantee that the quality of design and code will be maintained and so prefer not to directly link to the sites.

    I am not suggesting that this is the right decision however it is the course of action we have chosen for Headscape.

    Quick and dirty wireframes

    I am currently in the process of wireframing an internal project that we are working on at Headscape. It occurred to me that despite the fact that wireframes are a fundamental tool of web design, they are not something I have spoken about before.

    What is a wireframe?

    Fundamentally a wireframe is a tool for rapidly prototyping a website. They roughly approximate the layout, content and hierarchy of a web page as well as the relationship between pages. Effectively you are building a rough version of the site.

    Wireframes don’t look attractive. They are not designed as such. Rather they give a sense of how things will be organised on your site. In many cases they lack colour and imagery, although there is no reason why they should. However, they do show visual hierarchy through layout, font size and shading.

    Example wireframe

    What benefits do they provide?

    So why produce a wireframe? Well there are a number of good reasons…

    • They act as a reference point for the designer to work from, demonstrating the relative importance of various screen elements.
    • They can be used to test with. This enables you to ensure users can navigate a site and find key content on a page.
    • They help flush out the details of a site that are often missed. These include things like password recovery and error handling.
    • They help to define interactive elements such as AJAX and Javascript in a way a static Photoshop mockup cannot.
    • They help the client to visualise how the site will work.
    • They identify navigational issues which need resolving.

    How to create a wireframe

    Once you have recognised the benefit of producing wireframes the next question becomes how exactly do you build them? The answer is largely dictated by two factors; the time available and the complexity of the website.

    If you are really strapped for time then simply sketching out some key pages is better than nothing. Even these can be used in testing and shown to the client. However, a sketch does not show interactive elements or the relationship between pages.

    If you have a little more time you could produce key pages in a tool like Omnigraffle or Visio. Better still is powerpoint which allows you to link multiple pages together, so creating a basic navigable site.

    However, probably the most common way to build wireframes is using HTML. Of course the downside of this approach is that it can take longer if you are overly precious about your code. Personally, when it comes to wireframes I prefer the quick and dirty approach. I create my HTML wireframes using the WYSIWYG editor in Dreamweaver, churning out the pages through a mixture of CSS and tables. I don’t care what is going on under the hood. All I care about is that I can get a sense of how the site would work.

    Taking this somewhat cavalier attitude to HTML wireframes is not without its drawbacks. Because the underlying code is a mess, ultimately the wireframe has to be thrown away. A better approach would be to use nice clean semantic code which can then be reused for the final build. However, in my experience this rarely works in reality. The only time I do use this approach is when building a site on our content management system. In such situations it is as easy to rapidly produce pages in the cms as it is in Dreamweaver.

    The key to wireframes is for them to be quick and disposable. Wireframes are the place for you to experiment and try out new ideas. They are the place for testing and adaptation, not for being overly precious.

    If your site is a simple one then using sketches or a tool like Visio will probably be enough. However, if it is more complex with a lot of pages or interaction then consider using an HTML wireframe. In short use the right tool for the job!

    Show 102: Worktime blues

    On this week’s show: Paul looks at why you should have a training budget and how to spend it. Marcus looks at capturing requirements and Roo Reynolds introduces us to the possibilities of virtual worlds and their impact on web design.

    Download this show.

    Launch our podcast player

    News and events | Marcus Requirements capture | Paul: Spending the training budget | Roo Reynolds on virtual worlds | Question of the week

    News and events

    10 Absolute “Nos!” for Freelancers

    I know that many of the people that listen to the boagworld podcast are freelancers so I keep an eye out for stories that appeal to this group. I was therefore drawn to an article in my news reader entitled 10 Absolute “Nos!” for freelancers. It’s a great article that lists 10 questions asked by clients to which the answer should always be no.

    The questions include classics such as “Can you show me a mock-up to help us choose a designer/developer?”, “Can I pay for my e-commerce site from my website sales?” and “Can I just pay the whole amount when it’s done?”. Almost without exception I agreed with every item on this list. The only exception is “Will you register and host my site?” because I think a lot of clients expect this even if it is a pain in the arse. Of course, the fact that I work for an agency rather than as a freelancer could be colouring my view on this one. However, whether you are a freelancer, an agency employee or just an enthusiastic amateur this is all good advice.

    Making the most of working with designers

    Adaptive Path are an agency I really admire. Not only do they produce some cutting edge work they are also some of the foremost thinkers in the world of web design. I was therefore understandably interested when one of their clients recently asked them how to make the most of working with a design agency.

    The resulting blog post called “Making the Most of a Design Engagement” is a fascinating collection of tips that is definitely worth a read.

    The subject of how an agency and client engage is something that I have posted on a number of times [1], [2], [3]. However, reading the perspective of another agency (especially one so well respected) is very enlightening. What I found most encouraging of all is that they obviously struggle with the same kind of client issues we all do.

    Whether you are somebody who commissions web designers or whether you are a designer yourself take the time to read this short post.

    How Open ID will change your site

    Just before I went away on holiday (did I mention I had been away?) there was a new post on the Think Vitamin website about OpenID. I am a big fan of OpenID and have spoken about it before on the show. However, its a tricky concept to explain. At its heart it allows you to login to all the many services you use on the web from one single site so having to deal with only a single username and password.

    I sincerely believe that if you are building a new website that has any form of login then you should consider including an OpenID login. The problem at the moment is that you will have to do this in addition to the normal login process. You might wonder if it is worth the effort.

    The article on the Think Vitamin site does an excellent job at explaining just how significant OpenID is going to be (even though it exaggerates it in places). It explains the background, the problem and the possibilities. If you haven’t looked at OpenID yet or are sceptical about its worth then the Think Vitamin is a great place to start.

    Good practice when working with Tag Clouds

    Tagging is everywhere these days. From Flickr to Delicious every site seems to have tags. Even blogs like this one has tags. Tags are a useful alternative form of navigation that allows users to quickly find related content no matter where it is in the sites hierarchy. There is no doubt they are powerful and incredibly useful especially on larger sites with a lot of content.

    The problem is that they are relatively new. We are still working out how to successfully integrate them into our websites and what role they play. Fortunately a recent article entitled “Tag Clouds Gallery: Examples And Good Practices” attempts to establish some best practice for tagging and makes some suggestions about their design and integration.

    If you are doing some design work with tags or if you are looking to add tags to your own site then you may want to take a look at this post. My only word of caution is that it only tells half the story. It addresses tag clouds but says little about how tags on individual pages should be displayed.

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    Marcus’ bit: Requirements capture

    While Paul has been buddying up with Mickey, Donald and Pluto, I have been working with a UK higher education institution at the very early stages of their website redesign project.

    One of the things that we have been discussing in detail is the process we will go through to capture requirements and set objectives for the site. I thought I should share them here.

    Existing site review

    I have looked in the past at carrying out an expert review relating solely on a site’s information architecture. A site review takes on board some aspects of the existing site’s IA but is more general than that.

    I tend to look at the following site features very much from a usability point of view:

    • Navigability – can I find things?
    • Consistency of navigation
    • Visual hierarchy – consistency of the design
    • Writing style
    • Processes – search, making a comment, ordering etc
    • Terminology
    • Content – grouping, repetition, wide/narrow mix, internal/external mix etc

    The main purposes of the review are:

    • To highlight to all stakeholders what the site issues are
    • To highlight to all stakeholders positive aspects of the existing site
    • To suggest possible solutions to issues
    • To explain the processes involved in achieving goals

    Stakeholder interviews

    We have found that interviewing key internal staff (i.e. content owners) and sometimes key users, is the most valuable exercise in creating a requirements and objectives document.

    Each interview is done on a one-to-one basis to ensure that people say what they really mean! The interviews are semi-structured which means that we will create a script of questions but will happily allow people move off-track.

    The interviews aim to gather opinion on the site’s user base, weighting of content, issues and opportunities.

    Work together

    Though we are usually brought in as experts to consult on this type of process it is imperative that the client is involved at every step of the way. This is because one of the purposes of the exercise is information gathering. For example, creating user personas based just on stakeholders interview input may miss something that discussing/reviewing with the web team would not.

    Create the document

    What we are trying to do is record all findings in a manner that can be used as a basis for all the work to follow – IA, design, copywriting, build etc. In other words – create a list of requirements for the new site and give them an order of priority.

    It needs to get into detail to be useful. A recent review we carried out contained over twenty specific opportunities for the site, which target audience groups each issue related to and how the site could deliver each opportunity.

    This was coupled with a detailed list of requirements per audience group – 25 audience groups with over a hundred requirements. The requirements we also graded for importance into ‘must haves’, ‘should haves’ and ‘nice to haves’.

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    Paul’s corner: Spending your training budget

    I recently received a question from Harry asking “what approach do you take to training?”. He has some budget set aside and is wondering how he should spend it. As I am always keen to spend other people’s money this seemed the perfect subject for me to talk about… read keeping your skills sharp.

    Training course give away

    While I am on the subject of training, the guys over at Clearleft have two training courses coming up on January the 24th and 25th in Brighton. The first is CSS mastery by Andy Budd and the second is Bulletproof AJAX by Jeremy Keith. If you would like to attend but cannot get your company to produce the £345 + VAT for the early bird fee then I might be able to help. I have one free place to give away to either course (your choice) for a lucky random winner. We will announce the winner on our Christmas special so entries need to be in by Friday 14th of December. Just send me an email with your name and contact details with “clearleft competition” in the subject line.

    Back to top

    Ask the expert: Roo Reynolds on virtual worlds

    Paul: Okay, so joining me today is Roo Reynolds who is a meta verse evangelist for IBM, Its nice to have you on the show Roo

    Roo: Hi Paul,

    Paul: What on earth is a meta verse evangelist?

    Roo: That’s a good question, I guess a meta verse evangelist is someone who helps people understand the very exciting and confusing area of virtual worlds.

    Paul: Ah, virtual worlds. Now the people listening to this show might be thinking what has that got to do with web design, why have we got someone one on here talking about virtual worlds and I am quite happy to admit that that’s not our normal fair. Its not what we normally cover on the show but I wanted to get Roo on partly because um, well to be frank we grew up together didn’t we pretty much

    Roo: we did we were family friends for many, many years

    Paul: yeah, which was very bizarre to then discover the he is a kind of world authority on virtual worlds. so that sounds very dramatic doesn’t it

    Roo: A thought leader?

    Paul: A thought Leader

    Roo: I remember inheriting your old star wars toys Paul

    Paul: There we go, So I set you of on a good direction in your career by getting you into Sci-fi early. I am now taking all of the credit for all that you have achieved since then.

    Roo: Its all thanks to you (giggle)

    Paul: yeah (hahahaha) Well um, but I though it was quite interesting. I was doing a presentation where one of the things I wanted to talk about in this discussion was upcoming and emerging technologies and how they would affect things and I wanted to talk about virtual worlds and realised that I knew absolutely nothing about them so I gave Roo a call and we had a chat on the phone. Then I got educated so I figured I ought to pass on that education to everybody that listens to this show so that’s um, a bit of the background. So lets kick of the with the first questions. So what exactly are virtual worlds and why do you think there is so much hype surrounding them at the moment there has been lots of talk about, you know, things like second life and that kind of thing. Perhaps if you could explain them a bit, and explain why there is so much enthusiasm about it at the moment

    Roo: yeah I can try. So I guess I can ask you to think about it. as it a good an example anyway, probably the most popular example of a virtual world. At the moment. So these are things which are kind of digital online environments or as some people would describe the as multi-user virtual environments its that kind of online social space. So to the untrained eye they might look a lot like game but there are no game elements inside virtual worlds or rather there are but they exist within the broader world. So something like second life doesn’t really have any point there is no final point no enemies to kill there is no “x” level to achieve its just a world and if you want to inhabit that world and build a shop or you want to habit that and be an explorer and wonder around finding interesting things and talking to people then that cool as well.

    Paul: Hmm, I mean the immediate thing which comes out of that is well, you know, what is the point. Why do people take part in virtual worlds and what kind of ways are people using them

    Roo: Yeah, there are a lot of different answers to that, almost as many answers as there are different people really so as in the real world there is not point. people make up their own point they decide that the are going to make a lot of money or they are going to be an artist and be well known or open a sex shop or whatever it might be and people will have different personal goals which they set themselves. So really any goal is a tangible thing that people will almost determine for themselves

    Paul: So I guess in many ways its like the web itself it’s a tool and how chose to use that tool is largely up to you

    Roo: Yeah exactly. And within that you will get lots of different things, I mentioned some, you will also get games within that so people play chess inside virtual worlds and people do all kinds of crazy things. Yeah I guess the answer to your question is really why is there so much hype about them, its because over the last 12 months or 16 months or so the press has been covering this is quite a bit way. That turned it into a kind of hype feeding frenzy. Garner had a very famous prediction about how 80% of active internet users by 2011 I think it was will be using virtual worlds and will have an avatar. Not necessarily in second life but in a virtual world. And all of this make people realise that this might just be the next “big thing” its gone from being the kind of space where people will, I don’t mean this in any derogatory way, everyday people will would hang out in to becoming a space that a lot of big companies and small companies and advertising and marketing firms are really getting interested in. You know we have all seen “the web” in that ,very early in my career, was the web being picked up by corporation and some people almost missed the boat and had to catch up later on

    Paul: So Why do you think this is going to be the next big thing? Why do you think a virtual worlds are going to be you know, you talked about how some companies had to play catch up on the internet you almost imply that this I going to be as big as the internet is. Did I miss interpret that or do you really think its going to be incredibly significant and if so why?

    Roo: Well, I think it is always going to be a subset of the internet, you know, this is just another communications media and its probably will remain a subset of the web. There will always be a place for flat 2D content, But once you start getting into 3D social stuff and giving people a real time opportunity to relate to each other and see each other and this sense of presence where you can see what the other is paying attention to. For me joining a circle for the first time, a circle of people talking and I walked up to it, and you know people took a step back to invite me into that circle. That was a really compelling moment to me. It was also a real eye opener that the “real world etiquette” that we see in society all the time actually was playing out for real in this virtual space as well. In terms of why it might be the next big thing a lot of different elements are coming together at the same time here, we finally have, almost complete availability of broadband, certainly in this country and in the west. We have got fairly powerful machines now that have 3D graphics accelerators and sound cards, this is something which is now also happening in corporate environments as well as at home. There is kind of a point in time where the… someone might describe it as a tipping point where there is this lot of interest and we have seen this massive press interest, but also big companies getting involved, you know when you see Sony with their playstation home project which is going to be like a lobbying environment for the playstation 3 its been delayed a little bit, but that is really the kind of mass Market application for virtual worlds and it is things like that which really opened my eyes to where this might take is. This is not going to be a niche thing with a few geeks hanging around and some would argue that it has never been that. Really virtual worlds have been attractive to creative people and to the people who feel like they want to kind of express themselves and share things, Its not full of 16 year old boy with glasses sitting in their bedrooms and really there is a difference between games, traditional online games and Massively multiplayer online role-playing games And a space like virtual worlds that allows them to be attractive to the mass market . So yeah I wouldn’t say it is going to replace the web or even be the largest portion of the internet. But there is certainly a growing space for these virtual worlds

    Paul: so what, I mean, I can understand how some people are maybe making money out of being involved in virtual worlds where, I don’t know, where they are creating things which they are selling inside that virtual world, but what about other companies, how are larger organisations using it. For example, how do IBM use it?

    Roo: well, we are maybe quite weird in because we do an awful lot in virtual worlds. We do everything from recruitment too employee discussions and meetings. although of course we cannot use a virtual world for confidential discussion, we certainly have the types of meetings we would have in public spaces, like conferences, we also have virtual facets to real world conferences like forties a really big conference we run, and we had that for the first time happening in second life running in parallel to the real world event so people who could not make it to the real world event could at least attend. They could see and hear some of the presentations and they could mingle and network. So like I said we are a bit weird in that in that we do so much, that’s partly because we are such a big company. Now a lot of other people would look at it and say they have a very particular need or desire, something they want to get out of it and for some people historically it has been marketing, or advertising, it has been to reach a wider audience or to reach them in a different way. Which is more playful and allows them to be really participants rather than just eye balls

    Paul: yeah, I mean one thing you said was earlier was that you referred to virtual worlds as a subset of the internet and the web. Its another that that going on online. One of the things which strikes me is that if you do something, in something like second life, say if you run a conference that conference is kind of just fenced into the second life world so its not going to get picked up by search engines, its not going to be very accessible and things like that do you think that there are going to be changes in that, do you think there will be more crossover between virtual and maybe the more traditional web

    Roo: yeah absolutely this is one of the areas that really excites me at the moment, this whole area of interoperability and that needs to be not just between different virtual worlds but also between the web and virtual worlds so this idea of the virtual universe sort of thing as a virtual world or virtual worlds is something that IBM even throws this term 3D internet around quite a lot. In a kind of evolutionary next step when you look at virtual worlds today they tend to be proprietary walled gardens and actually a lot of people would compare them to AOL in the mid nineties but actully when you start thinking about how they may interconnect, and that inset just moving your avatar from world of war craft to second or habbo or whatever its actually much more interesting than that. Its things like bringing you wallet with you your friends list with you being able to blur the lines between virtual worlds and bring content in from the web and share content back out to the web, these things are beginning to be possible and in some ways one of the reason I think second life is so successful because it does have the ability to make request to web content and bring that in so you have dynamic stuff going on. But that is still very early days and I think that we will probably see a massive focus and in fact the big conference in san hosa very recently where this came out in a very big way but a lot of companies will be wanting to get together and its very, you know the will is definitely there to have a real focus in the next few month on interactivity

    Paul: I mean so, I am kind of very aware this for many of the people listening to this show that are kind of a mixture of designers, developers, you know, people that are running websites that a lot of this is very theoretical and it is not something they would be directly involved in at the moment. I mean do you think there is anything that they should be doing, that they should be aware of when it comes to virtual worlds. Is this an area you think they should be keeping an eye on or doing anything actively.

    Roo: Yeah, I guess most people I talk to even if they are not going to rush out tomorrow and buy some space in some virtual world and um, you know its not for everyone. But most people who I talk to at least want to stay informed once they have got that hook in their head that this is, you know, I obviously find it very interesting but people tend to come away with the a sensation that this might go somewhere and there is enough evidence already today that its fairly compelling, if you look at it on the “garnet height curve” this idea that things go though a life cycle of interest it haven’t yet peaked the top of that and it is now falling back down into this trough of disillusionment in the long run what might happen it might reach the stable plateau where it will actually become a really useful space that interesting work will happen and kind of follow the same progression as so many technologies before it. Most people come away with the feeling that they want to keep an eye on it. Now I guess if I am going to step back a little bit and look more broadly at what is going on, on the web then for web designers and for almost all of them, this is very big on their radar the whole area of social online collaboration and this whole “web 2.0″ umbrella which you started talking about a year ago if not longer and has been you know really quite large for me, that fits very neatly into this same space. What you are talking about are people sharing content and whether that is a a chat or something they have built themselves you know, you look at a world like second life and most of it is not built but the company that runs it. As with youtube and del.icio.us and as with flickr and so many other popular services and site these days, it is built by its users. So maybe it is something people need to be aware of maybe its something which will gradually fit into a growing mentally of this is how the web works. Yes it happens to be 3D at the moment on the popular ones and yes they are not all currently delivered through websites, mind there are plenty that are, and there probably will be an increasing number that are delivered though the browser. So yeah, if people find this stuff interesting then they should keep an eye on it, maybe read a bit more about it.

    Paul: Where is a good place for them to go then to wrap up, as far as if they want to find out more information or want to read up about the potential of it, where would you recommend they start by looking?

    Roo: well there are a lot o very good blogs out there, if they have a very academic mind then they and want to read some really good writing on the subject then the best one I can think of is http://terranova.blogs.com/ , its one that I have guest authored for, but not the one I regularly write for, the one I regularly write for is http://eightbar.co.uk/about/roo, which has got a growing profile in the space of virtual worlds, That is written by a bunch of IBMers writing about what they find interesting. I have a personal blog a personal blog at http://rooreynolds.com if anyone wants to follow that although, please don’t all come at once

    Paul: (Laughs) its really not that popular out podcast that it would…

    Roo: no you are paul, you wouldn’t know how popular you are, but you are.

    Paul: That’s okay, Thank you very much for you time , I think it is interesting we spend so much time on it with the immediate here and now problems, but every now and again it is nice to poke out heads above the parapet and see what is going on a bit further afield; so thank you very much for time coming and being on the show

    Back to top

    Question of the week

    Do you think virtual worlds are going to be a mainstream method of online communication or are they a novelty doomed to failure? Answers in the comments.

    Favicons: Small but significant

    Favicons are those 16 by 16 pixel graphics that appear in your address bar, bookmarks and various other places. They maybe tiny, but they are becoming increasingly important.

    Its so easy to ignore favicons. They seem frivolous somehow. As if they belong in the same category as the blink tag or the splash screen. However, although they are small and nothing more than eye candy, they are far from insignificant.

    There was a time where the only place favicons appeared was the address bar in your browser or possibly bookmarks…

    Address bar with Boagworld Favicon showing

    However, recently they seem to have become much more prevalent. Many websites have taken to displaying a favicon when they link to a website. Desktop applications (such as RSS readers) have also used favicons when linking to websites…

    With your favicon starting to pop you all over the place it is becoming increasingly important that it represents your website well. After all, this is probably the only graphical representation of your site somebody is going to see before actually viewing your site.

    Designing your favicon

    So what makes a good favicon? At its most basic level your favicon should reflect your sites brand. A favicon gives you the opportunity to represent your brand in locations where it would be impossible to place your logo. Also when users follow the link associated with your favicon they want to be reassured that they have arrived at the right location. It is therefore important for the look of your site and your favicon to reflect each other.

    So working from the starting point that your favicon should be based roughly on your logo, what options are available to you. I would suggest you can take one of three approaches:

    • Scale down your logo
    • Crop your logo
    • Create a favicon based on (but not the same as) your logo

    Simply scaling down your logo is often the simplest approach. However, the effectiveness of this is dependent on the complexity of your logo. A simple logo should work well as a favicon, but a more detailed design will struggle.

    In the future I suspect it will be standard practice when developing a corporate identity to consider the appearance of a favicon. However until then, if you have a complex logo, then there are two remaining options.

    One option is the approach I have taken on boagworld. Instead of trying to get the whole of my rather half arsed logo to work as a favicon I have cropped and scaled a portion of it. In most cases this is a viable alternative to showing the whole thing. However, occasionally a logo defies even this approach.

    Take for example the flickr logo…

    Flickr Logo

    Because of its reliance on typography it would be impossible to scale or crop into a favicon. Their solution to the problem is to use an icon that is two circles containing their corporate colours. Flickr Favicon

    The result still reinforces their brand identity even though it does not show their entire logo.

    Getting the design of your favicon right can be tricky so you might want some inspiration. If so then have a look at Daniel Burka’s collection of favicons it might point you in the right direction.

    Producing your favicon

    Once you have designed your perfect favicon the next question is how do you get it onto your website. Fortunately there are a number of tools out there which can help you. The one I tend to use the most is a website that converts any image file into a favicon.ico (the file type that a browser will recognise). Simply upload your image and the website does the rest.

    Now that you have your favicon.ico all you need to do is add it to your website. To do that simply upload the file to your website and add the following code (check that the path in the href is correct) to all your web pages. The code goes in the head tag at the top of your HTML…

    <link rel="shortcut icon" href="favicon.ico" >

    Job done!

    Show 96: Moll on Mobile

    On this week’s show: Paul suggests some ways a client can pick which agencies to ask to tender. Marcus asks when is speculative design okay and Cameron Moll explaining how to get started on the mobile web.

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    News and events | When is speculative design okay? | Who to ask to tender? | Cameron Moll on the mobile web

    News and events

    Social Participation as a business tool

    Back in 2006 I spoke at refresh06. One of the presentations I gave there has since proved a popular subject and I have been asked to speak on it again a number of times in various forms. It is on the subject of social participation and how to use it as a marketing and business tool. Social networks and communities are often seen as the domain of the teenage crowd with sites like YouTube and MySpace dominated by this demographic. However, community based applications are applicable to all audiences and can be a powerful tool for businesses.

    After preparing the latest incarnation for a presentation I am giving at IBM, I thought I would do a run through (as I have only limited time). Discovering the new record feature in keynote I decided to record the whole thing and upload it for all to see. Hope it is useful.

    Test your website for mobile compatibility

    So this week we have Cameron Moll on the show talking about some of things covered in his new book “Mobile Web Design”. In his book he mentions an interesting site that I would like to pass on to you. It is a web application that allows you to test how well your website would appear on a mobile device. You simply enter your website address, wait while it calculates your results (it even gives a random mobile web development tip while you wait) and then view a complete breakdown of any issues with your site.

    The report is distilled down into a single score but you can also see performance in each of the individual areas including:

    • Speed
    • Cost in terms of data access
    • Quality of code

    and a whole host of miscellaneous tests. However, best of all is the fact that it also provides an emulation of what your site would look like on a whole host of mobile devices.

    Laying out inline images

    My next story tackles one of the mixed blessing of content management systems. Although it is great that content management systems allow clients to add content themselves they almost always fine a way of screw up the look of a site in the process. One way that they manage this is adding inline images. They are often required to add specific classes to images for them to be displayed correctly. Unsurprisingly the client sometimes fails to do this and the design becomes broken.

    This week the List Apart website proposes one way to slightly reduce this risk. They use javascript to detect content images on a page and then apply different classes based on the width of the image in relation to its containing tag. In other words the Javascript detects whether the image is a full column, half column, or quarter column image and lays it out appropriately.

    Its not the perfect solution and there are still ample other ways clients can screw up a design but it is a nice use of javascript that enhances a design without being mission critical. I think seeing this kind of use of Javascript and we should all be looking to use it for this type of thing.

    10 Usability nightmares you should be aware of

    My last story this week is another top ten list from the guys at smashing magazine (they do like their lists!). This one is a list of the top 10 usability mistakes and I have to say it is an entertaining list focusing on some big name sites. The list includes:

    • Hidden log-in links
    • Pop-ups for content presentation
    • Dragging instead of vertical navigation
    • Invisible links
    • Visual noise
    • Dead end
    • Content blocks layering upon each other
    • Dynamic navigation
    • Drop-Down Menus
    • Blinking images

    Each mistake is explained in detail including some offending screenshots. A worthwhile read for us all.

    Back to top

    Marcus’ bit: When is speculative design okay?

    I have decided to talk about speculative design work this week because we have recently produced a couple of designs and, although we recommend that it should be avoided, sometimes you simply can’t.

    Unpaid prospective work is the bane of all of graphic based agencies and freelancers. It’s also something we have looked at before, but it’s such a significant subject I think it’s a good idea to look at it again.

    The worst case

    Some ‘clients’, and I use the word loosely, are simply looking for free work. It seems that they think ‘art’ or ‘drawing’ is not real work and is something that only fools pay for. They usually ask for a number of different page designs and concepts and will often ask for revisions on delivered designs.

    The project often ends up being dropped by ‘the board’ and then mysteriously, a few months later, something very similar to your design appears for all to see.
    These people are effectively stealing from you. Don’t do it.

    When is it ok?

    If you take the line that we should never do unpaid work then the answer is ‘never’.

    However, life simply isn’t like that so you need to make some choices. You could argue that as long as the client is genuine i.e. it’s a real project that someone will win and subsequently get paid for, then it’s ok. It’s a fair fight and the best design will win.

    But, this isn’t just about getting paid.

    Educate (how many times do I use that as a heading!)

    Speculative design is a beauty contest. The whole point of the exercise is to impress the client. This can possibly be seen as taking a somewhat derogatory view of a client’s ability to make the distinction between a design for them versus a design for their users. But even for those that understand the distinction, I don’t think it is possible to separate ‘what I like’ from ‘what is right for our users’. If there is a choice, then people can’t help picking the one they like best.

    Added to this, there’s the big issue of designing in the dark. Even if a client has supplied a detailed brief and they’re happy to chat on the phone, the guy pitching still doesn’t really know what the requirements are. The early part of any design project involves detailed discussions about an organisations USPs, target audience, brand values, site statistics, site goals, etc etc.
    User interface design is a collaborative process between the agency and the client that goes through an iterative cycle based on user feedback. This simply doesn’t happen with speculative design work.
    So, in summary, always have this conversation with prospective clients. I know for a fact that on one job, we won the work by doing so. The client saw it as the most professional and well thought through approach taken by the agencies pitching for the job.

    However, sometimes you have to do it or you will jeopardise your chance of winning the work – but still have the conversation and ask whether or not producing an initial concept will adversely affect your bid.

    Back to top

    Paul’s corner: Who to ask to tender?

    With literally millions of web design companies worldwide where do you begin when trying to draw up a list of potential agencies? Who do you invite to tender?

    Back to top

    Ask the expert: Cameron Moll on the mobile web

    Paul: Okay so joining me today is Cameron Moll. Good to have you on the show Cameron.

    Cameron Moll: Hey, thanks Paul.

    Paul: I think this is your first time on Boagworld, is it not?

    Cameron Moll: Yeah it is.

    Paul: Ah that’s good stuff we alway like to get new people on instead of having the same old boring people on every time. Nice to get someone from the States as well. Which is good.

    Cameron Moll: Yeah absolutely and I’m kinda bummed you didn’t pick me for your hundredth episode.

    Paul: Well if your in London you can come to our hundredth episode and join in the show. Do you happen to be over then by any chance?

    Cameron Moll: Uh, when’s that gonna be.

    Paul: Uh, October 20.

    Cameron Moll: Um, unfortunately not.

    Paul: Argg.Shame, what a shame. Yeah, so we’re looking forward to our hundredth that should be fun. So I mean the reason we’ve got you on the show today is because you’ve just produced a book called Mobile Web Design. This you already know I’m sure. So we thought it would be good to get you on the show just to talk about some of the things that you kind of cover in the book, and give a bit of an introduction, um, to the world of developing mobile websites. And um the question I wanted to kick off with is in your book you dicsuss kind of four different responses to kind of mobile web. In other words four different approaches people could take when they start thinking about the subject of mobile web design. And I just wondered whether you could talk us through those four different approaches that people could use.

    Cameron Moll: Yeah that’s probably a good place to start. Um, most of these are straight forward right. It’s I think a pretty simple thinking to understand how one would approach the mobile web. And uh, you know I produced these about two years ago as I was trying to understand how someone like myself, you, how we would make that leap over to mobile. The more I was researching it the more it became apparent that you know there is really these four methods, and what they boil down to is, uh, is this. So one, you essentially do nothing. Two, you reduce the number of images and styling therby reducing the file size, uh, the page weight and so on. Three, handheld style sheets and then four, mobile optimized or what some refer to as content adaptation. And uh, the breakdown is essentially this, if you’re going with that first approach your saying “You know what, I’m going to do nothing.” I’m either lazy. I assume that my users have devices that can support the content I already developed and uh, you know when you think about the mobile web obviously the question that comes to mind is what technology am I going to use? How am I developing content for mobile devices? And fourthly, most devices out on the market today will support well structured mark up out of the box. And so most of the devices being sold, most of the devices that people have in hand today are going to support your html markup. So a lot of user will take that approach, I guess developers that is, take the approach to say you know what, what I have developed it good enough. I’m going to push it out there. And with things like the iPhone and some of the higher end Nokia devices that are out on the market, most of those devices can support a full desktop experience. Right, so it’s this idea that I refered to as content zooming. And so with the iPhone I can see the full website. I can pinch or zoom in. With some of the Nokia devices and Oprea mini 4, I can have that same experience. And so the thinking with that first approach is, lets just leave the content as is and allow those higher end devices to access them.

    Paul: Sure (thoughtfully like he is paying attention)

    Cameron Moll: Uh, the second approach. This essentially takes the existing markup and content and says lets pull out the images. Lets pull out the styling and allow users to access that raw content. And the thinking there is we’ll reduce the file size. We’ll take out all those big images, that unnecessary styling. Most of the devices out on the market today, well I shouldn’t say most, but alot of them don’t support the styling that you and I are used to using on the desktop. So, the thinking here is just to pull all that out and allow the device to see the raw content. And after all people are after the content not necessarly the background images and colours and things like that. Now the third approach is perhaps right now the most controversial, and that being handheld style sheets. I mean these have been promoted as kind of this poster child of all things web. So any device whethe it be a mobile device, a car a watch or what have you should potentiall be able to take the same markup and with a style sheet specific for that device, again it might be a printer it might be a mobile device. Being able to attach specific style sheets that render the presentation differently for that given device. So the idea being, you know if I just attach a handheld style sheet to my markup. I don’t touch the markup. I don’t touch anything else. I just add that handheld style sheet then great it’s going to display it differently and so on. Of course there are drawbacks to this approach and I guess what I’m skipping here is there is drawbacks that I cover in detail in the book to.

    Paul: Yeah (thoughtfully like he is paying attention)

    Cameron Moll: To each of these approaches. They all have pros and cons. The biggest one here with handheld style sheets, cutting to the chase, is the fact that not all devices support it. I would guesstimate, I don’t have any exact figures, I don’t know that they exist. But is guesstimate only about half the devices out on the market will support handheld style sheets. And even of those that do the support is somewhat shotty. In that some of those devices will correctly obey a property such as “display none” but they’ll still in the background download the associated content with that. So if you’ve got a large image for example, and you attach to that “display none” it won’t show it but it’s still gonna download in the background that image or that content. So right now, at least, using handheld style sheets is a bit of a pipe dream. It’s just we’d love to be able to have the power to access those, that capability. But right now it’s just not all that feasible.

    Paul: Hmm. (thoughtfully like he is paying attention)

    Cameron Moll: Finally, on the fourth point, mobile optimized content. This is where you say “You know what. I understand that the environment of being mobile, this idea of context is different that it is when I am sitting at my desktop.” It’s different because I might be using one hand for data entry. I’ve got a much smaller screen and naturally I’m out on the street. I’m out driving or something along those lines. So we say what’s different about that experience, then sitting at one’s desktop. Proponents of this fourth approach essentially say, “You know what the other approaches, especially the do nothing approach completely ignore context.” And that is what is the user doing when they’re out walking. When they’re on the tube or the subway and so on. So this last approach says, okay the context of being mobile is different than anything else. People want to do things differently when they’re out and about. So we’re gonna reformat our content to cater to that experience. We’re gonna present and entirely different experience, and altered experience perhaps to that of the desktop that addresses the specific needs of being mobile. The arguement I make in the book, I guess coming full circle with these approaches is, I often get asked the question “Well what’s the best approach then Camerson?” I don’t know. And you ask 20 different people in this industry and you’ll get 20 different answers. Right now I think the most feasible approaches moving forward are the first approach, do nothing, and the last approach, to create mobile optimized content. The arguement being is one, you need to understand first of all the context of mobile users and therefore adapt that experience to that context. But at the same time you have alot of capable devices out on the market that may be able to render a full experience that users are used to elsewhere.

    Paul: I mean you talked there about context and in particular the fact that peole might be using it one handed or whatever else. What are kind of the major differences that you are seeing between kind of a user experience designed for the desktop compared to user experience designed for the mobile device? How do they alter? What should we be doing differently?

    Cameron Moll: Well I think that the key phrase here is mobile right. So Barbra Ballard, I quote her in the book, I love her quote that essentially says that when we’re talking about mobile it’s referencing the user not the device. And I think if we start there saying okay mobile is about the user not necessarily the device that they are using but the user. We then start to understand. Okay what is this user trying to do? Where are they? What are the limitations that they confront? And what are the oportunities that are provided through mobile that might not be provided elsewhere? So, it’s not about how do we make this experience similar to the desktop, but how is it different? How do we make it different and how do we welcome that different experience? So this idea of context, it’s this idea, you know, you have this great content, and we hear this phrase “content is king.” Well I argue that context is king. Cause when a user is mobile that content is of little value if you ignore the context in which it is being used. That inevitably leads to the question. What are the needs? What are the problems? What are the tasks that users may encounter in an environment of mobility. Then that leads to what are the opportunities that mobile provides for that given context. For our content, for our company that the PC doesn’t.

    Paul: Yeah. I mean it’s a very interesting area because it’s almost somethign you need to address on almost an individual project basis. Looking at what content you’re working with, and working out what of that content is actually relvant to a mobile device and which isn’t. I mean you use an example about that somebody’s probably not going to want to look at your portfolio page on your personal website on a mobile device. It’s just not the right context. I guess that’s what your getting at there.

    Cameron Moll: Right. You bring out a very interesting point and that is, let’s say a given company. Let’s say you and I as developers are working within an organization right. And we’ve got 20 projects that we manage. Something you said earlier keys to the point of looking at those 20 applications or websites and saying okay first of all which of these 20 apps might be relevant to someone being mobile. We cut that down to say 5 or 6 or whatever the number becomes. Within those applications or sites if we’re talking about existing content here within those applications or websites it’s those 5 or 6 as being perhaps suitable to mobility. We then look within those entire applications, so within a given application for example that might have 20 different tasks that a user does with that application. We then say okay which of those tasks are relevant to someone being mobile. So it’s this process, at least with existing content, looking at what are the applications we provide and within those applications what are the features that are going to be relevant. Now what that also ignores though is the fact that we’re not saying what are new opportunities? What applications have we not developed that might cater to mobile? Or within an application that we have developed, what opportunities such as location awareness might be provided to a user that we just haven’t even thought about it.

    Paul: Yeah. I mean that whole about the fact that you get into this mentality that a mobile device is a cut down version of what you provide on the desktop. Actually, there are opportunities to do stuff on a mobile device that isn’t actually possible on a desktop and the location aware stuff is a good example of that I guess.

    Cameron Moll: Right exactly.

    Paul: Okay. So lets say as a web designer I’m beginning to get a bit excited about the mobile web. It’s obviously the way that things are going. You provide some excellent statistics in your book about take up levels of mobile devices and I’ve cribbed those and used them on the show before. So I think that there is a lot of people that are listenin to the show and going yeah this is something that I am really quite excited about. But where do I start? What kind of technical skills to I need to develop mobile websites? Is it enough to just know standards based design? Or is there other thins I need to know as well?

    Cameron Moll: You know that’s a perfect question. If you look at where we are at now today it’s totally different then say 4 or 5 ago. I remember the same hype 4 or 5 years ago where people were saying mobiles coming. Developing websites for mobile devices is the next big thing. It just kind of died out. I think largely it was due to the fact that back then you still had to develop in WML, which is not a cryptic language. It actually provided a lot of clarity and unity to the mobile web environment 4 or 5 years ago. But at the same time it required that a lot of us had to learn a new language in addition to HTML or CSS. That’s no longer the case. So this second time around when we hear this hype about the mobile web, to me at least it feels much more real. Because now we have again, as I mentioned earlier, most devices out on the market, in fact nearly all of them support HTML, XHTML, and some level of CSS. So that means that you and I, we already know HTML. We already know CSS. We can take that knowledge and start developing content for mobile devices. Whereas 4 or 5 years ago we had to learn a new language just to get over that barrier of providing content. So the good news is, for the most part, really if you know standards based design and development techniques, you are 90% there. I think the other 10% is left to understanding context. So trying to understand what those limitations are with mobile devices and mobile users. And also looking at the opportunities. so again we’re talking about smaller screens, data entry. Those being limitations but at the same time location awarenes. Users just want to do things different. They’re out on the go, which can be a great advantage depending on what kind of content you’re providing. So I think the good news here, long story short, yes. You and I can just build on the knowledge we already have if we just start to understand just a little bit about what the users are doing.

    Paul: I mean you say. It’s interesting some of the words you use. You say ‘for the most part.’ Or ‘some browers understand CSS.” And I think that’s the other big fear that people have when they start investigating the mobile web, is the huge plethora of different browsers and devices and all of this kind of stuff. And it seems like how the hell am I supposed to test on that. It’s impossible to test on every conceiveable device and every conceiveable browser. Where do you start? Where do you put your initial efforts?

    Cameron Moll: You know when I first started talking about mobile I think I was a bit to pessimistic in that I would stand up, say in a conference or in an article, and say okay if you’re going to test for mobile devices be prepared to test on dozens of browsers and if you think 4 or 5 desktop browsers. And getting consistency right for those is difficult. Wait till you see the mobile web. I’m a bit more optimistic now. I hope the book at least comes across that way and when I talk about it at conferences it comes across that way. And the reason being is this. There are some pretty easy ways to deal with that challenge of consistency. Of testing for mobile devices. Of just developing content period for mobile devices right. So you and I, you use probably the web developer extension for Firefox. We both probably at some point used Opera. Both of those browsers with those extensions and plugins can, at least at the very start, render and initial small screen preview. They both have options to be able to do that. So starting at the very least we can develop, again because we’re developing in XHTML rather than WML, we can within the browser at least do a very quick test to see roughly how it’s going to show up for the user. After that, once you’ve got at least the markup structurally sound you can then jump over to emulators. Now there are plenty of online emulators. .moby provides one. Opera mini provides another and there’s several others out there. But also there’s desktop software that you can download to be able to emulate mobile devices. So then taking 5 or 10 mobile devices I can now test how my content’s going to render, and it’s very close to how it will actually render on the device. But you can’t stop there. The last step has to be actual devices. And I think this was what was insurmountable for me starting out as a mobile developer. At least a beginner saying oh gosh do I have to go out an purchase 100 devices to be able to test my content. Well fortunately you can get away with 5 or 10 devices. If you can get 5 or 10 devices that vary widely. By that I mean one being a very basic phone, another one being a PDA,another one being a popular device such as the Razor. If you can get 5 devices that vary widely, 5 to 10, the chances are that that content is going to render well for most devices out there on the market. That will get you close enough. A lot of that is based not just on my personal preference but on the case study that I offer in the book. That is the Yahoo! website for the FIFA world cup last year. They took that approach. They said you know it would be difficult to test on 100 devices but we think if we can get 5 to 10 widely varying devices that chances are our content is going to display well for a global audience. Which indeed it was for that particular website. So that’s the arguement that I’ve made. I’ve hear others make that arguement as well. And it’s not difficult to get that number of devices right. So you can probably get 3 to 5 from yourself, from friends, collegues and so on, on loan for a couple hours. If you’ve got a blog you can ask for volunteers to do testing. I’ve done that before and it works pretty well. And then finally anyone can hop on eBay and do a search for unlocked mobile phones and purchase phones for an affordable price and get you know 5 to 10 devices. That’s how I did it. You know I hopped on eBay. I bought about 5 phones that were unlocked and then I just take my SIM card and swap that around the phones when I am doing testing. So it’s really not that difficult once you’re done developing your content to make sure that it renders well for mobile devices.

    Paul: What do you think about the kind of growing thing that we’re seeing at the moment about designing mobile sites for specific devices? Like the iPhone. Do you think that is a bad route to go?

    Cameron Moll: You know I’m not going to say it’s a bad route to go. But I do question it’s integrity. Three years ago or so, when I bought, well this was a little bit after I bought my Treo, for example which is a feature rich PDA. There were all kinds of Treo specific sites that had been developed. So you had something like, lets just say you had something like ESPN.com/mobile/pda/treo would be the web address for that content. And it was formatted just for that device. When you think about all the devices that are out on the market you then realize that that becomes a big chore to try to develope content for X number of devices. Now I think with the iPhone at least you have that same experience being repeated. For me it feels in part like you know years ago when we hit up a website and it said best viewd with Internet Explorer 4.0 or something like that. You know that is what we’re seeing now with the iPhone. Granted the iPhone provides a much different experience and a much richer experience, which is great, but at the same time I worry that we are spending a lot of effort on a device that 1. Is not a market majority and 2. The device itself, the iPhone itself might change at some point in the future. I might have a larger screen. It may render content differently. Which then will require that we go back and rewrite that content yet again. So the arguement I’ve made is if it makes business sense to develop and iPhone optimized site well more power to you. Go for it. But I advocate as a default creating content that can render on as many devices as possible. Not necessarily just one device.

    Paul: Cool. Thank you so much Cameron. That is incredibly useful. Where can people find out more about your book then?

    Cameron Moll: The web address is mobilewebbook.com or they can find a link from my website cameronmoll.com.

    Paul: Excellent. It’s a .PDF book that you can download instantly. Now waiting around for delivery at $19. The best thing of all is it’s nice a short. Just over 100 pages. Isn’t that right? Something like that?

    Cameron Moll: That’s correct. And I’ll give your listeners a heads up that we’ve got a print version coming out in October to be announced soon.

    Paul: Oh that’s excellent. So you’ve got the choice either way. Alright thank you very much for coming on the show Cameron. We’ll get you on again in the future no doubt.

    Cameron Moll: Hey thanks Paul.

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    Show 93: dconstructed

    On this week’s show: Paul talks about how to make the most of the footer, Marcus explains why cold calling never works and Gary Marshall shares some great advice on writing content.

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    News and events | Why cold calling never works | Making the most of the footer | Gary Marshall on writing better content

    News and events

    iPod Touch

    Unless you have been living in a cave for the last week you will already know that Apple has just released a new range of iPods including the massively exciting iPod Touch. What is so exciting about the iPod Touch is that it is basically an iphone without the phone. This means it has WiFi and a fully functional web browser. This is a major development in the web design world as it will mean millions of internet enabled iPods and a whole new audience in a whole new context.

    What is more Apple has also done a deal with Starbucks where by songs played in Starbucks can be purchased directly on the iPod. I am convinced this is just the tip of the iceberg in terms of context / location aware mobile web. It won’t be long before you arrive at a University Campus and access a campus map or go to a shopping mall and access all of the menus of the various restaurants.

    With the iPod being such a universal device now is the time to think about how you are going to utilize the power of the mobile web.

    Free photo manipulation tools

    This week I came across a site stuffed with loads of free photo manipulation tools. These guys have certainly been busy as there are loads of really fun tools including a Mosaic maker, CD cover creator and even a Hockneyizer. However, probably the most useful tool to us web designers is the palette generator. Upload an image and it will automatically create a colour palette based on it. Nice!

    dconstruct feedback

    This last week also saw the dconstruct conference in Brighton. I was fortunate enough to attend it and got to hear some truly remarkable speakers. I am not even going to try and recount all that was said, however I do want to particularly mention three superb talks.

    Tom Coates, gave a mind blowing presentation on shifting our thinking from a website model to a data model and the consequences of this in terms of how we develop applications and how users navigate data. Tom’s presentation really felt like a glimpse of things to come.

    Leisa Reichelt gave an inspiring presentation about how we develop projects. Amongst other things she talked about Agile development and I have to say this was the first time it has been explained in language I understood. This talk definitely made me reconsider how we run projects.

    Finally, I couldn’t mention dconstruct without talking about Jared Spool’s presentation on experience design. Jared (who is a superb speaker) took us through how to create great experience design, explaining why it is important and how to draw together the necessary skills to make your design stand out from the crowd. Compelling stuff.

    The reason I mention all of this is that all of these talks will soon be released as podcasts and I wanted to strongly encourage you to check them out!

    170+ Expert Ideas From World’s Leading Developers

    The final story today is the release of an article on the smashing magazine website. The guys at the magazine interviewed 50 designers and asked them 6 questions. This has led to an article with 175 professional suggestions, tips and ideas.

    Its always fascinating to see how other designers work so this article is definitely worth a once over.

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    Marcus’ bit: Why cold calling never works

    Ok, to say that cold never works is a bit strong because very occasionally it does. I should also qualify that I am talking about winning quality web design work here.

    So, a more appropriate, but considerably more boring, title would be: why cold calling almost never works when selling quality web design services.

    But, in my opinion, you don’t really even need to qualify the ‘what’ you are selling. I guess there are certain products or services that can, effectively, be sold over the phone to a person/organisation that you don’t know but I expect they are few and far between.

    The word ‘effectively’, in the last sentence, is pivotal to this. I would love to see the ratio of telesales staff costs against actual sales won via the telesales force for, say, a double glazing company over the last year. The fact that I seem never to be called these days by double glazing companies suggests that my suspicions are correct and it simply isn’t worth it.

    I don’t know anyone who likes being called out-of-the-blue and certainly, no-one who has actually bought anything through this process. I think most people are instantly ‘on guard’ and mistrusting of a cold call. This has worsened, I believe, over time and has now reached the point where it has almost become a joke.

    Anyway, I’m rambling off the point – back to web design.

    You can’t create a project that doesn’t exist

    This is the main issue. Even if you are lucky enough to find a receptive listener, the chances of calling them right at the point where they are thinking about starting a web project is remote. The best you can hope for is that contact will be made later when a real project does happen.

    You may not be talking to the right person

    It is very possible that the one successful call that you made after a day’s banging the phone was actually to a chatty junior who cannot make or even influence decisions. Asking to speak to the ‘marketing director’ or ‘person in charge of the web budget’ etc is a recipe for an instant hang up.

    Even if you are speaking to the ‘right’ person, chances are they will have to go to other partners or directors and that group will want to know track record, where did the recommendation come from etc.

    Making yourself known

    Ok, so you can’t actually win work cold calling but you can occasionally start the process of winning work through a cold call. However, I would say from experience, that this cannot be a completely cold call. You need at least one thing connecting you to the person at the other end – and the direct mail piece you sent them two days ago does not count because they will have instantly thrown it in the bin!

    The kind of things that can make this type of call potentially worth it are:

    • Work done for one of their competitors (vertical selling)
    • Locality (“we’re in the same town”)
    • Professional connection e.g. a print designer you are close to works for them
    • Social connection e.g. my neighbour Dave Smith works for your accounts department and thought I should call you….

    But remember you are simply selling your professionalism, skills and competence; basically, just the chance to pitch for work when it comes around.

    However, I would recommend that the majority of your efforts are spent on a) ‘hot’ calls to people who contact you with real projects and b) your existing clients as they are usually your best prospects.

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    Paul’s corner: Making the most of the footer

    This week I thought I would try and tackle a question from Peter in Italy…

    Disclaimer, copyright, accessibility statement and privacy policy; these are the links that can often be found in the footer of a page. Why is it important to add this information on a website and what should this information include?

    The footer is the graveyard of many websites. The place where links are sent to die. However it doesn’t have to be that way.

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    Gary Marshall on writing better content

    Paul Boag:
    So, joining me today is Gary Marshal, a technology journalist and author and many other good things as well. Hello Gary.

    Gary Marshall:
    Hi Paul, how are you doing?

    Paul Boag:
    Not too bad, good to have you on the show, we had you on once before as I remember.

    Gary Marshall:
    Yeah it was a couple of months ago now wasn’t it?

    Paul Boag:
    Yeah it was a little while back. What I thought would be good today is to get you on to talk in broader terms about writing for the web, and writing in general, as obviously that’s what you do for a living. That’s your job, and so I thought I’d kick off with really a question about copy writing and copy writers; do you thing website owners should be looking to get a professional copy writer in to work on their website rather than doing so themselves?

    Gary Marshall:
    I think it depends a lot on the website that you have, if your doing something where your unique selling point is a fantastic price for a product, then it probably doesn’t matter too much what the copy’s like, but the more important the text of your site is, the more important it is to have good text. So take for example if your site is a brochure then obviously the quality of copy then is really, really important. There’s also the technical side of writing as well, which is not so much a copy writer but more of a technical writer for that so you know, product information, frequently asked questions, support, that kind of thing.

    Paul Boag:
    What benefit do you get from getting in somebody who does this professionally in preference to trying to do it yourself, where’s the real kind of money earner in it? If that makes sense, the return on investment.

    Gary Marshall:
    Yeah. Well it really depends on what your sites all about. One of the things about getting a professional to do it is it saves you time, the same way you would get somebody in to do stuff around the house because your time is better spent doing what your good at. But particularly with copy writing, if you get somebody who is pretty experienced in this, what they’re doing isn’t so much writing, but its writing that works. So you know a good copy writer can say more in a sentence than your average guy can say in 700 paragraphs, which is one of the reasons that guys in advertising get paid so much, because they come up with these fantastic strap lines that lodge in peoples minds.

    Paul Boag:
    Yep ok that’s fair enough. Obviously the main thing that puts off people from getting a copy writer is the cost associated with it and sometimes its just prohibitive, although I have to say that I get somewhat confused that people recognise they cant do design and they get a designer in to do that but somehow people think they can do copy which is somewhat confusing sometimes.

    Gary Marshall:
    Yeah, it’s not that expensive. If your going to have a multi page, 1000 page website then yeah it is going to cost you a fair whack of cash, but he majority of writers tend to be paid by the word, so you’ll set a rate, and what it is you want to get and the end result isn’t going to be an awful lot of money. Your looking at a couple of hundred quid for a couple of thousand words, its not a lot.

    Paul Boag:
    No I suppose in the grand scheme of things that isn’t much at all is it? If you think of the amount that people pay for content management systems and design work and usability testing and all that other stuff.

    Gary Marshall:
    Provided they’re good at what they do. Of somebody is going to polish the text in your website, and make what you do sound absolutely fantastic, if that makes the difference between somebody hiring you or not or somebody buying your product or not then it’s paid for itself.

    Paul Boag:
    So, making the presumption that there are some people out there that just aren’t in a position to hire a professional copy writer and its just not an option – what advice would you give someone who is starting out writing copy for their own website? Where would you start? What are the most common mistakes?

    Gary Marshall:
    I think the most common mistakes are thinking from your own point of view rather than from your visitors point of view, I’d say that’s probably the worst offence that you can do, and it’s the old moaner when if you have a frequently asked questions section it’s the questions you hope people would ask rather than the one people actually do ask, you get an awful lot of people where on a website the fist page is the entire corporate history and as a visitor I don’t care, I don’t want to know this stuff I want to know what are you going to do for me why should I hang about here. So it needs to be very much ‘put yourself in the customers shoes’. Have a look at other websites and see what you like about them and what works on those sites. The other thing you need to think about big style is search engine optimisation. I was talking to someone the other day who was saying ‘when we do searches on particular products and particular areas we just don’t come up in the results at all’ and I said ‘do any of these phrases or words feature on your site?’ the answer was no. That was probably why they weren’t featuring in the search results! It might be obvious to you that your search should come up if you look for, I don’t know, web design companies in Brighton, but if you don’t have the words ‘web design’ and ‘Brighton’ in your website its not going to be indexed by any of the search engines. That can be a really difficult one to pull off, you see a lot of  bad copy writing that’s done purely on the basis of SEO, where they’re just trying to get as many different phrases in as they possibly can to try and get it up in the Google rankings and I think that’s counter productive because ultimately your trying to get humans to read this and if somebody comes to your website and the whole thing is stacked with all these meaningless phrases that don’t actually give you any useful information at all, then your just going to go ‘what a waste of time, I’m out of here’

    Paul Boag:
    Do you think there’s a difference between writing for the web and writing for other mediums?

    Gary Marshall:
    Yes

    Paul Boag:
    What kind of differences? What should people be doing differently?

    Gary Marshall:
    The biggest one is brevity, simply because your reading on a screen – you’ve no control over what sort of screen people are going to be reading on for starters, so I might be looking at it on my BlackBerry, you might be using a 22 inch monitor, but web content doesn’t lend itself to huge blocks of text and long, long sentences so you need to think much more visually than you do with the printed page I think, break it up a lot more and have a lot more white space. The way to present it can be important also, even having a bigger gap between lines can make a big difference to whether your text looks appealing or not. Again, work back from the basis of ‘what is it that your visitors are going to want here?’ You need to really start with that. I find that bullet pointing is usually a very good way to approach it. So, you sit down and think ‘what are people coming to my website for? And what is it they’re going to be looking for?’ and answer that first. If you’ve got a bit of spare time go into you full corporate history and everything you’ve done in your life, but concentrate on the purpose of your site first.

    Paul Boag:
    It strikes me that websites, unlike other mediums aren’t linear, so you have the option to start with the top level brief information and highlights, and people can kind of dig down to the in depth stuff if they want to.

    Gary Marshall:
    Indeed, one of the things you see in print a lot is the use of ‘pull quotes’ to draw your attention to a particular bit of the body copy, and its basically a sales technique and exactly the same thing works on websites and can be very effective and can encourage people to read more. The other thing I would say is try not to link too much in your actual body copy because every little blue line there is a potential reason for someone to disappear.

    Paul Boag:
    Ok that’s interesting.

    Gary Marshall:
    I think it can get in the way – if you’re trying to engage people you don’t want people to go off on tangents because you’ve got this short attention span thing going on.

    Paul Boag:
    Yeah I can accept that – the other thing as well is that if the page is full hundreds of links it makes it visually quite difficult to read as well.

    Gary Marshall:
    Yeah and avoid these kind of hover over adverts that infest websites. If it looks like a link I expect it to be a link and if I move my mouse over it and just get ‘find out about hotels in Guatemala’ or something its instantly away from the website. There’s something as well, I don’t know if its true or not but in journalism school they teach you when writing for tabloids you should write on the assumption that your reader is going to be a small child, and I think that can work with websites as well because it really does focus you on getting the information there quickly with the minimum amount of waffle and without going off on huge tangents. And like the old press thing as well where you have all the information in the first paragraph and you expand on it as you go along, so you should be able to chop from the bottom. If you’ve written 500 words, you should be able to chop the bottom 250 off that without losing sense of what you’re doing.

    Paul Boag:
    Yeah that’s good. So, websites are one thing – your kind of corporate websites and things like that, but more and more organisations are starting to use blogs as a method of communicating. Do you think there’s a difference there? What advice would you give to people writing posts for blogs?

    Gary Marshall:
    Be sure that you want to do it in the first place. Jacob Neilson quite famously said the other week that businesses shouldn’t blog, and he’s getting a bit of a headline generator there – he doesn’t mean no business should blog, but it can backfire because the nature of blogging is very much off the cuff, very quick reactions to things and that’s fine if it suits your particular kind if business, but if people are coming to your site for in depth information then I don’t think blogging does suit because by it very nature blogging is your most recent thought at the top so if you don’t have regular readers its quite easy to fall into the trap of assuming everybody knows the context of what your talking about, and they might not because you wrote about it 3 weeks ago or 3 months ago. That’s quite a common pitfall I think. The other thing about blogging is because it’s quick and easy it does encourage you maybe not to craft things as well and not think things through. You have got to remember that this stuff potentially hangs about for eternity. So it might be tempting to, I don’t know, slag off the competition or something but it could well come back and bite you later on. I think with blogging, it comes back to any sort of writing – you need to know what your trying to achieve with it because if you don’t have a clear idea of what your blog is going to bring to your website, and what benefit its going to bring to your visitors and customers it’s a potential massive waste of time and effort that you could be spending on something more interesting.

    Paul Boag:
    Yeah.

    Gary Marshall:
    I sound really negative; I don’t mean to be really grumpy today! But I think it’s a bit like in the early days in the web there was always these wonderful ‘do-hickeys’ and logos you could slap all over your website and lots of people did without actually asking ‘does this bring me any kind of benefit whatsoever?’. Done well, blogging can be a fantastic thing on a website. I’ve seen a few examples of it in all kinds of things – I was looking for drum loops for ‘Garage Band’ and I was looking at the various drum loop companies and I found one that the owners blog, and they talk about how they do the stuff, what they’ve got coming down the line, why they think that they’re great and nobody else is and all this kind of stuff and I really quite warmed to them and that encouraged me to have a look on their website and I ended up spending money on it. Other sites that are just plain old e-commerce things and really don’t care. Unless your doing a kind of niche market where I don’t know, ‘golfing grandmothers’ or something then the very fact that you’ve got a niche people are more likely to pay attention to what you’ve got to say. I don’t care if the marketing director of Comet has a blog; I have no interest in what he’s got to say – so adding it to something like that would be a waste of time. I don’t want to read a blog on ‘great big faceless ISP dot com’ whereas ‘Merchant city music’, which is a music shop in Glasgow, I’d be quite interested in what these guys have got to say, so ‘We’ve got some amazing stuff coming in!’ or ‘we were away seeing a band last night and they were fantastic!’. That feeling that your part of a bigger picture can be really effective, particularly with smaller businesses.

    Paul Boag:
    Yeah, good stuff I couldn’t agree with you more. I think there are a lot of blogs out there that shouldn’t be out there and there are also some places that should be blogging that aren’t.

    Gary Marshall:
    Yeah I would agree with that.

    Paul Boag:
    OK thank you very much for your time Gary, it was really good to talk to you again and no doubt we’ll have you back on the show in the future

    Gary Marshall:
    No doubt!

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    Show 91: God Bless America

    On this week’s show: Paul gets to grips with the fact that the whole world isn’t British, Marcus explains how to deal with the client from hell and Julie Howell shares her expertise on accessibility

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    News and events | Dealing with the client from hell | The international web | Julie Howell on Accessibility

    News and events

    There are tons of news stories which have sprung up since I last recorded a show. In fact I have spent all morning wading through my RSS feeds. Unfortunately as always I can only squeeze a few into the show so you will have to check out my delicious feed for the rest.

    Gerry McGovern on Intranets

    The first story I wanted to mention is a couple of posts by Gerry McGovern concerning intranets. I am constantly getting emails asking for me to talk about intranets on the show but somehow have never gotten around to it. Fortunately Gerry has and if you are somebody who works on intranet sites then you should take the time to check them out.

    The first, tackles the basic problem of how to get senior management engaged with the intranet. Gerry observes that generally speaking management don’t consider the intranet an important asset to the business and so the site never gets the backing it deserves and requires. In the post he suggests the solution is in how the intranet is portrayed to management and goes on to propose a better approach.

    The second article Gerry has posted on intranets is a breakdown of a report on what staff really want from their intranet. Basically, staff overwhelmingly want a better organized intranet where they can quickly find people, policies and procedures, and forms.

    Gerry goes on to look at the numbers behind this conclusion and links to a summary of the results in PDF form.

    SXSW Panel Picker

    Probably the biggest web design news since I have been away is that SXSW have launched their annual panel picker. For those of you who do not know, SXSW is the biggest web design conference of the year and takes place in Austin Texas. The massive event has democratized their selection of panels by opening it up for you to vote on.

    By going to the SXSW panel picker you can browse over 680 suggested panels and vote for the ones you like the look of most. Although this sounds great in principle, as Andy Budd points out, it can turn into a popularity contest for the speakers and not necessarily an assessment of the quality of the subjects.

    That said, I need you to all vote for the three panels I am associated with whether you think they are any good or not! I don’t even care if you are attending SXSW or not, just get on the site and vote. Hell, I have crafted this podcast lovingly for you every week for over two years the least you can do is vote for me :)

    Seriously though, I am hoping to be on three panels (yes I know this overkill) and am really excited as it is my first year speaking at the conference.

    My panels are:

    Hopefully at least one of these will come off.

    HTML characters lookup

    My next news item that I wanted to mention is a useful little tool which has recently been launched. I love this tool because it solves a really simple problem in a very easy to use way. Basically all it does is allow you to look up the HTML code you need to include ampersands, spaces or other characters which need to be escaped.

    Let me explain the problem in case you don’t know what I am talking about. In HTML certain characters are reserved for use in the code. For example if you type an & it will interpret that as code and not text. It is therefore necessary to code up these characters in a special way. This online tool will tell you exactly how to do that.

    You simply type in the character you wish to use and it returns the code you have to use. The site uses AJAX so results return incredibly quickly and if you are a mac user you can even download a dashboard widget.

    Very useful indeed.

    Moving from Print to the web

    My final new story for today is some help for you print designers out there who are struggling to make the transition to the web. It is not always an easy process not just because of learning the technical side but also the mental shift involved.

    Well, if that is you I would like to make two suggestions. First up, I would like to recommend an article I came across that takes you through the process of moving from print to the web. Its extremely good and makes some excellent recommendations about where to start.

    Secondly, you might want to think about getting some training on CSS and XHTML. There are a number of courses out there but if you are UK based I would like to particularly recommend a beginners CSS course being run by Rachel Andrews and Drew McLellan. These guys are both experts in their field and they have a session coming up in October. Of course this course is ideal for anybody starting out with CSS, not just print designers!

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    Marcus’ bit: Dealing with the client from hell

    Found this rather frustrated boagworlder (Cadore) in the forum – read on&#…;

    Hello everyone, I was wondering if I could get some feedback on how to proceed with a problematic client.

    I have a small business client who contacted me about a website. After talking with her she decided she wanted a basic two column layout with some navigation, she would provide language, etc. All was good, but here is the main problem: I design the header or banner, whichever you call it, and she says it looks great, she loves it. Then we move onto the navigation, she likes the navigation, but now the header seems “too busy” – take a step back. One thing that cracks me up is she said in emails she wants to have a large amount of leaves throughout the design. So, I incorporate leaves and she says she is thinking of not having any leaves at all now. It’s like she wants to do the design for me? Me designer – you client. Do you understand what I am saying, every step forward she wants to go a step back. Now she has a problem with the navigation, and the background image, that she has loved and hated 4 times already. Does anyone have any advice how to deal with a client like this. I was thinking of having her sign off on every little things, but this doesn’t make for a happy working relationship. Any advice on you have proceeded with a client like this would be appreciated.

    I have talked loads about getting contracts in place, making sure everything’s agreed up front etc etc. But, agreeing on the look and feel of a site is not so easy to nail down before you start working on a project.

    Certainly do all of the following before you start:

    • Find out who will be signing off the design.
    • Encourage the client to make this as small a group as possible.
    • Talk to these people. Obviously, talk to them about project specifics (see below) but try to get to know them a bit. Get an idea whether they’re conservative in their outlook, arty, whacky&#…; whatever. I remember seeing a panel at SXSW where a Swedish creative director said that he insisted on getting drunk with his clients before starting the job&#…; there is some wisdom in that!
    • As them for examples of favourite sites, particularly in their sector. Ask them why they like them.
    • Ask them for any other marketing material that they have, particularly items they like.
    • Discuss their brand (even if it’s just their logo) and the importance of continuity. Make sure that you are aware of any limitations.
    • Discuss colours.
    • Discuss imagery. Ask for imagery that you can use.
    • Discuss layout.
    • Finally, when you’re discussing these items, make sure that you provide examples, choices, potential solutions etc. Your client is almost certainly not an expert web designer therefore they need ideas from you; alternatives if you like.
    • However, you must explain why you’re recommending a particular idea. You need to communicate that you are an expert. This is actually the crux of the problem I think. Successful designers communicate their ideas before they ‘put pen to paper’ and provide solid reasoning for their choices afterwards.

    Summarise all of your discussions in an email. Insist that they agree (or not) upon all of the points in the email before you start.
    Ok, so that’s all done, now you have a choice:

    Limited iterations

    This is when you say to the client:

    ‘Ok, we will put together a design concept for you. You can come back to us with any modifications/comments once that will be incorporated into the design concept, anything after that is chargeable’.

    I think this works well for small client, low budget work because everyone knows where they stand and possibly expectations are lower. Also, constantly going back over a design can affect the bottom line of a small project a lot more than a big technical project.

    Averaging things out

    The problem with this approach is that it can piss off your clients. You can end up looking petty or, even worse, you can end up making changes for free after the agreed cut off point (“it was only a 10 minute job”)&#…;

    The approach that we have ended up with at Headscape takes the view that clients won’t pay time and materials for design concept work (they need a fixed price), so we have estimated what we think the average time spent on this work and charge that to all clients. This price is per concept but effectively allows unlimited mods to that concept. If a client wants multiple concepts then they pay accordingly.

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    Paul’s corner: The international web

    Just before I went on holiday last week I posted an entry on boagworld. On my return I was gob-smacked to see it had generated the most comments of any post I have ever added to my site.

    The whole thing started with an email I received from a first time listener to the show. He was complaining about a joke I made at the expense of my american listeners. Those who listen to the show regularly will know that this is not uncommon and this listener felt the comments were inappropriate. I posted a throw away line on twitter about this and accidently started a debate on political correctness and international differences. Overnight I found myself thinking a lot about the subject and this lead to a blog post on the international web.

    I started by apologizing if my humor caused any offense but the main thrust of the article was looking at the broader issues of engaging with an international audience. I found the challenges of working across multiple cultures fascinating and felt it applied to all aspects of web design (not just podcasts).

    However, unfortunately the majority of comments I received focused on the apology rather than the points I was trying to raise. I really appreciated the encouragement found in the comments but would like to come back to this issue of culture and cultural differences when designing for the web. This is a challenge that we all face and I want to cover the 5 points I mentioned in my blog post again for the sake of those of you who do not read my blog.

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    Ask the expert: Julie Howell on Accessibility

    Paul:
    Today I’ve been fortunate enough to grab a few minutes of Julie Howell’s time. Julie is the director of accessibility at a digital design agency called Fortune Cookie and is also the former digital policy development manager at the Royal National Institute for the Blind. She has also been involved, I believe if this is right Julie, that you were involved as the technical author for the PAS-78 or do you call it P.A.S 78?

    Julie:
    It’s pronounced PAS. Also RNIB is for Royal National Institute of Blind People if you want to…

    Paul:
    Oh, I missed out the People didn’t I. Oh well, there you go.

    Julie:
    Well it’s a recent change anyway.

    Paul:
    Ah, it’s to keep me guessing. Anyway good to have you on the show.

    Julie:
    Thank you.

    Paul:
    And obviously, unsurprisingly we have Julie in here to talk about accessibility [laughs]. You know, it’s kinda a no-brainer really. So I thought the best place to start is, well Julie, it strikes me, and I know a lot of the people that listen to our show, that the world of web accessibility seems to be a bit of a mess at the moment. We’ve kinda got WCAG2 that seems to be taking forever to come out. We’ve got now this thing called the WCAG Samurai, what’s all that about? They seem to be in competition with WCAG2. Then whenever you go into or if you are brave enough to venture onto an accessibility forum, they all seem to be fighting over tiny details and you are terrified to say anything incase you get jumped over. Do you think that accessibility is in trouble and if so, what can it do to dig itself out of the hole? What can the accessibility community do?

    Julie:
    You know, I don’t think there’s as big a problem as is being suggested. I think that what you have to keep in mind is perspective and context. There is heated debate on some areas of the web about accessibility, how accessibility will change or how the guidance might change moving forward in the great big wide world of web design. But in the much bigger world of commercial companies posting content on the web, there isn’t that concern. Everything seems quite stable. It doesn’t worry me at all that the techies or the geeks, and I mean that in the nicest possible way, are having heated debate because it’s really important. That’s how things change and improve and move forward. What is important is that we as people who are part of what I call the accessibility movement, who care about accessibility and who care about the lot of disabled people, keep presenting consistent guidance to the people who really can make the difference to disabled people. That’s businesses who are putting their services onto the web. The fact that there is heated debate about the technicalities I think is positive not negative.

    Paul:
    It strikes me that there is a little bit of confusion among the business community about what is actually expected of them. Things like the Disability Discrimination Act. They’re not sure how it should be interpreted in reality. Do you think there’s a case or there’s a need for more legal cases to be taken up so that the boundaries of accessibility are better defined?

    Julie:
    I think there’s a few things in there. I think that the greatest problem that we have, rather than it being arguments about the technicality, is actually a PR issue. We have guidance. We have the Web Content Accessibility Guidance and the other two separate guidance published by the Web Accessibility Initiative. We also have the document published by the British Standards Institution, PAS-78, and I guess we’ll talk about that a little bit more. What we lack is any consistent and well resourced drive to raise awareness of those documents among the community that needs to now about them and that is businesses. That for me is the missing part of the puzzle. Of course the guidelines will keep changing because the technology is changing at such a fast rate. So that I think is healthy. But what we really do need is more effort put into helping businesses understand the guidance that we have. Businesses should not be engaged in the technical discussions because that’s not where they fit into all of this. Businesses want clear, succinct, and that’s a huge problem I have with WCAG2, succinct guidance so that they just know what to… Businesses are saying to us, and I’m saying “us” as in the voluntary sector, the government, the Disability Rights Commission (DRC), that they care about the disabled peoples access and they want to do something about it. They just don’t know what to do. They are confused about which guidance to follow and to my mind, that is due to poor PR and not having any single government department or agency in the UK responsible for pushing the guidance. We’ve got individual organisations and voluntary organisations such as RNIB and RNID doing great work on their own but there’s no government force or business force behind it. Championing the guidance that we have and saying “Actually, there’s no confusion here. The guidance has been published, it is stable and this is all you have to do to follow it. Go forth and get on with it”.

    Paul:
    Let’s talk about PAS-78 a little bit in context of the business community and what they need to know. Correct me if I am wrong but my understanding of that document is that it was meant to be advice for people that run websites, website owners, to really get them up and running. Is that a fair assessment of what it was about?

    Julie:
    Erm… I’ve never heard it described that way.

    Paul:
    [Laughs]

    Julie:
    [Laughing] I would say that it’s there to provide clarity. We were concerned by the feedback that we were receiving that people in the business community were confused about the range of accessibility guidance that was available on the web. If you go to a search engine and type in “web accessibility”, you get all sorts of stuff back and some of it seems to be conflicting. So what we wanted to do with PAS-78 was pull all of the web accessibility guidance that’s produced by WAI, and also that’s produced by the software developers such as Adobe and others like Microsoft, all together into a single document that can be read within a couple of hours if you want to sit down and read it end to end or could easily be dipped in and out of, which was the definitive guide to the process of making a website accessible. The existing technical guidelines are not for business managers so we have written a document that is in a language that business managers can engage with, can digest, and puts everything together as a process. So it talks about guidelines and it doesn’t seek to create any new guidance. It points to guidance that’s already been published by WAI and others. But it also explains this is a process. This is what you do at this stage and it’s very important to involve disabled people at this stage; at this stage you should write an accessibility policy, later an accessibility statement. These are some of the questions you might want to ask when you are appointing a web design agency. So it puts all of that together in one document. That’s what we were seeking to do really. There’s a few words I used when I was launching it. Two of those words were harmonise and consolidate. It was nothing new. It was bringing together all of the guidance so there was absolutely no doubt. If anyone in the business says “I don’t understand what to do to make my site accessible”, PAS-78 is the only answer they need.

    Paul:
    OK. So where would they find and get hold of that?

    Julie:
    Well PAS-78 is free. Now it’s freely available because of the Disability Rights Commission. If you go to the DRC, the DRC have a licensing agreement with the British Standards Institution. So if you go to the Disability Rights Commission website you can download a PAS-78. It’s available in a variety of formats including accessible PDF. After all the medium is the message. The website address for that is http://www.drc-gb.org/pas.

    Paul:
    Well that brings us nicely onto WCAG then doesn’t it. What are your impressions are of WCAG2, how the WCAG Samurai stuff fits into that and what your current thinking is on all of this?

    Julie:
    Yeah, we live in interesting times as they say. I’ve been involved with WAI to a lesser and greater degree since 1995. A long time. I’m very conversant in the processes that are there. Now I’m a policy person and a disability rights campaigner. I’m not a coder. I’m not a geek, meant in the nicest possible way, and I’ve got no interest in become one either. I used to design websites but that was back in the day and it’s all very different now. What I care about is disabled people getting access to the web. I care that businesses are enable to make that happen. So as your listeners know WCAG2 has been in development for a really long time. That in itself troubles me because that makes it seem like disabled people are a huge nuisance and very, very difficult to cater for because an organisation catering in specialising to disabled peoples needs on the web takes many, many years to come up with guidance. I don’t like the message that puts out and I think that fuels some of that kind of confusion and misunderstanding and hence that’s why we did the PAS. It was so much quicker and it puts out, I feel, the right messages. People joke about it now don’t they. How long it’s taken WCAG2 to appear and that is because it’s subject to a very rigorous process of course but taking a long time. Now it’s in its latest drafting stages and I have to say… I’m sure you’ve read it or at least looked at it. I haven’t read it because I don’t have the time to read a document of that size. However, it’s not for me. It really is a technical manual now and as a technical manual, what is important is that those of you who are developing code and need to read the technical stuff are engaged by it, will read it and use it effectively. So that’s where the checking needs to be done. I think in the past where we’re getting some of these struggles at the moment, is because WCAG1 was a document for all. So you could read it if you were a developer and you could also have a good read of it if you weren’t and get something out of it. Looking at it now, it looks like a technical manual. Then, for me, it comes back down to PR. If it’s a technical manual then they to call it such and make it clear. If you put that on the desk of any business director general / CEO and well you can imagine the reception that you’ll get, who wants to read that? That said WAI always produce very comprehensive guides to their guidelines and curricular to help the various groups to apply the guidance correctly. They will do so in this case and again for me it’s down to PR. It needs to be made very clear to each individual group, developers, business owners, advocates as well, which guidance is for which group so that we don’t get people belly aching “Oh this is too long”, “I don’t have time to read a document of 100+ pages”.

    Paul:
    What hadn’t occurred to me there until you just said it, the fact that this applies not just to people like Adobe and Microsoft but also applies to me potentially. If I’m developing a web application that enables users to contribute and upload content then in effect I’m being an equivalent of a Facebook or a Myspace and I need to be aware of those kinds of accessibility issues there are well. It’s quite interesting.

    Julie:
    It is and then it gets more interesting when you look at it in the context of the law in this country. We have the Disability Discrimination Act and that puts, and I choose these words very carefully, a legal duty on “service providers”. Now software developers are not covered by the DDA. However, the line is blurring. If a website is inaccessible, say a blind person goes to a site to do some shopping and it’s inaccessible, who’s responsibility is it? Whose legal duty is it that the site is accessible? Well it’s the owner of the business because it’s their service. But there’s an argument that the developer who coded the site has aided and abetted the discrimination. But we don’t have any case laws so this is all theoretical until we do get some case laws to back up what were saying. However software developers are not subject to the DDA. There’s a blurry of the lines, in my opinion, between a service provider and a software developer. But if I was to take an educated guess, if a disabled person experienced an instance of discrimination as defined under the Disability Discrimination Act and that happened because they tried to utilise a server via somebody’s page on a social networking site, who would be responsible? That would be very interesting. We also have the DDA, the Disability Discrimination Act. I have Multiple sclerosis. Everybody knows this. I’m very open about it and it really informs my work. Being somebody who stands to benefit, stands to live my life as I choose to and prosper because of the DDA, I can tell you from this side of the fence that the DDA is a very weak piece of legislation as it is. We don’t to date have any case law regarding websites but even if there was a case, it would take quite a number of cases to have any useful body of guidance other than what we already have and know as is published in PAS-78. Really that is your best guide. So yeah, interesting times that we live in. What I would say is that would hope that anybody who is responsible for social networking has a social conscience and cares very much about the ability of every member of society to be able to use the content, to both access it and create it. Unfortunately, disabled people don’t always figure in the planning process when people are putting together solutions and this is again where the web accessibility needs to keep on ramping up that awareness effort to get everybody to understand and to be thinking about disabled people at the earliest part of the conceptual process for new technology. It’s an issue we’ve always had that with web accessibility we’re always running to catch up because new ideas that come to market on the web really, really quickly and the trick to it, in my opinion, is getting close to the innovators, throwing in their face and keep on reminding them. Today we’re talking about accessibility of social networks, tomorrow it will be something else but I’ve got no idea what it’ll be.

    Paul:
    OK. So just before we wrap up let’s bring it back down to the more mundane day to day level. There will be a lot of people that are listening to this podcast and listening to our conversation thinking “Wow! This seems really overwhelming. It all seems very complicated. There seems to be talking about us having to get disabled people in to do testing, that sounds very expensive. There are legal obligations here and that sounds very scary. There are these various technical guidelines and they all seem very confusing.” Just to those people that are web sites owners that have perhaps buried their head in the sand so far about accessibility. What little step would you suggest to them? Just to get them going. Just to make the first tentative steps into the world of making their site more accessible.

    Julie:
    The first document to read is PAS-78 which is free of charge. It’s only about 60 pages and that’s in large print. It really is quite an easy read. We made sure of that when we wrote it. PAS-78 sets it all out in plain language. It’s very much written with the business audience in mind. I’d also offer some encouragement. Have a look at some of the case studies, you can easily find them on the web, of big companies that have applied accessibility and are profiting from it. An example being Legal & General, the one that I talk about a lot at the moment. Legal & General had a 300% increase in the take-up of one of their financial products via their website after they made the site more accessible.

    Paul:
    Wow!

    Julie:
    300% in a matter of months. You wouldn’t dare set that as a business target. It astonished me and I’ve long believed in this stuff. 300% is amazing. There’s also been a lot written about Tesco. Tesco take millions more in extra business away from their competitors because they’ve made their site more accessible. Accessibility is a good news story. There is money to be had through accessibility. If you make your website content available to the biggest possible audience that you’re tapping into a much bigger pot of money. Disabled people as a group in the UK alone are estimated to have an annual spending power in the region of £85 billion! An incredible amount of money that someone needs to exploit, to capitalise one. Disable people are very happy to be marketed to. Perhaps more so than other groups because disabled people, in particular blind people, are not exposed to advertising and therefore not exposed to a lot of choice that those of us that can see take for granted. Accessible sites are also interoperable sites. They work well on different platforms. If you make your site accessible for a PC you’re making it accessible for many other technologies including a mobile phone which people are using increasingly more now in the UK. Yes, there is a legal imperative as well. I wouldn’t be afraid of that though. There’s a long process involved in that. The DDA to safeguard disabled people’s rights to participate in society. Now indeed when a disabled people feels and finds that they have been discriminated against because of the way a web service is presented to them, of course they are going to feel angry and upset. I have long said I have never understood why I should be able to use a product or service to buy some tickets online because I can see but my blind friend can’t. To me that’s completely unacceptable and unnecessary discrimination. However it’s not a case of “Oh I’m not happy” and we’re all in court. There’s a process there of conciliation. The DRC is involved in that process or it can be, as well as a number of disability organisations because what we want is not to take anybody to the cleaners. It’s to make the web more accessible. The key to that is my mind is dialog. When I used to work at RNIB, if a blind person contacted me having found a website they couldn’t use and it was one of the bigger ones. This is what happened with Tesco. 40 blind people got onto us saying they couldn’t use Tesco and they wanted a legal case to be taken. This was tremendous because it’s alerted Tesco to this issue and it meant that we were able to start a dialogue, the result of which is hundreds if not thousands of blind people are now able to do online shopping for their groceries and delivered to their home which is wonderful. Tesco is not unhappy because it’s bringing in a lot more money through that channel where it wasn’t bringing in any previously from disabled people because it was inaccessible. What we are trying to achieve here is sustained change that will see disabled people included in society to the degree that it would seem outrageous and ridiculous not to do so. Big changes happen. I never thought I’d see smoking banned in public places. I can’t believe it. My goodness if we can do that as a society we can change the way we behave towards disabled people, stop belly aching about the issues and talk to each other about working towards solutions. I’m optimistic that in 20 years we’ll see disabled people much more included in everything that we are all doing now to keep the debate about disabled people and accessibility alive, contributing to a brighter future for disabled people. We should just keep on doing what we are all doing.

    Paul:
    Excellent. Thank you so much Julie for taking time to come in and talk about that. It was really interesting. I hope to get you back in again in the future before too long.

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