Effective browser support

Browser support should focus on usability and accessibility rather than pixel perfect design. Sites should render in all browsers, but provide advanced features and aesthetics to those which can support it.

Most web design contracts address browser support. Many agencies still treat support as a black or white decision – a browser is either supported or it is not. If the browser is not supported the site is often unusable. However, this approach fails to acknowledge the diverse and evolving nature of the web. We should be supporting all browsers.

What does ‘support’ mean?

Although we support all browsers, that does not mean every user will have the same experience. For example, it is unrealistic to expect a user accessing the web through a text only browser to have the same experience as somebody using the latest version of Firefox.

As Yahoo states in their own browser support documentation:

Requiring the same experience for all users creates a barrier to participation. Availability and accessibility of content should be our key priority.

Supporting a browser should provide the best experience possible within the constraints of that browser, and should exclude none.

Expecting pixel perfect accuracy across browsers is unrealistic and not cost effective.

The problem with pixel perfect design

With browser technology improving all of the time it is unsurprising that modern websites do not always render the same in older browsers such as Internet Explorer 6 (released 2001) as they do in more contemporary counterparts. In fact even modern browsers differ in the way they display HTML.

Many web designers go to extreme lengths to ensure consistency across their ‘supported browsers’. However although this is achievable if the number of supported browsers is limited, it comes at a cost. This includes:

  • Significant overhead in the time required to overcome limitations in older browsers.
  • Increased likelihood that unsupported browsers cannot access the site. This is because of hacks and excessive code employed to ensure consistency.
  • A tendency to design for the lowest common denominator.

A better approach is to ensure that the site works well and looks reasonable on the lowest common denominator browser, and then ‘enhance it’ for more capable browsers.

For example, modern browsers support design enhancements such as:

  • rounded corners
  • drop shadows
  • Improved typography

and various other styling not supported by older browsers without additional code and effort. However as Andy Clarke explains – because these design elements are not intrinsic to the usability or functionality of the site they can be safely dropped.

If this approach is adopted, it is less likely browsers will render sites incorrectly and so the level of testing can be reduced.

Testing

When a black and white approach to browser support is employed, testing can become expensive and time consuming. While website owners want to support as many browsers as possible, web designers want to limit the number supported to make testing manageable.

However, if a modern approach is adopted the burden of testing is reduced. This is because instead of testing focusing on pixel perfect precision across all browsers, the focus is on usability and accessibility.

Obviously, when claiming support for all browsers it becomes impossible to test in every browser combination. Instead it is necessary to prioritize browsers based on website statistics and ensure accessibility by testing in these.

The number of browsers and versions that a site is tested on will vary depending on the budget available for testing. However, even testing on a handful of browsers will normally cover the majority of users experiences (as a relatively low number of browsers dominate the market). In addition, those browsers that are not tested should reliably render the page because no unnecessary code or hacks are used to build the site.

Conclusion

In conclusion, building websites that are enhanced for more capable browsers – improves accessibility, reduce costs and ensure every user gets the best experience possible within the limitation of their choice of browser.

What's in a name?

I am proud to announce that the Boagworld podcast has won this years .net magazine award for best podcast. However, I do also have some regrets.

It is getting embarrassing now. When I setup the Boagworld website and subsequent podcast it was just a personal side project. The name was a silly in joke. I put no consideration into it.

In the dot com boom I worked for a startup called TownPages. I headed up a team of designers who unsurprisingly enjoyed taking the piss out of me. One of those designers (a guy called Rob Crook) took offence at me having two monitors, while the rest of the team had to make do with one and so coined the term boagworld. He painted me as an empire builder, drunk with power :) The name stuck and eventually I bought the domain. It became a form of self deprecation that referred to my over inflated ego.

When I finally decided to create my own site Boagworld seemed the obvious choice. The site and podcast was me sharing about myself, why wouldn’t I choose Boagworld?

Four years on and it has become an embarrassment. Winning the .net award has particularly driven home how bad a choice it was.

Boagworld has long since stopped being about me. It is about the community and those who contribute to it. The success of the show is down to a whole bunch of people:

  • Marcus Lillington – He didn’t even get a mention in the .net magazine!
  • Ryan Taylor – Who produces the show every week
  • Paul Stanton – Who finds all of our news stories
  • Anna Debenham – Who publishes the show and edits the interviews
  • The interviewees – Who come on the show every other week and share their knowledge and experience
  • The forum leaders - Who make the community such a vibrant and friendly place.
  • Those who leave posts in the comments – Many say blog comments are negative and aggressive. That has never been my experience on boagworld. You guys add genuine value in what you post.
  • Those who contribute to the show – Your questions, jokes, and reviews have added an extra dimension that was lacking for a long time.
  • Our transcribers – Who painstakingly write out a transcript of every interview we broadcast. It blows my mind that people do this for free!

Trust me, this is not false humility on my part. I am more than happy to shout about my personal achievements. However, I have noticed the more I hand control to the community, the more successful the show has become. Perhaps there is a lesson there for other website owners.

So am I going to change the name? Of course not. I think it is too late for that. Anyway I suspect many of you would object. However, it does make you realise just how important it is to get your branding right from the beginning.

146. Obsessive

On this week’s show, Paul interviews Nicholas Felton about designing with data, we celebrate the return of 24Ways, and explain how community can keep users coming back for more.

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Housekeeping

Two pieces of housekeeping before we begin:

  • First, Jaysone wrote in asking about the chat room we mention on the show. He wanted to know what it was and whether anybody could join. The chat room is associated with the shows we occasionally stream live. You can watch these shows at http://boagworld.com/live and interact with us as we record via the chat room. Anyone is welcome although you will probably need to follow me on Twitter to see when the shows are being recorded.
  • Talking of streaming shows, the next live show will be our Christmas special on the 8th December at 2.30PM UK time. The show will be an open question and answer time so either send in your questions in advance or come along and join us in the chatroom. We will also be doing a feature on this years top Christmas gifts for geeks. You can vote for your suggestions over at UserVoice.

News and events

24 Ways is back

This week sees the return of 24 Ways. 24 ways is the advent calendar for web geeks. Each day throughout December they publish a daily dose of web design and development goodness to bring a little Christmas cheer.

I am not sure whether it is the quality of the posts or that 24 Ways appears just before Christmas, but I always get excited when they return.

This year it returns with a somewhat controversial new look (personally I think it is great they are experimenting) and a whole new set of posts. They still offer a complete archive of previous posts so be sure to look through that, as well as subscribe to their RSS feed.

There is something very special about 24 Ways. I think part of the reason I like it so much is because the writers are given a free hand. They can write on whatever they want and so inevitably write about their passions. This leads to a better quality of post.

As if that glowing recommendation is not enough, I should also point out that our very own Marcus Lillington has a post coming soon. Surely that will be enough to encourage you to subscribe!

iPhone designers kit

In the past I have been slightly rude to the guys over at Smashing Magazine about their endless lists of other people’s creativity (we love them really). However, this week they have released something that is genuinely useful.

The iPhone Starter Kit, is a set of button elements and various iPhone interface options, bundled in a Photoshop PSD. The pack is ideal for mobile developers and front-end designers who need a professional way to show mock-ups or try out ideas.

You can use the set for free and without restriction. This includes both private and commercial projects. The only thing they ask is that you do not resell it.

Admittedly you may not be doing work on the iPhone right now. However, I suspect it will only be a matter of time before we will all be working on a mobile application of some description.

The mobile sector is incredibly exciting at the moment and this is another useful little weapon in our arsenal.

5 Ways to Get Usability Testing on the Cheap

Our next post is from the sitepoint blog and is entitled ‘5 Ways to Get Usability Testing on the Cheap‘.

Usability testing is a good idea for any new web site. Increasing the usability of your web site is good because it will increase visitor satisfaction, which in turn increases sales and user loyalty. On the business savings side, usability testing can also save you money in development, maintenance, and support costs.

The problem is website owners often perceive it as expensive, failing to grasp the high return on investment. However, it doesn’t need to be and any project can incorporate some user testing, no matter what the budget.

The sitepoint post makes 5 suggestions of how you can keep the cost down…

  • Use a service like usertesting.com, which provides a video of users interacting with your site.
  • Get a written user response to your site from Feedback Army for as little as $7.
  • Use a DIY user testing tool like Silverback for the mac or Morae for Windows.
  • Ask friends and family to take a look at the site. Alternatively ask for some feedback on the boagworld forum.
  • Use services like Crazy Egg or Click Density to get heatmaps showing how users interact with your site.

Whatever approach you choose, always make sure you have at least some user testing in every project.

Site search options

One of the things I hate most about the Boagworld website is its search facility. The built in search mechanism that comes with my blogging software sucks! This is particularly embarrassing as I am always banging on to clients about how important search is. After all half your users will turn to the search box before even considering browsing the site. Search has to be right.

I have half heartedly looked around for something that would do the job. I remember looking at Atomz a while back and also there is the obvious Google integration route, but nothing inspired me.

This week however another post from Sitepoint caught my eye. It was talking about the new site search from Yahoo! Recently adopted by Techcrunch it has some fairly impressive features…

  • Real-time indexing of content – When new blog posts or comments are added to the site, the search index updates almost immediately.
  • Customised ranking – You can fine tune the algorithm to fit your audience and user experience.
  • Structured search – You can build your own refinement mechanisms. For example I could allow users to filter posts by category, number of comments, tag or any other criteria I set.
  • Blending Web with site results – Users can search both site and web content and see the results blended together in a single display.

If your site search sucks as much as mine, you might want to check this out.

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Interview: Nicholas Felton on ‘Designing Data’

Paul: So joining me to day is Nicholas Felton. Good to have you on the show Nicholas!

Nicholas: Thanks so much Paul, it’s a pleasure being here.

Paul: It’s the first time that I’ve really spoken to you. I only first saw you or heard about your work at Future of Web Design and I have to say you completely blew me away with a presentation that was very different from the majority of stuff that was being talked about because it wasn’t really fundamentally about Web design, I guess in a way.

Nicholas: No, I think in a way it’s about a weird hobby that’s kind of developed into a tiny Web phenomenon.

Paul: Well, from what I can gather it’s a fairly big Web phenomenon according to Keir from Carsonified who was raving about you afterwards. For those people that haven’t come across you before, tell us a bit about yourself. Who are you? What is it that you do? Where is it you work? A bit of background basically.

Nicholas: Sure, sure. Well again, my name is Nicholas Felton. I’m a graphic designer, predominantly print but I definitely dabble in the web and am there more and more frequently. I went to art school, I studied graphic design about ten years ago here in America at the Rhode Island School of Design and I’ve worked in graphic design firms and advertising doing identity and on the side I’ve started my personal website called Feltron where I’ve grown these annual reports that have become something that I’m sort of getting well known for.

Paul: So let’s talk about these annual reports, because this is what you were talking about at Future of Web Design. There’s a lot of people that might be listening to this thinking “Well, hang on a minute he’s just said that he’s primarily a print designer, this is a web design podcast. Why have we got him on the show?” Well just to kind of deal with that to start with, I mean obviously web design should be a lot broader, we should be looking outside of the web for inspiration and I’ve found these Felton Annual Reports incredibly inspiring. For those that don’t know, tell us a little bit about what they are.

Nicholas: Alright. Well, I really latched onto this name for them because I think it communicates pretty quickly what it’s about. Everyone understands what an annual report is. It’s the summation of a year. I’ve just attached my name, more precisely my sort of Web name, which is Feltron. My last name is Felton. But these started in 2004. I was just trying to get a grip on the year and wrap it up and I looked around at the websites I was looking at and the books I enjoyed and I put that all on my site but I snuck in a couple of little details, like the number of postcards that I sent and worked out the number of air miles that I traveled and those sort of, they hooked me. And so the next year I went back through my records and I put together a multi-page feature for my website where I looked at my travel in more detail, making pie charts of the countries that I went to. I split up my photography into all these different metrics that I could examine and between that I came up with about six pages I think of exploration of my eating and drinking habits and the culture that I enjoyed for the year and this is something I thought would only be appealing to people who knew me well, it would be a little bonus for them at the end of the year and it turned out to be a little viral and people started sending it to their friends and I started hearing from strangers that they thought it was fantastic and people saying, “I want to do this,” so I’ve tried to spend more and more time on it each year to stay in the forefront of this desire that I see building for people to encapsulate their year in this kind of report.

Paul: For me personally, when I heard you speak I immediately came away with a desire to do the same thing, just as you described.

Nicholas: That’s fantastic.

Paul: But the question that’s burning in me is, “Why?” Why do I feel the desire to do that? Why did you do it? Where did the idea come from? How did this all start?

Nicholas: I think it wasn’t that hard for me to do. The first one that I described, which was a multi-page document I actually didn’t do anything different than I’d been doing for previous years. I just had this natural habit that in my calendar I would write down where I went socially as well as what I did for work and I was able to look at that and between the names of the restaurants I knew this was a Thai restaurant so I could sort of make pie charts of what types of meals I was eating and I knew how many bars I had been to and I guess after that year I decided I was really going to formally examine this and decided to strictly track more things over the course of the year. I guess for me it’s driven by curiosity, I think I’m a pretty naturally curious person, maybe you are as well and it’s not about changing my behavior. I really don’t want the reports or this recording of my year to affect what I do over the year. I think I find a lot of solace in the numbers that come out of it. Just knowing how many beers I had or how many coffees I had or how many air miles I traveled is really comforting to me. It’s a way of tackling some of the unknown in our life.

Paul: It’s interesting because when you describe it, if someone hasn’t seen these reports you kind of think of an annual general report that’s published by a company, which are tediously dull documents but the things that you produce are graphically stunning as well. So I’m interested, is it primarily a kind of data collection exercise for you, or is it more a graphic design exercise? Is it about, I mean you kind of indicated that it’s about the data that you’re gathering rather than maybe the graphics, but the graphics are obviously what sells it to other people I guess. I don’t know.

Nicholas: Yeah, it’s hard for me to split it, but I have to say it’s absolutely about the finished product which is a piece of graphic design and the better the data is the better the story I have to tell so it’s a narrative of my year. It’s all encapsulated. It’s primarily a visual piece and I do put a lot of time and effort into making sure that it’s very visual and very easy to read quickly but that there are little details in it you can pull out if you want to spend more time with it.

Paul: Yeah. I mean that’s the immediate thing that you said there, it’s very time consuming.

Nicholas: Yes.

Paul: Not only from a design point of view, and I’m sure it must take you just an unbelievable number of hours to produce something that is so exquisitely designed but I mean tracking all this stuff, you must spend, I mean I’m surprised there isn’t a big part of one of your pie charts that’s just entitled “Tracking” you know where you spend hours just tracking all this information. What keeps you going? Why do you continue to do this?

Nicholas: Well first of all, it just doesn’t take that much time actually. I tend to sit down in the morning in front of my calendar and write down the meaningful things from the previous day but at most five to ten minutes a day. It’s definitely a background process that’s running in me all the time as, “Do I need to take note of this for my reporting?” And when I do leave my routine, when I travel, it’s a bit more complicated because then I’m doing new things and I want to make sure I get them right but it’s something I think you get into the habit of doing. For anyone who writes a diary or does these sort of recordings of the day I think after a while it’s not a burden at all. Last year I did find out, I decided out of this curiosity that I wanted to record every street that I’d walked down in New York City and that did become a little burdensome, but it was well worth it.

Paul: It’s interesting that you picked that one out because that was the one that I really looked at and went “Wow, that must have taken a long time.”

Nicholas: Yes. But it was well worth it. A year is a long time but it’s actually not that long of a time and I had a lot of hunches going into it about where I would go and where I didn’t go and it’s phenomenal to see how little of the city my routine is actually settled into.

Paul: Yeah, it’s a fascinating exercise. Just kind of give us a little bit of an idea, you know tell us you just mentioned walking down certain streets. Tell the listeners some of the other things that you collect, the other bits of information.

Nicholas: Well last year I was keeping track of every single alcoholic beverage that I had. For some reason I think drinking is really easy to keep track of because it is sort of a binary act, it’s like “one drink” versus a meal which can be more complicated but so alcoholic beverages I had 968 in 2007. I had 83,565 milligrams of caffeine through all my coffee beverages which by examining my weight and the caffeine content of each type I was able to deduce was approximately 6.8 lethal doses. I knew there’d be a couple lethal doses in there I just wasn’t sure how many and I worked it out.

Paul: That’s just horrifying. How do you decide what it is you’re going to track?

Nicholas: It usually just leads naturally out of the previous year. So like in June I will decide, “I wish I’d been tracking that this year,” and so next year I’ll make a point of doing that. So last year I started delving into the distances I’ve traveled, I worked out that I traveled about 1075 miles on the New York City subways. So this year I’ve taken a much closer look at the distances I’ve traveled. I’ve worn a pedometer all year so I could figure out how far I’ve walked and yeah.

Paul: What kind of other stuff are you tracking at the moment? You’re tracking how far you’ve walked, what other things?

Nicholas: Mostly the same things from previous years, but I’d like to look at it all through the lens of distance so it’ll be a different measure of the year rather than relating things to days or hours how does that relate to how far in terms of length I was through the year.

Paul: I mean you mentioned a pedometer there. What other kind of tools do you use for collecting data when you’re out there? When you’re out and about I feel like you need a really handy little iPhone app or something here that kind of records all this stuff for you but what tools are you using?

Nicholas: Well yes the iPhone is great I’ve tried to have some sort of smart phone where I can take notes at all times through this project but often times it’s just as simple as sending an email to myself so I have this little note that gets collected and goes into a folder and I make sure that I enter that into my calendar. It mostly all goes into iCal. I also use Backpack by the 37signals guys to keep running lists of the clothes that I purchase through the year or the movies that I saw and then when it all comes together it’s Excel. Everything needs to get into a spreadsheet so that all the math can get done and that’s probably half of the time it takes to design is just collating all the numbers.

Paul: Yeah, I’ll bet. Wow. This is absolutely fascinating. It’s something very addictive about the whole idea. I mean OK, for somebody like me, let’s say I wanted to go for this and I wanted to try it. What kind of advice would you give me starting out?

Nicholas: Well probably the best advice is to pick something that you’re going to be able to track, that you’re not just picking “What websites do I visit?” because it’s going to be overwhelming and you’re just going to pass on it after a week or two so pick something that’s easy that you do, not too infrequently that it’s not interesting but frequently enough that you’re going to get a good data set out of it. And so like if you see a lot of concerts I think concerts attended is great and then what aspects of that that are interesting? Who did you see and where was it or how long was it? So I think definitely in this website I’ve been developing to help other people create their own annual reports or just personal reporting in a way you can just have one really rich data set and by slicing it in different ways I think you can get a lot of interesting presentations out of it.

Paul: You mentioned a site there that you’re developing. Tell us a bit about that.

Nicholas: OK, it’s called daytum.com. It’s D-A-Y-T-U-M and it’s just a place where I’ve tried to remove a lot of the boundaries for creating a document like this. So there are two parts of it, there’s the recording element that can get complicated so we want to make a way that’s really easy for you to count things and then the display part of it which is practically inaccessible to a lot of people so there are a lot of built-in pie charts and stack line graphs and counting methods that are all built in, in a sort of clean design and you can just make this page that fills up with graphs and numeric intricacies of your life.

Paul: I must admit I’ve had a quick look at it and I haven’t signed up for it yet and you know it has that same clean look that your reports have and you know it’s obviously beautifully designed as well I mean we’ve spent a long time haven’t we talking about the collecting of the data I think that’s probably the most fascinating bit but as this is a web design podcast I feel like we should be talking about the design a little bit as well.

Nicholas: Absolutely.

Paul: You know I think the kind of key thing that really struck me is that you’re presenting, you know, fairly dry data and don’t get me wrong, I’m not implying that your life is boring but at the end of the day it’s data that you’re presenting and you’re doing that in a kind of visually stunning way. Tell us a bit about how the design comes together, you know. What’s your design process?

Nicholas: Well I have the benefit of being in control of all the data so if something isn’t looking right one way I can explore it a different way or I can rewrite a headline which is one of the greatest advantages that any designer can have rather than working for someone else. And then I sort of have an infographics approach where I really eschew using keys or trying to make your eye go in too many places to understand something so whenever possible I try and keep everything really focused so you can look in one spot and hopefully understand what’s going on there immediately rather than having to look at color codes or translate symbols unnaturally.

Paul: I mean is it, a lot of graphic designers out there that kind of find working with data and, you know, things like that incredibly dull. How do you keep inspired? How do you get something out of it? Because you’re not working with gorgeous imagery or anything like that, you know it’s quite dry, what inspires you about doing this kind of stuff?

Nicholas: Well I guess they’re kind of like puzzles for me. Um, I will see the establishing of infographics sort of like the data’s there and it wants to look interesting so how can I make a system that’s going to present it in the most instructional way? So I’ll play with that system so that it will line up in a dramatic way rather than just sitting in a static predictable line graph or bar chart or something like that.

Paul: I mean also you seem to use typography very heavily so I’m guessing that’s something you’re particularly passionate about.

Nicholas: Yeah I guess it’s my two natural loves in one place: the numbers and type.

Paul: Oh dear. So what advice would you give for us Web designers that are kind of, you know we do work with data a fair amount, you know from surveys through to content management systems that provide reporting and things like that. What do you think the key is to presenting data in an understandable and approachable format?

Nicholas: I think that one of the key things is just getting away from the default options that you’re given like I’ve found it’s really impossible to get a nice looking graph out of Excel or out of Apple’s Numbers and the same is kind of true for the Google Chart API which is what we use for daytum.com which is basically a way to send a URL to Google and they return a pie chart or a line graph but they can get really overly complicated and ugly very quickly so it’s a matter of stripping it down and making sure that this is something that’s going to be dramatic and simple to understand.

Paul: It’s that simplicity thing again that, you know, have taken something complex and as you say stripping it down and keeping it simple.

Nicholas: Absolutely, and even if you have the benefit being able to edit your material so that I’m looking at a pie chart that has four or five slices rather than seventeen I think it’s going to benefit your readers enormously.

Paul: So Daytum, that you are in the process, is that actually live now or is that still in the process of being developed? I can’t remember whether it was generally accessible or whether it was in a closed beta.

Nicholas: It’s in a beta but the wait list is down to less than a week now so it’s just a queue basically to protect out severs. But yeah, we’re adding new features all the time. We’re about to add averages there so you can examine your average cup of coffee or your average commute time and we just plan on trying to preserve the user experience by making sure we don’t get too swamped and growing it over time.

Paul: So how did this come about? You keep saying “we” so who’s the team that’s behind that?

Nicholas: Yes it’s my partner Ryan Case who is more on the development side but is also a fantastic user interface designer and he came to me in January or February of this year and like many people had said we should figure out a way to do this year reports on the web so that other people can do it but he had the technical chops and motivation to really get the ball rolling and he’s become actually a great data tracker himself and has been keeping track of all his beers religiously and all the trains he’s been taking, which I didn’t know he had in him. So I think it goes to show anybody with the proper motivation could get started.

Paul: So is this your full-time job now or is it a part-time project?

Nicholas: It’s about half-time at this point. I still have my editorial clients and web clients and identity clients that I work for but this definitely occupies as much free time as I can give to it.

Paul: Well I found the whole thing incredibly inspiring.

Nicholas: Thank you so much.

Paul: It made me look from a completely different perspective at graphic design and also at life in general I guess and we have so many people who come on the show that are talking about the stock and trade of web design and thought it’d be really good to get you on just to give a different perspective and make us look outside of our little boxes. Thank you so much for coming on and I wish you all the best in your various projects.

Nicholas: Thank you Paul. Thank you.

Paul: Good to talk to you.

Nicholas: OK, take care. Bye bye.

Thanks goes to Todd Dietrich for transcribing this interview.

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Listeners feedback:

This week’s listener contribution is a question from Dave. He writes:

I am having real problem maintaining users. They visit the site once and then I never seen them again. I have good content, the site is usable and so I am at a loss as to what I should do.

Should I be worried? Are repeat users really important? What can I do to keep them coming back which doesn’t cost a fortunate?

It is such a good question that it spawned an entire post on using community as a retention tool.

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141. Feedback

In this week’s show, Paul Annett joins us to discuss how he pushes the boundaries of CSS and we look at how to improve your website through user feedback.

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News and events

Working from home

I suspect the vast majority of people listening to this podcast spend at least some of their time working from home. In today’s world, doing the type of work we do, there is no reason not to.

However, home working is not the utopia some believe. It has its own challenges and problems. For me it is a constant sense of guilt that I am not pulling my weight in the business. For others it is a lack of motivation or fighting the distraction of housework and family.

With some many of us struggling with the relatively new environment of home working it is great to see people sharing their experiences in a new A List Apart article (Working from home: Readers respond).

This article has some great advice and although it contradicts itself in parts (different people deal with home working in different ways) it is full of ideas that I either already implement or will be soon.

While I am talking about A List Apart I want to quickly mention "Progressive Enhancement with CSS". This is a follow up article to "Understanding Progressive Enhancement" an article we mentioned in an earlier show. It is a great article that explains one possible technique for ensuring your CSS squeezes the best out of as many browsers as possible. If you have a chance, give it a read.

Everything you know about CSS is wrong

Talking about CSS, yet another book on the subject has been released this week. However, this one is different. Written by Rachel Andrews and Kevin Yank, "Everything You Know About CSS Is Wrong" is aimed at web designers who already know CSS well. The emphasis is on emerging techniques and future CSS support.

I haven’t read this book yet (although I do have it on order), but it looks very exciting. It has been a while since I have got to experiment with CSS and so this will hopefully point me in the right direction.

It tackles subjects like Internet Explorer 8, CSS tables and CSS3. These are all topical subjects and so the book appears to have a lot of potential.

I will review the book once I have read it and we intend to get Kevin on the show to talk about some of the techniques.

Reduce your business costs with free stuff

With the economy in tatters and a general sense of impending doom, we are beginning to see posts on how to cut cost and tighten belts. One such article is "Reduce Your Business Costs With Free Stuff" on the Think Vitamin website.

The article is a mixture of ideas on how to save money in your business. Some will save you thousands and apply only to larger companies, while others save only a few pounds a month. However whatever type of business you run, from a humble part time freelancer to a multi-national design agency, there is something in here for you.

Ideas include:

  • Cutting costs on your phone system without reverting to VoIP
  • Subletting office space
  • Open source versions of basecamp, Microsoft office, campfire and much more
  • Moving email and hosting in house

Although I think some of the suggestions are somewhat short term (Managing email internally would quickly become an expensive headache) I generally agree with most of what is suggested.

If you are beginning to feel the squeeze then this one is worth the read.

HTML Email: What mail clients are people using?

Finally this week there has been an interesting evolution in our understanding of HTML email clients. This has been nicely summarised by Alex Walker on the Sitepoint blog. He writes:

There are lots of reasons for hating HTML Email, but perhaps no#1 on most people’s hit list is having to produce HTML Email to deliver to potentially hundreds of different mail clients and configurations.

Now, clearly it’s completely impractical to test your work on hundreds of mail rigs, but the question is, where do you draw the line? Generic browser usage statistics are reasonably common, but mail clients stats?

In the past you could confidently make up whatever numbers you liked on those question without fear of being caught out. But that may be changing.

Litmus, who produce an excellent web-based browser and email testing suite are now publishing email client usage statistics from their new Fingerprint email analysis system. It makes very interesting reading.

Alex goes on to summarise the key findings which include:

  • 60% of people use web based clients
  • Just over 80% of the HTML email market is dominated by Outlook, Hotmail and Yahoo!
  • Business still generally stick with Outlook although they seem reluctant to upgrade to 2007

Interesting stuff.

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Interview: Paul Annett on Pushing the Boundaries of CSS

Paul Boag: Joining me today is Paul Annett from clear:left, good to have you on the show Paul.

Paul Annett: Thank you very much. Nice of you to have me here.

Paul Boag: So Paul is, with a few others from his company, the people who really make clear:left happen, rather than Andy and Jeremy and Rich, which we know, well Richard does work, but Andy and Jeremy certainly don’t do anything do they?

Paul Annett: Well, you know, they fly around the world a bit you know?

Paul Boag: Yeah that counts. I guess..

Paul Annett: No, we all chip in, obviously. Everyone does their fair share, so we say.

Paul Boag: Very diplomatic of you. I feel like I can insult them over this as I do the equivalent of no work in my role as well.

Paul Annett: I was going to say… Well there’s eight of us at clear:left, yeah we all just chip in. We’re all caught making the tea, that sort of stuff.

Paul Boag: Cool. Well tell us about your role. What is it you do at clear:left?

Paul Annett: Well, I’m a user experience designer. So that means, well it’s more than just making a web site look pretty, which were are accused of sometimes in the trade; to make sure that the sites are easy to use, as well as a pleasure to use really. That’s something that’s often overlooked with some web site design companies, obviously none of your audience.

Paul Boag: Obviously not.

Paul Annett: It’s a vital ingredient in the mix really. My job does overlap with some of the other guys in the office. Basically, we all know each other’s jobs fairly well so we chip in and share some responsibilities. My main focus is UX design. We’ve also got the others guys doing information architecture, they tend to start the project off with handing over wire frames or prototypes to me. Then once I’ve finished my bit I then hand over the designs to our front end developers who then code up the HTML and CSS. As I say we do overlap a bit more than that but that’s basically how it works.

Paul Boag: I’m quite interested in how that works. You are saying you don’t do too much HTML and CSS, or how does it work.

Paul Annett: I don’t do a lot right now, I used to when I was freelance before joining clear:left. I used to do pretty much everything on a project. I don’t do a lot now; I don’t really have time to. The occasions when I do get time to are when we are working on our own projects. I especially seem to have had a bunch of project holding pages or client holding pages in the past where Natalie and Jeremy who do the front end are busy doing other projects and we need to just get something up there while the design is being made. So I will code up that kind of thing. I don’t really get to work on a lot of the big life projects, but then I’m no where near as proficient as Natalie and Jeremy are at those kind of things. I think they would have a fit if they considered my code going live.

Paul Boag: See that’s quite interesting, isn’t it? You’ve begun to build a bit of a reputation as somebody that does-I don’t know-CSS embellishments for want of a better word on some of your designs. You know the kind of thing that other web designers go oh. The most kind of well known example would be the Silverback holding page where you have the clever resizing background How did that come about? Where did that idea come from?

Paul Annett: It comes from… it’s fortune, really, that I happened to be building that page because it was one of the holding pages. I always look for something unusual to do, or something that’s going to catch someone’s eye, that kind of thing. That particular technique was quite appropriate because the site has quite a niche audience, in terms of web designers. People who wouldn’t necessarily pick up on the subtleties and things that I like that are in there, they’re like hidden gems, wouldn’t care. Web designers seem to catch on to that, it’s something they haven’t seen before. The particular technique itself was just a happy accident, really, because I virtually designed the site, it’s a very simple little holding page with the gorilla icon, designed by Arch Nemesis podcaster, John Hicks.

Paul Boag: Well he designed our logo as well so he can’t be that arch nemesis

Paul Annett: That was fantastic drawing on it’s own. But then when I put the vines there, I was just thinking finally give it some kind of depth. I was fiddling around with some of the CSS, and because I don’t know, this is a benefit, because I don’t know CSS like the back of my hand. I do sort of dip in and out. I might make mistakes. Those mistakes might accidentally do something that makes me go oh hang on maybe I can actually use that for something, which is what happened in this case. I happened to position the only layer of vines that I had a percentage off the screen. It moved in relation to the grid. That got me thinking, well maybe I can do this with multiple layers of vines. I didn’t think much of it at the time, but I happened to mention that I had launched the holding page on twitter and a few people.

Paul Boag: All hell broke loose.

Paul Annett: Yeah the few people that follow me thought oh that’s nice and they twittered it, and other people twittered it. Before we knew it, a day later, we had 25,000 views on the web site and we were thinking wow we’ve hit something here. 50% of those people signed up for more information about our product, which it didn’t even exist yet, and the web site didn’t even say what it’s about. So they were just intrigued to find out more based on the what they had seen.

Paul Boag: So that caught you very much by surprise then?

Paul Annett: Oh yeah We were kind of overwhelmed. If it had been, in an anyway, some kind of planned INAUDIBLE machine, then we would have waited until we had actually started building the app probably. We had over 10,000 people signed up for something we were thinking we’ve really got to pull something out of the bag here. Hopefully we did.

Paul Boag: Well you do have very good feedback on it. That really demonstrates well the power of design, that even something that, let’s be honest, is maybe, gimmicky is not the right word but you know, isn’t fundamental to the functionality of the site, yet had a huge marketing impact. So it was very worthwhile.

Paul Annett: Exactly. These things, they are gimmicky. They’re things that people come back to and play with and just want to fiddle around and look at it again. They don’t mean anything. The idea is that they entertain me and maybe some other web designers. It just happened that it entertained 25,000 web designers.

Paul Boag: Is this something that you do regularly? Do you sneak things like this in a lot?

Paul Annett: It is something that I like to do, as I said, to entertainment myself. But I do now look for places where I can sneak these things in. I think I’ve always done it really. I always strive to do something unusual. Back in the days of my freelance site, which is nice-design.co.uk, which is still there but not updated since IE8 so if you are using IE8 it will break. Even then, that was one of the first sites where the header and the sidebar were fixed and it was only the content that scrolled. It’s an unusual thing to see, other than the framesets, obviously, back in the day. I always try to sneak these things in. And when I’ve been working here at clear:left, last year’s de-construct site where we snuck in an Easter egg. There’s a style switch on it, I don’t know if you saw it, but when the site launched it was like a wire frame and along the top there a time line which said the progress of the site as it was being built. It was played as if it was being built live as the event got nearer. The time line at the top was actually a style sheet switcher and we deliberately hid the mouse cursor and made it not look like a bunch of links so that if people found it by chance then they would be pleasantly delighted at the surprise of these extra designs on the site that they’d found. Actually we had a few people email us and say terrible usability, they don’t look like links and the mouse cursor doesn’t look like a hand when you move over them. They kind of missed the point, it wasn’t supposed to look like a link, it was supposed to be a hidden little gem for people to find. That got good feedback as well.

Paul Boag: It’s that creating a sense of satisfaction from a user that they found something special or you know, it’s that little bit of wow factor.

Paul Annett: Yeah. When people are then able to say their friends oh go on look at this, then they feel like part of an exclusive little club of people that are in the know. Definitely.

Paul Boag: You talked a lot of the Silverback example of how basically that came about because you were fiddling with CSS and then something didn’t behave as you expected it to and you saw some potential in there. So that was very much a technology driven way of coming to it. Is it always like that or are sometimes these things planned in from the start. I guess in others words, do you have the ideas and implement them or how does it happen?

Paul Annett: It really varies. Sometimes it’s design driven, like with the de-construct site last year, that was design driven and we wanted to have something which resembled the process that building a web site out there. The silverback one was kind of technology driven but also slightly design driven because I wanted to give it that depth. To take that one step further, I’ve used the same technique on the UX London site. UX London is another conference were running next year in June, uxlondon.com. The technique that I used on silverback is reimplemented there. There’s no three dimensional movement or anything like that, but as you resize the window, the logo changes color. That’s just done by having a transparent window through the logo in the shape of the U and the X, so as you resize the window, the background color behind the whole page slides sideways and changes the color of the logo. This kind of this could be done with Flash, it could be done with Java Script, but I don’t know Flash, and I don’t know Java Script, so it is me trying to find my own little work around and quirky way of doing things really.

Paul Boag: I guess the thing that you know when you start thinking about these things is browser support. Some of these things you are doing are kind of either very advanced CSS or very hackerish CSS so either way you come up with browser support issues. Do you worry about that or is it just that they’re extras and it doesn’t really matter.

Paul Annett: Well fortunately because the audience for the sites that we’ve done in this sort of extreme way are web designers so you know they are going to be using the latest browsers. They’re going to be using firefox and they’re not going to be using IE6. We wouldn’t go to that sort of an extreme on a client web site and everything that we do, everything that leaves our doors is valid CSS, valid HTML. It wouldn’t be allowed not to be if you know what I mean. We’re very standards aware as a company, but I do like to kind of push the boundaries on things a little bit and see what I can get away with. Not in anyway inaccessible, but just not very conventional and if it doesn’t work in IE6 and doesn’t work in other browsers then as long as we implement something that looks the same but without the effects then that’s fine. The silverback site, if you look at it in IE6 is just a gorilla in front of some vines, no movement, nothing lost. Nobody coming to that site will be like there’s something missing here, but they just won’t get that extra little embellishment.

Paul Boag: It’s that graceful degradation.

Paul Annett: Progressive enhancement really. Most people that do have the technology get the extra stuff. This isn’t a company policy, but personally I’m usually in the favor of, I’ve seen quite a couple of sites recently that had a browser upgrade nag bar where if you’ve got IE6 then it says hey just upgrade your damn browser, you’re missing out on stuff. We’d never do that, we wouldn’t put that on a client site here, but I might put that on my own site. I haven’t, but I might.

Paul Boag: Sounds like a good idea to me. What’s the kind of process you go through in getting these extras added in? Are they kind of planned in from day one. When you, say for example, did the UX London web site, did you have it in your head right from the beginning that you wanted to do this with the logo, or something occurred to you further down the design process? When did it happen, is it in the design stage, the build stage?

Paul Annett: With that particular one, that was something that I tried out on a previous site. It didn’t really work 100% and we thought we’ll do something else with the site. But I had it in the back of my mind that I wanted to do it from the start on that project. But in general, again it varies really. If, sorry to be so vague and unspecific.

Paul Boag: No no, that’s the nature of design isn’t it?

Paul Annett: One thing I do advocate is that with all our client’s stuff, as well as our own stuff, I always present mock ups in a browser. I never send out a JPEG of mock ups to clients because for start, they are going to view it at the wrong size, they are going to look at it in preview or some kind of windows equivalent, image viewer, and it’s going to be resized to fit their screen, so they’re not going to see it in the context of the web site anyway. Not only that, but it also gives you the opportunity to actually build part of the site so you might have the header as a flat JPEG and the footer as a flat JPEG and the left hand side as a flat JPEG but the right hand side, where you want some kind of interactivity, you could spend a little bit of time building that so that it kind of explains to the client that this is what I want to happen here, roughly. Obviously it wouldn’t be the final thing because you don’t want to invest that much time up front, to give them that little bit of insight. That’s what I do when I am building holding pages or whenever I do get the opportunity to do something like that in house here is that I’ll code up some bits I think is the unique, gimmicky bit of it, and all the rest will just be a flat JPEG. It’s just to sell the idea internally, if you like, and to have everyone gather around my Mac here and ridicule me and laugh at you.

Paul Boag: It makes sense that more and more web design that we are doing these days has got so many interactive elements with use of Java Script and various other things, that a static JPEG doesn’t always cut it anymore does it?

Paul Annett: No, exactly. Another thing we do to combat that here at clear:left is that we often build prototypes of a site, instead of having like a paper wire frame which we often do as well but if there are interactions that need to be explained to the client we’ll build a flat wire frame of it in HTML just using framework and Java Script libraries and simulate the AJAX side of things just with hard coded Java Scripts. It’s also not production quality code, but the prototype wire frame and the flat JPEG combined will give the client a better idea of exactly how the finished site will be.

Paul Boag: Sounds good. We’ve talked a couple of time about is this gimmicky, is this not you know… I’m quite interested as where you feel the line is drawn between good design here and tipping into that naff gimmick area. Do you know what I mean?

Paul Annett: Yeah. There are a couple of things that haven’t seen the lights of day yet, which maybe they will one day. I guess it depends on how much time it’s going to take and how much value it gives us at the end of the day. Using a similar kind of thing with positioning elements we’ve got these great big letters in the clear:left office and we regularly rearrange the letters that spell clear:left to spell different words on the shelf at the office. To simulate this online I’ve built a little page which has got the word clear:left across the page when it’s at full screen at 1024 pixels wide and as you resize the window all the letters swap places because they’re all positioned at different places at different percentages off the screen, blank bits of image and all this complicated CSS positioning going on. When you reach 800 pixels wide it says elf:cartel. So it doesn’t have any fundamental reason or… it doesn’t do anything, it’s pointless, so it’s not going to be anywhere probably. But that is too, possibly gimmicky. There are some ideas which are not necessarily web based which are gimmicky but do work like when we were planning this year’s de-construct and INAUDIBLE wants to get some silverback promotion in there. I talked to him why don’t we just have a gorilla one day running around dishing out silverback branded bananas. Everyone laughed and thought it would be stupid, and then we did it. And then it was really successful and everyone loved it. Yeah, it was a bit of a gimmick but again it kind of fitted with the brand so it worked.

Paul Boag: It’s a fine line isn’t it, you walk in things like that? Because you know you could have been absolutely ridiculed for something like that. How do you know what is going to go down well and what’s not? I guess you don’t.

Paul Annett: Yeah, luck. I was ridiculed for that here in the office but we went with it and it seemed to work. It was great fun.

Paul Boag: I’ve seen pictures. It looked entertaining if nothing else. Going back to the online stuff, even if you develop something like that, it never sees the light of day, you never know that technique may come in use in a future web site that you develop and it might be appropriate.

Paul Annett: Yeah there’s always like a library of that stuff that we’ve kind of half developed and ideas that we’ve got, notes, that kind of thing. It might well see the light of day in the future

Paul Boag: Let finish off with just a kind of general advice that you like to give designers out there that they look at some of the cool little things that you do and they think I’d really like to do that but I don’t want to just go out and copy him because there’s nothing imaginative in that. I want to kind of get into that mentality of looking for opportunities to do this kind of thing. What advice can you give them? How can you start them off?

Paul Annett: There’s loads of stuff that’s come out as a result of the silverback hype, if you like. There was an article that I did on ThinkVitamincom which kind of explains how to achieve that technique. People have taken that and done all sorts of other things with it. I’ve seen someone creating moving 3d images and that style of a zoetrope(?) toy thing, which uses the same kind of principles but applied in a different way. So by all means, the best advice in all cases of web design is to look at the code, see how someone else has done something and see how you can adapt that to your own stuff. One thing that I really rely a lot on is, especially in these hidden Easter eggie things, is alpha transparency and thinking of how you can create a window through the front layer of a web site so you could have, instead of having a white background on the web site, put a white foreground layer with a window through it, shaped in the shape of whatever, and see how you can make that interact with the background layer so as you perhaps scroll down the page something becomes visible through this previously invisible transparent window. There’s a site called webleeddesign which does this brilliantly. That’s my ultimate, I would have loved to have made something like that, it’s really good. Only that one page, but it’s really nice with that alpha transparency in the front there. Think about what you can do with resizing the text on a browser so-we redesigning the clear:left site at the moment, hopefully it will be online soon-now I’m giving up an Easter egg that’s coming up on it.

Paul Boag: No one listens to this podcast so it’s fine.

Paul Annett: There are certain things hidden on certain pages and if you bump the text size up a couple of points then those things would become visible because of course you can control the position of things based on ems. As you resize things, your font size gets bigger, it perhaps moves in relation to the other things and things begin to peak out from behind something that was previously in front of it. I play around with that kind of thing a lot. That’s the advice I’d give you in terms of this particular way of doing things.

Paul Boag: That’s some great advice there, there’s lots of possibility. I like what your saying that it only takes a small number of techniques, you talked about transparency there, you talked about the background stuff, and you talked about the font resizing, but the possibilities of just those three things are endless really. You could do all kinds of things with them.

Paul Annett: Exactly, combine them in different ways. Again someone take this and do something with it, but imagine a line going diagonally across the screen but in font of that you’ve got a completely white page and across that white page is a very narrow slot of transparency, so if your line starts at the top right hand corner all you see is a dot in the top right hand corner but as soon as you start scrolling down the screen, that dot moves to the left because it’s visible through that hole. That’s a very basic example of how you could use windows of alpha transparency interacting with the background to do something which moves horizontally as you scroll vertically. I haven’t done anything with that yet as I haven’t thought of anything good to do with it but maybe someone can.

Paul Boag: That’s absolutely brilliant Paul, there’s some really good advice in there and thank you for taking the time to come on the show. I hope we can get you back on before too long.

Paul Annett: Thanks. Thanks very much for having me.

Thanks goes to Troy Oltmanns for transcribing this interview.

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Feature: Improving your site with user feedback

Users can be invaluable when deciding how to move a website forward. We should always listen to what they say. However, sometimes that is easier said than done. Read more here.

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140. Launch

In this week’s show GetSignOff has finally launched, we talk about how to use web stats to improve your site and we answer your questions about roles with web design and should you help clients with hosting.

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News and events

Acid3 receptions and misconceptions and do we have a winner?

The team that develop WebKit, the open source web browser engine that Safari and the new Google Chrome are built on, have just announced that the engine passes the Acid3 test developed by The Web Standard Project (Wasp).

So what is Acid3?

Acid3 runs a series of tests against a given browser and produces a score, the goal being 100/100. This score is generated from how "standards compliant" the browser is. For example whether it supports CSS2.1 styles such as "inline-block" and "pre-wrap", if it supports SVG-Fonts, what DOM features is supports and a whole range of other criteria.

So WebKit passes!

Does this mean we should ditch Firefox, IE and all the other browsers in favour of Safari or Chrome, well no, and that’s what Lars Gunther is talking about in his article over at WaSP.

It’s great that tests like Acid3 exist and that browser developers endeavour to build better browsers because of them. All in all it results in a much better experience for the average user and makes our lives as Web Designers much more hassle free.

6 Things To Like About Dreamweaver CS4

So Dreamweaver CS4 became available this week, 15th October to be exact and Alex Walker over at Site Point has been having a play and has shared with us 6 thinks he likes about the new release. Check out his article for details of each, but a summarised list is:

  • UI/Workflow Improvements
  • The Related Files Toolbar
  • Code Navigator
  • Live View
  • Advanced JavaScript Interpretation
  • Making JavaScript Unobtrusive

From reading the article these improvements over the previous version look really promising. One feature that really caught my eye is "intelligent code completion" for JavaScript and the most popular libraries such as jQuery, MooTools, Prototype etc, the same way it does for HTML!

It would also appear that Adobe are making big improvements to the "Display View" of Dreamweaver, which has historically been the stigma plaguing most "professional" designers who use it. The "Display View" now has integrated code navigation, so you can use it to jump to specific elements within the page and Adobe have also built WebKit into Dreamweavers core so you can run your site through the software to test JavaScript, rendered CSS, server-side code etc.

So will these new features encourage more people to use Dreamweaver?

7 Ingredients of Good Corporate Design

Smashing Magazine has published a great article that discusses 7 ingredients to good corporate design. They break the discussion into two elements:

  • Design as artistic representation, which consists of:
    • Logo
    • Typography
    • Colours
  • Design strategy, consisting of:
    • Brand
    • Quality
    • Community
    • Culture

It’s important to understand that corporate design isn’t simply of a graphical nature but is intrinsically linked with your strategy, the goals that you set and how you implement them and this article is well worth the read.

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Launch: GetSignOff Goes Public

Monday GetSignOff finally opened to the public. It has been an interesting journey read more here.

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Feature: Using Web Stats for More

We all use web stat tools like Google Analytics for tracking marketing campaigns. However, they can also be used to improve your site. We discuss this in this weeks feature.

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Listeners feedback:

Salesman seeks designer/developer

Got this audio question from Andrew:

Hi Paul, hello Marcus and hi to all the people who work at the show. I live in Canada so hearing your nice English voices through my headphones is great. My name is Steve and I’ve done some freelance web design for clients in the past, but the part I enjoyed the most was the selling cycle; being able to explain to the client what a standards based website could do for them and then persuade them that investing in such a site would be wise for their business. I bet there’s a lot of designers and developers out there who are absolute Jedis when it comes to coding CSS and HTML but really hate the selling part. And then there are people like me who can really sell well but I wish I could work with people who are amazing at building websites.

My two-pronged question is as follows:

Is there a website or another resource that would allow people like me, who love web design, but are more business/marketing oriented to touch base with people who are in the opposite situation? And I’m thinking more than just a job board here, I guess the best analogy would be something that Marcus might be familiar with – adverts in the back of music magazines that would say something like ‘band seeks drummer’ or ‘talented singer needs people to play instruments’.

My other question: how did you guys do it at Headscape, were you all great at coding and someone had to get pushed out the door and start selling or were there very separate roles from the beginning?

Ok, part one first (I’m original aren’t I)… the ‘band seeks drummer’ analogy is good but I much prefer a dating agency analogy! Cuddly, financially sound salesman WGSOH seeks quiet, intense, practical developer for fulfilling relationship. :-)

As far as I am aware, sadly, this service does not exist. Forums, like the Boagworld forum, have got to be your best bet.

Right, part two. Much as I would love to claim that I used to be great at coding before they kicked me out of the door to do the selling, it would be a blatant lie. When Headscape started, the three of us came from different disciplines – Paul was designer/tech (it’s true!), Chris was project manager and I was salesman. We soon didn’t have enough design/tech resource and started to recruit but the fact that a) Chris was organising and pushing projects along and b) that I was concentrating on bringing in new work meant that we were running things like a larger agency (more efficiently and with less risk) very early on.

I have banged on about how important effective selling is in the past many times so won’t repeat myself here. The only thing I will say is that having totally separate roles is not necessarily a good thing. Even now, we don’t have very separate roles. Chris and Paul are both heavily involved in the sales process and always have been. In my view, it is the responsibility of the company directors to se
ll.

But, added to that, Chris and I also do a lot of consultancy work (requirements analysis, IA work etc), and Paul still does design work. This is important because it keeps our ‘hand’ in. Getting too involved in one role can often lead to a lot of potentially out-of-date talking, and very little ‘doing’.

Do/should you help clients’ with hosting?

Hi all

I’m just about to do a ‘simple’ website for a friend (aka my 1st client) which will try to market something he is looking to rent out. Whilst I’m confident I can do the website, I’m not sure how far I should go with helping/organising his hosting. The client doesn’t know anything about hosting and doesn’t have any hosting space with his broadband provider.

Now I don’t really want to get into organising hosting unless I have to, so I’d just like to know what the ‘norm’ is in this regard? As a web developer/firm do you automatically sort out hosting, do you get the client to do it and then give you the hosting password so you can upload the site? Is it even a good/lucrative idea to get involved in sorting this out as part of the ‘service’? Can people suggest what they do please?

Thanks, Alex

This question came from the Forum and there are already some interesting posts in response. The biggest issue here is:

Can you support this website?

Can you provide support if the site goes down in the middle of the night, on Christmas Day, or even when you’re on your two week break to Spain?

If you decide to sell hosting then you become a middle man between your client and the hosting company. Your client is contracted to you to provide and support hosting, not the hosting company. Of course, you have a relationship with the hosting company where they will provide an agreed level of support but… you are still the person that has to deal with your clients’ issues as and when they arise.

At Headscape we are completely open about this with our clients. We tell them that we only provide support (of any kind) on working days between 9am and 5.30pm. We’re not set up to do anything more than that.

However, we do offer hosting for those clients that feel that the level of support that we offer is enough. We have our own managed platform and we also act as a reseller for a large hosting company.

The solution for those clients that require a superior level of service is simple. The client buys the hosting directly thereby taking you – the agency/freelancer – out of the loop. We specify technologies, discuss the level of support required, amount of bandwidth etc with client – we will also set up the site on the web server – but the client orders and pays for the hosting.

This has worked really well particularly for the larger, busier sites that we have developed.

All that said, if you act as a reseller, and you have enough clients, you can make a decent profit via hosting. However, don’t be fooled into thinking that it doesn’t involve any work keeping all those clients happy and up to date. If you have enough clients to make money out of hosting then it’s very likely that you will have regular hosting issues to deal with and constant renewals to deal with.

My friend and colleague, the long suffering Mr Scott, has many times said that he wished we had never touched hosting simply because it often ends being a constant irritation that gets in the way of project work and rarely pays for itself.

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GetSignOff goes public

Today GetSignOff finally opens to the public. It has been an interesting journey.

Part of my reason for writing this post is obviously to pimp GetSignOff and to encourage you all to check it out. However, I also want to take a moment and reflect on the lessons learnt so far. This is Headscape’s first application and we have got some things right and some wrong. I wanted to share all that I have learnt.

However, let me begin with the blatant advertising…

What is GetSignOff?

GetSignOff is an application aimed at web designers. It allows you to present designs, manage feedback and handle multiple iterations of a design concept. However, most of all it is designed to help you get sign off from clients.

It has loads of cool features…

  • Can be used to approve mood boards, interface elements, imagery, personas, storyboards, site design concepts or any other element of the web design process
  • Fully customisable CSS and visual appearance
  • Use your own customised domain name
  • Up to 30GB of storage
  • Manage unlimited numbers of clients, projects and designs
  • Create and manage multiple versions of each design
  • Add notes directly on your designs
  • Check to see if a client has viewed a design
  • Receive notifications via email and RSS
  • Each client can support multiple logins
  • Restrict client logins to specific projects
  • Easy to use interface (ideal for clients!)
  • Clear sign off procedure to ensure everybody knows when a design is approved

Okay, I have pimped it enough now. Signup for a free account and try it yourself.

What we have learnt?

Building a web application is nothing like building sites for clients. It has been a real eye opening experience and we have learnt a lot on the journey. At the minute my head is spinning but I wanted to share a few random thoughts. Apologises for their rough and ready nature…

  • Beta users rock! – The best thing we did was release a beta. Getting feedback from real users blew away our carefully laid plans and ‘all knowing’ attitude. Our beta users came up with some awesome ideas, and found horrendous bugs. However, even when they criticised the application they were amazingly encouraging. I can never thank them enough and would encourage anybody building an application to take a similar approach.
  • Cherish your users – I know saying ‘customer service is important’ has become a cliché but that is because it is true! People are so grateful when you answer their enquiries quickly and efficiently. You can defuse an angry customer by simply being helpful and attentive. It is not difficult.
  • Keep it simple – The temptation to add more and more features is overwhelming. People come up with great ideas and you have the overwhelming desire to use them. However, resist this temptation. I am so glad that I have read both Subject to Change and The Laws of Simplicity while developing this app. Both have encouraged me to keep things simple.
  • Don’t rush into features – There is also a desire to implement great ideas quickly. Somebody suggests something so good that you just have to add it. The trouble is this can lead to all kinds of complications. I have learnt it is better to consider an idea for a couple of weeks before implementing.
  • Pricing is a bitch – I hated this part. We looked at the competition, considered the value to the client and still couldn’t settle on a price. Unfortunately, it was hard to rely on feedback from beta users in this area. After all, they wanted it to be as cheap as possible. In the end it was Ryan Carson who helped the most. He warned against under pricing and rightly so. I think we all have a tendency to devalue our own work.
  • You only get one chance – This is currently terrifying me. You get one chance to make a first impression. I know the current wisdom is to release early, but if you release crap then users will never come back. Hopefully we have struck the right balance between quality and getting to market quickly.
  • Treat it like client work – This project stagnated for ages. It was something we wanted to make happen, but slipped because of paid client work. The way we kick started the project was by pricing and running it as a piece of client work. Only then did it get the priority it deserved.
  • Don’t fear competition – The first time we heard about a competing product we were gutted. By the third and forth we were in danger of slipping into despair. However, actually there was no need. Competition is good. It spurred us on and we even learnt from mistakes our competitors made. However, most importantly of all it made us focus. Until then we were trying to build an application that met the needs of anybody wanting design sign off. After we became aware of the competition we focused our app on meeting the needs of web designers. We decided to go niche and it was the best thing we could have done. While our competitors struggle to meet disparate needs, we focus on the requirements of a single target audience.

In reality we are just at the beginning of our journey. We have so much more we want to do with GetSignOff. However, there is no doubt that today is a significant milestone.

All I would ask of you is that you give the product a chance. If after signing up for a free account you like it, tell your friends and blog about it.

139. Brand

On this week’s show we’re joined by Ryan Carson to discuss building an online brand. We look at promoting your site with minimal budget and Marcus shares his views on working in an office.

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News and events

Understanding progressive enhancement

Its funny how we spend our whole lives telling clients to avoid jargon and yet web design has more jargon than most. Every few months we seem to make up some new term that is thrown around like everybody knows it.

In reality some we have never heard certain terms, while others seems so similar to one another that the difference escapes us. Take for example ‘graceful degradation’ and ‘progressive enhancement’. Have you heard of them? Could you tell me the difference?

I have to be honest, I couldn’t. In fact in a few weeks you will hear an interview I recorded with Paul Annett from clear:left where I make a comment about graceful degradation and he said ‘no its more like progressive enhancement’. I had no clue why one was right and the other was wrong and I am supposedly a web design expert. Does that make me thick? Possibly. However, more likely I just missed the memo on that one.

The trouble is we are all too busy looking intelligent to clearly communicate with one another.

I have to some extent criticised A List Apart (among others) in the past for perpetuating this kind of ‘in the know mentality’. However, I am now being forced to eat my words (gratefully so) as they published an excellent article on Progressive Enhancement and why you should care about it.

Now if only somebody could explain what Web 2.0. really is.

A free conference (kind of)

I realise that some of the advice I give on this show is unrealistic for some. For example, I talk about the importance of attending conferences. However, when a conference can cost hundreds of pounds it is not always possible.

One alternative is to listen to the podcasts that most conferences published. Unfortunately, they are slow to appear and are hard to follow without being able to see the slides.

Fortunately, the FOWA in London has significantly raised the bar and other conferences will be forced to follow suit.

FOWA has released video of most talks. These appeared within hours of the speaker taking the stage, and are beautifully done including both speaker and screen.

There are also ‘highlights reels’ for most talks. These are a cut down version of the presentation, ideal if you are too busy to watch the whole thing.

With some of the most influential people in web design taking the stage, this is an invaluable resource and Carsonified should be congratulated for making it freely available.

Design Float

Talking of useful resources check out Design Float. Design Float is basically a Digg clone. However it is a clone aimed at designers.

I have to say I don’t like sites that rip off Digg. I have huge respect for what people like Daniel Burka and Joe Stump are doing at Digg. I hate to see people directly ripping off their work (normally badly).

However, Digg does have one flaw. It doesn’t serve the niche very well. Even Kevin Rose recently said: "We don’t really do a good job of servicing the long tail of content." And he is right.

As a web designer, categories such as technology or design are just too broad for me to bother following Digg regularly. Until this problem is resolved, Design Float is an alternative.

Design Float allows me to only see stories relating to web design and although the smaller community means that stories are posted less regularly, what is posted is pretty good.

I recommend checking it out. However, if you are a designer don’t just limit yourself to web design posts. Also look at the other design posts. There is some pretty inspiring stuff there.

Can we stop supporting text scaling?

Finally today, a post by Dave Shea in which he discusses page zooming.

Most modern browsers now support page zooming. The only exception is Safari and that will soon change. This allows users to zoom an entire page, not just the text. Obviously this is beneficial to those with visual impairments. However, is also exciting for web site owners and designers.

Traditionally websites have been forced to support text resizing. This significantly increased development time as well as making design integrity challenging. As text scales, designs often breakdown especially when fixed sized images are involved.

With page zooming these problems go away. It provides the designer with more control and reduces the costs of development. A cost normally passed on to the website owner.

Dave asks whether it is time to support page zoom rather than text resizing. As can be seem from the comments, there is no wrong or right answer. Nevertheless it is an interesting question and one you might want to start considering for your own site.

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Interview: Ryan Carson on Building an Online Brand

Paul: So I’m really excited to have joining me today Ryan Carson from Carsonified. Good to speak to you Ryan.

Ryan: Thanks for having me Paul. Good to be here.

Paul: It seems that we are crossing paths more and more often with me doing various things with Future Of conferences and you guys kindly giving discounts to my listeners, so it’s good to finally actually have you on the show.

Ryan: Thanks. It’s great to be here.

Paul: So the reason I have asked Ryan on to the show today is to talk a little bit about building an online brand. Carsonified have got lots of different brand identities going on with obviously Carsonified itself and then Future Of and ThinkVitamin and various other things. Ryan’s a bit of an expert really, or he comes across like that anyway, at building an online brand and I wanted to talk to him about how he’s gone about doing that. But before we get into that, Ryan, tell us a little bit about the background of Carsonified. How did it come into being, so to speak? How did it end up being what it is today?

Ryan: Well, it was kind of born four years ago. It started off basically as just me in our top bedroom. I used to be a developer in a web design studio and when Jill and I, my wife and I, got married four years ago we just decided to start our own company. At that point it was just me and I was trying to build web apps and attempting to make money and didn’t really do a great job of it. Then I kind of slowly moved into doing sort of more workshops and things and then we built our first proper web app, which was DropSend, and then we just kept growing and growing and doing more web apps and more websites, for ourself not for clients, and then we launched a couple big conferences, Future Of Web Apps and Future Of Web Design, and all of a sudden now we’re about eleven people. Located in Bath and just love what we do and are really excited to be part of the web industry. So that’s us kind of in a nutshell.

Paul: It’s quite interesting, the approach that you’ve taken. You’ve come from the same background as the vast majority of us yet your business has gone in a completely different direction. You haven’t gone down the road of delivering solutions to clients but you’ve done this quite eclectic thing of a bit of web apps here, conferences here. Was that an intentional thing or has it just kind of naturally evolved that way?

Ryan: It kind of naturally evolved but my mother, and your mom always knows you best, she always said there’s a vein that’s been running through my life for a long time, which is just connecting people. I don’t know, for whatever reason I just get a lot of joy out of connecting people and physical events are just a great way to do that. I’m passionate about the web and therefore it’s kind of like, well, connecting people in the web industry, in the technology sector is just kind of made sense. It did start off with this thing called BD4D which you probably don’t remember, By Designers For Designers. A friend and I did that and it was bd4d.com which is now gone but the idea was we got together designers for free just at a bar and people showed their work. It was in London originally and it kind of took off and I think then it was always just a for fun thing. We called it the Creative Fight Club. I think that was kind of the genesis of our events career. We don’t really see ourself as an events company we see ourselves very much as lovers of the web and technology and we just kind of happen to connect people at events so, it just kind of worked that way. I’m also not a big fan of working for clients because it’s just so hard. I really respect what you guys at Headscape and any web designer web developer because constantly doing work for clients is really hard work and it’s fun but it’s hard and because we run our own conferences and build our own web apps thankfully we’re our own client which gives us a bit more freedom. So that’s kind of how we ended up there.

Paul: It depends on how you look at it Ryan because from my point of view you’ve got thousands of clients while I only have one at a time because you have all those users of your apps and the people who come to your conferences. You’ve got far more trouble in my opinion.

Ryan: I guess you could look at it like that but they tend to be less demanding. They’re not paying us thousands of pounds each so it kind of. But you could look at it like that. We try to treat all of you who come to our show with the same respect as clients, it’s just a shorter term, lower economic value relationship.

Paul: OK, so let’s talk about brand a little bit and profile and stuff like that. Carsonified has kind of built quite a significant online profile and I’m just quite interested in some of the techniques that you’ve used to achieve that. You know, how have you made that happen?

Ryan: OK, well I think underlying everything we do is genuineness. I think that we care very much about honesty and being genuine and being kind and friendly and that sounds a bit fuzzy and happy but that’s just kind of, I don’t know, the way we are. And I think that’s been the key to our success, that when we do things people know that we’re not trying to pull the wool over their eyes or secretly sell them something. We have a genuine interest in the web and the tech industry and so when we do things people kind of know there’s real people that are behind this, we’re not some company. And I think we’ve always been very personal and very human and very transparent and I think that at least set the stage for being successful, but obviously we just follow through with pumping out tons of hopefully valuable content. We see building a brand as basically building friends and I think that on our blogs and through our tweets and at our events and through our communications we try to treat everybody as friends and that’s kind of, I think, a little bit of the key to our success.

Paul: I like that idea of talking about treating people as friends. I think that’s a good way. Too many people treat people as potential customers in preference to actually having any real interest in them as human beings I guess. So it’s good.

Ryan: Well yeah. I just kind of think about who do you like being around? I mean, It’s your friends and there’s a reason for that. I think why does business have to be different? Of course there’s an element of professionality but when you go to the pub and you relax it’s because you feel comfortable with people and I think that whole idea should permeate business. You know with your friends you just buy them a beer, but with your customers there’s significant money being exchanged I think that should involve even more trust than friendship. Hopefully our customers, our attendees and our sponsors really believe that we’re doing the right thing for them. You guys probably do something very similar when you work with your clients. You want them to know that you care about them. That this isn’t just about money that you actually are trying to build something beautiful and worthwhile for them.

Paul: Yeah. I mean it’s interesting. You talking about friends reminds me a little bit of the Innocent smoothie guys that I heard talking at Fuel, which is obviously one of your conferences, where they were talking about how they refer to their customers as family, don’t they? And I always thought was quite a. It sounds naff when you say out loud, referring to your customers as family but if you kind of treat them with that kind of respect, I don’t know, it’s good but it depends on how you get on with your family I guess.

Ryan: Yeah. It could be good or bad but the problem is that would never work if you didn’t actually think Innocent cared about you. If you looked on their bottle and there was E numbers and preservatives and stuff you’d think, “Well, they talk this stuff, but they don’t really seem that committed to doing this.” So I think it really needs to be backed up with a sincere and real effort to support. I mean, we’ve been talking about accessibility, this is a good example, at Carsonified for years. You know, “Yeah we care about accessibility and it’s a great thing,” but we don’t actually know what we’re doing and so we just met with AbilityNet yesterday with Robin and we said we want to get serious about this. I know that you guys are really good at accessibility and sort of putting our money where our mouth is. We want people with disabilities to be able to attend our shows and to use our websites. Let’s actually spend some money on that and get serious about it so at the bottom of each page we’re going to put a little thumbs up symbol that will go to a site that explains why accessibility is important to us and what we’ve done to move towards that with also sort of some tips and hints for people who are disabled like how can you use this site better and get more out of it so trying to put our money where our mouth is really.

Paul: Yeah. I tell you one of my favorite moments I ever had at one of your conferences was, I can’t even remember who the speaker was but the question that came out for the panel was about promoting your business and can you do that outside of San Francisco and California and this guy said you had to be in California you had to be at San Francisco if you wanted to launch a web app and you stood up afterwards and you completely laid into this guy and you said, “No no no, that’s not the case, blah blah blah.” But it does strike me, you know, you’re a Bath-based company and Bath isn’t exactly the beating heart of the web design world and I’m quite interested as to whether you feel that that’s been a barrier to you in any way, being based where you are.

Ryan: That’s a great question. It makes it harder, for sure. You know, we have to go to London to have meetings to go to drink, parties, to network, blah blah blah, but the way we make up for that, and I think a lot of your listeners won’t be in London necessarily or New York or Silicon Valley so this is applicable to all of you out there. It’s all about being visible on the web. And you guys do a good job of this as well. You just have to get yourself out there. So we blog as much as we can, we tweet as much as we can. We try to gather a community around us and that’s the way we make up for the fact that we’re not in London or Silicon Valley. I was going to say another important thing about building a brand, and this fits into that, you need to have an opinion in order to be heard, and that means that you have to be comfortable with the fact that people will completely disagree with you sometimes. You know I think in a way I’ve been successful at building a brand because I’m willing to say something that pisses people off really. You know and I think it’s only interesting to hear from someone who has an opinion. When Paul Graham said that “You know you need to be in the startup hub,” it just really made me angry, because he was basically saying to every one of us, well, you know you’re just kind of screwed, and I just thought, “You know what? That’s just not true, and it makes mad and I’m gonna sort of put my reputation on the line by going on stage and disagreeing with you, a well known entrepreneur.” And if I kind of was afraid to do that you know, not so many people know about et cetera. So yeah, get out there, blog, be as controversial as you can, you know as long as you’re being genuine and be ready for people to say mean things about you really.

Paul: Talking about mean things and people say mean things about you. You’ve come under some criticism for being somewhat pushy in your self-promotion. Do you think that’s kind of justified in any way? Do you think maybe there’s a cultural difference there, the fact that you’re American and are us English more uncomfortable with marketing and promoting ourselves?

Ryan: Yes, I think there is a cultural difference. But I’m also kind of, I like to think I’m friendly but I am sort of a brash person. I’m not afraid to tell you my opinion and do what I think I need to do. While being kind, I don’t want to sort of hurt anybody, but I think there is a cultural difference and I do think that, I mean my wife is English so I’m obviously very familiar with English culture now and British culture and I think there is kind of a slight uncomfortableness with getting on stage and blowing your own horn. I think that in the UK we need to get over that. Not change our culture here but be willing to admit that in the UK if we don’t start to step up to the plate and start talking about ourselves, the rest of the world’s just gonna carry on in the tech space. Mike Harrington, he’s not going to shut up. You know and unless we really start to kind of compete with that and start talk about all of the great things that are going on in the UK and really kind of get out there I think unfortunately it means that the startups and the web designers and web developers that are British are going to start to fall behind in the world stage. For instance, I was trying to think, who are the rock star developers in the UK? Who can you name? I mean I can name a couple but who do you think?

Paul: It’s hard. It’s hard to say. I think there are more rock star designers than there are developers. You know you can think of people like Rachel Andrew, and Drew. Two that spring to mind. Jeremy Keith is kind of a developer but maybe not really.

Ryan: Matt Biddle. You know, there’s a few but it’s just. It’s not the plethora that are sort of being spoken about, in the US particularly, but I have no doubt there’s just as many talented people here. It’s just that, that hesitancy to say, “I’m going to do my own startup. I’ve got a good idea. I’ve got what it takes. I’m gonna start talking about it.” It’s just less common over here. I’m not saying that’s a bad thing and that everyone here should change but I think if you want to build a brand in the web space you just need to admit that I’ve got to get out there. You know I had an interesting conversation with Alex Hunter who is sort of really big in Virgin, The Virgin Group, he’s high up and he’s met Richard Branson a bunch of times. And you know what was crazy? He said that Richard was really shy. And I was like, “Really?” That’s a great example I think of a guy, he’s obviously driven and I don’t think everyone should be like Richard Branson but he’s obviously driven and he understands that in order to get Virgin talked about, to build a brand he’s got to be kind of crazy and get out there. He’s always hanging from helicopters or you know flying spaceships and you know, that’s why people talk about him.

Paul: I think there’s also a little bit within the web design community here in the UK of kind of almost false modesty and a little bit of trying to persuade the world that we’re being very altruistic in what we’re doing and not being up front. I receive criticism for the fact that I’m very open about the fact that Boagworld is a marketing tool and that we make money out of it.

Ryan: But it’s the truth.

Paul: Yeah, exactly. So I think I prefer to be up front about those things, than kind of hide them behind a façade of false modesty to be honest.

Ryan: Well yeah and that kind of goes back to my thing I said earlier about being genuine. I think you’ll always be better off if you’re genuine. And of course we’re sort of painting with broad brushstrokes here, but there’s some very talented people here and I just think, let’s get on our soap boxes and sort of shouting back at the Americans really. And people are doing it, I just think there should be more of it.

Paul: Talking about effective marketing tools, ThinkVitamin, let’s talk about that for a little bit. ThinkVitamin is a website that you run which is basically web design related and web app related kind of articles and stuff like that. I’m guessing that was set up as a marketing tool. Tell me a little bit about why it exists and how you came about setting it up and what its aim is for you.

Ryan: Yes. So thinkvitamin.com has two purposes. It’s to build good will and to give back to the community but it’s also a marketing tool and those things are actually very related. If we pump out great content we give away for free it will be valuable, but those of you who read thinkvitamin.com will also probably come to our shows. It’s a symbiotic relationship. We’re very happy to do that. There is a little bit of altruism there, we do actually want to provide good content and give it away for free but we also realize we needed a platform to talk about our shows. We kind of kept calling in favors like, “Do you mind blogging about Future Of Web Apps?” and “Can you mention it?” We just thought we need to build a big site that people go to so we can tell them about that and we’re fortunate to have great connections. We know people like you and Molly Holzschlag and Kevin Rose and just big Internet people and they all agreed to be on the advisory board and really that’s just a group of people that we trust that occasionally write for us but we’re actually taking ThinkVitamin in a new direction where we want it to pretty much become it’s own little business. So we’ve hired a full time Editor named Simon Mackie and he was really high up at SitePoint actually. And he’s come over and he’s taken the reigns and we’re gonna, yeah we’re gonna basically grow that team and expand that out into its own little business.

Paul: That’s interesting.

Ryan: It’ll be better for the readers. It kind of was dying. The publishing schedule was going down and I think we realized, “Man this is so valuable we have over 50,000 RSS subscribers, closer to 70 if you count the news feed,” and we thought, “This is great, we should grow it.”

Paul: Yeah. I mean it’s interesting in some ways you’ve kind of taken the same approach that we have at Headscape using ThinkVitamin that you could have created a blog on the Futures Of website and you could have put this content there. There’s actually a value in separating it out and making it a standalone thing. It feels less salesy I guess. The same way as I could have posted my Boagworld stuff on the Headscape site. You know it could be the Headscape podcast instead of the Boagworld one. All the rest of it. It just comes on a bit too strong if you do that I guess.

Ryan: I totally agree. And it’s interesting because I had a good conversation with Mike at FreshBooks, and freshbooks.com for those of you who don’t know is an app that helps you send out invoices. He had this blog and he was really slogging his guts out on it and at freshbooks.com/blog or something and he said, “I don’t get it. No one’s really reading it,” and to me it was obvious for that reason you just said. Well it’s clear that this is just a marketing tool. Why would you put a blog on your company’s site, on your product’s site? It’s just kind of obvious and that’s exactly why we haven’t done it for our events, you know we put occasional updates there but it’s hard. As much as I like Web 2.0 Expo or something I would never read a blog from Web 2.0 Expo. It’s just too blech, you know what I mean?

Paul: Yeah totally. It’s interesting that the other thing that you’ve done, which again is something that I do, which is that you haven’t just relied on people coming into your sites, whether it be ThinkVitamin or the Futures Of sites or even the Carsonified site. You’ve made a big deal of kind of going out there and using tools like Twitter and Qik and YouTube. I’m just interested as how effective you’ve found those things.

Ryan: I find Qik to be really effective, or Qik, however the heck you say it qik.com and I was really shocked as soon as I started broadcasting was that just tons of people were interacting and I almost couldn’t wait to do the next one. Annoyingly 3G is kind of spotty in Bath so it makes the quality a little bit bad but I’d highly recommend Qik or any other comparable service. It’s so fun you just take your phone with you, I had to get a kind of crappy Nokia phone or something, because I use my iPhone for normal business but just grabbed it from the 3 store, got a plan I think it’s 20 pounds a month that gives you unlimited data which you’ll need if you’re streaming live video from a phone, and whenever I’d walk to Starbucks or something I’d just turn it on and start talking and people would show up because the way Qik works for people who don’t know is you actually see comments live on the phone screen.

Paul: That’s very cool.

Ryan: Yeah, it’s great for interaction and any tool you can use to interact with your fans will increase your connection and that friendship. It will show you want to be real and you want to connect with people and I think hopefully we’ve achieved that where people think, “Gosh you know Carsonified we know who’s there we know it’s not a company it’s really these people that are there and they’re interested in hearing from me and talking to me,” so that’s been good. YouTube has been amazing, I mean I hate YouTube, it’s ugly, it’s a bit crude you know but man there’s just a lot of people on it. I used this cruddy little video camera, filmed myself giving some tips about business, threw it in iMovie, put some music to it and popped it on YouTube and I think I can’t remember the figures it’s up to, it’s up to like 10 or 15,000 views in literally like two hours work.

Paul: Yeah, I keep meaning to get around to that myself and I’ve never quite managed it.

Ryan: Now you can use a Flip camera. Flip is just a type of camera, you just record and then it’s got a USB dongle built right into it. You pop it in and it actually automatically uploads it to YouTube.

Paul: That’s nice.

Ryan: There’s a couple tools you can use to make it easier. And then Facebook, I’ve been using Facebook a lot just to connect with people and remember people’s birthdays and say hello and just be a friend to them. The more connections you can have to people the better, which builds your brand and I feel that, like a mercenary when I say that, and I don’t like it, like I do believe it’s just a better way to live to connect with people and it happens to build your brand which is great and I like that as well, but I think it’s important that you need to be genuine and actually care about people for this to connect.

Paul: What about Twitter? How have you got on with that? Have you found that a useful tool?

Ryan: I love Twitter. And it’s been probably the best way I think for me to communicate I’ve got I think around 4,200 followers now and I don’t know why people follow me. I don’t think I’m particularly interesting but I do whenever I tweet I try to imagine if I was somebody else and I was reading it if I would find it interesting. I think with Twitter don’t tweet too much, maybe a couple times a day max. If you tweet too much people unsubscribe.

Paul: That will explain my problem then, I tweet too much.

Ryan: I still follow you so it’s not too bad. But you know Evan Williams had a good tip he said you should tweet things every so often that you’re not quite sure if you should tweet because they’re a bit too personal or a bit too blech, because that’s the type of stuff that’s actually fun and interesting to read. Initially we had a twitter account for Carsonified and we deleted it. I think we decided that that was kind of exactly what not to do. People don’t really want to hear from a company, they want to hear from you.

Paul: That’s almost the same as having a blog on your own corporate website isn’t it? Having a kind of corporate Twitter account. After saying that we have set one up for GetSignoff but more as a for announcements. If something goes down with the service or if we’ve done some bug fixes or stuff like that. By far the majority I do via the Boagworld Twitter account which is just me talking about my life. I agree with what you’re saying about putting personal stuff there as well that people seem to like to know what’s going on with each other’s lives. I like to know how Jackson’s doing. People like to know, I don’t know. Making it personal, it’s about that personal connection again isn’t it really?

Ryan: Definitely. And I think that that’s the future, you know just in general. Humankind you know it’s just kind of being personal and not hiding anymore behind companies or brands or policies or terms and conditions. It’s about, “Hey, how can I help you and how can I take care of you?” and that’s just a better way to live and it will massively benefit your company which is great. What’s interesting though is that everybody, including us, continues to look at the Signal vs. Noise blog from 37signals and kind of scratch our heads it’s like, it’s the one blog where it is a company blog, I mean yes it’s called Signal vs. Noise, but it’s on their domain, and yet they have over 90,000 subscribers. It’s funny because I think everyone is kind of, “How do you do that? I want to replicate that.” In the end I think you know, they were kind of first. You can’t have that many of those type of blogs and I think most of us are gonna have to be happy with just doing a good blog that is real and personal whether, and I mean ours is carsonified.com and it seems to work and we have about 4,000 subscribers and for us that’s a pretty good number. We should post more but that’s something I haven’t quite figured out yet and I’d be interested to hear from your listeners what they think about that. Is it possible to have a company blog that people care about or is it just not possible? I don’t know.

Paul: I think what you said there about being first is quite significant. I think originality goes a long way. I mean even with the Boagworld podcast. Simply the fact that I was the first web design podcast it seems to give it a momentum that keeps things going, you know because you keep delivering the goods so to speak which obviously the guys at 37signals really have done. I think there is a momentum in being first in something.

Ryan: Yes and that’s probably the secret sauce.

Paul: OK, So let’s wrap this up with kind of a last question which is: What advice would you give to budding entrepreneurs seeking to increase their profile? Let’s have some kind of top tips if you’ve got some.

Ryan: OK. The first tip I give is to start connecting with people that you feel are influential. You know, spend some time and try to get out and physically meet these people, get to know them and to not be creepy about it, but to get out there, to get in front of them and to get to know them. See if you can do something to help them out, to get on their radar, and I think building sort of a group of friends that trusts you but is also influential is just instantly valuable. So I’d do that and you can use all the tools we talked about for that: Facebook, Twitter, etc. etc. but physical meeting is always the best. I mean you want to have a beer with people.

Paul: And you say you do that by trying to help them out in some way? Because that’s always the difficult thing. It’s all well and good to say, “Get to know influential people,” but how you do that’s the tricky part isn’t it?

Ryan: Well my dad always did something that worked. If it was someone he really respected or cared about and wanted to get on their radar he would find an article about them in a magazine and he’d actually go to a framer and have it framed and then write them a personal note and just kind of say and send it to them and say, “You know, I bet you haven’t had time to actually frame a picture of your article so I thought you might want this for your wall.”

Paul: What a genius idea. I love it.

Ryan: And it’s genuine. I’m not trying to get anything out of you but I respect you and here you go. It’s very subtle. You have to be very careful to not try to sort of bribe people. If you come across that way it’s exactly what you don’t want to do. If you feel, and kind of think deep down, “Do I actually want to be friends with this person or am I trying to use them?” I think you should steer very clear of a person if you just think actually I don’t really like this person I’m just trying to get something out of them. But if you think there’s some synergy there, that’s a great way to do it. Remember people’s birthdays, it’s just a nice thing to do. Stuff like that is a great way. Most people’s friends don’t even do that for them. I’ve had people send me stuff and you know it just makes me smile and I’ll always take their call or answer their email now. So I think that’s a good idea.

Paul: Any others?

Ryan: Um, other tips. Um, probably put a real emphasis on customer service and build a real base of caring in your company. Not just for your customers but for your own team. I think that your team will never be able to treat your customers well if they don’t think that they’re treated well. So I think as entrepreneurs grow and they start to hire people I think it’s important to remember to take care of your staff first and then your customers second. And a really great resource for that is what zappos.com does. Zappos.com has an amazing company culture. They have this book called the Culture Book and every year it comes out and you can buy it and it’s basically a bunch of testimonials, thousands of them from the Zappos employees about why they love their job. And it’s just packed full of ideas of how to take care of your team and it’s a great inspirational resource. I think you can either get it on eBay or Amazon or you can buy it straight from Zappos. A couple hopefully useful tips?

Paul: Yeah that’s excellent. Ryan thank you so much for coming on the show, it’s been really good to get you on and I think there’s some really good useful advice there for anybody looking to kind of build an online brand so thank you very much and no doubt we will have you back again soon.

Ryan: Thank you, it’s an honor.

Thanks goes to Todd Dietrich for transcribing this interview.

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Listeners feedback:

Site promotion with minimal budget

Our first question is from Adam in the boagworld forum:

I have got a site that needs an awful lot of promotion to work, and have got very little budget to do it with. I could probably spend a little bit on Google AdWords but on nothing else. So, how can I promote my site for little money?

Adam went on to tell me it was a charity website. This makes it challenging. As Adam said…

There are thousands of Charity sites, and many better funded, and just altogether bigger.

In this situation search engine optimisation or Adwords is going to be tough. The competition is fierce and so it will be expensive to be highly ranked.

The other problem with a charity site is that unless it is niche (e.g. bird protection) the potential audience is open ended. However, with limited resources there is little point in targeting ‘the general public’. You will have no impact on such a broad audience.

Target a specific group as it will be easier to gain momentum within a smaller audience. For example, there are Christian charities who do general humanitarian aid. Even though anybody could be a potential supporter, they instead target other christians. Therefore they are well known in that circle. Better to have a lot of support from a niche audience than a small amount of support across the general populous.

Once you have picked the audience use three techniques to reach them:

  • Offline promotion – Engage with your audience offline as well as on. Attend conferences, produce offline promotional material and target magazines your audience reads. As web designers we often forget to power of offline marketing.
  • Social marketing – Identify the social sites your audience You should be wherever your audience is interacting. Finally, seek out key figures who your audience admire and respect. See if you can get them on board and encourage them to promote your site.
  • Editorial promotion - Find out if your audience reads online blogs or magazines. Offer to write articles for these sites. Do not overtly promote your charity but instead write content which will be of interest to the audience. Failing that make use of comments to join in the discussions and increase your sites profile among that audience.

However, be careful. In your haste to promote your site do not spam. The key is to offer something of value. You must earn the right to promote your site.

Sitepoint has an excellent article entitled ‘10 rules for driving traffic using forums‘. Although it is focused on forums, its advice is applicable to most forms of online promotion.

Office Or Not

This from Brad:

A question from Canada! I’m a long-time listener of the show, and I thank you both for your entertainment and inspiration.

A little bit of background first… Two years ago I co-founded a small web development company, and to date we have not yet invested in office space. As we slowly move on to ‘higher profile’ clients, we find it increasingly important to have someone in-house, to answered the phones, do the books, etc, etc, so we can focus on growing the business.

That said, I’m obviously touching on a huge spectrum of possible questions, so I’ll try to narrow it down. I don’t think this is something you have covered specifically on the show before…

Is office space really important for a creative business? If so, what steps would you recommend. And if not, are there better areas to spend $2000 / month?

If I had been asked this question only two years or so ago I would have said that office working for a web team is not important at all. If anything, I would have said that home working was better. The following extract from Paul’s blog, written in 2005, underlines this:

The benefits of a virtual company

By virtual company, I mean we do not have a central office. Each member of staff works from home and we communicate and file share with tools such as Skype, CVS and Groove.

People are often curious about an entire company home working and ask how well it works in reality. My answer is usually that it is brilliant. From the employee perspective, you do not have to commute and you can see a lot more of your family. For example, if I were still working for IBM when I used to commute an hour and a half everyday, I would only see my 2-year-old son at weekends. As an employer, I love it because my staff tend to work the hours they would commute and generally home working is seen as a big bonus that keeps people at the company longer. Not to mention the savings made on premises.

Communication really is not a big problem. There are so many tools out there these days that help, and broadband means that even telephone conversations are now free.

Paul goes on to say that the only drawback of home working is that it lacks the social aspects of working in an office.

Not true I’m afraid. Though of course home working does give you an environment to ‘get your head down’ without interruption, what it really lacks, that phone/email/IM cannot replace, is creative collaboration. People simply do not bounce ideas around like they do if they work together.

Our current office is open plan and there’s nowhere to hide yourself away. This has meant that I haven’t really frequented it that often – I need ‘calm’ to write. However, watching particularly our development team grow and work really effectively together underlined to all of us the value of working together.

So much so that we are about to move into our ‘dream’ offices where there will be a mixture of open plan spaces and areas where we can work quietly.

So (finally!), in answer to Brad’s question, I think that office working is better for the business in the long run and I would say warrants the additional associated cost (though beware the costs, they can mount up – another podcast topic I think). That said, we have managed for nearly seven years before doing it properly (i.e. pretty much all of us will be in together most of the time) so it won’t necessarily damage you if you leave it awhile.

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136. Stagnation

In this week’s show we talk about overcoming stagnation and Ed Merritt shares a technique to achieve fixed footers without the use of javaScript.

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Design by committee vs design by community

We all know that design by committee sucks, but why? What is it that makes the process fail and what would happen if you took it to the extreme, and opened up the design process to an entire community?

That is exactly what Mark Boulton has done with the redesign of the Drupal website. With over 200,000 registered users this is a significant community and not the kind of environment where you would feel inclined to design in the open.

However, according to Mark it has generally been a success.

The key would appear to be scale. In design by committee you typically have a handful of decision makers, and one or two dominant individuals who overwhelm the others. It is an environment of conflict and compromise.

However when designing by community, the sheer scale of the community drowns out anybody who seek to dominate the process. You move from an environment of personal opinion to one where you are monitoring emerging trends.

So next time you have a client wanting to design by committee, consider opening up the process rather than locking it down to one or two decision makers.

Self Directed Projects

When was the last time you worked on a personal or internal project? Do you do anything that is not paid client work? If not, then according to IdeasOnIdeas you should start.

This post interviews several designers about their their non-client work. It becomes obvious as you read that self directed projects offer real tangible benefits. These include…

  • R&D – The chance to experiment with emerging technologies and techniques, that otherwise you would not get to try out.
  • Build visibility – Higher exposure online as people are attracted to your work.
  • Prove capability – Demonstrating your ability to deliver solutions not in your portfolio of client work.
  • Increase skills – Allowing you to improve your skills in areas where they are weak or have not been maintained.
  • Team building – Building a sense of common purpose among your team in a way that is more engaging than client work.
  • Creates passion – Allowing you to work on a project that generates excitement rather than ones that simply pays the bills.
  • As a release mechanism – The chance to play, and let off steam after the limitations of client work.
  • After years of spending all my time on client work, I have now reached a point where most of what I do is self directed and I can honestly say it is a joy. I also think it has been hugely beneficial for Headscape.

    Understanding Disabilities when Designing a Website

    Back when I was a teenager the government launched a massive campaign warning of the dangers of unprotected sex and in particular the risk of contracting HIV. It was a very powerful campaign and led to a generation growing up much more aware of the risks. However this campaign wasn’t followed up for the next generation and the rates of sexually transmitted diseases increased.

    Why do I bring this strange analogy up? Because I believe we are in danger of doing that with web accessibility. Many of us are getting bored of talking about accessibility. It feels like we are covering the same old ground. Why do we need another article about accessibility basics? We have heard it all before, right?

    Well maybe some of us have, but there is a new generation of web designers who have not. They need to know what we take for granted. Also, it wouldn’t hurt us to be reminded every once in a while.

    That is why I was so pleased to see Digital Web publishing an introduction to accessibility this week. Sure we have heard it all before and you might be tempted not to bother looking it up. However, I would encourage you to take the time. I guarantee it will give you at least one piece of advice which you fail to implement currently.

    More ways to find inspiration

    I often talk about how we need to look for inspiration beyond the web. In fact in this weeks Smashing Magazine, they post some incredibly inspiring graffiti that is worth a look. But, can we be inspired by other websites or does that always end in plagiarism?

    It’s a dangerous game when you start turning to gallery sites for inspiration. Before you know it you can find yourself lifting far too much of the design.

    How then can you be inspired without ripping off somebody else’s website? One way is to look at the design and ask yourself which specific elements you like. Is it the navigation, their styling of bullet lists or the way they handle the footer. By looking at individual elements rather than the whole you remove the temptation to copy the entire thing.

    This is what a designer from Portugal has done. He has made screen grabs of websites and placed them in his flickr account. However, rather than grabbing the entire site, in most cases he captures only a fraction of the page. He removes the temptation to steal a whole design and yet provides himself with inspiration next time he needs to design a comment form or build an online calendar.

    Take a look at his inspirational flickr feed and hopefully it will encourage you to take a similar approach.

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    Feature: Overcoming Stagnation

    For many websites the days of rapid growth have passed and they have slipped into stagnation. How then can you re-energise a site and start it growing again? We look at this in this weeks feature.

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    Listeners feedback:

    Fixed Footer without javaScript

    Ed Merritt (one of our very awfully clever designers at Headscape) has come up with a innovative little CSS technique I have encouraged him to share with you.

    Ed begins…

    A client recently asked me if it was possible to have a page footer which would stick to the bottom of the browser window if the content didn’t fill the window, but behave normally (i.e. be pushed down by the content) when the content was tall enough. Read more here.

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    Overcoming stagnation

    For many websites the days of rapid growth have passed and they have slipped into stagnation. How then can you re-energise a site and start it growing again?

    In a recent report that I wrote for one of our clients at Headscape I explained how most websites pass through a common product life cycle. This life cycle includes the following stages…

    • Exploration – Most organisations begin with a series of exploratory sites, where they discover the potential of the web. This often involves low investment and slow growth.
    • Growth – At some point during the exploration phases the ‘penny drops’ and the organisation realises how the web can benefit their business. More substantial investment is made, the site is dramatically improved, and rapid growth follows.
    • Stagnation – Following the initial rapid growth there is a period of stagnation. This is because the ‘quick win’ fixes have been made to the site. Obvious problems have been resolved and so the benefits of fixing these changes have passed.
    • Maturity – Once the challenges of overcoming stagnation have been met, a site enters a period of gradual but steady growth. This is characterised by continual incremental changes to the site, which consistently stimulate growth.

    It is easy to generate rapid growth on an early version of a website. There are so many obvious problems to fix. You can have a big impact with relatively little effort. However, what happens once that stage is over? How do you avoid sinking into stagnation?

    Overcoming stagnation

    Stagnation is not an entirely negative period. Although it consists of slower growth, it does not mean a decline. However it does generate fear…

    • A fear that growth will turn into decline
    • A fear of the competition catching up
    • A fear of losing customer loyalty

    This fear can lead to knee jerk reactions that are detrimental. This mentality manifests itself in two particular reactions. First, it leads to panic decision making. Something has to be done and it must be done now. Second, it leads to the creation of additional features. These two reactions often go hand in hand. As growth slows, organisations seek ways to maintain momentum. One source they turn to is user feedback. However, instead of considering the impact of suggestions on the overall usability, they instead grasp hold of it ‘as something we can do’ and implement immediately. This leads to feature creep and complexity. Before long all vision for the site is lost and the organisation has become reactive.

    This can be overcome in three ways…

    • Going back to basics – Step back occasionally and ask two questions. Why does your site exist and who is it aimed at? So much time can be spent troubleshooting, adding features and responding to requests, that focus is lost. It is easy to spend time placating the requests of the vocal minority, while damaging usability for the majority.
    • Pause and evaluate – Every website receives criticism. However, it is important to pause before responding to that criticism. Who is criticising? Are they an important segment of your audience, how many of the same comments are you receiving? How serious is the criticism? Is it a mild inconvenience or a serious issue? What are the ramifications of fixing the problem? Who else will it effect and in what way? The danger is that by rushing in to a fix a problem you create more.
    • Simplify – There is a belief that growth is maintained by giving the user more. However, often the opposite is true. Look to solve problems and increase growth by simplifying your site not by adding new features.

    It is the area of simplicity where I believe there is most to learn.

    The importance of simplicity

    There are two reasons why simplicity is important…

    • Simplicity sales
    • Users have limited attention

    What do I mean when I say simplicity sales?

    Simplicity sells

    One of the most successful products of our time is the iPod, and yet it is inferior to its competition in almost all ways. It is more expensive, has inferior technology and offers less features. The reason it has come to dominate the market is because it is simple and easy to use. This simplicity has become the trademark of Apple products and with it has come new-found growth for the company.

    There are examples online too. In the early years of the web Yahoo! dominated search listings. However, as the web grew their site struggled to adapt. It became complex and hard to use. It is therefore not surprising that the minimalist interface of Google came as a breath of fresh air and quickly supplanted Yahoo’s dominance.

    Google went on to apply this same simplistic approach to online advertising. They swept aside traditional banner advertising, replacing it with simpler text adverts accompanied by a ease to use administration system that allowed anybody to run an ad campaigns. The majority of users will select simplicity over functionality.

    Limited attention

    We forget that people have a limited capacity to process information. In fact we are only able to process 6-7 pieces of information simultaneously. That is why we find it so hard to learn to drive. It is not until we can process information on a sub conscious level that we feel relaxed driving.

    As we translate this principle to the web it becomes apparent why web pages can be so overwhelming. There is simply too much going on. One technique to reduce complexity is assigning user attention points to pages. For example, lets say you have 15 points of user attention to spend. Each item you add to the page costs 1 point of attention. If you want something to stand out it needs more points. This demonstrates that you need to reduce the number of screen elements or risk a lack of focus because points are too thinly spread. This problem is perfectly demonstrated by the difference between the Yahoo! and Google home pages…

    Google and Yahoo Homepages

    When compared to Google it is obvious that Yahoo! is demanding too much from its users and spreading their attention too thinly. By having so much content and not emphasising any particular element, the whole page lacks definition. It needs to prioritise and simplify its content.

    To move a website from stagnation to maturity we need to simplify. This involves making some difficult choices.

    Simplifying is hard for two reasons…

    • It is hard to remove functionality you have invested in.
    • It is hard to remove functionality people use.

    Nevertheless it is necessary.

    When it comes to the mental barrier of removing functionality you need to recognise that it is costing you money. Every time the complexity of that functionality undermines the user experience it is potentially driving users away and reducing profit.

    Just because some people use a piece of functionality does not mean you should keep it. Every piece of functionality on your website is probably used. The question is, how much are they used and how badly does it overcomplicate the user experience for everybody else?

    The above post is an extract from a report written for WFF by Headscape

    135. Libraries

    In this week’s show we talk with John Resig on javaScript libraries and address the question what is more important when we release an app: speed or quality?

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    News and events

    The complexity tax

    Don’t you hate it when somebody beats you to the punch? I recently finished writing a report for our biggest client (Wiltshire Farm Foods). It talks a lot about the need to simplify and remove complexity. It is a lesson we should all learn and so I am in the process of turning extracts from the report into a blog post which we will cover in next weeks show.

    However, it would appear I have been too slow and that Gerry McGovern has beaten me to it with an excellent post on the cost of complexity. However, where I focus on why simplicity is important, he addresses the underlying causes of complexity.

    For me his post is summed up in the following quote…

    Most organizations are producing far too much content. Too many emails, too many PowerPoints, too many reports, too many webpages. All this content creation activity keeps a lot of people busy.

    If you are part of a large organisation or work on a substantial website you need to read this post.

    10 Rules for Driving Traffic Using Forums

    What do you do if you have no marketing budget but have some free time to promote your site? Well, there are a number of guerilla marketing techniques you could use but contributing to forums is one of the most effective.

    Sitepoint has posted an article explaining why forums are a great way of driving traffic to your site. It goes on to suggest 10 rules for doing so effectively. These include…

    • Build your profile
    • Follow the rules
    • Start by responding
    • Contribute your expertise
    • Don’t be a ‘me too’ poster
    • Don’t self promote
    • Explain yourself, but be brief
    • If you’re wrong, say so
    • Write intelligently and correctly
    • Negativity is a no-no

    This is an excellent article and one that you should definitely read before using forums as a marketing tool. If you do not, you are in danger of damaging your brand, rather than driving traffic.

    Accessibility in suit and tie

    The life of the corporate web worker who cares about standards and accessibility can be a frustrating one; hampered by office politics and archaic content management systems. In an article on the Think Vitamin site, Bruce Lawson looks at what you can do to make sure your projects are as accessible for your users as possible.

    Its a very pragmatic article, which I love. Bruce works from the premise that this is going to be tough and makes suggestions like "some accessibility is better than none". He also talks about the need for ‘buy-in from the top’ but goes on to provide practical tips about how to get that buy in. What is more, his arguments for accessibility were backed up with facts. For example…

    Finally, he looks at how to get content providers onboard through education and getting them writing HTML rather than relying on the WYSIWYG editor.

    UK Government Browser Guidelines

    Our final story raises an interesting discussion; should you decide which browsers to support based on popularity or capability?

    Apparently, the UK government believes we should test on the basis of popularity. In a draft document advising public sector websites, it suggests that if a browser appears in visitor logs as being below an arbitrary percentage of total “unique visitors”, then it should not be listed as being “fully supported”.

    On the surface this appears very sensible. However, as Jon Hicks points out on his site, this can create problems. He writes…

    It isn’t clear how the supported browser list would be enforced, but I’m concerned that this approach will encourage browser sniffing, a move that will exclude browsers like Omniweb, Shiira and iCab, simply because their name isn’t ‘Safari’. They share the exact same rendering engine, and therefore require no further testing. You can be more inclusive without spending any extra resources.

    In other words we should be defining our list of supported browsers based on capability rather than popularity. This is the approach used by Yahoo! and it is one that I would fully support.

    The Yahoo model supports all browsers through progressive enhancement and graceful degradation, without the need to test on every browser. Its a neat solution but one that the UK government guidelines specifically say they do not advocate…

    These guidelines do not advocate specific development methodologies, for example graceful degradation or progressive enhancement. However, it is widely accepted that sites conforming to open web standards such as XHTML and CSS are more likely to work well across a wide range of browsers.

    How come if they are widely accepted, do they not advocate them?

    Fortunately there is an opportunity to change things before this is set in stone. I recommend reading the WaSP article on the recommendations and then sending some polite feedback to the powers that be.

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    Interview: John Resig on javaScript Libraries

    Paul:Joining me today is John Resig, who is famous for jQuery and the work that he has been doing with jQuery. John, it is great to have you on the show.

    John:Well, thanks for having me.

    Paul:I have to say this at the beginning. I have to get this out of the way. I absolutely love working with jQuery, and it’s an absolute pleasure. I remember twittering just a few days ago that every time I start doing anything in jQuery it makes me smile, so that’s got to be a good sign.

    John:Well that’s good. I’m glad to hear it.

    Paul: What I wanted to do today is get you on the show and not just for me to suck up and say how great jQuery is, but to kind of look a little bit broader at the subject of JavaScript libraries. Because I have to say from a personal point of view my opinion has changed quite a lot about JavaScript libraries and I’m kind of interested in your perspective on things as somebody that’s actually created one. I think the place I want to start is for a long time I had the attitude that you shouldn’t use JavaScript or indeed any library and that you should know the underlying code yourself and all of this kind of thing. Let’s start with the question of how do you know if it’s appropriate to use a JavaScript library? When is it appropriate to use it? What’s your opinion on that?

    John:Well, I guess my opinion is it’s always appropriate, and I mean the simple fact of the matter is that there’s two things. One is that when you’re developing, you’re trying to support, generally a large number of browsers simultaneously. This is the same as if you are doing CSS development, JavaScript development, you want to support a large enough market share and you want to make that development process easy. The problem is twofold that you’re going to be encountering weird browser bugs and the APIs, the different utilities the browsers provide, will be different. For example, Internet Explorer provides different ways of handling events from all the other browsers. So what libraries do is that they remove you away from dealing with browser bugs, which is huge. And at the same time they provide a simple interface that you can interact with that will just work ubiquitously.

    Paul:Is there a problem there in the sense of, you know, somebody came along and they basically learned to write jQuery for example from scratch, but never learned the kind of underlying JavaScript? Is there a problem there, do people need to know JavaScript before they start using a library?

    John:It depends on the library, but I don’t think you do. I don’t think you have to know JavaScript. In a lot of ways, at least in my experience with jQuery directly there’s a lot of people who have used jQuery who have never done any programming whatsoever. jQuery does embody a lot of advanced concepts but you don’t necessarily have to know them in order to make good use of jQuery. I know this sort of translates well into some of the other libraries but one point of concern you brought up was what if someone learns a library but doesn’t learn JavaScript? I used to be more concerned about that, if someone only knew a library and I guess from a purist perspective, that’s a bad thing. Fundamentally, you want people to be getting better at programming JavaScript, not this specific thing. However, I think the reality of it is, is that so many people are just using JavaScript or CSS or doing web design, they just want to get their job done. It’s not really a matter for them of becoming an excellent JavaScript programmer or awesome CSS user, you want to get from A to Z and finish their work in an effective manner that works everywhere. So I think it’s important to realize that this market, so to speak, exists. It’s a very large one. And that ignoring it completely will just leave users frustrated and going back to the simple cut and copy paste scripts that they used to use. So, I think what libraries are doing is they are instilling good standards, they are instilling good practices, even though the users don’t necessarily know about it. And then eventually what’s good is that since these libraries have these good practices that users can always open up a library and read about it and try to understand better what’s going on.

    Paul:I guess that’s always been a little bit of my concern with relying heavily on a library is that if you come across something that’s a problem or a bug or something like that, you can’t fix it yourself because you don’t necessarily know your way around the library. What’s your response to people that say stuff like that?

    John:Well by the same token if you encounter a problem with a browser you are far less capable of fixing that issue. There’s really no way about it other than that ultimately it would be good to have that knowledge, absolutely. I fully support people who want to do that and I’m writing a second book now encouraging people to do that, to dig into libraries, to learn more, to build their own. What’s important here is that you just don’t, you can’t force people to do it if they, one if they don’t want to or if they’re just not capable. There’s no reason I feel to force a designer, someone who’s a designer by trade to learn the fundamentals of object oriented programming, or functional programming. Theoretically that can help them some way in the future but what’s more important to them is doing good design and I think by helping people keep their focus where it should be. Obviously if a library is able to help programmers program better, that’s good as well. It’s all about helping people keeping their focus and making sure they aren’t down a rabbit hole getting sidetracked.

    Paul:I think that’s the thing that really attracted me to jQuery is as a front-end interface designer was the fact that I could pick it up and run with it very easily. The conclusion I came to is, “OK. Well if I do by some chance find a major problem with it, there’s a massive community of very clever people out there that I can ask and I can get help from.” So, that kind of reassured me, I think. If then, we’ve kind of come to terms with the fact: “OK we want to use a library.” There are so many different ones out there. Run us through some of the different options available and the pros and cons and how do you go about picking which library is right for you?

    John:Well it really depends a lot. There’s a coupe questions you need to answer. Probably the most important of which is you need to ask yourself, how do you want to write JavaScript? Because libraries end up augmenting or really changing the style of how you write JavaScript. So, finding a library that you like how it looks. It sounds very superficial, but you like how it looks, you like how the code feels is a great place to start. There’s obviously a lot of libraries to choose from. There’s a select group of libraries whose quality is generally above the others and the popularity of those libraries generally reflects the quality as well. Out of those I pick generally jQuery, Prototype, Yahoo UI, dojo, then also MooTools and sometimes XJS. What’s interesting is all those libraries are open source and they are all the most popular JavaScript libraries. I don’t think that’s a coincidence. It’s just a matter of fact that in the web these open source frameworks are going to improve better and attract more users and generally have better community to surround them. So out of these libraries though you break down into a lot of different paradigms for development. I’ll try to summarize as best I can, but it really is not substitute for trying it out yourself. Looking and seeing some examples you can have a pretty good feel right away. So, Prototype and MooTools, they both extend the native objects of the language. They both try to improve the JavaScript language itself. So they add new methods to arrays, they make strings better, at the same time they provide things like object-oriented code
    , and all the way out to doing things like events and AJAX. The normal things that you would expect. But at a very broad level they are trying to improve the overall quality of the language and of the experience. Then you have Dojo, Yahoo UI, and XJS and they are generally very modular, very package oriented and they have components you can easily snap in and out with nice ways of handling dependencies and it can end up being a very cleanly architected style of coding. They really support object-oriented code, and additionally events, AJAX, all the normal stuff you would expect. I would tend to group jQuery a little bit differently in that jQuery is more oriented toward improving the relationship between JavaScript and HTML and that it’s highly focused on searching through an HTML document, modifying some things, just getting in and getting out. Unobtrusive, and it doesn’t provide any language features, it doesn’t provide any object-oriented code writing features, it’s just hyper-focused at the task on hand.

    Paul:It strikes me from my experience with jQuery that it’s very much a tool that’s primarily focused at helping front-end interface people implement the kind of functionality that they require from a usability point of view rather than necessarily doing, I mean would you build massive applications in something like jQuery?

    John:It’s absolutely possible and people do it all the time. For example, T-Mobile’s T-Online in Germany, they built their entire user area so like their mail, their calendar, and everything using jQuery. So it’s absolutely used for very large projects. What I think is very interesting for jQuery at least is that while we don’t explicitly provide the object-oriented styles that most hardcore developers are used to we provide some very interesting alternatives especially they way it, like functional programming that I think actually end up suiting development very well. It’s very different, I will completely grant that, but it’s still very capable of scaling quite large.

    Paul:So if people go out there and they have a kind of play around with these different libraries and try each of them out as you say to kind of find what fits their style of coding, once they’ve found something that kind of codes in the way they would like to, for example for me the similarities between jQuery and CSS made it a very natural fit, but what are the kind of things that you should look for from a functional perspective? What kind of things should be included in a JavaScript library? Does that make sense?

    John:At the very core there should be a set of features. Of the libraries that I listed previously they all have methods for doing DOM traversal, so traversing through an HTML document, modifying an HTML document, events, so handling user interaction, animations and AJAX. All of them have some support for that to one degree or another. You can be fairly safe in knowing that if you pick a library you will have that base level. In my opinion those sets of features are probably the most important features and the ones that you end up using the most with your applications. Some people might say in their particular case that maybe animations aren’t as important, or maybe that they aren’t using AJAX, it really depends but for most of the time that set of features is fairly comprehensive. On top of that you really have to start to, once you’ve tried to use it, and once you’ve played around, there’s a whole set of secondary features that you kind of have to dig into, ones that aren’t immediately code-related. Things like the community around a library, the documentation for a library and even the health of the projects themselves.

    Paul:What do you mean by that last one, the health of a project?

    John:There’s a lot of things. In health, do they have an active development team? Are there developers? Are there multiple developers? It’s the famous hit by a bus; if a developer is hit by a bus will the project still continue? Is there a team will continue? Can you view the source code? Is there a repository where you can go? Is there a bug tracker where you can submit bugs? And finally is there a test suite, is what you’re going to be using going to be tested and analyzed to make sure it stays working. Another point that’s important to bring up is that a lot of browsers now are starting to integrate the test suites of these libraries into their test suite. So for example actually this is a lot of my work at Mozilla, was integrating the test suites of Prototype, Scriptaculous, jQuery, MochiKit, a bunch of libraries into our test suite such that if we ever added a change that caused a regression to happen in a library we would catch it and we would fix it on our end. Obviously we would do this in a very smart way, we wouldn’t just blindly be like, “Oh something broke!” We would communicate to the library what the issue was or whatever and this has been very big because now you can, there’s an extra level of safety and security here, in that you’ll know that if you’re using a library like this that it’s going to continue to work going forward in these browsers. That’s an extra level of safety that your personal code can’t provide. I think that’s very interesting. I want to jump back here really quick to the other issues I mentioned.

    Paul:Sorry, I distracted you there and we took you off topic.

    John:It’s OK, it’s OK, of community and documentation. So community, it can be usually be pretty easy to determine the health of the community. All these libraries will have some sort of a mailing list or a forum that you can go to. Just hopping on there, seeing how many messages are posted, seeing what the typical response is like, how they treat new users, just stuff like that it can be really useful because if you’re just starting out, you know you’re going to have some pretty basic questions. Do they understand your problems? Do they help you out? Doing some searches on Google for example to see how many people are talking about it, or using a service like Technorati or something. Are people blogging about it? Is it positive? Are they having problems? The other thing is documentation. This is also pretty easy to tell. If you are starting out with a library, you’re probably going to start out by doing a quick test, running a simple application just to get a feel for it. When you’re doing that you’re immediately going to be in the documentation trying to figure out how things work. I think you’ll be able to determine pretty quickly if the documentation quality meets a standard that you, because if you aren’t, if the documentation just isn’t that good, you’ll immediately have problems and I guess you will have to resort to the mailing list or the forums or whatever. Secondary is, do they have good examples? Do they have books if you want to learn from a book? Do they have books that you can buy to learn from? So again there’s a whole lot of issues here but what a lot of it boils down to is looking at the libraries, looking at their style of code, does it seem alright with you? Then just doing a quick test with each of the libraries that you’ve picked out, building like a menu or just a basic form of interaction. How easy is it? How hard is it? Does it in fact mesh with you well? This is something you can do over the course of a single day and it definitely shouldn’t take you any longer th
    an that. If it’s taking longer than that then you probably want to try a different library. Ultimately you should be trying to use these libraries to make your development simpler and easier. If it doesn’t improve your productivity, if it doesn’t improve the quality of your code then you probably shouldn’t be using it to begin with.

    Paul:Tell us a little bit about the kind of plug-in architectures that exists around many JavaScript libraries. Certainly I know there’s a strong plug-in architecture with jQuery. Does the same kind of thing exist with other libraries?

    John:It depends. What jQuery has is a little bit unique in that we provide a number of plug-in points that plug-ins can snap into and extend how jQuery works. So they can add in new CSS selector behavior, or they can add in new events or all sorts of intricate additions. Other libraries have things that aren’t quite of the same vane, in that they’ll have modules or packages that you can use. Also another thing that varies is how do the various projects treat these plug-ins? At least with jQuery there’s a dedicated plug-in repository that’s used that plug-ins are listed in that you can browse through, you can see ratings, comments, discussions and things like that. Currently no other framework has something similar to that to the best of my knowledge. It’s much looser, just people uploading, putting things to their websites or Google code or some such. So again, at least to me, what makes plug-ins, jQuery-style plug-ins important is that they are, that there’s extension points and that they are supported by jQuery fully.

    Paul: The only thing that I think that I kind of struggle with a little bit about plug-ins, you know I love the idea that there are other people out there that can do the hard work for me in that they can develop something I was looking for, and I love the fact that I can go to jQuery, I can type in whatever I’m looking for and it will pull back stuff. I’m always a bit unsure mind about how reliable those plug-ins are, you know as you’ve been saying with the kind of, the core jQuery library that you’ve created I know there’s a big team of developers working on it, I know that it’s thoroughly tested, I know what browsers it’s tested against, all of that kind of stuff. Plug-ins are a bit more of an unknown entity. Is there any kind of advice that you can provide about judging whether a plug-in or module or whatever is reliable or not?

    John:I mean you sort of have to use the same standards that you would use in looking at a library. Looking at, what you mentioned, is it tested? Is there good documentation? Are there, how many developers are working on it? Like for example in the jQuery project we started a sort of, sub-project called jQuery Glide in which we’ve taken a whole bunch of plug-ins and actually blessed them and proved them, given them themes, excellent documentation, examples, all this stuff and made them sort of official. We’re doing this more and more, trying to bring in more plug-ins, improve their quality and make sure that they’re up to our standards. There’s still tons and tons of plug-ins that are just excellent, but the issue comes down to that you have to sort of train your eye to look at, and be able to spot when something has good quality. The thing that’s easiest for a plug-in author or a library author to do is to just set up a page that has their code on it and has a basic example. At the very least every single library is going to have that. If you dig in and see that it has documentation, that it has tests, you begin to realize that that plug-in is a much higher quality, at the very least. I think it’s really starting to dig in to these side issues, that you begin to get a better picture of how, of the true nature and of the true health of a particular library.

    Paul:Excellent! That’s really useful and I think it’s easy to just look at these libraries and indeed the plug-ins as well and ask, “Well do they have the basic functionality that I require?” But, like you say, looking at things like the community and documentation and things like that are equally important. It’s been very useful John. Thank you for taking the time to come on the show. No doubt we will get you back in the future to talk about some of the specific things going on with jQuery and maybe this book that you’re writing as well, sounds very good. Thanks for your time.

    John:Thanks for having me, Thank you.

    Thanks to Todd Dietrich for transcribing this interview.

    Back to top

    Listeners feedback:

    Quality or Quickly?

    What is more important, to reach market quickly or to launch with a quality product?

    I received this question from Pete in South Africa…

    I have been working on a small web application, which I hope to launch soon. My problem is that I am spending ages tweaking and improving it before launch. I fear that if I spend much longer on it somebody will beat me to market. What is more important, getting the product right or launching it quickly?

    It is a good question and one with no single answer. It is certainly something we have been struggling with as we prepare to launch GetSignOff.

    To read the rest of this blog click here.

    Back to top

    Quality or quickly?

    What is more important, to reach market quickly or to launch with a quality product?

    I received this question from Pete in South Africa…

    I have been working on a small web application, which I hope to launch soon. My problem is that I am spending ages tweaking and improving it before launch. I fear that if I spend much longer on it somebody will beat me to market. What is more important, getting the product right or launching it quickly?

    It is a good question and one with no single answer. It is certainly something we have been struggling with as we prepare to launch GetSignOff.

    The advantage of launching early

    twitter website

    The prevailing wisdom is to launch early. The logic goes that by launching quickly you can be first to market and then refine the offering based on user feedback.

    There is certainly something to be said for being first to market, especially online. It is easier to build some buzz around your product if it is an original idea. You can also establish a customer basis more easily when there is little choice available. However it is not without its drawbacks.

    The disadvantages of launching early

    You only get one chance to make a first impression. If a user does not like your product they are unlikely to return. They will therefore never see improvements you make later. The customer is lost.

    Also, by launching early your competition has the chance to adapt before they launch. Few ideas are truly original and somebody somewhere will already be developing something similar. If you launch too early they have the opportunity to adapt their offering to undermine you.

    Of course, the danger of delaying launch is procrastination. That has certainly been my experience. The idea for GetSignOff was formed over a year and a half ago and we wasted far too much time. Be careful you do not make the same mistake and spend too long obsessing over details.

    How to make a decision

    When to release is dependant on two factors, what you are releasing and who it is aimed at.

    If you are releasing a traditional website it is important that the quality is high. There is no option to slap on a beta label, and users are less tolerant of problems.

    getsignoff screenshot

    If the product is a web application the decision is dependant on the nature of that application. If it is business critical, the users will have a lower tolerance for problems. However, if it is something like twitter then downtime and problems are more easily accepted. After all, the inability to twitter is not the end of the world (not that you would guess that from some peoples reaction).

    The second factor that determines when you launch is audience. For example the audience for GetSignOff are other web designers. Although you couldn’t find a more critical audience, they do understand that a new product will have bugs. They are also experienced enough to work around usability problems and muddle through. However, if your audience is not so computer literate they are more likely to give up and try another site.

    Fearing competition

    There seems to be a fear of competition among web developers. They have this desire to be completely original, and so rush the launch of their application.

    However, competition is to be expected and choice is good. I have received numerous apologetic emails and twitters from people pointing out the competition to GetSignOff. Their tone indicates that this is the end of the world. In reality it is to be expected. Even if GetSignOff was identical to its competition it would not be a problem. There are enough customers to go around. The web is a big place.

    Take baked beans for example. There are a lot of varieties of backed beans and they are all basically the same. They do not even taste different. However, all of these varieties can exist side by side in the marketplace quite happily. There is enough demand.

    In conclusion, there is no need to rush to market. Take your time and get your product right. However, be careful not to procrastinate and remember that you will need to tweak your application long after launch. No matter how careful the planning, you will not get it right first time.

    134. Chrome

    In this weeks show we give you advice on choosing the right hosting company, Teifion and John send us a review of dConstruct and of course we discuss the release of Google Chrome, can it topple IE?

    Download this show.

    Launch our podcast player

    News and events

    Managing and choosing fonts

    With the new generation of browsers supporting embedded fonts in a consistent way, it is time for us as web designers to start taking typography serious.

    One small part of this is how we manage and choose fonts. I confess, I have put little thought into font management. The result is that my choice of font is often not as thought through as it should be. A massive drop-down list in Photoshop does not inspire considered typography.

    However, a couple of discovers this week have inspired me to put more thought into the subject.

    The first is a review of 25 font management tools. This include both free and paid for software. It also has options for both the Mac, PC and even Linux.

    You might ask why we need a font management tool at all. Trust me, if you start installing a lot of fonts on your system you will soon discover why. Large number of fonts become unmanageable and can cause serious performance problems. As a minimum you need an easy way to enable or disable fonts.

    The second discovery was an online/AIR font application that displays text of your choice in every font available on your system. This in itself makes font selection much easier. However, this application also enables you to narrow the field by removing unsuitable fonts. It is a great visual way of getting the right typographic look.

    jQuery supercharges menu rollovers

    Although I am a standards based designer through and through, I have always felt like the nerd in the class. After all it is the Flash kids that get all the girls and attract all the attention with their cool (if somewhat inaccessible) animations and effects.

    4 years ago Dave Shea attempted to smarten up our image a little with CSS Sprites. This was a technique for doing CSS based rollovers on menu items. It wasn’t as eye catching as Flash but it was a start and at least I didn’t feel dirty after I used it.

    Jump forward to the present and we find a world where the ‘cool divide’ has been reduced thanks to Javascript. Dave therefore felt the need to bring his CSS sprite technique up-to-date on A List Apart, using a sprinkling of Javascript.

    Using jQuery Dave takes the plain old CSS sprite menu and gives it an attractive new look. However, at the same time he maintains its accessibility thanks to progressive enhancement.

    It is a slightly long winded article (like I can talk!) in places nevertheless it is a nice illustration of what jQuery and CSS are capable of. It is also a technique we can all make use of right now, something A List Apart has been missing sometimes of late.

    Can Google Chrome Topple IE?

    Without a doubt the biggest story of the week is that Google has launched its own browser called Chrome. At the moment the browser is only available for windows although a mac and linux will follow shortly.

    More on my thoughts can be found here

    Back to top

    Feature: Choosing a Hosting Company

    Hosting companies are a dime a dozen. They all offer very similar packages and all seem competitive on price. How then do you choose between them. We discuss this in this weeks feature.

    Back to top

    Review: dConstruct

    Teifion: And the next part of the podcast is sponsored by Ticklefish Design and Searchlight Digital.

    John: Hi I’m Marcus Lillington.

    Teifion: No I want to be Marcus Lillington. Marcus is the cool one he doesn’t get my name too wrong.

    John: No no. You agreed that we would both be Marcus.

    Teifion: That’s a fair compromise. No one want’s to be Paul. Anyway right. On with the show. So Marcus what did you generally think of the conference?

    John: I thought it was really good actually. Yeah I enjoyed it all. I enjoyed the free coffee.

    Teifion: Which you didn’t tell me about till right at the end so I only got one cup.

    John: No that’s right.

    Teifion: I thought I was a bit unfair.

    John: I thought it was sort of obvious there was free coffee. But with regards to the speakers, yeah I enjoyed all of them. Some of the speakers were speaking about things I don’t really you know, I’m not involved with directly but they all put their points across really well. I enjoyed all of them. I think I can take something away from each speaker. What did you think?

    Teifion: I quite liked the fact that none of them talked for too long or too little. They were all quite engrossing and though again not directly related to what I do they were all very interesting and I did end up taking something away from it.

    John: Yeah and there was humour in there as well.

    Teifion: Oh there was Matt and Matt are hilarious.

    John: Yeah Matt and Matt get the award for comic.

    Teifion: With that subject what was your favorite talk during it?

    John: My favorite talk was Tantek on microformats.

    Teifion: Okay summarize roughly what he talked about. Except microformats that just kinda basic.

    John: Yeah it is really. You know the concept of how microformats are I don’t really know what I’m saying again.

    Teifion: Just keep going Paul does.

    John: Yeah just how you shouldn’t have to keep reinputting data into all these different sites, all these different social networks that we go on. They should all, you know there should be one sort of central hub which is your sort of central place where you put all your details in and all these other sites that you choose to join up to and put information on. They should all just link up. Microformats again is a new subject to me. I’ve only done a basic vCard and that’s about it. It’s definitely something I’m going to read into.

    Teifion: I’ll definitely agree with that summary.

    John: Although a little long winded.

    Teifion: No not long winded at all. Remember the people who listen to this are used to listening to Paul.

    John: Yeah that’s true.

    Teifion: Well I’d say that my favorite talk was Jeremy Keith on the system of the world it’s titled. I would have titled it something more like "Why the cloud can be smart and why it can be stupid. Why you think you can predict it and why you really can’t." It was a great intellectual talk and I’m pretty sure that most of it went over my head. Possibly into the head of who ever was sitting behind me. He basically said that you can’t predict what will be the next big thing like Facebook or Twitter but you can create good foundations or nurture something so that it’s more likely to be the next big thing.

    John: Yeah that’s a good summary there as well. I mean basically I thought it was just about a black swan.

    Teifion: That is true actually. It’s just all about the black swan. You can’t predict it. It’s got a big effect and after it you’ll all go back and say "Hey we knew this was coming.

    John: We knew this black swan was going to be born.

    Teifion: Yeah that’s how it works isn’t it. Tell you what, what do you think the best moment of the conference was to you?

    John: Ah. I mean there’s a lot of moments but the best moment has got to be Teifion, as Marcus calls you, when you went up to Ryan Carson to thank him for the free complimentary tickets to dConstruct.

    Teifion: I’d like to point out that yesterday as in the day before the conference I had a 5 hour train journey from South Wales to Brighton. I then went to bed really late and got up really early. I was really tired and confused.

    John: Still no excuse. You call yourself a student.

    Teifion: No I’m a graduate.

    John: Oh okay. There’s a slight difference. But luckily for Teifion I pulled him back at the last moment to save his ???? it wasn’t Carsonified that supplied the tickets it was Clearleft.

    Teifion: I knew it was Clearleft that supplied the tickets. I just got confused. Tall guys in hats are very confusing.

    John: What about you? What was your favorite moment?

    Teifion: I think it was when we actually went up to thank Jeremy for putting the whole event on and for possibly the free tickets. It wasn’t actually Jeremy that we needed to thank aparently. I like the way that you sort of thought how to do it. You went for the wussy catch his eye approach. I just walked up and said "hi thanks for the tickets. Have a business card." I didn’t actually give him a business card.

    John: No but that is a funny point. Tef did hand out quite a few business cards. Which is good I mean networking is really good. Apart from the lady who you tried to impose your business card on.

    Teifion: I don’t think she heard me.

    John: No she just blanked you.

    Teifion: It’s possible. It’s happened before. You remember why we went to see Jeremy don’t you. It’s because sadly Marcus your jokes are sadly not up to the calibre that we would like. Granted their not dire, I mean if Paul was in charge of it they would be dire or worse. But I think Marcus’ jokes could do with some improvements. So we went up to Jeremy to ask him for a joke. Do you want to tell the joke.

    John: Yeah I would love to tell a joke. Apart from the fact that I actually can’t remember it. But seeing as you already knew it and knew the punch line you can tell it.

    Teifion: Okay why did the chicken cross the mobile strip?

    John: I don’t know. Why did the chicken cross the mobile strip?

    Teifion: To get to the same side. If you don’t know what a mobile strip is Google it.

    John: Unfortunately I don’t.

    Teifion: That’s a shame. Well I suppose we’re hitting the 6 minute mark which if we were Paul we’d go "Well lets start on the news." or maybe waffle on a bit more. We’re actually going to have to conclude this partly because it’s not our own podcast. So I figured what we could do is we can end it with a question. What do you think of that idea?

    John: Good idea.

    Teifion: Well what I’m going to do now is I’m going to put you on the spot and I’m going to pause it for 30 seconds and you are going to come up with a question and then you’re going to ask it.

    John: Brilliant. Was that the pause?

    Teifion: Yes a good long 30 seconds.

    John: I thought you were just going to do a pretend pause and then we’d just go right into it.

    Teifion: No that would be something that Paul would do. Paul’s not cool.

    John: My question to both of you Paul and Marcus is, "Would you advise up and coming web designers or developers to email and get in contact with local agencies with regards to getting some kind of work experience with them? Even if it’s only for like a day or two." So that’s my question.

    Teifion: Fair enough. I suppose I could add a sort of additional question. It is "If you put so much effort into your work Paul you presume you put a lot of effort in to your family like. I know you put a lot of effort into youth work. Why is it so hard for you to put just a little tiny bit of effort into learning how to pronounce a name that so many people I know can so easily pronounce? It’s (he didn’t spell it so I don’t know). It’s really not that hard.

    John: Teifion

    Teifion: See if you knew me for longer you’d be able to pronounce it. Maybe Paul’s just not cool enough.

    John: Maybe you should all just call him Ty from now on.

    Teifion: That could work. Anyway that’s it.

    John: O I’ve got one more point. Stanton.

    Teifion: Where is Stanton?

    John: Stanton we agree well we met him. He said he wanted to help and come in and say a few words at the end of the podcast but we don’t know where he is. He was last seen

    Teifion: chatting up randoms.

    John: Yeah that sums it up.

    Teifion: I could guess at what he would say I could be completely wrong though.

    John: I think we should end it on that note.

    Teifion: Bye.

    John: Bye.

    Thanks goes to Curtis McHale for transcribing this review.

    Back to top

    Can Google Chrome topple IE?

    Without a doubt the biggest story of the week is that Google has launched its own browser called Chrome. At the moment the browser is only available for windows although a mac and linux will follow shortly.

    The launch of Chrome has generated huge publicity and I am sure you are already aware of its emphasis on stability, speed and support for web applications. You probably know too that it is built on webkit so CSS support is good.

    The question is whether we will need to start testing our sites in Chrome? Well, take has been strong with figures rising up from 1% to over 6% shortly after launch. But is Chrome going to finally overcome the dominance of Internet Explorer or just cannibalise the market share of IE’s rivals? That is harder to judge.

    The browser that finally topples IE will not do so because of quality, but because of brand recognition. If IE was going to fall because of its poor feature set or dodgy rendering it would have done so already. The problem is that most people are quite happy to use IE. It is pre-installed and ready to go. Indeed many simply associate the web with that little blue E.

    Sure, other browsers have made remarkable inroads into IE’s market share. However, they have probably pushed as far as they can go. The rest of the market are those people that just don’t care. They know IE, they are familiar with IE. Why change?

    Extract from the Google Chrome comic

    However, if anybody is going to change that status quo it will be Google. Although many associate that IE icon with the internet, when they click on it they go to the Google homepage. Google has as dominate brand, maybe even more so than Microsoft. If anybody can pursued the hold outs to swap, it is Google.

    Google has a huge profile. Never have I seen a browser featured on BBC national news, but today they mentioned the launch of Chrome. They also have a lot of eye balls and with Chrome featured on their minimalist homepage you can expect downloads to go through the roof.

    Who knows if they will pull it off. What I do know is that this will certainly be damaging for other browsers especially Firefox which has been heavily backed by Google.

    131. Version Control

    In this weeks show Ryan and Stanton return to talk about the importance of version control and answer your questions on project  management and invoicing applications, download sizes and page weight.

    Play

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    News and events

    Twitter Cuts UK SMS

    This week the team over at Twitter announced that they would no longer be delivering outbound SMS over there UK number. They go on to explain that the bill which up until now they’ve been footing is simply too great and that even with a limit of 250 messages per week they estimate a yearly cost of $1000 per user.

    Thanks to established relationships with SMS services in Canada, India and the United States the outbound SMS service will be continuing uninterrupted in those countries.

    Twitter has suggested a number of alternatives to the service, links to which can be found on their blog. It would also appear that a number of start-ups are rushing to fill the void as TechCrunch have also reported.

    A large portion of Twitters popularity is due to their SMS facilities and it is feared that “freezing” out the UK and other countries from this service will be detrimental to their future.

    It reminds me of when Pandora, the online radio station, closed its doors entirely to its UK audience due to licensing constraints and it begs to question do we poor souls in the UK miss out on all the good toys?

    facelift (FLIR) Image Replacement for Fonts

    Facelift Image Replacement (or FLIR, pronounced fleer) is an image replacement script that dynamically generates image representations of text on your web page in fonts that aren’t otherwise supported in web browsers. The generated image is automatically placed on your site and works in a similar way to sIFR, the big difference being the lack of Flash.

    This script uses PHP and javaScript and utilises actual .ttf font files to generate its replacement images, so you can simply specify which elements you want to replace, h1, h2 tags etc, download a font you want to use, point the script to it and your done.

    I’m looking forward to having a play with this script as it seems to be simple to use and the fact that you don’t have to mess around with Flash like you do with sIFR is a big bonus in my book.

    Take a look at the number of examples they have on their website and see for yourself.

    Gmail went down!

    So Gmail went down for a few hours this week and as Josh Catone said in his sitepoint article article:

    Judging by the reactions on Twitter and in the blogosphere, you’d have thought that the world ended.

    There’s nothing really more we can say about this that Josh hasn’t already mentioned, but suffice it to say, no web sites/app is going to have 100% up time and this echoes what Stanton and I were talking about the other week in regards to S3 going down. It’s important to always have a backup and not to put all your eggs in one basket because when the service you’re using goes down, and invariably it will, you need a plan B.

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    And Now For Something Completely Random

    During the recording of this weeks podcast we were thrown completely when we spotted Paul Annett from Clear:Left dressed up as a Gorilla on Yahoo Live! and then proceeded to start dancing… always aiming to share the hysterics here’s proof. Random indeed.

    Paul Annett Dresses as a Gorilla

    Feature: To Version Control or Not?

    Version control can seem like a very daunting thing to incorporate into your work flow, but once it’s there you can be left wondering how you ever lived without it. In this week’s feature Stanton shares his experiences with you in a bid to convince you why you need it.

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    Listeners feedback:

    Project Management and Invoicing Applications

    James writes: I would like some boagworld advice. I’m a web designer and SharePoint specialist at a large company in Cambridge, UK. Over the last 3 to 4 years i have been messing around with web design etc. I now am very busy outside of work and it is getting busier every month.

    I started of with a server under the bed at home with UPS hosting these sites. They ranged from personal sites, to company profile pages to shops. This server has now been replaced with a VPS hosted externally.

    My plan is to keep working full time and manage my time very carefully outside of work and keep these sites coming in and out etc and then one day take the big leap into the self-employed world.

    What could you recommend for me to manage my tasks, projects, time-management and invoicing etc?

    I love the podcast and would be quite happy to chat further with you. Look forward to hearing your experience comments.

    Well there is a multitude of online and desktop applications designed specifically for managing your business.

    Probably the most popular project management app I know of is 37 Signals’ BaseCamp and that’s certainly the first one that springs to mind when I’m asked this question. Depending on what package you have, BaseCamp allows you to create projects, set milestones, to-do lists, manage time spent on tasks among other things, however BaseCamp is tailored more towards collaborative projects for when you’re working with a team of people. It doesn’t provide facilities for invoicing clients and managing your accounts and so it might not be the perfect choice if you working alone.

    Another app I know of and which comes highly recommended is FreeAgent. FreeAgent like BaseCamp allows you to create and manage projects, clients and timescales, however in addition it provides you with the facility to generate invoices, manage your bank accounts as well as your expenses and incomes. It’s designed for sole traders, partnerships and limited companies and is wrapped up in a nice, user friendly interface.

    A final mention goes to a Microsoft app that I came across a couple of years ago now, and has only this year been release in the UK. It’s called Office Accouting Express 2008 and it’s actually free to download and use. As you would expect it integrates with other Office applications and provides you with all the facilities you would expect from an accounting package, invoicing, client management etc. So if you’re working on a PC it’s worth having a look.

    Luckily you can have a play with all these apps before you buy. BaseCamp has a free account which allows you to create 1 project so you can get in and see how it all works, FreeAgent has a series of demos you can use to see if the interface and facilities are to your liking and as I’ve said Office Accounting Express is free. So my advice would be check out them al
    l and see what works for you and no doubt there will be several suggestions in the show comments on other apps that I haven’t mentioned here.

    Download Sizes

    Bob writes: After reading a recent post from Smashing Magazine on textures I started to wonder… what is a good rule of thumb regarding document size per page on the web? Most of the example pages in the article ranked in at close to 900kb per page… am I behind the times?

    Very good question, and one I think we all worry about at points. There’s more than just the filesize to really worry about, there’s the general ‘page weight’ which is affected by many factors, such as:

    • The number of HTTP requests made – if you’re pulling in a lot of external javaScript or CSS files, each one has to be requested seperately. You can combine these into single files to reduce load times, but at the expense of readability, maintainability and organisation
    • The size of any javaScript files you’re pulling in – you can get minified versions of most libraries, for example, which strip out all the extra spaces and line breaks in the code, which aren’t needed in order for the code to execute
    • CSS expressions can be a useful tool, but are bloody slow, especially when used a lot
    • Image filesize can have a massive effect on load times, which is one of your main concerns as you mentioned textures. I’m assuming you’re already familiar with image optimisation, but also test to see if you can squeeze images into a GIF, or a PNG8 if possible, these formats will give you a nice small filesize if you only need a limited colour pallete.

    In this day and age it’s nice to think that we’re all cruising on nice fast broadband connections, but in reality we know that’s not the case and you really have to consider your audience, and the context in which they may visit your site (Paul’s talked about this quite recently). If you expect an older demographic to your site, or people in remote areas, then they might still be hitting you on a dial up connection. Some visitors may be using poor public wifi (I get suicidal on the train to and from London as the wifi is usually worse than dial-up), or mobile devices where the data charges can be ridiculously high.

    There are a couple of tools I use to get an idea of how my pages weigh in:

    There is a Firebug addon called YSlow which provides some nifty statistics on what’s happening under the hood of the pages you visit, and also grades the page performance and suggests methods to improve the loading time of your page.

    I tested 2 sites quickly with this extension to give an idea of what you can expect to see, Amazon and Boagworld.

    • Amazon.com weighs in at 501k with 85 HTTP requests and a performance rating of D
    • Boagworld.com is a bit lighter on it’s feet at 57.6k and 79 HTTP requests, but has a performance rating of F, due to (among other things) including 37 external javascript files compared to Amazon’s 8, and 33 CSS background images compared to 9 with Amazon.

    I also use a Firefox plugin called Firefox Throttle which lets you simulate a specific network speed (such as 56k) and get an idea of how long your site will take on certain connections.

    Unfortunately I don’t think there’s a good rule of thumb here. Personally, I don’t let the page weight issue affect or limit my design, but try and make savings where I can nearer the end of the project, by optimising images, switching to minified JS libraries and reducing the amount of HTTP requests where possible.

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    130. Air

    On this week’s show; Paul talks about better understanding disabled users. We have a tip from Jeremy about problem solving and Jonathan Snook introduces us to Adobe Air.

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    Housekeeping

    A few pieces of housekeeping I wanted to quickly mention at the start of this week’s show.

    • FOWA – The guys over at Carsonified have been kind enough to offer boagworld listeners a 15% discount off of the upcoming Future of Web Apps conference in London. The conference takes place between the 8-10 October and is an absolutely superb event. To claim your discount use the code FOWA-bw at checkout. There are only 50 discounted places, so be quick.
    • SXSW – Talking of conferences can I ask a favour of you all. Marcus is desperate to go to next years SXSW conference in Texas. However he is only allowed to go if he is speaking. As you may know speakers for SXSW are chosen using a voting system. So, in order for Marcus to attend SXSW he needs your votes. Give an old popstar a second chance. Go vote for him now!
    • Think Vitamin - Finally I just thought I would quickly mention an article I have recently written for the Think Vitamin website. It is entitled "the 5 hidden costs of running a CMS" and I thought you might be interested in check it out. It is an extract from chapter 8 of my book the Website Owners Manual, which as I have said many times before, you can download right now ;)

    News and events

    Designing for emotion and flow

    Not long ago I wrote an article for boagworld on the importance of context. In that article I highlighted elements such as time, mood and environment as key factors that contribute to a users context when accessing your site. This context directly impacts how the user interacts with your site. What I didn’t tackle in my article is exactly how context should affect the way you design.

    An article called "Design for Emotion and Flow" on the boxes and arrows website, takes my post a step further by going into a lot more detail about what affects users behaviour and how we should design in a way that accommodates their state of mind.

    Its quite an in-depth article but worth the read. It touches on user physiology as well as issues of environment and although it can be slightly theoretical at times, it focuses in on what you can practically do towards the end.

    Articles like this always leave me with mixed feelings. They can easily feel overly analytical to the point where you wonder if they are applicable in the real world. However, in my experience if you take the time to read and digest them, they start to influence the way you design on an almost subconscious level.

    7 essential guidelines to functional design

    By contrast our next article is much more down to earth. The "7 Essential guidelines to functional design" is another post by smashing magazine and focuses on some fundamentals of good design.

    However, don’t get the impression that this is just an article for designers. The principles it talks about also apply to developers and website owners. Basics such as the goal and audience for your site are things everybody should be considering.

    According to Smashing Magazine the 7 essential guidelines to functional design are:

    • Consider our product’s goal
    • Consider who will be using it
    • Consider what your audience intends to do with it
    • Is it clear how to use it?
    • How does your user know it’s working?
    • Is it engaging to your users?
    • How does it handle mistakes?

    Whether this is the definitive list, I am not so sure. However, it is a worthwhile read especially if you are just starting out.

    15 companies that really get corporate blogging

    While we are on the subject of lists our next post is "15 companies that really get corporate blogging". What can I say, I am a sucker for a list!

    This one is really for those of you who run a website and in particular run a corporate blog. As the name suggests it lists companies that do a good job at blogging. However, it is not the list that attracted me to this article, it is the reason why the companies got on the list.

    There is a lot of good advice to be gleaned from this post. Just a few snippets I picked up include:

    • Don’t just pimp your products, talk about other stuff too
    • Post regularly
    • Encourage conversation
    • Be candid and open
    • Offer advice and lessons you have learnt

    The list could go on. Corporate blogging is by and large a disaster with many companies just failing to ‘get it’. According to a recent report, 56% of corporate blogs just republish press releases and two thirds hardly ever receive comments. However, as is highlighted in this post there are a growing number of organisations that are doing things right and we should follow their example.

    Learning from signage

    If you have listened to this show for any length of time you will know I am a great fan of looking beyond the web for inspiration. I also believe there a lot to be learnt from other forms of design including signage.

    It would appear that Mark Boulton would agree with this sentiment judging by his recent post on airport signage. Mark, compares the signage in two airports and looks at how the lessons learnt apply to web design.

    Some of the gems he discovered include:

    • Signage should work without colour coding
    • Only designers care about fonts
    • Don’t rely too heavily on pictograms
    • Always put your ideas to the test

    This is a great article which should (if nothing else) encourage you to look at the world around you for inspiration.

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    Interview: Johnathan Snook on Adobe Air

    Paul: Joining me today is Johnathan Snook who I recently saw at the @Media conference. It was great to see you there again Johnathon.

    Johnathan: A pleasure to see you there as well.

    Paul: You really got me with your presentation. It was an excellent presentation. Very, very enjoyable, and you touched on the subject of Adobe Air. It wasn’t the main thrust of the presentation, but it was the bit that really grabbed my attention so I thought "let’s get you on the show and have a bit of a chat about it" if that’s O.K. with you.

    Johnathan: Absolutely.

    Paul: Good. So, let’s start from the absolute basics so that we’re all on the same page. Could you just explain very briefly what Adobe Air is so that people that haven’t come across it before kind of know what it does.

    Johnathan: Certainly. Adobe Air is a development platform for making desktop applications to make desktop applications cross-platform. So, something that you build once and that would work on Windows, Mac OSX as well as Linux.

    Paul: O.K. And this is built using web technologies…

    Johnathan: Yeah, It’s really great that they’ve managed to leverage what they know things like Flash, Flex, and really the kicker is being able to develop desktop applications using HTML, CSS and JavaScript that, obviously, a lot of us web developers are going to be familiar with.

    Paul: Sure. So, I mean that’s I guess why we’ve included it on the show even though it’s a web design podcast, that kind of line between the web and desktop applications seems to be blurring and Air is a big part of that. What drove you to kind of investigate it and kind of look into Air as a product?

    Johnathan: For me, it was just a curiosity. The platform, what it could do, knowing that I could create a cross-platform desktop application was kind of enticing. When we build for the web we’re trying to do things as cross-platform as possible make sure that we target as many browsers as we can, and really be able to reach out to the people and do really cool things. So, for me it was like, O.K., well what can I do with this what are the possibilities. One of the first things that went off in my brain was building a Twitter application. At the time, when Twitter was up for more than 24 hours straight, it was kind of cool to be able to build a desktop application to kind of separate out from the web, because the web site was frustrating me to know end, and to be able to put in stuff that made the site more usable for me and in the end was a tool that I got to use every day and that I enjoyed to use.

    Paul: Cool. I’ve kind of got a basic understanding of it. I understand what it does and I understand the kind of technologies that exist under it, but can you kind of give me an idea of, you know, how it works as such. I know how to create an HTML page, CSS and Javascript and stuff like that. How do I get from there into turning it into a Air application?

    Johnathan: It’s surprisingly quite easy. What happens is, if you look at the Air runtime, is it essentially runs your Air application, so you don’t create a .exe file or a .dwg file you don’t create an executable in the traditional sense. What you end up doing is creating a .air file that you use to distribute. The Air runtime actually handles that. Building that .air file, there is an SDK available from Adobe that allows you to compile this Air file. So, those Air files are pretty straight forward, they’re really just like a ZIP file with some extra information in it. So, to create an actual Air application, you can do it just using a normal text editor, you can do with specific IDEs like Eclipse. If you’re into Flex development, they have Flex builder. If you’re into just doing HTML and CSS kind of thing, you might want to look into Aptana they have Air support built right in. If you’re a fan of Dreamweaver, there’s a Dreamweaver extension for automatically compiling your application, and being able to set properties on your application. So, things like how big should the window be when it opens up, can I resize it, what kind of stuff can I do with it. That obviously, in this GUI sense, to a certain degree can make things a lot easier. So, I think there are a lot of benefits to using an IDE with built in support, but you don’t have to. There is the capability of just using a normal text editor and then running the SDK command line sequences to actually generate the Air file. It is really straight forward.

    Paul: So, the one selling feature or one thing about Air that’s been promoted quite heavily is the fact that you can take online applications offline in a sense. The application is still usable even if you’re not connected to the Internet at a particular point in time. I think they showed off, right from the beginning, an eBay example of that where you could do all kinds of things offline, and then when you connected it was all uploaded. How does that kind of process work? There must be some kind of local database that’s running, one presumes.

    Johnathan: That’s correct. I think some people may be familiar with Google Gears in having the local storage using the SQLite database. Adobe Air actually does something very similar. They do have a local SQLite database that you’ve seen create local databases and store any information there. There’s actually different ways. You have access to the local file system, so you can certainly write new files. Say, if you wanted to create new text files, xml files, new binary formats. So, if you wanted to create an image editing software that stores files in a binary format, you could do that. So, there’s a lot of flexibility there because you do have some access to the local system. You have network connectivity, so you can do either regular AJAX calls or you can do socket connections. You can connect to web servers. You can connect to remote database servers. You’ve got a lot of flexibility and a lot of control because of that.

    Paul: You seem quite enthusiastic about the development environment. What has been your impression of it. Was it something that was a steep learning curve, but when you get there it’s really cool, or is it easy straight out of the box? What were your impressions?

    Johnathan: I think it’s going to depend on what it is you’re trying to do. I think that there are going to be some frustrations. There are going to be some things that you have to understand about the environment. To give you an example; the HTML/CSS stuff is pretty cool it basically runs on a WebKit engine, which is the same engine that powers Safari. That gives you a lot of control and stuff, but ultimately that WebKit engine is still running within a Flash runtime. So, there are some limitations to that because of the fact that Adobe just simply hasn’t built in certain support. Things like support for double byte character encoding, so Chinese and Japanese character sets can be more difficult. However, they are working on that. Version 1.1 is supposed to be coming out soon it will have support for that, but right now you’re limited because of that.

    Paul: What kind of people should be delving into this. Is this the kind of thing that only a hardcore developer like yourself should be touching or is it something that somebody like myself that would be a front-end interface designer should I even bother picking it up or am I better keeping away?

    Johnathan: It’s really easy to develop in. I think you can make really quick solutions really straight forward. To give you a comparison; there is a Mac software called Fluid for creating site applications, but that is separated from the browser. You can kind of plot the same kind of things with Adobe Air because you do have that WebKit engine. You can basically use it as a browser. So, to give you a quick example; Muxtape, which is an online mix-taping thing you upload MP3s, and then people can go to your page and listen to your mix tape… The problem is that if you accidentally close the browser, you lose that information. I think there are a lot of websites that have this stickiness factor where you want to decouple the application from the browser. So, I put together a really basic example in which you type in a URL and it loads up a mix tape. That’s a very straight forward interface, but to be able to do that in a desktop application that I can minimize to the dock or the system tray is something that is, I think, a lot more appealing than running this kind of stuff through the web browser. And, it was really easy to put together. I spent about an hour one evening to put that kind of thing … I mean it is a very basic prototype, but the fact is that it is very straight forward to put that together. So, I think if web developers have ideas, they can really take advantage of that and build pretty cool stuff.

    Paul: So, it’s not something we need to be intimidated of, then.

    Johnathan: No, absolutely not.

    Paul: The other thing that maybe is a bit of a concern to us very standards-based designers in comparison to the Flash community is that Adobe says we support CSS and HTML, as well as Flash, but obviously Flash is their product. You kind of get this feeling that they’re going to always support Flash more and that CSS and HTMl are a bit of an afterthought. Is that the case, or is that unfounded?

    Johnathan: To a certain degree, it is the case. It’s, I think, unfortunate. I think they are more familiar with Flash. They’re more familiar with that environment. So, as you try to build the equivalent of a browser within this Flash runtime it’s going to be extremely difficult and I think things are going to get missed. And, I saw that sort of along the Beta process. Things like no support for "undo." I mean, that’s a pretty basic thing, but the fact that that’s not built in there does hamper people trying to build HTML-based applications. It works great in Flash-based applications and then what you end up running into is, to give you another example with Snitter, my little desktop Twitter application because it’s built using HTML and CSS, it had certain limitations, but there’s other Twitter clients built with Adobe Air that were built using Flash that actually have different limitations. So, people would say, "Well this application can do it just fine. Why can’t yours?" You have to kind of explain to them that it’s because of the limitations of how the environment was developed. Despite the fact that they are both still Adobe Air applications, technically they’re done differently and there are maybe more limitations as a result of that.

    Paul: Is there an opportunity to mix Flash and XHTML and CSS and whatever else together, or do you have to make this decision up front?

    Johnathan: No, absolutely not. Certainly, within the Adobe Air environment, you have that flexibility to create these little hybrid applications. I think Snitter, for example, is a good example of it. There’s a lot of Flash components out there that can do certain things. For example, a bunch of folks made an iMap component, so you can actually connect to an iMap server. However, that component is Flash-based. Another component out there that I saw was a Jabber client. So, let’s say you wanted to do a GMail chat client or some other Jabber-connected application, you can import those Flash runtimes into your application and use them from Javascript. So, you do have that flexibility to use both technologies and take advantage of that. I’ve certainly done that with Snitter, and I’ve done that with other applications as well because we have that flexibility of the environment. I think there is that sort of understanding that you can do that, and actually look out for the solutions that not only are HTML and Javascript, but that are Flash-based as well and come up with new ways of thinking because I think, traditionally, as web developers, we tend to separate those two as much as we can.

    Paul: That’s quite interesting. You talked about this kind of hybrid approach of combining Flash and HTML at @Media combining them together and about how we had some fears as standards-based designers of even touching Flash in any kind of context. Is that a kind of approach that you would apply beyond Air to the web generally?

    Johnathan: Absolutely. I think MuxTape is a great example of that. To be able to play MP3s isn’t something that’s easily done using Javascript. However, you can take advantage of Flash and use its capabilities to play MP3s to create new interfaces that aren’t specifically 100% Flash-based; that we have something that’s still HTML and Javascript that interacts in ways that I think a lot of us are comfortable with, but still have access to a lot of features that Flash offers to us you know, the fact that we can create the bridge between the two; we can do that on the web just as well as we can do that within Adobe Air.

    Paul: O.K. That all sounds very interesting and it certainly has made me want to kind of pick up Air and have a play with it and kind of get my hands dirty. I guess, perhaps as the last question then, is what tips would you give to people like me that haven’t yet touched Air and are considering having a play. What are the big traps to avoid? What are the good things to start with. Where should I begin the journey, so to speak?

    Johnathan: I think probably one of the first things you should do is head over to the Adobe web site. They have a number of really good resources to start off with. Obviously, you’re going to need the SDK so you can actually build your applications, but they also have the dev center where they have a number of introductory articles to learn how to build applications and it doesn’t mean those applications have to be built using Adobe applications like Dreamweaver, you can certainly do them without. So, there’s a lot of really good tutorials on there. From there, they lead off to a number of resources outside of Adobe that would certainly help you get started.

    Paul: What about mistakes? What were the big mistakes you made up front that, with hindsight, you would avoid? Or, did you get it right the first time?

    Johnathan: I don’t make mistakes! Well, I think one of the cool things about the environment is certainly the flexibility to take advantage of a lot of advanced CSS. Because you are using the WebKit engine which, when it comes to CSS 3 support, is one of the most advanced, you know that you have support for things like rounded corners, border radius, that you have support for multiple backgrounds, image-based borders you can do some really cool stuff with that that is really fun to play around with. You can create transparent applications, so if you wanted something that was completely and uniquely shaped, you can do these really cool things. The downfall for that is that you can quickly start running into performance issues. If you start creating all of these alpha PNGs that are layered over the top of each other, they give you a lot of flexibility, but unfortunately are a performance drain on how much your system can actually handle. I think that was one of my initial mistakes going in and saying "Wow, I’ve got all of this stuff that I can use let me throw everything at it" and then realizing that, you know, maybe that wasn’t the best solution. I think we still have to be wise in considering how we structure our CSS, how do we structure the design in such a way that, while it’s still flexible, it still does things from a performance-minded aspect so we’re not doing things that are going to unnecessarily slow down or application. Those are things that we’ve got to think about.

    Paul: That’s some really good advice Johnathan. Thank you so much for coming on the show. That was a great introduction to Air. Hopefully it’s encouraged a lot of people listening to the show to go out there and give it a go. Thanks for coming on and talk to you again soon.

    Johnathan: Awesome. Thank you very much.

    Thanks to Aaron Cooper for transcribing this interview.

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    Listeners feedback:

    Getting a feel for accessibility

    Our first contribution is from Kenneth and is about accessibility:

    I listen to your podcast all the time and am working hard to become a very good web designer. My question for you is about accessibility, I hear a lot of people talking about it but not a lot of web designers are working hard on it to create sites that disabled people can use. I want to be a person who builds accessible sites that really work. How would someone know if their site is really accessible? How can you feel what disabled people are feeling when they visit your site? Could you talk about the different tools that disabled people use to go online so that we can use those tools and try to understand how they feel.

    Okay. Let’s start by clearing up a minor point. Validation is not directly related to accessibility. Having a site that validates does not make it accessible. Equally, a site that does not validate is not necessarily inaccessible. Admittedly a site that validates is more likely to be accessible, but that is all. It is great you validate your code and you should continue to do so. However, it is okay if your site does not always validate. There are good reasons why Boagworld does not and I am sure the same is true for Clear:Left.

    Let’s turn our attention to the heart of the question; how can you better understand the experiences of disabled users? It is an admirable aim but one that ultimately is impossible to achieve. There are so many different types of disability that you cannot associate with them all. That said, I can make a few suggestions which might help.

    A good place to start is by trying out a screen reader. Increasingly screen readers are bundled with operating systems. Recent versions of Microsoft Windows come with a basic Narrator, while the Mac OS includes a more feature-rich screen reader called VoiceOver. However, the most widely used screen readers are the separate commercial products like JAWS for windows. This is probably a good place to start as JAWS offers a free trial version for you to experiment with.

    However, be warned. When you first use a screen reader it is an intimidating experience. They take a lot of getting used to and can leave you with the impression that a blind person will never be able to use the internet. An alternative would be to watch a demonstration of a screen reader in action. Ian Lloyd did an excellent demonstration for Boagworld a while ago.

    Of course not all visually impaired users are blind. Some use screen magnifiers which enlarge screen content. Again, most operating systems have this functionality built in so you can easily try this for yourself. However, there are also a number of commercial products you can try out too.

    The other form of visual impairment worth investigating is colour blindness. Although not as serious, it is far more common and affects a large number of users. There are a couple of tools which will give you an idea of what a colour blind person is seeing. The first is Colorblind Web Page Filter which allows you to enter a url and see what that page would look like to a colour blind user. The second is Sim Daltonism, a colour blindness simulator for the Mac OS. Both will help you better understand what the web is like for colour blind users.

    The final little tip I want to share with you is kind of stupid but does sort of work. I do a lot of design for the elderly and they often suffer from a mixture of visual problems and motor issues (like arthritis). In order to better understand their experience I have bought a pair to ski gloves and some reading glasses (I don’t need reading glasses). Every now and again, I surf the site I am designing wearing both the glasses and gloves. The glasses make the screen hard to read while the gloves hamper my use of the mouse and the keyboard. There is nothing more frustrating than trying to select something from a drop down menu wearing ski gloves!

    Turning problems upside down

    Our second listener contribution for today is not a question but a tip. It comes from Jeremy and he writes:

    I can’t remember the name of the book off the top of my head (Getting Things Done?) that you’ve been recommending, but you mentioning it reminded me of a problem solving method that I learned a few years back that I thought you might enjoy. It’s called turning the problem upside down. It sounds stupid, but honestly it works pretty well.

    The principle behind it is if you can’t figure out a solution to a problem or are having trouble coming up with different ideas, you turn the problem upside down, or invert it, and then come up with solutions for the backwards problem. For some reason it’s much easier to think of the backwards solutions. Then you flip them back to normal and there are your solutions. Sounds confusing, so here’s an example:

    Problem: You want to increase traffic to your website

    Turn the problem upside down: You want to decrease traffic to your website

    Some ‘off the top of my head’ Solutions:

    • Make the site unfriendly
    • Randomly shut it off
    • Never update anything
    • Be rude
    • Keep key content hidden or difficult to find

    Now let’s flip the solutions back again and see if they solve the original problem:

    • Make the site more warm/friendly
    • Make sure it stays up reliably
    • Be good about frequently updating content
    • Be aware how of my copy and if I’m talking down to my visitors
    • Make sure the good content is easy to find and prominent

    What a great little tip! Excellent when you are suffering from creative block. I love it when you guys send in suggestions rather than questions. I know from the forum that the boagworld audience is hugely experienced and its great when you share that experience. Keep them coming!

    125. Copy

    In this weeks show we discuss how to give personality to your site copy and we talk with Elliot Jay Stocks about going freelance.

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    News and Events

    The clever chaps at Carsonified

    If you happen to follow any of the guys at Carsonified on twitter, you cannot help but know they are working on a not-so-secret project called Matt.

    It is an interesting idea that they have done once before. They stop all normal work for a week and blitz a small self contained project using an Agile style approach.

    The final result is not what counts. It is the exercise itself that I find interesting. By doing this periodically they…

    • Create a lot of buzz which reflects well on their company
    • Build a great sense of camaraderie
    • Get to try out new technologies and techniques
    • Break the routine of everyday work
    • Push people’s comfort zones and help develop new skills

    It’s a great plan and one more of us should adopt. It is certainly something I would like to do in Headscape. Of course it is more tricky when you have clients with deadlines however the principle still applies. You may find it hard to do this for a week, but maybe a single day is possible.

    Adobe make flash searchable

    The big news of the week is an announcement by Adobe that they have been working with both Google and Yahoo! to improve the indexing of flash. This is no real surprises as the SEO of flash has been a major headache for the technology. The surprising bit is that they have succeeded, at least in the case of Google.

    Apparently Adobe have created a special flash player for the search engines that acts as a virtual user. This user trawls through each swf converting the content into something search engines can understand.

    Apparently Google is in the process of rolling out the technology. Unfortunately Yahoo! apparently have "some work to do." Nevertheless this is a promising step forward.

    Of course until Adobe make it easy for the average blogger or website owner to deep link within a flash file, the 73 million flash sites are not likely to be highly ranked.

    Colour blindness on the web

    My final story for the day is a post on colour blindness by Richard Rutter. To call this news is a huge stretch as the article was published in 2005. However, I have only just found it so it is news to me!

    I have to say I love this post. At the very beginning Rich tells us he is colour blind and so I braced myself for feelings of guilt and inadequacy as he tells me my sites are inaccessible. Instead I got this…

    The thing is, colour blindness on the Web isnÕt a big deal. You do have to bear it mind (as I will show later on), but there is no need to let it dominate any design decision.

    What a breath of fresh air. He then goes on to give some very simple advice that anybody can follow…

    • Do not rely on colour alone to convey information (such as on Jeff Veen’s blog)
    • Do not write instructions such as "click the green button"

    He goes on to dispel some misconceptions and provides good examples of where things can become a problem.

    If you worry about the large number of colour blind users out there (and you should do), then give this post a read.

    Back to top

    Feature: Copy with Personality

    Too much of the copy I read on websites is bland and uninspiring. Its time to add some personality. We look at this in this weeks feature.

    Back to top

    Interview: Elliot Jay Stocks on Going Freelance

    Paul Boag: So joining me today is Elliot Jay Stocks previously from Cansonified now a freelance web designer, in the depths of Norway I hear earlier.

    Elliot Jay Stocks: Yes. That’s all the hype depending on how you look at it.

    Paul: Well it’s really good to have you on the show.

    Elliot: Thank you for having me.

    Paul: Normally when we get people on the show it’s to talk about some specific area of expertise or something like that. Although I know you have many, many areas of expertise I wanted to get you on the show just because of the really interesting thing that you’ve chosen to do. The fact that you’ve left a fairly well known company that had a really good reputation. That you’ve decided to go freelance. And you’ve decided, at least for a short length of time to work from Norway, as a bit of an adventure. Is that the right way to put it?

    Elliot: Yeah I guess so. I don’t like to do anything by halves. I like to do everything at once. So we gave up our flat my girlfriend went off travelling to the far east. I moved to Norway and at the same time decided to start up my own business. So quite a few life changing things at once.

    Paul: Cool. I mean that’s really exciting and I guess that’s the power of freelancing, that you’ve got the freedom to work from wherever you want.

    Elliot: Yeah and the power of the web in general. You know whenever anybody says "How can you do that?" I say I’ve got my laptop and as long as I’ve got an internet connection then it’s all good. Although having said that my internet connection here is really dodgy.

    Paul: Which is why I’m calling you on an ordinary phone line.

    Elliot: Right. Where I’m staying unfortunately there is something wrong with the router where it doesn’t allow ftp or any way to send email out. So there’s no upstream traffic. Which isn’t that great when you’re a web designer. So my new office, as it were, is one of the local coffee shops.

    Paul: In order to get ’round the problem. So we’ve got loads of people listening to this show that either are web designer’s in an agency of some description or in house designers somewhere or alternatively people maybe not working in web design at all at the moment but want to. So we get lots of questions about freelancing and I thought okay let’s get somebody on the show that’s literally just gone through this process. And kind of ask you a few questions about you’re experiences a
    nd how its gone. I guess the biggest one and the one that we probably should start with is overcoming that kind of fear factor of giving up a regular income. How did you kind of convince yourself that this was a good idea?

    Elliot: I’d been thinking about going freelance for a while. Not to swat at Carsonified, but sort of the entire time I’ve been working at a web designer. I started off doing freelance things in University. So like doing site for things like friends bands and things like that. I mean I carried on doing that as soon as I started working in the industry and have carried on the last 4 years or so doing bits and bobs, evenings and weekends. Although I’ve only just started doing it fulltime I’ve got quite a bit of experience doing it on a part-time basis which obviously is a little less scary, when you’re making. I think the other thing as well at Carsonified most days of the week I actually worked from home, in London, so that was a really good testing ground to see if I had the self discipline to work by myself all day and stay motivated and stuff like that. So because of that it was slightly less scary making the actual jump.

    Paul: So would you recommend that to somebody who is considering going freelance? To kind of build up some work on the side and also if possible to negotiate some home working to see how you get on with it?

    Elliot: Yeah definitely. It’s something that’s not suited to everybody. Obviously there’s the appeal, everybody thinks WOW I’d love to work from home, loads of freedom fantastic. But, people I have spoken to have said I find it very very hard to get motivated when I’m at home. It’s easy to get distracted. The other thing as well is it can often be quite lonely. Jonathan Snook recently wrote a post about this on his site. He was disussing these ways of battling freelance loneliness. You know going to the local coffee shop for instance. Which is another thing to bear in mind when you’re doing it. There’s the option of working entirely by yourself. Working in the public, like the coffee shop. Working in a shared working environment. I’m still undecided really. I get on fine working by myself, but when I get back to the UK we’re not sure exactly where we’re gonna go. Depending on where we do go I may look into some kind of co-working space or whatever. There’s a possibility that we might go Oxford way, if so I may shack up with the old Rissington chaps, which would be lovely.

    Paul: That would be superb.

    Elliot: Yeah.

    Paul: Well obviously no it wouldn’t because they’re nothing but rude and obnoxious to me so I’m in no way supporting that decision.

    Elliot: And they’re a rival podcast.

    Paul: Well it’s not so much the rival podcast it’s the fact that they’re just so jealous and envious of my huge success (Paul laugh maniacally).

    Elliot: Well I hear you’re the one who gets noticed on the tube anyway.

    Paul: Well yes this is true. Okay moving back to the interview and on with the questions. Cashflow is obviously something that always scares people. Not just when making the leap into freelance. How do you actually fund it starting off? You know in those first few weeks. How did you go about that? What was your solution to the problem?

    Elliot: I’m not sure that my solution is the best one. People always say to make sure you have some money in the bank. You know enough to see you over for 2 or 3 months so that if it’s very slow starting off, if you’re not getting a lot of work in or if you are getting work in but clients are slow paying you’ve got a sort of fall back plan. I made sure I had a bit of money in the bank so that if it all went horrible wrong I’d still be able to survive. Luckily at the same time because we moved out of our flat and I am now living in Norway temporarily. Although Norway is horrendously expensive to anyone but Norwegians it’s actually cheaper working out here living here at the moment because of the reduced rent compared to what I was paying in London. So that was one factor that made it a little bit easier. The other thing is that I alread had a lot of work already booked in before going freelance. I think more than anything that’s the important thing when people make that jump, is having the work there. So rather than jumping and saying okay I work for myself now I better go get some work. To already have as much lined up as possible. Fortunately I am in a position where I had loads of stuff booked up a couple of months in advance. That was a good safety net. Obviously clients can be slow to pay so I always ask for 25% deposit before I start. That’s 25% based on the estimated amount of the project. But it’s a nice little safety net to have in there. It means you have a little bit of cash and if they decide that they want to be horrible at the end and not pay you’ve got a little bit of something to fall back on.

    Paul: Sure. I mean it’s interesting that you said that you were fortunate enough to get some work lined up before you began. I mean the obvious question is how did you achieve that. You must have been marketing or been selling yourself in some way in order to attract that work.

    Elliot: Selling myself. (laughs at Paul’s implied dirty joke)

    Paul: Selling yourself in the nicest way.

    Elliot: Yeah to some degree. I’ve been very very fortunate and I haven’t had to look for any work yet. So far people have got in contact with me so I haven’t had to go out there and kind of beg for clients or anything. Obviously Carsonified was quite high profile stuff. Prior to that when I worked in the music industry luckily I got work with some very high profile artists and bands so because of that and because I had those things in my portfolio that was part of the marketing. People see these kind of bigger bands in your portfolio. It definitly makes it easier because regardless of the work I think it kind of impresses people if they see a name that they recognize. In terms of marketing I guess this time last year, or I guess just over a year ago, the recent version of my site and things kind of took off from there really. I’ve put that on a load of CSS galleries which obviously helps because they get so much traffic. I think still sites like CSS Beauty and Web Designer Wall they’re still some of my biggest refers even now. So I think getting you’re site on there, getting people to look at it there that often has a snowball effect of having the other galleries picking it up and other sites and
    things like that. So that obviously helps. In terms of the work for the next few months, I’m actually launching a new version of my site which will probably launch in a month or two’s time. And I’m gonna do the same things again. Put it on lots of gallery sites. Tell people about it. I think having a new site with an emphasis more on the work more than just being a blog that will hopefully help as well in the continuing marketing. Luckily enough, doing things like this even lets people hear about you some more and I guess the thing with marketing it’s just to get your name out there in which ever way you can. To get people hearing about your stuff.

    Paul: So would you recommend, if someone’s talking about going freelance, say a new graduate that has just come out of university. Would you actually encourage them to try working for an agency where they can perhaps build up a portfolio of bigger clients before they go freelance? Or is there really no reason why they shouldn’t go freelance straight away.

    Elliot: No. I would definitely encourage working for an agency or as an in house designer for some kind of company before hand. When I left university my flat mate and I were condsidering starting up a business and I was thinking about this this morning actually. If we’d have done that and we could have done it I guess and maybe done okay out of it but the first thing is. I don’t think I would have then got access to the kind of high profile clients that I have got through my previous work experience so in that sense I probably would have still be struggling now to market myself and convince people I can work with big brands. The main thing that I, you know the wealth of experience that working in an agency will give you is definitely something not to be under estimated. Dealing with clients. Dealing with rediculous deadlines. Obviously these are things that your pick up being freelance as well but being inside an agency and working with other people and getting a feel for the industry that you are in, the working environment. The requirements. Things like that. All of that stuff. I am very grateful that I decided not to start my own business that early on and actually went to a real job as it were. So I would definitely recommend that people do it, that graduates do that. As well I thinks it’s just you learn a lot about who you are as a designer and where your strengths are. I mean when I was at Young life I was completely Flash. 100%. I barely new HTML at all when I started there because I was so interested in Flash. Obviously now that has completely changed. Now its much more, well completely standards based. That’s sort of where I specialize in now. If I hadn’t gone through that process I may not have realized that.

    Paul: Okay so we’ve done the kind of exciting stuff of kind of talking about setting up, or deciding to take the leap and go freelance. We talked where the work comes from. What about all the boring stuff? What was your experience of the admin of going freelance? Setting up all the kind of legal requirements. What did you do there? You kind of muddle your way through that yourself? Did you get any help? How did you approach it? What were the big problems?

    Elliot: A bit of muddling through. A bit of asking around. There’s still some things that I have yet to do. For instance I haven’t yet got a business bank account. Which I’m waiting till I get back to the UK. Mainly because I was setting this up at the time of moving, leaving the country. It was very very complicated. As I’m not getting paid immediately for some of the projects I am doing its fine to wait till July and set it all up then. You know what a nightmare UK banks can be anyway. So still waiting about that. One of the first things I did was get an accountant. I was quite nervous about this because one of the things that really dawned on me was how do you…First of all how do you find an accountant and then once you’ve found one how do you say "Ah they’re good.": You know, if you’re choosing a designer you can look at there work and it’s very easy to see what their like. What their styles like. What they’ve done. This kind of thing. With an accountant I think it’s really hard. You can only seem to go mainly on recommendations from friends and colleagues. Luckily I’ve had some dealings before with Nick who is Carsonified’s accountant and really nice guy and I figured well I’ll get a consult with him and if he fancies doing accounting for myself. I had a quick meeting with him. He was very friendly. I got to ask him all sorts of mundane tax questions which he answered for me. That was one of the first things I got sorted. So that was a big weight off my mind. To have someone who could look after all that stuff. Everybody has always said to me, in fact I think you may have said to me yourself, a good accountant will always pay for themselves and then some. In the time they save you. In the expertise. When the taxes come and all this kind of thing. So everybody recommended to me that I get an accountant from the first thigns and I guess that I would even in these early days say the same thing to anyone else thinking about that. In terms of paper work and stuff like that, one of the things I really really underestimated, although luckily I found out the truth in the first week, is how long it would take to manage my calendar. I just thought yeah I’ll book things and it will be fine. What I didn’t realize was that when projects need to shift round or you had to allocate couple of extra days for this. This had to move. The scheduling was actually, not a nightmare, but something you really have to make time for. The tricky thing is at the end of that you have nothing to show. There’s no realy paperwork to go with it. It’s an output as such. It’s easy to leave it off for, to neglect it. But obviously it’s something that needs to happen. In terms of paper work I made sure I designed myself a nice little invoice template so at least doing paper work isn’t as mundane as it has to be. Caus I got some nice little pretty pictures on my invoices. Doing that kind of stuff and obviously kind of chasing people to pay the money. Although actually so far everyone’s been very good. I haven’t got anything to complain about.

    Paul: It’s interesting isn’t it. That when you kind of sit down and think about going freelance and whatever else you do the calculations if I charged this per hour and you know I work 40 hours per week WOW I’m gonna be so rich. But very quickly you realize that well actually half of my time is probably taken up with non-paid work like managing your calendar, project management, invoicing. Dealing with the accountant and all of the that kind of stuff. It’s easy to forget that side of things. What about the business plan? Did you put any kind of business plan together or did you just go oh sod it I’m just going to do it?

    Elliot: I said oh sod it I’m gonna do it. For the kind of stuff that I’m doing I didn’t see the point in doing a business plan. Because I know exactly what I’m doing which is providing a design service to clients on a project by project basis. I don’t have any plans to grow the company as it were. This may change over time of course but at the moment I have not interest in turning it into an agency and employing other people. Obviously there are some financial benefits to doing that. A lot of people will tell you it’s the best thing to do and you gradually get less involved with the day to day stuff and are just running the company but to be honest at least w
    here I am now I wouldn’t be happy doing that. Because I actually love doing the day to day, the hands on design work and if I wasn’t doing that I wouldn’t be happy and that’s the reason I’m doing this anyway. So at the moment there’s no, it’s not like I’m a start up and I have a product and I need to predict sales and growth in that way. I think just being a designer we’ve got it a bit easier. So maybe I’m going about it the wrong way. Maybe I’m being unprofessional but this if fine for me.

    Paul: No I have to say I would agree. You know it’s not like you’ve got big costs going out. You don’t have offices that have to be paid for on a monthly basis. You don’t have staff that you have to worry about. And pensions for those staff. You know there’s no major complexity to it that kind of demands a business plan. I mean ultimately you just need to know that you are earning enough each month to pay your accountant and feed yourself.

    Elliot: That’s right yeah exactly. I think as long as you can go into freelance work and aim to earn at least as much as you were earning in your day job then I don’t think you’re going to run into too much trouble. As you say it’s probably safe to assume that half of your week you’re not actually going to be getting paid for because technically you wont be doing paid work like you say you’ll be doing the invoicing, chasing up things like this. So if you say you’re only working 2.5 days a week I think it’s a fairly safe bet to go on. If you can say that in those 2.5 days you’re going to earn at least as much as you were earning in a week when you were in fulltime employment then you’re not going to go too far wrong. Obviously a lot of what we aim to do and what is happening with me luckily at the moment is earning more than what I was earning in fulltime employment. So in that respect it’s yeah it’s good and I don’t think there too much to worry about there. As I said before luckily we as web designers have very very few overheads. Like you say if you’re renting an office that’s one thing and obviously there’s the accountant but actually accountants are very very reasonably priced anyway and I’m paying it all in a lump sum just to get it out there and get it done. Luckily there isn’t too much that we have to spend much money on.

    Paul: Okay last question and to wrap up with. How far in, sorry when did you set up again? I’m trying to think how long you’ve been doing this now?

    Elliot: Doing it fulltime has been since around the 20th of April.

    Paul: So it’s still very early days. You’re just over a month in. So so far pros and cons of being you’re own boss? What things have you liked? What things have you not liked?

    Elliot: The main pro and so far they’re living up to what I expected the pros and cons to be. Some of the main pros are the freedom of being you’re own boss. Obviously to an extent you’re clients are your bosses but just having the freedom to decide when you think this deadline should be. Doing the work when you like to where you would like to is a really great thing. When somebody comes to you to estimate a project being able to be generous enough with the hours to know that you can really spend a decent amount of time on the project. Not to a degree where you’re kind of taking the mickey as it were. But knowing that you can really give some really good time to a project instead of it being rushed. Also picking and choosing the clients. If you have got a fairly steady amount of work coming in and you can afford to say no to some things then that’s great cause it means that you can just work on a project that you personally find interesting. As I said before the financial benefits are working out well so far. That is a game when anyone goes freelance as well as freedom there is the monetary benefite as well. I can’t express enough this sense of freedom. Just having a chat with you this morning and then toodling off into town later this morning to go and do some work from a coffee shop and I’ll probably work a bit later this evening because we’ve had this chat this morning but you know having the freedom to do that and not having to worry about needing to stick to normal working hours and things like that. Not that employers aren’t flexible to these things but knowing that you’re the only person you have to please that does make a massive difference.

    Paul: So what about cons? Those were all pros.

    Elliot: They are aren’t they.

    Paul: You’re still in the honeymoon period aren’t you?

    Elliot: Yeah I agree. Give me a year and I’ll be all disheveled and angry. The only con I’ll say is that it can be a bit lonely sometimes. I mean I guess it’s hard to judge cause I’m in a foreign country where I only know a few people anyway. There way a while where I was working from my room here when the connection was a bit more reliable and that was great but I found I’m actually much happier being around more people now. Seeing more people during the day. I think I’m fairly well self disciplined like I said before cause I’ve had the experience of working from home before for quite a while but even so I found that I sometimes get a little bit distracted when I’m at home. You know go for a little wander. When you’re sitting down maybe in a coffee shop in public it’s more like this working environment, you can focus a bit more. I think even if you work from home most of the time maybe spend one day a week heading out and working in a public space just to see how it compares. I definitely find my concentration is a little bit better when I’m in somewhere like that.

    Paul: That’s really interesting because that’s something I’ve never tried doing. You know I work from home the vast majority of my week and I’ve never kind of gone and sat in a coffee shop. Mainly because I don’t drink coffee but also because, I don’t know its just never occured to me. I will go and try it today. There we go. We’ve got a little coffee shop around the corner I really like so I will go and sit in there and do some work for a while.

    Elliot: Of course as soon as you get there there will be really loud music and you won’t be able to concentrate.

    Paul: Probably. So Elliot you’ve definitely taught me something. I like that idea. What has that never occurred to me? Never even thought about doing that.

    Elliot: Of course I have only been doing it for a month so I could be completely and absolutely wrong.

    Paul: Yeah it could be a nightmare couldn’t it. But that’s why I wanted to get you on really. I wanted to get you on at the early outset of you doing this just to kind of give that unique perspective of somebody who’s just gone through the process. The stuff that you’ve covered has been great. I really apre
    ciate the time that you’ve taken to come on. We’ll get you back on again in the future when you’re a year down the line and see how you feel then.

    Elliot: Yes that would be a good test.

    Paul: It would be.

    Elliot: Something to aim towards perhaps?

    Paul: Yeah. So you’ve got to stay as a freelancer for at least a year otherwise it would be very inconvenient. Alright good to have you on the show Elliot and we will talk to you again soon.

    Thanks to Curtis McHale for transcribing this interview.

    Back to top

    Listeners feedback:

    Wayne Henderson from Southern California has sent in an audio file for this week’s show consisting of two separate but equally good questions.

    Hello Paul, Hello Marcus this is Wayne from Wayne Henderson voiceovers and as you can tell from my voice I’m obviously from Bristol, no wait actually Southern California and I have two question I would love to hear your comments and thoughts on. One, with the iPhone really taking off, gaining in popularity and other smart phones basically copying the iPhone, do you think it’s still even necessary to have the .mobi and designing for .mobi and my other question that I’d love to hear your thoughts on is kind of on the fringe of web design, I was wondering with WordPress being so popular, how do you feel about someone maybe being a WordPress design and installation expert? Taking the themes, customising them tweaking some things, changing some code and then kind of really helping other people to implement WordPress into their websites? Let me know what you think about that? Thanks guys.

    Let me address each in turn.

    The .mobi domain name

    There are two issues here which I would like to cover separately. First, let me look at this issue of whether we need to be designing for mobile devices at all. My answer is a categoric yes. No matter how great mobile browsers become, it is always going to be a different experience to surfing the web on a computer. Let me give you just three differences…

  • Size – Mobile devices have smaller screens than a PC. No matter how clever the mobile browser is a considerable amount of zooming and panning will be required to view a conventional website.
  • Controls – Not all mobile devices come with a QWERTY keyboard and none come with a traditional mouse. This can create problems on some sites, especially those with mouse over effects.
  • Context – Probably the biggest reason for creating a mobile version of a site is context. Mobile devices are not used sitting at a desk. They are normally used on the go. This affects the type of information being requested as well as the level of concentration being given to the task. When it comes to the mobile web context is king.
  • It is also worth mentioning that we are a long way from everybody having a smart phone. The majority of phones still provide a terrible web experience.

    It is harder to give a definitive answer about the .mobi domain. Unless your website is primarily mobile focused I think it is probably unnecessary. Most sites seem to use a sub domain rather than a seperate extension. For example twitter uses:

    http://m.twitter.com rather than http://twitter.mobi.

    I have even found myself guessing this format. I certainly never think of typing .mobi. Also on a purely financial note, you have to pay for .mobi while a sub domain is free.

    That said, I don’t have anything against .mobi. It is certainly a valid choice.

    Becoming a WordPress specialist

    Wayne’s second question was about becoming a WordPress specialist. It is good idea for a couple of reasons.

    First, as he point out, WordPress is hugely popular and there is certainly a market out there. It is also a well established product that has been around for a while and isn’t about to disappear. Having a clearly defined market is always a good strategy.

    Second, I am a great believer in specialising. With so many web designers out there you need to do something in order to stand out from the crowd. Specialising in WordPress is a good step in the right direction.

    However, I would argue that you could specialise further. You may choose to specialise in setting up WordPress for a particular sector or by using it in a particular way.

    Although this approach feels counter intuitive as you are narrowing the number of people who can hire you, it actually makes good business sense. By specialising you become the best in your limited field and so people are more likely to select you over your competitors.

    Back to top

    124. HTML 5

    In this weeks show we explore how to create better online surveys and Lachlan Hunt joins us to discuss HTML5

    Download this show.

    Launch our podcast player

    Watch the behind the scenes video (Part 1)

    Watch the behind the scenes video (Part 2)

    News and events

    Removing Microformats

    The story that has generated the most email this week is the BBC announcement that they will be dropping the hCalendar Microformat. This decisions comes because of long standing accessibility concerns over the machine readable content within that particular Microformat. The problem is that code meant to be used programatically is potentially read out to screen reader users and displayed as meaningless tooltips to sighted users.

    The decision of the BBC to adopt Microformats was a huge boost to the movement. Equally the rejection the hCalendar is a blow. However, it is important not to get this out of proportion. Remember, they are only rejecting a single Microformat not the whole approach.

    The other thing to consider is that the BBC is a public service organisation with an incredibly high obligation to ensure maximum accessibility. In many ways they are in a unique position. Although it maybe appropriate for your organisation to pull hCalendars too, it should not be based on the decision of the BBC.

    My advice is as follows. If you already have hCalendar information on your site I would probably leave it (dependant on your exact circumstances). The Microformat community is working on a solution and I would implement that rather than removing hCalendar entirely. If however, you are not yet using hCalendar then I suggest you hold off until an updated specification is released.

    Becoming employable

    In the past we have spoken about becoming a professional web designer. I know that many people who listen to this show or read the blog are students. You are concerned that the skills you are being taught are out of date and will not improve your employment prospects. How then do you become a more employable web designer? What skills do you actually require?

    Andy Rutledge tackles this subject in his post "the employable web designer". Without a doubt it is the best post I have read on the subject of web design career development. I highly recommend you read it.

    The thing that impresses me is that it looks beyond the obvious design and technical skills required to be a web designer. It also tackles the business and communication skills too. He really drives home quite how wide an understand a good web designer has to have.

    My only criticism is that it could feel demoralising. You may read the list and think it is an unachievable aim. However, I don’t think that is the case. What Andy outlines is the optimal requirement of a web designer, rather than what is needed to get your first step on the ladder. I certainly did not have all of the attributes listed when I started.

    All we need now is a second post telling us how to gain the skills he lists.

    Better CSS font stacks

    David (a boagworld listener) sent in the next story. It covers a subject that I am currently still grappling with. It is a post about CSS font stacks.

    If you code in CSS you already know about font stacks. It is where you specify the fonts you wish to use. You can say for instance; use Helvetica and if that isn’t available use Arial. If that fails use a generic san-serif font.

    For many of us that is as far as our thinking goes. The majority of us use very basic font stacks that are uninspiring to the point of being insipid.

    I love this post because it lays out a very clear methodology for improving your font stacks. It also goes on to provide an impressive selection of font stacks organised into heading and body fonts, allowing you to instantly improve your site

    If your site is looking tired and boring, but you don’t have the time to redesign, consider adding a new font stack. Such a simple change could make a real difference.

    Do flexible layouts still matter?

    Our last story of the day is a post from Smashing Magazine entitled Flexible Layouts: Challenge For The Future. To be honest I was ensure whether to include this post or not. On one hand it covers an issue many people have been asking me about. On the other, its arguments seem stretched and the whole thing ends with an advert for a CSS framework.

    The article tackles zooming and fluid design. The new generation of web browsers – Firefox 3, Opera 9.5 and Internet Explorer 7 – provide full screen zooming. This gives users has the ability to enlarge the whole interface, not just text. Some are arguing that this is the end of fluid layout because zooming tackles many of the accessibility concerns associated with fixed width sites. However, this article strongly disagrees.

    The author argues that flexible designs are better for mobile devices, that pixels are becoming less important and that the user shouldn’t be required to customise a site to their needs (it should be done automatically). Although his arguments are weak at times and he uses some fairly dodgy comparisons I do generally agree with him. I see no reason to think fluid design will go away anytime soon.

    That said, I am in no doubt that page zoom does reduce the number of occasions fluid sites are necessary. Ultimately there is no right or wrong answer. It is entirely based on the situation. For example Boagworld, Headscape and The Website Owners Manual all use fixed designs. However, many of my client websites do not. That decision is based on numerous factors such as device, user base and business priorities.

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    Feature: Creating a Better Survey

    The web allows us to interact with our customers more than any other medium. One of the tools in our arsenal is the online survey. However, these are often badly implemented. In this weeks feature we find out how we make your surveys more effective?

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    Interview: Lachlan Hunt on HTML 5

    Paul: Joining me today is Lachlan Hunt; It’s good to have you on the show

    Lachlan: Thank You Very much

    Paul: It’s great to have you here I really appreciate you taking the time to join us, now the reason that we asked Lachlan on the show is because he posted a brilliant article on the A List Apart site about the subject of HTML 5 and I have been keen to look at this subject for a while partly because of my own ignorance to be honest, um, so lets kinda kick off by if you could perhaps tell us a little bit about where HTML 5 is at the moment I know that kinda getting a language to a release like this finalized is a massive process so can you tell us where we are at in that process.

    Lachlan: OK, it’s, um, a really an ongoing process with browsers implementing different parts of it progressively so it’s not, you know, going to be all implemented at once and ready to go in one, er the next few browser implementations. We have some features implemented already and shipping in browsers other features which are being worked on at the moment and other are planned for, but still a few years of yet. But it is gradually getting there. We are trying to focus on what authors really need, instead of trying to do it all at once

    Paul:Ahh, okay so that a slightly different approach that we have seen in the past, the idea of an incremental roll out. So how does that work from the W3C’s point of view are they doing modular releases is that how it works

    Lachlan: Um, at the moment no, but the way the spec is structured each part of the spec, what I am trying to indicate is the stability of each section of the spec as we go along. SO thing like the Canvas API which has been in browsers for a few years now, it should be getting to IE very soon. That section is pretty stable, Other things for example "data grid" or a lot of the web forms are not widely implemented.

    Paul: OK so that quite an interesting approach to the problem I guess from what you were saying earlier to me there is a community base element people can get involved and contribute. How is that all working then?

    Lachlan: Well we’ve got a REALLY REALLY open mailing list on whatwg.org anyone can subscribe at the moment there wa about 800 subscribers on that list anyone is free to subscribe and post feedback about the spec if they want to, but that’s not for everyone obviously because it’s quite a high volume mailing list and not everyone can keep up with that. We have also got an open blog on http://blog.whatwg.org/ where absolute anyone who wants to can write an article submit it and have it published. Anything to do with what the WHATWG are about, HTML5 and anything related to it at all. It’s also a good way to let the community know what’s going on by publishing articles also to find out what people think because they keep posting comments on there as well. We have also got an open forum which is at http://forums.whatwg.org/ again anyone can subscribe to that, am sue you know how a forum works

    Paul: So there are lots of different ways to be involved, I have to confess things like that can feel quite intimidating to get involved in. You’re kinda worried about putting your foot in it, and saying something really dumb, is there kind of Opportunities to lurk and are people fairly friendly over there? I guess you are going to say yes aren’t you

    Lachlan: Yeah everyone is friendly over there,they are nice sort of area to go to aim at web developers and people who aren’t quite as technical with the spec areas and stuff. You can ask any question you want and just learn whatever you want as well. Their is also the w3c side of it as well. Which is strictly related but is more focused on the actual technical side and issues so yeah. The What WG and the W3C are both publishing exactly the same spec and they both work on it together and feedback can be sent to either place, it will all be taken into account

    Paul: Oooh, that’s useful. So looking at kinda the state of affairs at the moment with HTML 5, reading through your article there was some things in there that really sounded quite exciting, there was this thing about structure and some kind of additional elements that could be used, which provide a little bit more structure, headers and footers and things like that can you tell us a little about that, and maybe explain a bit of what those do.

    Lachlan: Well at the beginning of the work back in 2004 / 2005 we basically took a look at what a lot of site where doing and we noticed that they were all using a similar structure. All the blog’s were using headers and footer and generally things like column layouts to show articles and stuff like that. So we wanted some semantic elements to come and cover each of those features that people actually used, solving the real problems that they were actually focusing on. instead of having to do "Div" elements for everything, which is what people do we give them an actual element and that also has a side effect of increasing accessibility because an element with specific semantics can be hooked into the accessibility API’s and help someone with assistive technology navigate the document a bit easier.

    Paul: Okay, because I mean reaction just glancing at it quickly and not thinking about it was what’s wrong with the div with an ID Equals footer, or an ID equal header or whatever but like you say, as you think about it more it become obvious that if those are considered distant elements, one person might call it a footer another might call it "the bottom" or whatever else if they have consistent semantic names then you know you can have screen readers and stuff jumping to the footer or avoiding / not reading the footer depending on what is set in their preferences, is that what you are thinking?

    Lachlan: Yeah that sort of it, it’s also helping the authoring side too, as there are lots of Div elements in source code which makes it easier to read if you have got elements with different names

    Paul: yeah very much so, I spend half my life trying to which closing Div relates to which elements, that very exciting. Obviously the other big area you talk about in your A List Apart article is the audio visual elements and there is a lot that’s happening in there. It’s always had the vague feeling that HTML has never had any kind of, erm, erm, the audio visual elements have always been and after thought, what happing in HTML 5 in regards to that?

    Lachlan: Well we have added the video and audio elements to the spec to try and allow video to be added directly to HTML, at the moment we have sites like youtube revel and all the other video site out there using flash to embed video and using the flash to give customized controls and stuff to the user, it’s really awkward, depending on proprietor technology, so we want to open that up a bit give a very very easy to use Javascript API to hook into and promote custom controls and all sorts of cool stuff with videos and of course audio as well. We have got experimental implementations of that in opera and in webkit. I have heard mozilla is considering implementing it as as it is now I am not sure of the status of their implementation. However the one big problem with video and audio at the moment is with Codecs, there are a whole load of software patent issues going around and we are not quite sure what codec we are going to standardize upon or if we are going o be able to get common codec support among the browsers, That’s an open issue but I am no lawyer to I cannot really go into that, so the ultimate aim is that you will be able to embed your movie file, your avid file or whatever directly into the HTML without the need to kinda pump it through something like flash

    Paul: cool

    Lachlan: that make it a whole lot easier to the authors hopefully

    Paul: Yeah, you kind of, to some extent got to ask the question why do we need that when we have got a solution like flash

    Lachlan: Well because Flash is a proprietary technology it’s managed only buy Adobe , they control it, they control the changes and what does and what does not go into future versions of it, however the thing with HTML is that it is an open standard platform which can be implemented by anyone and maintain interoperability between those venders.

    Paul: It’s intrusting isn’t it that adobe has just announced they are opening up the flash format, do you wonder if that’s a reaction to some of the stuff you have been doing to kind of force their hand if they want to stay ahead o the game and dominant they need to be open

    Lachlan: Yeah I don’t know how that going to work though, it depends, if they open the format up and actually make it an open development process where anyone can contribute to the future version and features which go into it or whether they just write the specs and tell other people to implement based on what they write, so I don’t know much about that. It will be interesting to see how it goes.

    Paul: Very interesting, Now the next thing you cover in the A List Apart article is something which you titled "Document Representation" now I have to confess this confused me, so do you want to explain a little about what you meant by document representation. What you were getting at there.

    Lachlan: Yeah, well in the past we have had HTM, and XHTML with two separate specs, HTML 4.1 which a lot of people use and XHTML 1.0 which a whole lot of other people use one of them is based on XML and is really really strict syntax that requires well formedness and is supposed to when you serve it correctly, if you make a well formedness error the browser is suppose to stop processing and throw and error message saying "Sorry I cannot handle this" where as HTML is more sorta loose and convenient in its error handling, it’s the traditional inspired by SGML, although really only syntactically similar these day but the error handling is a bit more lenient and you can get away with making a lot more errors. So instead of having two distinct language which you can use we have combined them into a single language which share the same elements and attributes and everything and as much a possible and when the browser reads those file it produces and internal representation called the DOM, a lot of javascript user will be familiar with the DOM as they work with that with their scripts to modify the document through the DOM. That’s an internal representation which is mapped, the DOM which is sort of mapped to by the syntax’s, the HTML and the XHTML syntax’s so it give the authors a choice of which syntax they want to use

    Paul: So why do we need that choice what is the key difference, I mean you talk about HTML being more lenient are there other reason for choosing one over the other.

    Lachlan: erm, well I don’t really know. However a lot of authors do prefer the strict syntax of XHTML like to make sure they quote the attributes and encode all their ampersands properly. They like to know they have done everything perfectly as with HTML a lot of people do make mistakes inadvertently and don’t want end users to see big error messages, so it’s a bit more user friendly if some little small error slips though their CMS and causes problems.

    Paul: So it’s basically come down to personal preference then

    Lachlan: yeah

    Paul: Okay, that’s fair enough, so both, we are going to see equal support for both of them in browser manufacturers are we

    Lachlan: Well that’s the hope we have said that we have got good support in most browsers, it’s just IE which is lagging behind

    Paul: (Sarcasm) Oh that’s a suprise (Laughs) Okay are there ant other things in HTML 5 that might be of interest to those listening to the show which we should be paying attention to?

    Lachlan: erm, well, as I said before we got canvas implemented in most browsers

    Paul: So tell us, what’s canvas

    Lachlan: It’s a 2D drawing API that you can use javascript to draw dynamic image with. People have used it to implement things like graphs that are built using tables of data which are on the page. People have also gone and done 3D games with it which is really cool

    Paul: Wow, that incredible. I mean that sounds very similar to SVG is it a different thing.

    Lachlan: It is different SVG is entirely done with XML, you modify that with script via the DOM by changing elements and attributes and stuff or with CSS. Canvas is an immediate mode graphics API where it is more like a bitmap sort of thing where as SVG is vector graphics, and canvas is bit map. They can both do images, the same sort of images, if you like but we have both vector images and bitmap images, so they both can serve different purposes.

    Paul: Right, I see. Okay that’s good, so okay the big question, kind of the final question everyone is going to have is when can they start doing some of the cool stuff. Now you said right at the beginning this is going to be modular support based thing so we are going to be able to see some of these elements before others. You know some parts before other, so what can we do now, what are we going to be able to do soon give us an idea of where things are at.

    Lachlan: erm, okay let’s see I think what’s being implemented at the moment. Cross document messaging is being implemented at the moment, that’s an API that lets you send message between documents with javascript without worrying about cross domain security issues,

    Paul: Oooo…. that’s good.

    Lachlan: Yeah it’s a really, really handy API that been implemented in opera for a while and I heard mozilla is implementing it soonish and should be in firefox 3 thought I am not entirely sure about that. That should be very very soon, erm, what else have we got, we got…. hmmm, this is tough

    Paul: Sorry put you on the spot there (laughs) is that last one supported in webkit?

    Lachlan: erm, I am not sure I would have to double cheek that

    Paul: Okay that’s fair enough

    Lachlan: yeah,

    Paul: Okay so any other elements? Things like the structural changes are any of those being supported yet?

    Lachlan: Not quite yet, erm as far as I know support for those requires changed to the phaser, and to implment the new pharsing algorithm in HTML 5, as far as I know browsers are not yet focusing on doing that because..

    Paul: Okay that’s a shame, because that one I liked the sound of, what about the audio and the visual stuff?

    Lachlan: We have experimental implementations in opera which supports OGG video, though it’s not really in a public build version yet, there is a experimental version which was released last year sometime. And webkit also has support in their nightly builds, which supports mpeg 4 unfortunate they don’t support the same codec but you can experiment with them.

    Paul: (laughs) That would be far to easy

    Lachlan: yes I know

    Paul: So it’s all progressing slowly but, erm you know obviously the one name which has been very absent in the list you keep mentioning is Internet Explorer, so I expect we can probably see some slower movement there. We are talking you know in the years before this all becomes mainstream and we can actually start using it. Is that a fair comment to make?

    Lachlan: Yes it will be several years before the entire spec is finished, we are hoping that it can get finished sooner rather than later but realistically it’s going to be quite a while yet, But it is important to know people will be able to use theses features before the spec is finished; so it depends on when browsers start supporting features authors can go ahead and use it.

    Paul: That’s great and real exciting that you can start to do that sort of stuff. you know that we don’t need to wait for it all to be set in stone before moving forward. And it’s always exciting as well to see the future, know what coming up and be aware of everything. so is there somewhere people can go a websites address and keep an eye on what is currently supported by browsers.

    Lachlan: Not at the moment but that’s something worth looking into, I think there is a wiki on the Working Group site, it does have some implementations listed but I am not sure how up to date. But it’s something I think we should look into

    Paul: Yeah it would be great to have some kind of single page which says what features are supported by each browser that you could check back every few months see what’s going, there you go there is my contribution to the working group (laughs). Alright it was really good to speak to you and thank you so much for your time, What we will do is to get you back in further down the line and have a check to see where we have currently got to in the development of HTML 5, Thank you so much for your time.

    Thanks to Jamie Knight for transcribing this interview.

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    Listeners feedback:

    Staying healthy on the web

    Evan writes: My question to you is not entirely related to design, development or management but rather about health in the web industry. This is very important but we often seem to forget about it. We spend hours upon hours at our desks but are unaware of the damage this could be having on our health. Eyeballs almost touching the screen, typing without a break, sitting incorrectly – just a few examples. So, what do you do to maintain good health while working?

    I am possibly the worst person in the world to answer this question. I consistently abuse my body while at work. In fact a physiotherapist friend said I had the worse posture in front of a computer she had ever encountered.

    However, there is possibly something to learn from my terrible example. Let’s look at what I do and compare that to best practice.

    • I sit with my leg tucked up under me – Posture while working is important. Both feet should be flat on the floor, rest your wrists on the desktop in front of your keyboard and make sure your monitor is at eye level (in other words avoid laptop screens).
    • I stoically refuse to use anything other than my preferred mouse and keyboard – Using the same keyboard and mouse in the same position day after day can cause damage. Try using a variety of different hardware and positions. Push your mouse and keyboard nearer or further from you to change the position of your arms.
    • I believe that an individual pixel should fill my field of view - Leaning too close to your monitor is a particular weakness of designers who want to position that pixel ‘just so’. This not only damages your eyes but also your back. When you learn forward your neck and back support the weight of your head. When sat upright, the head is supported by a straight spine and therefore your chair bears the weight.

    On the upside I do take regular breaks. I would like to claim this is because of my health. However, I think it has more to do with my short attention span. I get easily distracted and wander off to do something more interesting.

    From Photoshop to HTML

    I see a lot of PSD 2 HTML services on the internet but never tried any out. It seems to be an great option for an designer for making an quick website, to edit later myself.

    What is the opinion of you guys? Love to hear you discuss this topic in one the next podcasts.

    An long time listener from Holland.

    I have to confess to being a snob over these services. Until recently I have always doubted the quality of the code but after seeing some recent examples I have begun to change my mind.

    We are even considering giving them a try at Headscape, just to see what happens. Certainly from an economic point of view they make sense especially if you have more work than you can handle. That said, I do have three concerns.

    First, results may vary. Without a personal recommendation it could be hard to find a provider who can produce the quality you require. Anybody can convert a photoshop document into HTML. However, it is much harder to do so using techniques like microformats, semantic markup and accessibility. Also, just because the quality was good once, does not mean it will be so again. As the good providers get busy it can lead to a decline in quality.

    Second, people code in different ways. Unless careful attention is given to commenting, it is hard to pick up somebody elses markup. This is fine for relatively static sites where only small changes are required. However for projects where change happens regularly as the site evolves, it is more important that the markup is tailored to your style of coding.

    My final concern is that this could lead to designers not learning HTML. As I have said before on the show, I believe all designers should be able to code themselves. You need to understand how the web works and markup is apart of that. Also, if you cannot code how can you judge the quality of the markup you receive?

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    Website Owner's Manual

    I have been working on my book (The Website Owner’s Manual) for a while, but finally I have something to show you.

    Update: You can now order the website owners manual and get access to chapters as they are written.

    No, I haven’t finished it and to be honest my progress continues to be slow. In fact it is so slow my publisher is currently looking for a release date of December! Oh the shame :(

    A recap: What the book’s about

    First of all a quick recap on what the book is about. This is what my publisher has written…

    Just because you’re responsible for your organization’s web presence doesn’t mean you know how to build a website. The job of planning, launching, and managing a site often falls to people who have little or no experience in web design or development. Website Owner’s Manual is a book for the thousands of marketers, IT managers, project leaders, and business owners who need to put a website in place and keep it running with a minimum of trouble.

    Website Owner’s Manual helps you form a vision for your site, guides you through the process of selecting a web design agency, and gives you enough background information to make intelligent decisions throughout the development process. This book provides a jargon-free overview of web design, including accessibility, usability, online marketing, and web development techniques. You’ll gain a practical understanding of the technologies, processes, and ideas that drive a successful website.

    So, basically it is a book aimed at website owners rather than web designers. That said, I think there is a lot of useful content in for web designers as well.

    Content includes…

    • Secrets to a successful website
    • Defining roles and evaluating objectives
    • Planning and measuring your success
    • Page design and branding
    • Layout challenges
    • Creating killer content
    • User testing
    • Content management systems
    • Web design best practices
    • Domains and hosting
    • Website promotion explained
    • Techniques for engaging visitors

    All useful stuff, whatever your job title. What is more it shows web designers how to better communicate with clients. In particular it helps define the role of the client. I can imagine this is a book many web designers will end up buying for their more ‘challenging’ clients.

    The news: Get early access to chapters

    Of course most of this you already knew. The interesting part is that you can now read and contribute to the first 5 chapters of the book.

    The thing I love about Manning (my publisher) is that they run something called MEAP (Manning Early Access Program). The aim of this program is to engage the reader in the process of writing the book. Think of it as user generated writing.

    For between $23 – $40 you can join the program and gain access to all of the chapters as they are written. You will also get the final book when it is released.

    Each chapter is released in a very rough and ready form including all my horrible, badly drawn, sketches. You can read each chapter and make suggestions, corrections and comments via the books own private forum. I will be checking it regularly and working with you to improve the book.

    What a bloody brilliant idea!

    So if you fancy getting involved go to the Manning website (yes it is horribly designed!).

    There is even chapter one waiting for you free of charge.

    120. WCAG 2

    In this weeks show we talk with Patrick Lauke about WCAG 2 and we discuss the perils of blindly following conventions.

    Download this show.

    Launch our podcast player

    News and events

    IE testing made easy

    Testing in Internet Explorer is horrible for many reasons. Not least the fact that you cannot run multiple versions of IE on a single operating system.

    In the past there have been a number of solutions to this problem. There were standalone versions of IE. However, it quickly became apparent that they did not behave as IE does natively. There are online services which provided screenshots of your site in different versions of IE. However that does not give a sense of whether interactive elements were working correctly.

    The only really feasible solution was to run multiple operating systems as virtual PCs but this was slow and inconvenient.

    However, it looks like things might be about to change. DebugBar have just released IETester. A free web browser that allows you to have the rendering and javascript engines of IE8 beta 1, IE7, IE 6 and IE5.5 on Vista and XP all at once.

    They are currently describing it as Alpha software (whatever that means), so it sounds like it is still a work in progress. As with any such software it is hard to know if it is accurate. If you do choose to use IETester, I would still recommend giving your site a final once over in native copies of IE before making it live.

    That said, this does look very promising and I will be trying it out myself very soon.

    Hosting your Javascript libraries

    Our next story is an announcement from Google. They have started to host the main Javascript libraries including…

    • jQuery
    • prototype
    • script.aculo.us
    • MooTools
    • dojo

    This means that if you are using a Javascript library it does not need to run from your own server, but can pull it directly from Google.

    “Why would I want to do that?” I hear you cry. Mainly to improve performance. First, according to people much cleverer than myself the Google servers are faster and can deliver libraries much quicker. I know little about server performance so I will have to take their word on this.

    However the main reason is that if enough web developers use this approach we will see a significant caching benefit. Lets say a user visits headscape.co.uk and this site pulls its jquery library from Google. Boagworld.com does the same thing so when the user visits that site it uses the cached version (from the visit to Headscape) rather than re-downloading it again. As more and more sites pull their Javascript libraries from Google the likelihood that a user already has a cached copy of that particular library increases.

    Of course allowing Google to host your Javascript does require a level of trust. What if Google goes down? What if Google turns evil and starts using Javascript to manipulate your site? What about the data this approach gives Google about your site?

    However, if these concerns do not worry you, then there are definitely tangible benefits.

    Prototyping website interaction in flash

    Next up we have a tutorial demonstrating a quick and easy way to prototype complex website interactions.

    In some ways the static Photoshop comp is becoming less useful. Modern websites have numerous interactive elements that are hard to convey through static images. There is a need for something that can demonstrate this functionality.

    We have spoken before about wireframing interactive websites, but not how to demonstrate changes in visual look and feel. This article on boxes and arrows suggests that Flash maybe the answer.

    The advantage that flash has over something like a clickable PDF is that it allows for easier updating when the client wants to make changes. However, it does require basic Actionscript skills. Fortunately, the tutorial talks you through these step by step and none of it is too challenging.

    If you are looking for a way to better demonstrate interaction in your design comps then this might be the answer.

    The rule of thirds

    The final news story today is another post from those lovely people at Smashing Magazine (we love them since they said nice things about our podcast!) The article entitled “Applying Diving Proportion To Your Web Design“, introduces the reader to the fascinating subject of the golden ratio (also known as the divine proportion or rule of thirds.)

    If you haven’t come across this principle before then I highly recommend reading more. The rule of thirds emerged in the Renaissance but has always excited in nature. There seems to be something inherently pleasing about these proportions and they occur again and again. There is something about human perception that is naturally drawn to this composition. We can use this to our advantage when designing websites.

    The article goes on to demonstrate how the golden ratio can be used in all aspects of design from photography to web design. In particular it focuses on the benefits this can provide to the grid structure of your sites.

    Admittedly if you have not come across the rule of thirds before this can all sound like hocus pocus. However it really does work. Following principles like this can dramatically improve your designs. What is more they can be followed by anyone even if you would not consider yourself a designer.

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    Feature: Defying Conventions

    As the web matures an increasing number of conventions are emerging. But should we always follow the crowd? In this weeks feature we discuss just that.

    Back to top

    Interview: Patrick Lauke on WCAG2

    Paul: So joining me today is Patrick Lauke from splintered.co.uk, is that best way to refer to you?

    Patrick: Yeah, it’s one of my many monikers, yes.

    Paul: Just so many presence on the web, you’re just so well known. Good to have you on the show, Patrick, it’s been a while.

    Patrick: Thanks for having me.

    Paul: I don’t think you’ve actually been on Boagworld before have you done Dot Net with me, but I don’t think you’ve done Boagworld.

    Patrick: Exactly, yeah, I’ve only had the pleasure of sitting on the Dot Net one.

    Paul: Well this is the proper grown up, you know, professional version compared to Dot Net.

    Patrick: Super!

    Paul: So the reason I wanted you on the show, Patrick, I have to be honest is as much for me as it is for my listeners this time round, because you are our resident accessibility expert, and we had a conversation a long time ago on the show about WCAG2 and we talked a little bit, not with yourself but we’ve talked on the show before about WCAG2 and it was coming along and all the rest of it, but it suddenly occurred to me we haven’t done anything on it for ages, and I’m wholly ignorant on the subject and the current state of affairs, so I thought, I know, I’ll get Patrick on the show, I’m sure he’s bothered to read it and knows what’s going on. Hence you’re here.

    Patrick: Excellent.

    Paul: So you’re not going to let me down, you have actually read WCAG2 have you?

    Patrick: I have, I’ve been fairly involved with it, yeah.

    Paul: Good! That’s encouraging. OK so perhaps the best place to start is, where’s it currently at, what’s the stage of development at the moment?

    Patrick: Right, well literally a few weeks ago it entered what’s called the Candidate Recommendation Stage, all part of that W3C terminology they use. It wasn’t…it has been in last call for about 2 years now, but yes, Candidate Recommendation really means that now the WCAG working group and the general public has been kind of sending in comments etc on the status of the document. They’ve all reached kind of a broad consensus about, yeah, it’s fairly…it’s pretty much there, you know, it’s fairly accurate, technically there’s no big howlers in the actual wording of the things. I mean there might still be a few minor, minor details that change from now until the end, but pretty much the actually core of it is as good as it’s going to get.

    Paul: OK.

    Patrick: And really the…kind of the purpose of this Candidate Recommendation Stage, you know, why aren’t they going straight out and releasing this now as a standard, is really to give people an opportunity to start test driving, you know, what WCAG2 says in its current state, so working group thinks it’s pretty much there, let’s test it out actually in the real world, so give people the opportunity to run it…run their websites through their paces according to WCAG2, see if, you know, things are feasible, if it’s realistic to kind of say, yeah, this will be the standard from now on, and they’ve actually…they want to make it quite official, so if you have an intention of kind of doing that, you have a website and you want to actually officially say, OK, I’m going to use that website to test WCAG2, they’re now asking for people to basically register their interest and to actually, you need to then implement that, you need to say, right, I’m going to run WCAG2 on my site and by the 30th of June you want to be able to basically say right, I’ve finished it, and then give feedback and basically say yeah, no problem, or you know, we tried and tried, but this is actually not realistic, it might need to be modified, but unless there are major, major issues that come out in the wash as people are now trying to implement it and test drive it, it should be fine really. One of the main things with WCAG2 is, as with any kind of Candidate Recommendation documents, is really that there are a few items where even though we’ve got consensus, the working group isn’t 100% sure that they’re going to make it in their current stage, so they’ve kind of gone very ambitious with some of them, but they realise that yeah, it might not actually make it through, and they’re called….quite fittingly, items at risk, which in the latest CR document, Candidate Recommendation document, they’re clearly marked, and they’re basically…the testing phase is really about, let’s have a look, specifically these kind of items at risk, can they actually be implemented in the kind of more stringent way that we’ve worded them? If not, we might have to scale them back. I mean there’s one for instance where it says, it talks about, you know, colour contrast, and they’ve worded it currently that the contrast needs to be on a ratio of 5:1, so if you’ve say got, you know, text and background colours, you need to have…want to do your calculations for the various algorithms, there needs to be a contrast of 5:1. Now they’ve put that at risk, because some people still felt that it might be a little bit….setting the mark a little bit too high, and they were already saying, OK, well if it turns out that it is too ambitious to say, right, you need to have that ratio, that they’re happy to kind of jump back to 4.5:1 or even 4:1, so it’s kind of things like that, we’re really now at the nitty-gritty stage with these kinds of things, of saying, you know, can it actually be implemented.

    Paul: So this is getting very close to the point where, you know, your average website owner and your average web designer needs to be…we need to be looking at this now, don’t we really? I mean we’re getting that close?

    Patrick: Yeah

    Paul: OK, I mean it sounds like things have gone a long way since the kind of early stages where WCAG2 was quite heavily criticised. I mean what kind of shape do you personally think it’s in at the moment?

    Patrick: Yes, I mean looking back, I think it was May 2006 where Joe Clarke wrote his kind of vitriolic post, to Hell with WCAG2 on A List Apart, we have definitely come a long way since then. I think it was a good wake-up call back then for somebody like Joe, somebody of Joe’s stature, to really come along and, where web designers maybe at that stage weren’t really that interested in WCAG2 to actually say, look guys, you need to start looking at this because in the current shape it’s in, it’s really not feasible, and what Joe said at the time, there are many things that he criticised, but you know, overall he was spot-on with a lot of the things. The main thing was that the whole document at that time was extremely bulky, it was one big monolithic document which tried to do everything. There was loads of Orwellian-style language, everything was made up of Newtons, and they pretty much invented…because the problem with WCAG2 it’s a kind of full shadow of it, is that because it tries to be technology agnostic, it tries to avoid in the main document and talk about anything relating to actual technology, so it doesn’t mention specific HTML elements or things like that, so to make it very tech-agnostic, that document at the time really re-defined almost anything, so it didn’t talk about web pages, but it started ta
    lking about web units, and basically the glossary was almost bigger than the actual document, so you know, that was very problematic because even people who’d been doing web development for years, if you just gave them the document as it was, they would have had to completely re-learn whatever all the terms were, it was of no practical use.

    Paul: So has all that gone now?

    Patrick: Yes. The language has been simplified. I mean it’s gone now from 2006 onwards it’s gone through, I think it was 2 or 3 last call stages. Well it went back from…in 2006 it was at last call stage, literally the stage before we’re saying, OK, we’re up to Candidate Recommendation. They actually scaled that back. W3C don’t admit that was because of Joe Clarke, and OK, it was probably not exclusively because of his article, but I think the general kind of feelings that it stirred up, or that it tapped into, kind of made the W3C reconsider. They’ve scaled it back to a public working draft, which is kind of one step previous to that. Everybody had a pretty good look at it. There’s been rounds and rounds of comments, I mean I’ve submitted in the 2 year period that it’s now been since that article, I’ve submitted loads of comments. I mean ranging from really small things like, oh you missed a comma there, or that’s not very clear, to kind of very substantial things about the actual core concepts that are being discussed, and in that process, a lot of really hard copywriting and editing has happened since then. They’ve also split out the document into far more manageable sub-documents themselves. One of the main things, for instance, is that the whole structure of, you know, WCAG2, it’s actually a suite of documents. The main guidelines document itself is only a handful of pages, I think it’s…yes, 19 pages I’ve printed out today. That is purely the core guidelines document, and that’s the only part if you will, that is actually normative, that’s the only one that is the actual guidelines. Then there was a lot of extra documents that really are just what’s called informative, so you can read through them, but you can’t actually refer to them in terms of, you know, just if somebody sort of says, your site isn’t accessible, you can’t point to an informative document and say, yeah, but I’m following that particular thing.

    Paul: OK

    Patrick: One of the documents will be the techniques document. You can’t actually point to that and say, well I’m following these, because the only thing that’s important are the actual guidelines, so they’ve really slimmed it down, broken it up into separate documents, you know, 19 pages printed out, it’s nothing, you can pick that up, you can read it through. It’s roughly the same size now of WCAG1 if you will. So they’ve simplified the language. There were loads more contentious kind of fundamental problems with WCAG2 as it was back in May 2006. I mean one of the main ones that really caught, you know, the eye of a lot of developers, was the concept of base lines where basically at the time they were saying, even though the concept itself is good, but it’s pretty much read like, as a website owner I can basically say, right, to work with my site, you need to have Flash and you need to have this and you need to have that, which was completely opposite to, you know the very austere WCAG1 which basically said, you can’t have anything. This seemed to open it up completely and allow for website owners to basically say, right, you know, we are going to do a whole Flash website if you will, and our baseline will be, you need to have Flash to use this site. But the concept was good at the time, but the wording pretty much came out like that, so these kinds of things, base lines, at its core, is actually still in the current document. They’ve basically re-worded it and turned it on its head, where before it was talking about website owners can say what technology they’re using, now it’s far more, if as a website owner or designer, I’m using a technology, I need to make sure that I know for a fact that it’s supported by accessibility…assistive technologies, for instance screen readers, so they kind of turned it on their head. The onus isn’t any more on the user to say…to have the latest technology, but on the developer to make sure that the technology they use needs to be accessibility supported. So loads of kind of fundamental changes like that have happened really, and no, definitely to go back to the original question, it has improved quite dramatically since May 2006. I mean I’ve now familiarised myself extensively with it. It’s good bedtime reading material!

    Paul: You’re not convincing me of that one. Not unless I want to go to sleep I guess!

    Patrick: I know. OK, I’ll be blunt, it’s better toilet reading. You kind of print it out and you put it there, instead of a novel you’ve got that there. But it is very good. I mean it’s now down to the level of…it almost reads like common sense. You kind of…you go through it and you just find yourself nodding and thinking, like, that’s not contentious. OK, there are still a few here and there where I might slightly disagree in a heated argument, but overall there’s nothing really there that makes me think, ooh no, that’s never going to be realised, so absolutely, it’s in very, very good shape I would say, and this Candidate Recommendation Stage looks like it’s going to be very successful really, and fingers crossed, I think; I’m not 100% sure now of the timeline that W3C are working by, but I wouldn’t be surprised if, say by the end of calendar year, we might see actually WCAG2 being released and getting out and becoming a proper recommendation.

    Paul: Cool. So then what’s the big differences from WCAG1. I mean with WCAG1, you know, every kind of standards-based designer became very familiar with that. I was a great fan of that, you know, single sheet which listed everything by priorities and I would go through and I’d check myself off, and I kind of knew where I stood with WCAG1. With WCAG2, it’s much more of an unknown entity at the moment, so kind of give me the potted version. Where are the big changes?

    Patrick: Right. No you’re quite right, it’s actually a lot more vague WCAG2, but it’s that way for a reason. Right, so WCAG1 really was very much, I mean it’s a product of its time, I mean it was 1999, the web was still quite in its infancy, and it is very much HTML focused, WCAG1, there’s no denying that. There’s a few mentions of things like CSS, but pretty much it’s all about how to use HTML to create content that at the time would be deemed accessible. I mean JavaScript was pretty much bad; I mean you could use it but you need to make sure there’s a fall-back. Non-W3C technologies were completely out basically, unless you provided a W3C alternative, so things like Flash and PDF etc, when they first started becoming more and more used, that directly clashed with WCAG1 at the time. Now WCAG2, as I mentioned before, it’s far more tech-agnostic. It tries to basically not t
    alk about specific technologies. It doesn’t directly reference HTML or CSS or Flash or Flex or various other things in the actual core guidelines. Now the reason for that is WCAG1 as soon as it was released, the thought behind it was that it would be updated on a very regular basis, but from 1999 onwards, nothing has really happened, and because it was so heavily influenced by the technology of its day, it aged very, very badly. I mean nowadays, if I hear people saying, we’re building against WCAG1, I almost have to chuckle a bit, because it is pretty much just going back to, you know, we’re doing the web like it’s 1999, you’re not really allowed to do anything, and it’s completely opposite to what’s actually happening with the web. I’m not going…well I am going to say Web 2.0 to sound all trendy, but you know, all those things, Ajax, Flash, PDF etc, particularly say PDF, there is now…there are now easy ways, or relatively easy ways, to create reasonably accessible PDFs, I mean the technology itself has moved on, the format has moved on, screen readers are quite capable of dealing with well-structured PDFs that are created in a certain way. We’re not really talking about, you know, you need to test your pages with links because, you know, people might just use a text only browser. Things have moved on, but WCAG1 is pretty much kind of frozen in time of 1999. There have been a few kind of…people who’ve been working towards WCAG1 have started kind of re-interpreting it a bit for the modern days. I mean in my own practice in my…one of my other identities, in my day job as web editor for the University of Salford, I’ve never actually said, we’re going to make our pages WCAG1 compliant, but always said, you know, we’re going to take inspiration from WCAG1, filter it through our own knowledge of what the technology landscape actually is today, and try to do the best we can to actually serve the users and you know, how they currently use the web.

    Paul: So….so are you, you know, you said that you’d never claimed in your day job, you know, to be WCAG1. Are you intending, you know, are you more confident in WCAG2 to be able to say that, that we’re going to be WCAG2 compliant, or is it not that kind of thing?

    Patrick: I think …I think yes, WCAG2, it would be a lot easier to say we’re working towards WCAG2, because to kind of go back a bit and explain WCAG2’s kind of…the thinking behind WCAG2 and how it’s structured. WCAG2 as I said, doesn’t talk about HTML, CSS, it really just sets out very general principles, when then break down into guidelines, which then in turn break down into success criteria. Now again it probably sounds like there’s a whole new language to learn, but it is fairly straightforward, so if you think, web pages themselves need to be the four principles. They need to be perceivable, operable, understandable and robust. So those are the four kind of guiding principles, which you know, make sense. It was already implicit in WCAG1, but this kind of just spells it out. These are the kind of four things that we want to make sure. Now under each of those principles, say perceivable or whatever, there are guidelines which still provide…they don’t go into detail, but they provide some very, very basic overall goals, so what we want to achieve is X. They’re not testable, because they’re still very, very generic, they’re saying, we just want to make sure that people can, say, use a keyboard to do things. They don’t go into detail about what that means particularly. And then under that you’ve got the testable, what are called success criteria. Now these are very small kind of little atomic sentences if you will, that say, right, very specifically, if you’re providing this, then make sure that that happens. Now I’ll pull out an example, I’ve made some notes here, let me just go through…yeah, I’ll give you an example here. So in the big WCAG2 document, you’ve got principle number 2, operable. User interface components must be operable. So, you know, you can’t argue with that, fair enough. Underneath that, there’s loads of guidelines, I’ve pulled out one here, guideline 2.4, navigable, which states that you should provide ways to help users navigate, find content and determine where they are. Again, that’s a very, very broad goal that doesn’t say anything about you need to use a link, you need to put title in here, or you need to make sure you use access keys. None of that. It basically just very generically tells you that. Now under Guideline 2.4, there’s loads of smaller success criteria. Now I’m just going to pull out one of them. The first one, 2.4.1, which basically is called bypass blocks, and I’m just going to read it straight from the thing, ‘a mechanism is available to bypass blocks of content that are repeated on multiple web pages’

    Paul: Yes

    Patrick: Now again, this doesn’t say anything about HTML or whatever, but it is quite testable. You can actually pull up your web pages and say, right, are we following this? Is there a mechanism available to bypass blocks of text, blocks of content, sorry, that are repeated? So I don’t know if that gives a flavour of…

    Paul: Yeah it does.

    Patrick: …against WCAG1. Now you couldn’t write a validator to actually just run through this and check for that, that is one of the core differences I think with WCAG2 compared to WCAG2. I mean even WCAG1 we all agreed that you can’t just run it through Bobby and then, you know, if Bobby gives you the thumbs up, that’s good. You still have to do some manual checking. But there were a lot of things that because it was so HTML-centric, you could pretty much run it through something and it gave you a fairly good indication of whether you were achieving that particular check-point in WCAG1 or not. Now the way the success criteria are worded, yes you could say, OK, if we accept that, we want a skip link, and the skip link will fulfil that particular success criterion, we could write an automated tester that just looks for skip-links, the presence of skip-links, however you want to code that, but it’s not to say that that is the only way in which you can pass that success criterion. The actual guidelines don’t say exactly what you’re supposed to do. They pretty much focus on the end result and particularly what I’m interested in, they focus on the end result for the user for the most part, so it really puts the onus on the developer to understand, these are the user needs, and this is the kind of very generic thing that needs to happen. You can then, from that success criteria, jump over to the techniques document for instance, which actually goes into detail, if you’re using HTML, here’s some of the ways in which you could achieve this success criterion, and then you can test against those, but the techniques document is only informative, it’s not the be-all and end-all. You could follow whatever’s said in there, or you could actually come up with something that’s completely separate, is not mentioned anywhere in the techniques, but if the end result of an actual real user is still, OK, they can still bypass blocks of text that way, then that’s fine.

    Paul: Which is great, because it kind of gives people the freedom to innovate and come up with original ways of solving accessibility problems.

    Patrick: Absolutely, and it puts…it puts the focus straight back on doing something that is good for the user, rather than right, we’re just going to go and make sure that we tick that particular box because the guideline says we need to do X in HTML and, well, we’ve done it, so we’re cool. This kind of forces you to actually think about solutions. I mean you can… you can go into the techniques document, and what’s mentioned in the techniques document, is pretty much they’re tried and tested ways in which that situation has been solved, so you know, you can be I’ll say lazy, but you know, you can get guidance from that techniques document, but that’s the important thing to know, is it doesn’t mean that you have to necessarily use one of those techniques, and absolutely you’re right, this will stimulate a lot more creative kind of ways in which these success criteria can actually be met. And as I said, it then applies to any technology. You could say, right I’m going to provide that functionality in Flash if I’m doing Flash, or maybe I need to do that in PDF, or whatever, so it is a lot more open. Which obviously is a problem if you’re very set in the ways of I’m going to run it through a validator, and I’m going to get a clear yes or no answer, because you pretty much need either a lot of user testing to say, OK are the users actually able to do this particular thing that the success criterion says, or you get experts that kind of help you with that, and there it’s a lot more likely that you’re going to get 2 or 3 experts and they might not necessarily agree on what’s the best way to implement something, so that is kind of…not the problem I would say, but the slight shift in mentality that website designers and website owners will have to make, that it’s less easy to make a very kind of cut and dried, yes it’s accessible, not it’s not accessible. I mean it was problematic before, now it could be even more woolly, which you know, is a bad thing in a way, but also a good thing because it does force you really to focus on the actual core of the problem rather than trying an easy way out and just implementing some mark-up that a guideline suggests.

    Paul: Yeah, I mean yeah, I can see how it potentially might create some legal problems further down the line, but it certainly gets people beyond that kind of arse-covering check-box mentality, which has good to be good. So it sounds like a lot of the time we’re kind of going to be working as web designers on the success criteria level where we’re going through and making sure we conform with these various success criteria. What about priorities? WCAG1 had Priority A, AA, AAA or whatever you want to call it; Priority 1, Priority 2, Priority 3. I mean, did, you know, is there anything like that any more or has that gone away completely?

    Patrick: No, that’s actually still there. At one point there was a bit of a change in terms of how it’s going to be worded, whether you could achieve full compliance or not by following…having to do all the success criteria for a particular level or not, but no, they’re pretty much there in their old form if you will, so it’s still called Level A, AA and AAA. One of the things that WCAG2 has tried to do in its wording of these Levels is to say that it wants to remove the kind of idea of hierarchy that AA aren’t less important than A, and AAA aren’t less important than AA. They’ve written a lot of nice words around it to explain why it’s actually still worth doing AAAs when you’re not fulfilling all of AA etc, but I think they’ve actually muddied up the waters a bit because in effect, you can’t claim, say, AAA, if you haven’t claimed AA, so the hierarchy is actually still there, so probably this explanation was quite confused, but it actually reflects exactly how confused the WCAG2 document is about that. They’ve tried to kind of have their cake and eat it at the same time, I think, because they have to…necessarily have some hierarchy, but they’re really trying to stress that they’re all equally important, you know, but some are just more important than others. So…interesting.

    Paul: Yes. So I mean what, you know, we’ve got potentially, you know, if you’re right, until about Christmas to sort out our act and to kind of really get thinking about WCAG2. What kind of steps would you recommend for people that are owning and running websites in order to kind of prepare for this?

    Patrick: I would say that because WCAG2, as I say, is a whole suite of documents, you’ve got the actual guidelines which I mean now I can read them and they’re quite understandable to me, but I’m obviously very close to the subject at hand. I can kind of understand where they’re coming from. But as part of the suite of documents, there are kind of better documents possibly to start with, depending on what your current level is. There are ….there are simple things like Understanding WCAG2, which kind of takes a helicopter view of WCAG2 and gives a lot more context that explains why, you know, certain guidelines are important, how, you know, people will use them, how they will benefit from them etc. It goes more of a context. It’s obviously a lot weightier than the actual core guidelines, but that is…if you’re a bit rusty with, you know, I haven’t looked at WCAG2 at all, you’re a bit rusty with what WCAG1 even was about, beyond just being a document that you checked some boxes against, that’s certainly worth reading, just to really get a feel of understanding why….why are we changing things, why wasn’t WCAG1 good enough, so that really gives you a good kind of introduction to the subject. And I think that’s an important step towards actually implementing WCAG2 would be for people to buy in, as with anything, if you’re trying to push it through at an organisational level. People need to understand the rationale behind it. You can’t just dump this document on say your developer’s desk and say, right, these are the new rules, you know, white is black, black is white, this is what you need to do now. They need to buy in from actually understanding what the rationale behind it is, so the understanding document will really give them all the information they need. Some, you know, technically minded people might be tempted to jump straight to the techniques document, which is fine, but again with the caveat that I mentioned before that the techniques document is actually only informative, so whatever’s written in there is not the law. Some techniques that are currently in there might even be proven later on to be maybe not optimal in certain situations etc, so it’s not the law; it can help you initially get, if you’re really technically minded, you might read the success criteria and say, yeah, OK, that’s all nice language, but what does it actually mean, you know, if I’m doing HTML, what….what are you expecting me to do? The techniques document can help, it will give you actual examples. If you’re using HTML do this, if you’re using Flash do that, etc, so it brings it back down to something that as a techie, you might be more comfortable with, but again, understand
    ing that that is not the law; those are not the guidelines, and that there might be even better or more creative ways around the problems, but it’ll get you into the right frame of mind I would say.

    Paul: Cool

    Patrick: There’s also documentation that just pretty much compares WCAG2 to WCAG1,

    Paul: Ah, that’s good

    Patrick: Yeah, if you’ve got a lot of experience with WCAG1, that will kind of help you roughly map, you know, what used to be WCAG1’s check-point about this, is now this far broader guideline that covers a lot more aspects, so it’ll help you kind of move towards the thinking behind WCAG2. And I think that is the main thing as a website owner or as a designer; it’s more of a shift in perception if you will, more of a shift of understanding of what accessibility is, more than, you know, the change of how is my mark-up now going to be affected by it. It’s really moving beyond that kind of very HTML specific, you must do exactly this, to a more, you need to understand how users actually use your website and how to creatively kindly of help them in that pursuit really.

    Paul: Cool. I mean that sounds good; there’s lots of different ways you can kind of start the process of learning it

    Patrick: Absolutely

    Paul: …which is good. I mean I guess my last question, you’ve almost kind of answered, which is, you know, if you’re somebody from a WCAG1 background that is comfortable with WCAG1, the one thing that you’re thinking is, hang on a minute, I kind of knew this, I had my head around this, you know, I’ve suddenly got to change to this new system, you know, is it going to involve more work, is it going to be painful? The fact that you’ve talked about this document that does transition, you know, between WCAG1 and WCAG2 sounds helpful. Overall, do you think it’s going to put more pressure on designers or is…more going to be expected of them as they develop stuff?

    Patrick: I think it’s going to be interesting for a variety of reasons. I wouldn’t say necessarily there’s going to be more work involved. If you’ve been working similar to the way I’ve been working, that you take WCAG1, you take what you want from it, and you filter it through your knowledge of, yeah, that screen-readers can actually work well with PDFs, so I’m ignoring the non-W3C technologies I’ve banned that used to be in WCAG1, so if you’ve actually been doing accessibility based on WCAG1 in the real world rather than simply just following it as a set of check-points that you just tick the boxes, I wouldn’t say it’s going to be more work. Certainly if on the other hand, if you have been somebody who hasn’t been too understanding or involved with WCAG, you pretty much had it as a function in your, say, Dream…copy of Dreamweaver or whatever, I’ll just quickly run it through this validator, I’ll run it through Bobby, although Bobby’s now gone, thank God, various things like that, you know, if you really just saw it as a check-box exercise, yes there will be…it will be more of….I don’t want to say paradigm shift…well there you go, I just said it….absolutely, no cliché will be left unturned in this particular episode…you really need to start understanding it more. But if you’ve actually been doing what I would term in a quite elitist way, real web accessibility over the last few years, there’s no major, major big surprises there, and there’s…I wouldn’t say there’s a lot more work involved. Now it would be interesting, I think, one of the aspects will be if you’ve been working in an organisation and you’ve been trying to appease management say, and one of the things that management might have erroneously picked up is, we need to make sure our pages are Bobby-compliant, for instance, is that will be a difficult, I would say, or challenging, should we say, situation because you will have, already at the time you might have been crying, saying, well, the validator can’t check everything, you still need to do manual checks, but at the end of the day, some managers, all they wanted was to see the thumbs up and the smiling policeman with the helmet on their website. This time around it will be a lot more difficult, and yes, as I mentioned before, there will be automated tools that will help you in determining whether you’re doing certain things right according to WCAG2, but because, as I said, the techniques…there is no definitive list of techniques that are OK, and there are no definitive lists of techniques that aren’t OK, it’s practically impossible to write an automated checker that will be able to check against everything, so tools…automated tools will really just be relegated to certain interpretations of WCAG2. I know that there’s a few organisations in the States that are currently working on, you know, validators. I think the….name escapes me now, but the Fraunhofer Institute in Germany, they’re currently working on their own version of a WCAG2 accessibility tester for instance, and I had an interesting discussion with representatives from Fraunhofer the other week when I was in Germany at a conference, and they’d pretty much agreed that their tool will only check against, basically, their favourite techniques if you will, from the techniques document. Now who’s to say, as we said before, that those are the best techniques? They’re ours. You might come up with a really creative way that no tool has been primed to kind of sniff out in your mark-up or in your Flash or PDF or whatever, so you’ll always get a very, very subjective, based on what the developer’s written into their tool, very subjective assessment of your website, so bring it back to the point, it will be extremely difficult I think for a manager to be able to say, right, I just want to make sure that we pass that particular test, unless you then go and dig out exactly what that tool is looking for, and you end up back in the situation that we used to be in, where you’re trying to write it to get a good grade from a tool, rather than actually thinking about what is best for, you know, users with disabilities or users in general, so that, I think that will be the more challenging part, as I said, the paradigm shift, getting managers who might not have understood it up to now, to really kind of confront the fact that automated tools aren’t the be-all and end-all, and that yes, everything is a lot more subjective now, so really I would say the only solution to that is really start thinking more exclusively about proper user testing, getting actual end-users in there. You could give them the success criteria from WCAG2 and basically say, can you confirm that this is something that you can do on our website, so it becomes a lot less about automation and a lot more about actual end users.

    Paul: Cool. I mean it all sounds really exciting, you know, a bit apprehensive, you know, a whole new thing to learn and all the rest of it, but I think the whole freedom of approach side of things, that you can approach problems in different ways and sold things in different
    ways, is very refreshing and it all sounds really exciting. Patrick, thank you so much for coming on the show, that’s been really enlightening, and I look forward…

    Patrick: a delight

    Paul: Yes, and I look forward to getting you on again, maybe to get into some specifics once WCAG2 is up and running. Good to talk to you.

    Patrick: Yes, super duper. Okey-doke.

    Thanks to Alison “Anna’s Mum” Debenham for transcribing this interview.

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    Listeners feedback:

    What are the key features of a CMS

    Hi Paul. Hi Marcus. What in your opinion are the important and fundamental features of a CMS, not such as the ability to create pages, but the add-on features that make a CMS better than other CMS’s around it. Thank you very much for answering my question.

    Interestingly Drew Mclellan was talking about content management systems at this years @Media. He had an excellent list of things to look for in a CMS. Some of his recommendations were…

    • Friendly URLs
    • Data Feeds(RSS)
    • Customisable and accessible administration interface
    • Well implemented search
    • Multi-site support
    • Multi-language support
    • Caching
    • Support for user generated content

    Interestingly some of the features he looks for (such as friendly urls) are not always required. He wants to see them there because it indicates best practice from the developers who built the system, not because he actually needs them.

    He also spoke in his presentation about the importance of not buying a CMS based on a wish list of functionality you might need one day. This will lead to unnecessary expense. It is also the problem with ‘off the shelf content management systems’. You end up buying functionality you don’t require and introducing additional complexity into the user interface. Perhaps that is the reason why both edgeofmyseat.com (Drew’s company) and Headscape have chosen to build their own CMS codebase, which can be customised to clients needs.

    If you are looking for more information on the selection of a content management system be sure to check out episode 24 where we dedicate the entire show to the topic.

    Is certification worth it?

    Chris asks: I’ve been working in web design for the last 5 years and am really looking to get into the more user experience side of things. I was wondering if you or our listeners knew of any qualifications or certifications that might be a good idea. Are they even worth the good idea in the first place or are they not worth the paper they were written on?

    As somebody who regularly recruits user experience designers I have to say that qualifications and certifications mean little. Sure, I like an employee to have a degree simply because it demonstrates a certain level of academic achievement. However, I don’t think that web specific qualifications count for a huge amount.

    What I consider important is example work, that shows your skills in user interface design. I want to see sites you have produced and for you to explain to me the underlying thought process that went into them.

    Given a choice between work experience with a high profile web agency or becoming a student again, I would recommend the former every time.