Boagworld

A blog, podcast and community for all those who design, develop and run websites.

Skip to content
Boagworld
Menu Subscribe
  • Boagworld
  • Podcast
  • Archive
  • Forum
  • Books & Talks
  • About me
  • Hire me
  • Boagworld
  • Podcast
  • Archive
  • Forum
  • Books & Talks
  • About me
  • Hire me
Subscribe Now
First time visitor to boagworld? Find out how the site can help you with our Guide to getting the most out of boagworld

Tag Archives: sign up

Post navigation

Newer posts →

A better information architecture tool

Posted in Reviews on November 30, 2007 by Paul Boag

I have never managed to find a tool I like for creating site hierarchies and getting them signed off. However, recently I found something that is definitely getting there.

You wouldn’t think it is much to ask for all. All I want is a simple tool for creating site maps that I can show to the client and get him to sign off on the site hierarchy. Okay so I am actually a bit more demanding than that. I guess my actual list of requirements would be as follows…

  • It has to be easy to use and not have too many unnecessary options that just get in the way
  • It needs to look nice so I can show it to the client and it looks professional
  • I need to be able to print it
  • I need to be to save it in a format that I can easily send to the client
  • In an ideal world I would like to be able to work on it collaboratively but I accept that might be asking for too much.

Sure there are a lot of site tools around but they all seem to fall down on one of above criteria. For example something like Visio or Omnigraffle are great but are overly complicated. There are simpler products out there but to be honest most of the ones I have used just produce damn ugly site maps. There are a few online tools which are pretty simple and produce nice site maps but they always seem to mess up when it comes to printing.

A while back I received an email from a guy who had developed a site map tool called writemaps which he wanted me to mention on the show. I took a look hopeful it would meet my criteria but unfortunately it did not. I wrote a polite email back explaining that I felt there was more work to be done on it before I was willing to endorse it and that was the last I heard from him until recently.

The site has now had a complete overhaul and I have to say I think it is superb. If you share similar requirements to me when it comes to creating a site hierarchy then this tool is for you.

Easy to use

It has a clean simple interface that requires minimum effort to create a site map.

Screen capture of writemap showing the clean user interface

Visually attractive

It has an attractive design which I would be more than happy to show to any of my clients. The only downside is that currently you cannot differentiate between different page types (all pages look the same). However other than that it looks great.

Screen capture of writemap showing the version of the interface without the edit controls

Great printing

Although the printing isn’t perfect yet it is still extremely good. I did encounter some small rendering issues (which I also encountered when zooming) however overall the result is very satisfactory.

Screen capture of writemap print view

Lots of saving options

It allows you to save online, create a backup or even save as XML. Unfortunately it doesn’t save as an image but I guess you can always do a screen capture.

Screen capture of writemap export options

Sharing

Best of all you can share a site map with somebody else. You can even choose if that the person can edit it or not. Great for showing the client.

Screen capture of writemap's sharing preference window

This is a huge step forward from the version I originally saw and so I suspect things will continue to improve over the coming weeks and months. Also I have only touched on a few of my personal highlights. You can also do many other things like..

  • Add notes to individual pages
  • Associate a page with a live webpage
  • Show or hide branches on complex site maps
  • View the site map as a hierarchical list instead of a tree

If you find yourself having to produce site hierarchies and if you need to get clients feedback on them then this is definitely the tool for you. Best of all it’s free so sign up for an account at writemaps.com

Show 101: Delusional

Posted in Classic shows on November 6, 2007 by Paul Boag

On this week’s show: Paul finally looks at the subject of intranets. Marcus delves deeper into the subject of rates and Andy Budd discusses getting design sign off.

Play

Podcast: Download (28.8MB)

Download this show.

Launch our podcast player

News and events | Marcus: Rates (Part 2) | Paul: Intranet delusions | Andy Budd on design sign off | Question of the week

News and events

OpenSocial from Google

The big news this week is the launch of OpenSocial, which is a new way for developers to build widgets/applications for a number of high profile social networks. At the moment the line up includes Google, MySpace, LinkedIn and many more. It really is an impressive list of partners.

This is exciting news for those who wish to deliver content to existing social networks as before OpenSocial it was necessary to re-code your application for each site it was delivered to. In many cases this just wasn’t worth the effort and a lot of developers just focused on the big name that is Facebook.

Now developers can build once and deliver to any number of social networking sites. However what is even more interesting is that you can build these applications using nothing more than HTML and Javascript. Unlike building an application for Facebook, coding for OpenSocial looks like it is going to be extremely easy.

The development community is still trying to get their head around what exactly all of this means but it would appear that OpenSocial does not go as far as some would like. For example (as Jeremy Keith points out) it does not solve the problem of having to re-enter your personal details and friends on every site you sign up for.

Content and presentation

I came across an excellent post by Mark Boulton this week that looks at how designers engage with content. He comes at it from the angle of typography, arguing that it is about a lot more than just typefaces. However, his underlying point is much broader.

How often do we really engage with the content on the websites we design? Does the content inform our designs? Are we just building templates that get populated or are we really working with the content in the same way art directors do?

If you look at traditional ad campaigns the design and content work hand in hand. The design reinforces the message and the message informs the design. Although we see this all the time on TV commercials, billboard ads and marketing campaigns we rarely see it on the web.

In many ways we have cracked a lot of the technical challenges of the web. We have best practice for coding, accessibility and usability. We know how to make our sites available and usable for all. But do we know how to really engage with users? How to interact with them on an emotional level? That is the next big challenge.

Online calendars and date pickers

The final news story for today is another great list from Smashing Magazine. This time they list the top online calendars and date pickers. I don’t know about you but I seem to spend a lot of time working with dates for various reasons. Much of the information we put on the web is date specific, from events to blog posts. It is common to want users to be able to search by date or access a calendar of events.

This post from Smashing Magazine offers a plethora of date related tools from online calendars you can embed into your own website to date pickers that avoid those difference in date formatting.

If you ever need to work with date related information this list is worth a look.

Back to top

Marcus’ bit: Rates Part 2

This can be a tricky subject and, because of that, I’m not going to go into what Headscape charges. I’m going to look at some survey figures and talk about charging for different services and when and how you should go about raising your rates.

This topic is of interest to both clients looking for an agency as well agencies and freelancers – we all want to know if we’re competitive. To save myself writing about this from both angles, and probably confusing everyone, I’m just going to concentrate on this from an agency standpoint. However, each point is easy to switch round to the client angle.

Enough rambling…

You get what you pay for

So using my favourite car analogy, are you offering a Bentley, a BMW, a Ford or a Lada! I guess the point I’m making is don’t over or under sell yourself. Recognise what you can offer and go hard for that market.

Have you got thousands of happy clients being serviced by a hundred staff in marble clad offices in central London? Or are you and your mate from Uni just kicking off your business in your dad’s garage?

You might not like it but talent, in this case, doesn’t really matter one jot. No big spending client is going to go for our second option above. This is fact of life. Accept it, move on.

If you want to charge top dollar then you need to show the following:

  • Relevant, high quality portfolio
  • Reliability and flexibility
  • Wide range of services
  • Innovation or at least ‘keeping up’

So, what do people charge

Right here, right now – I don’t know. However, I have got details of a UK survey carried out a couple of years back that, with a bit of an uplift, are I believe still relevant.

These are daily charge out averages across all agencies that submitted to the survey:

  • Director – £750
  • Consultant – £650
  • Creative lead – £670
  • Designer – £570
  • Project manager – £600
  • IA/usability consultant – £610
  • Developer – £610

Of course, the actual figures varied greatly even within certain disciplines. For example, creative lead rates were as low as £370 and as high as £800.

Pricing roles

At Headscape we used to have one flat rate for all services provided. At the time, this felt fair and was certainly easy to manage.

As we have grown, we have found that the pressures on some staff, particularly the directors, have grown markedly and therefore we have had to charge more for those roles.

Regionality

The survey suggests that regional price differences are, pretty much, London and ‘everywhere else’. Notably with the South West coming a strong second! (We are based, more or less, in the South West).

Large city based agencies will always be able to charge a premium but I expect this is less so now due to ease of communication. We have had a number of clients over the years that we have never met.

Raising prices

This is a balance. We should all raise our prices to keep up with inflation but, we should only do so if we think the market will take it. Also, it’s possible that a particular service that was seen as ‘cutting edge’ and therefore got a high price tag, may later become ‘run of the mill’ so it’s possible that you may need to cut the price for that service.

Back to top

Paul’s corner: Intranet delusions

I have been asked a number of times to talk about Intranet development and I have always avoided doing so. This is partly because I am not an expert in the field (although that doesn’t normally stop me talking about something!) However, it is also because intranets are a massive area and one in which so many mistakes are made. There seems to be a huge amount of naivety about developing and running Intranets. Against such a backdrop I am somewhat unsure where to begin.

In the end I have decided to take 5 of the most common misconceptions about Intranets and see if we can shed some light on why they are wrong.

Back to top

Ask the expert: Andy Budd on design sign off

Paul: Joining me today is Andy Budd, hello again Andy.

Andy Budd: Hi Paul, how are you doing?

Paul: Not bad, it’s been a little while since I’ve had you on boagworld, I think?

Andy Budd: It has, I think it’s been a couple of years now, I think it was d.construct 2006 was the last time I remember chatting to you.

Paul: Unbelievable, I’ve spoken to you since then on the .net podcast mind, so, we’re keeping in touch.

Andy Budd: Yeah, and also just hanging out together, and doing, ya know, things.

Paul: I try and obviously avoid you, because whenever I meet you, you seem to be horribly rude to me but I will forgive you.

Andy Budd: What?!?

Paul: (Laughs)

Andy Budd: Oh Paul, you know that’s not true, that’s not true.

Paul: Ye, but I want to paint you in a bad light and get a bit of sympathy for myself.

Andy Budd: Oh okay, that’s your tactic actually isn’t it?

Paul: Yeah.

Andy Budd: I also heard that you try and play dumb, so ya know, everybody else comes across as being smart and you get the sympathy vote.

Paul: You’ve been listening to the Rissington Podcast haven’t you?

Andy Budd: (Laughs) I have indeed.

Paul: (Laughs)

Andy Budd: I’m not sure I’d buy that but, ya know, it sounds good.

Paul: You think I’m just naturally dumb?

Andy Budd: … So what was the first question?

Paul: Okay.

Andy Budd: (Laughs)

Paul: First question, no, what we’re going to talk about today with Andy is just looking at maybe processes, ya know, when you run a website company how do you go about dealing with getting things like design sign off and this was something that came up quite a lot in the 100th episode that we recorded a little while back and is also some we talked, we vaguely talked about running a web company on the .net podcast recently but I kind of wanted to home in more on design, because design is a hugely subjective area and getting design sign off is quite a challenging process. So Andy lets kick by just, if you could give us a rough sketch about how clear:left go through the design process, what are the steps that you go through?

Andy Budd: Yeah absolutely, it’s kind of interesting because it has changed, ya know, a small amount anyway from when when we started to what we’re doing now. I guess one of the main differences from what we do to what a lot of other agencies do is we generally only present a single design concept. It’s very common, particularly for companies that come more out of a print background to do this whole idea of like, we’ll show three design concepts to a client, I think that partly comes from a desire of print design companies too sort of make a bit more money rather than just showing one design, they do three designs a let the client pick. I’ve always found that this is kind of an odd way of doing things because, well first of all I don’t think you really giving your client good value because what your ending up doing is your doing three times the amount of work and the client only get a third of the value, they get to pick one of those three designs.

Paul: (Agrees)

Andy Budd: The other thing I’ve found is whenever I worked at agencies that have taken that process and I’ve been the designer developing the designs invariably what happens is you, say you’ve got a week to produce the designs, you spend maybe three of four days on one design and it’s working really well and your happy with it and it’s moving in the right direction, you only spend one or two days on another design which you kind of fine with, if the client picks it then your happy because it looks nice and then you’ll do something quickly for the last half a day just to kind of fill up the space.

Paul: Yeah.

Andy Budd: And then you have this horrible situation were by, even if the client picks the design that your least convinced with or what more than likely happens is they’ll pick elements from each design and create a bit of a Frankenstein’s monster, and I kind of do think that clients come to professional design consultancies for their design knowledge and their design experience and I think that from my perspective and from my experience the design that the designer feels most happy about is probably the design that fits closest to the clients goals, because that the one they’ve been spending the most time and effort on, thinking about, so really the first thing we tend to do at clear:left is only ever show our client an initial design or one design. That doesn’t necessarily mean that we’ll only create one design, quite often, for instance, Paul one of our designers, our lead designer might create a couple of different versions initially and we’ll have a design review and I’ll look at what’s going on and we’ll chat about various pros and cons of the different designs and he might spin off in another direction but we tend to show the client what we think is the best bet rather than something that is half finished or just something that we don’t think is quite right.

Paul: Yeah, I would agree with that, that the whole principle of if you show a client a multiple designs they inevitably pick a little bit from each of them and that never quite works as well as it sounds. I mean, have you ever tried with multiple designs, having more than one designer work on those designs so you do like one each with three of you or something like that?

Andy Budd: Well again, I think this goes back to giving value to the client and I don’t think it makes sense for the client to pay for two or three designers time and expertise to give them the opportunity to only pick one.

Paul: (Agrees)

Andy Budd: I think what tends to happen in that sense is design stops being about solving problems and starts to become much more subjective and almost a beauty competition.

Paul: Yeah.

Andy Budd: So what happens is rather than the client picking a design or understanding the design from a technical point of view, ya know, why you’ve, ya know, what mood your trying to create or what feeling or sensation or how the hierarchy works and how the hierarchy that you’ve created matches the hierarchy of use that you need a user to flow through. Rather than it being more scientific it becomes much more subjective and it becomes much more about, ya know, whether the client liked particular colour, they had a particular colour on their bedroom wall and they hated it or they loved it or it’s their favourite colour, so I think, again, just having that kind of three design approach makes it much for subjective and much less scientific.

Paul: Yeah.

Andy Budd: I do agree that if a clients got lots of money, ya know, your talking with a big client and they’ve got months and months of design budget available then it does make sense, the kind of clients that myself and most of my colleagues sort of deal with, they got reasonable budgets but they haven’t got budgets to burn so they want to see as much value as possible and the idea of pitching two designs just kind of, ya know, seems… it just doesn’t in an environmentally sort of, ya know, challenging world that we live in at the moment, where people want to recycle and people want to see usage. Throwing two designs away always seems a bit, kind of wasteful.

Paul: I mean, talking about the thing of making the process more scientific and less subjective, how to do you go about encouraging the client to set aside personal preference and focus on how they should really be judging the design? And, sorry, there’s a spin off question now which is how should they really be judging the design?

Andy Budd: Well, it’s a really difficult question …. I think everybody feels that they have a good understanding of what design is. Everyone’s got their own personal opinion, everyone’s got their own personal tastes, so everyone feels that they’ve got an understanding of design. We’ve all watched changing rooms, we all know that a fancy designer comes along and he’s got big cuffs and ya know paints, crazy colours on the wall, sticks vases all over the place and that’s design, but I think what people actually see is not design but the manifestation of design. The actual design process is much less creative than people like to think, it’s much less throwing bits of colour on the wall and using your creative juices to see what colours and shapes match. It is much more the processes, much more the starting off with a central problem or a central set of problems that you’re trying to solve and using design techniques: hierarchy, colour, weight, positioning, to create a design that solves a solution, and again, and you have to look at design works within constraints. If you are asked to sit down in front of a blank canvas and just create something, that’s much more than an artistic endeavour than a design endeavour. Funny enough, we were having this conversation in the office today, a couple of minutes before we had this conversation and it’s much easier for good designers to have constraints, to have content to design around to have an idea who’s going to be using the site so I think design is much more the scientific process than a number of clients give it credit for. In answer to your first question “how do you get clients to feed back in the right way”, it’s very, very difficult. Ideally, what I’d like to say is, we sit down with every single client and explain the design process in detail, explain how it all works and stuff but unfortunately, design is very subjective and also feed back is very, very difficult to interpret. If a client comes to you and says “I want it more wizzier, more zingy” their using the vocabulary they have at hand to describe something they have an idea of in their mind and our job as designers is to try and understand what it is they are actually trying to say. They are trying to communicate a visual thing or a motional thing with words and quite often it’s not possible, quite often, you will have to try two or three different approaches before you actually figure out what “zingy” means. Does “zingy” mean bright and colourful, does “zingy” mean they want motion and so it’s difficult having design discussions with people who aren’t trained in using ya know, having design discussions and frankly, I find it difficult enough sort of having internal design reviews with our designers and trying to describe what’s right and what’s wrong with the design. So I do, ya know, I do really understand from a clients perspective, how difficult it is to try and deal with their designers and get their designs or get their sense across. I think we always try and take it back to first principals. We try and encourage our clients, no to sort of worry or obsess too much over the details but to kind of think more of the broad picture so not more whether you like this particular colour or whether you like this particular shape but ya know, what kind of sense of feeling you’re trying to have this design communicate ya know, we’re doing some work with an environmental website at the moment and they really wanted to create a sense of a feeling of nature and openness and warmness but really avoid the kind of clich233s ya know, let’s have pictures of trees and ya know, it will all be green and kind of earthy. So they communicated the sense and the emotion they wanted to get across and then we obviously translated that and put it into graphical format and I think in reality, that’s what the designers’ job is. It’s translation, except instead of translating one written language into another, we’re translating a written language or an oral language into a visual language and so it’s interesting but yeah, it’s setting the boundaries and saying to people, this is not, ya know, we’re not asking you at this stage to comment on the details or on the general sense, the layout or the feeling and as you move along, get more and more specific.

Paul: You talk about how sometimes a client uses a different language to describe what they’re seeking from a design so do you ever use things like mood boards or what other sites do you like as a way of kind of getting an idea of their personal tastes? And should you be catering for their personal tastes anyway?

Andy Budd: It’s a fine balance, I mean, yes and no. Ultimately, it’s not the client that will be using the website, it’s the clients’ client, so the clients’ customers so really the ultimate goal is to create something that, ya know, the customers or the visitors are going to use, the visitors are going to love and their going to feel as though it’s their own but obviously, you are also dealing with human emotion and if a clients paying you money to create a design, you want them to be happy with it as well. Again, it’s an interesting challenge. We used to in the past, really encourage our clients to go out and have a look at different websites that are out their and we’ve actually got a, sort of a flicker group of inspiring websites that we can point clients to and say, look, here’s some of our favourite websites. Why don’t you go and have a look at some of these, ya know, use those as a basis because it’s really useful instead of asking people to off cold to describe what they want and to actually show you stuff and say, I like the typography of this site or I like the colour scheme of that site. A lot of designers will actually say, you shouldn’t ever show sites, ya know because then it kind of gets a bit derivative but I think, ya know, as we’re working on the web it is helpful to show clients similar designs in that same medium so I think it is useful for us anyway to show clients sites. And that’s always a good starting point, ya know, we like this site because and we like that site because. Unfortunately is sometimes backfires and sometime, particularly if the client isn’t as, sort of embedded in the design community as we are, they will pick some sites that they use on a daily basis that don’t necessarily show good design as designer might preserve it and then we have to kind of work round the edges and show kind of show them what we think they might be kind of thinking about, but the mood boards is a really good point it’s something that we’ve started using more recently and it’s a really good kind of first step, rather that jumping straight to the design process and possibly missing a translation, we have started showing clients mood boards, and if some of your listeners don’t know what mood boards are, they’re essentially a very quick way of explaining a mood or a sense or a feeling or a colour scheme on a design without actually having to do visual design, so what you do is take elements of design that you might have seen elsewhere, you might take some interesting photos you’ve seen on flickr, and maybe those photos have an interesting colour scheme or they might have a particular theme or sense that your trying to get across, ya know, maybe take some navigation elements from one site or a t-shirt you particular like the colour scheme from, a whole bunch of different things, put them down on a piece of paper, I mean in the old days it was a piece of paper in advertising, they would cut out bits from magazines. These days we tend to do digital mood boards which are more graphic art and photos and present them to the client, and that gives the client a kind of basis in which they can spin off their opinions, so they can look now at this mood board and say well, we said we wanted it clean, we didn’t mean we wanted it sort of white, we meant we wanted it sort of, ya know, some other adjective that works with clean, and it kind of gives them a discussion point, rather than just sitting around words you can now look at something physical and tangible and the good thing is mood boards only need to take an hour or two. And again we’re working with a client at the moment and we initially created some mood boards for them and it sparked a discussion and they weren’t sure about some of the things on the mood board but some of the things on the mood board they really liked so we worked out a second iteration which was even closer to what they wanted and when we finally sort of got to a level that we felt both of us understood what we expected from a design point of view then you can move onto the next stage.

Paul: Yeah, I mean it’s quite interesting, I think design from my personal experience is as much about what you do before you site down in front of photoshop or whatever than it is actually in the actually putting pixels on the page. I’d be interesting in what other things you do before you get to the design stage, you’ve said you use mood boards, what about things like personas what business background information do you tray and get before you start? Do you get people to personify there company and describe what kind of person it would be, ya know all the kind of techniques that people use, what do you guys use?

Andy Budd: Well again, that’s really interesting, I mean your right, a majority of people kind of think design is a visual thing, ya know, so, ya know the first thing they think about or expect when they’re getting designs is to see some kind of photoshop comps or some pretty pictures, clear:left we are a user experience design consultancy and what that essentially means is we kind of do meta design, we don’t just do the visual stuff but we design the systems and so what we do from the outset of dealing with our clients is we have workshops with them we ya know, a big discovery period to find out exactly what it is that they want, ya know, requirements gathering, we’ll do research into their users so quite often we’ll go out and we’ll interview potential users, their potential kind of market, we’ve done work in the education sector we’re we’ve spent a few days in schools and we’ve talked to teachers and pupils and school secretaries to find out how they do their day to day work, what kind of features and functions they would require off a site, using this information research we might create personas, and personas are a great way of capturing a rough demographic I guess of users and it allows you to start thinking in terms of how people will use the site because what tends to happen is people will sit down and think of the stereotypical user but each users got different needs and the nice thing about personas, is if you’ve got your personas fairly accurate it can then help you work out what features and functionality you need by following on the scenarios, a scenario is say your buying shoes or you doing a shoe store, so it might be that I want to buy a pair of dress shoes because I’m going to a formal function so I want to get a pair of smart shoes to match my suit so then what you can do is you can sit down and plan out on this system, how would I get from the homepage through to the purchasing process, how to get from a to b to c and that kind of helps design the system. The problem with personas is quite often you will do personas and they’re sitting in a draw, so personas aren’t right for every single project, and we’ve had a couple of experiences recently were we have done personas and we probably shouldn’t have done because the client already had a fairly good understanding of what they wanted to do but it’s kind of trial and error.

Paul: Yeah.

Andy Budd: Most of the time we find personas work really, really well, but they do work best when the client doesn’t really have a set idea of how their website is going to function and ye we do wire frames and wire frames are a big part of what we do, a big part of information architecture and big part of the user experience and design and again if your listening are you aren’t aware of what a wire frame is, it’s kind of somewhat like a story board in movies, so in a movie rather than just going and filming everything because celluloid’s really expensive, they’ll get some artist in to draw out scene by scene, frame by frame almost, how the story is going to progress and that’s a way of planning the shots, planning the locations and you can sit down in front of the story board and get a real sense of how the movie is going to flow and to work before you ever need to set up on set, and so we do something very similar with our websites, we create wire frames, which they can be on paper, they can be in HTML and it’s literally kind of a wire frame a kind of rough representation of how the site is going to fit together, and so when it comes to visual design and it come to the interface design the designer isn’t working from a blank sheet, they’re working from a fairly details blueprint, no so much on layout terms but on content, ya know, we need to have this block of content here, this is what inside this block of content, this is the hierarchy, this is more important, this is less important and so basically once the client has seen the wire frames and understood how the process is supposed to flow, they’re already signed off and they’ve already agreed to lay off the design decisions were as more traditional visual designers would try and do that on a photoshop document and I don’t really think you can capture, ya know, if you doing a fairly flat design or a fairly simple brochure website, you can probably capture that sense in a photoshop document but if you doing a more advanced, if you doing a more complicated site that has more interaction, maybe a, like a sort of social software, web applications site, you can’t show all this stuff in a flat document so you need to have this click through process.

Paul: No that’s cool. Okay to rap up I just wanted to ask about the subject of iterations because it’s something that we’re asked quite a lot and basically what people do or are concerned about is how many iterations do you go through when the client comes back to you and says I want this changing and then you make that change and then they want something else changing and it kind of can go on through this endless cycle, were do you draw the line do you have a contractual arrangement, we’ll do three versions of this or how do you deal with it?

Andy Budd: Again a very interesting question, the way we tend to work a clear:left is we tend to sell our services based on time spent rather than some kind of end point, because design is very subjective and as you say, you can’t sort of keep going on and on and on and keep making changes because not only will the project spiral out of control in terms of time but also in terms of budget and stuff, so what we tend to do with our clients and with our project is we specify a certain amount of time, we’ll spend 20 days on visual design and ye 20 days on a template build or whatever and we are a little bit flexible and this kind of almost goes back to something I was talking about on my blog recently about deadlines and stuff, ya know, if design takes a couple of days more and templates take a couple of days less in the end it all kind of balances it’s self out, but we do tract time to make sure we’re on track, we tend to say to clients that we’ll offer two iteration, again sometimes it requires more sometimes it requires less, but all along we track the time so to make sure we’re not going vastly off. What we try and do is kind of make the iterations increase in size so going back to what we where say before about the mood boards, you can do a mood board really, really quickly and you can get to a point a lot faster, understanding what the clients needs are by giving them a mood board or a couple of mood boards, a couple of quickly little iterations and, ya know you get significantly further down the line. Something we’ve been doing recently which I think is a really interesting idea and seems to be working really well is this concept of a one day design concept.

Paul: Okay.

Andy Budd: And so what we do is, in the olden days we’d spend like maybe a week coming up with an initial design concept and it was really good and it was really high level and it was really detailed and we’d give it to the client and if the client wasn’t sure about various elements, we’d be a little bit, because we’d spend so much time and effort into the design we’d be a little bit more resistant to making changes, were as we realised that if we did just a quick design iteration, that was just one day or one and a half days we’re much less kind of stuck on the design because it will be rough, because it will a bit rough and ready, which means that we’re much more flexible and happy to make changes and go in different directions also it means that if you are only given a day or a day and a half to do a design, you don’t obsess on the details, you work on the more broad brush strokes, you get the feeling and the sense and the layout right, you don’t worry about how the text is aligning or how the icons are place and that give clients first of all some instant feedback and rather than the old days, you’d go away and do a design, magic would happen and two weeks later a completely finished product, it gives clients a bit more of an insight and a bit more input into the process.

Paul: Yeah.

Andy Budd: They’ll see after a design they’re getting something that’s already start like a real project and they’re getting really excited, they sort of start inputting and feeding back. The difficulty is managing the right kind of feedback and getting the right kind of feedback at the right time because obviously in the early phase is what we really want is our clients to feedback on is just the overall look and feel. Is the layout right, is it giving the right sense, and not obsess about the details because we haven’t spent any time on the details.

Paul: Yeah.

Andy Budd: And then we iterate and once we’ve got an idea we’ll do another iteration which is more finessed and then maybe a third iteration which is more finessed. And then normally by that point because we’ve gone through a bunch of different steps and we’ve kind of had client buy in on the way by the time it gets to the second, third round of iterations, it usually is just dealing with the details.

Paul: Yeah.

Andy Budd: The problem is that almost all clients obsess about the details more than they really need too. And it easy too, I understand, if someone puts a design in front of you and they say, give me feedback clients obviously want to be really helpful, and they’ll jump into the design and say well that buttons miss aligned or I don’t like that orange I think it should be a different colour or whatever and really obsess about the details and I think at that point, ya know, that’s our job to obsess about the details I think. As designers we are more obsessive and we’ll sit there and we’ll move things a couple of pixels or ya know, play around in the colour palette and make sure things are exactly right and so what we’ve been tending to do is once we’ve got the initial direction of the project, once we know that the client likes the overall scheme, we kind of go ahead and build it and don’t necessarily go ahead and design it and while we’re not necessarily, not asking for feedback, so we’ll present our designs and if clients look at them and say oh well this is wrong and that’s wrong, that’s fine we’ll go and make the changes, as the client looks at them, I think basically what I’m trying to say is if you ask for detailed feedback you’ll get detailed feedback, if you present something to a client then if there is an issue they’ll feed back and if there isn’t they won’t. I think this has come about from a lot of usability testing, we sit down with test subjects and if we ask them for an opinion they’ll always give us an opinion, trying to be helpful whether that opinion is something they really think or something they’ve thought, well I’ve been asked to say something so I better say something.

Paul: Yeah.

Andy Budd: And so we’ve been trying to be a lot more subtle with feedback and rather asking for a definite cut off time, a definite sign off, we now expect a long list of stuff, it’s like here are the design, if you have anything to say that’s fine but if you don’t that’s great we’ll just get on and implement them.

Paul: Yeah, I like that. That’s a really good approach. Thank you very much Andy that was a really interesting conversation. I think every agency does things in a slightly different way and it’s good to hear the clear:left methodology.

Andy Budd: Excellent, well actually, sorry can I just jump in there and say something.

Paul: Yeah.

Andy Budd: Because I think this is an interesting point and it is a problematic thing, I don’t think a lot of companies have a process and a lot of companies will, ya know, every single project they will do the same thing time and time again and that’s good because you know at the start of a project exactly what your going to do step 1, step 2, step 3, the problem is not all projects and not all clients want all those step or all of those steps are necessarily valid for the thing they are trying to do.

Paul: Yeah.

Andy Budd: So I think what we’ve learned over time really at clear:left and it’s something we’re still learning and I think everybody’s still learning is rather than having a process have a methodology have a bunch of tools that you can use on a particular project, so if a certain project requires wire framing we do wire framing, if it doesn’t, drop it. Ya know, if a certain project needs a mood board, we do a mood board if a certain project doesn’t, we don’t do it. And so I think a methodology is the right point here rather than a process because a methodology keeps you flexible and a methodology means you don’t get stuck doing the same stuff over and over again.

Paul: Excellent, Okay, thank you very much Andy and I’m sure we will have you back in at least before the next two years are up. (Laughs)

Andy Budd: Yay, well thanks very much Paul delightful.

Back to top

Question of the week

What tips or techniques do you use to smooth the process of design sign off? Answers in the comments.

Show 97: FoWA

Posted in Classic shows on October 9, 2007 by Paul Boag

On this week’s show: Paul proposes tactics for overcoming design by committee. Marcus talks about extracting a budget from clients and Dan Cederholm compares pixels, ems and percentages.

Play

Podcast: Download (27.0MB)

Download this show.

Launch our podcast player

News and events | Extracting a budget from your prospects | Avoiding design by committee | Dan Cederholm on ems vs pixels vs percentages | Question of the week

About 100th episode

We really want the 100th episode to be as interactive as possible while keeping the format of the normal show. So with this in mind here is what we have in mind for our live show…

  • News – This will be the top 4 news stories that have most effected web design since the shows launch in August 2005
  • Marcus – Most unreasonable client
  • Paul – The worst web design mistakes of all time
  • Ask the expert – Ask Paul and Marcus any question you want whether it is related to web design or not

You can either turn up on the night and contribute or send us an email or MP3 with your contribution to any of the above areas.

News and events

Gossip from FoWA

I wanted to share a little about the FoWA conference I have just attended. It was absolutely superb and I am extremely glad I attended. The speaker line up was excellent and the subject matter was inspiring. There was a good supporting expo which was great as it prevented the problems that have occurred previously of sponsors touting their wares in the speaking slots.

However, I am not bringing it up simply to gloat that I was there and you weren’t. I got to speak to some great people and leant a few things that is worth passing on. Firstly, it is very apparent that the power of podcasting as a marketing medium is really on the rise. I had a long chat with David Prager and Jay Adelson about Revision 3 the company that produces Diggnation among other shows. It sounds like things are going great for them and they are pulling in some big name advertisers. However, the advertising model is not the only approach that is working within podcasting. The other is the promotional approach where you showcase products that subscribers can then buy. This is perfectly demonstrated by Wine Library TV hosted by Gary Vaynerchuk that allows you to purchase the wines reviewed in the show. I was fortune enough to meet Gary at FoWA and it is obvious that it is passion for the subject and strength of personality that makes the show work.

Of course the real power of podcasting was demonstrated in the live taping of a diggnation episode. I estimate that approximately 1200 people turned up for the recording and it was more like a rock concert than a geek conference. Kevin Rose and Alex Albrecht (the hosts of the show) were pretty much mobbed after the show by insane fans. It was almost scary and drove home the power of the medium.

I could talk about some of the great speakers I got to hear including a stella performance by Daniel Burka who gave his first ever conference presentation. However, I don’t have the time to cover it all so want to share instead a couple of rumors surrounding Google. The first is that the fabled gPhone from Google is in fact going to be an operating system rather than a specific hardware device. If this is true it could well introduce yet another platform for creating cool web based mobile applications. Finally I wanted to mention the imminent announcement of Google in relationship to its APIs. It would appear Google is about to open up its many online offers from Gmail to Docs allowing third parties to build web applications based on them. This will really open up the opportunities for developers to really innovate.

The average website visitor

The next news story of the day is yet another list from Smashing Magazine (this is getting boring now). This one attempts to bring together some general stats on website users from various sources. Although the article acknowledges that really you need to look at your own stats it does explain that from time to time you want a more general picture of the average web user.

The post therefore lists 8 facts you should know about the average user. These include (but are not limited to)…

  • The most popular browsers (bet you can’t guess!)
  • Most common screen resolution
  • Most popular operating system
  • Most popular browser family worldwide
  • Most popular browser in Europe
  • Most common browser size

Getting started with Photoshop

We know that not everybody who listens to this show are web designers. Some of you are developers, clients or students. Some of you are just starting out in web design. If you fall into any of the above but want to get a better understanding of a key tool of the web designer then you maybe interested in a new article by Sitepoint. This detailed tutorial is an introduction to using Photoshop.

This is an amazingly detailed introduction that covers everything from the user interface right the way through to working with Alpha Channels. As you can imagine it is a long read but if you have the time I cannot think of a better introduction to this hugely powerful image editor.

Waking the sleepers

Last up today is a post by the guys over at 37 Signals. The post is primarily written for those running web applications but actually the principles apply to a much broader audience. It is looking at the subject of sleepers. Sleepers are those users who sign up for your service but never use it (or stop using it). This clearly applies to web applications but is also applicable to ecommerce sites or even sites that offer newsletters or other registered features.

It asks how these users can be reinvigorated and encouraged to become active again. Using an email from StumbleUpon as an example the post suggests so good ways of breathing some life back into your users.

If you are struggling with an apathetic user base this is worth a quick look.

Back to top

Marcus’ bit: Extracting the budget from clients

So here’s the situation: I receive an invitation to tender in my inbox from a potentially good client. The brief is well written and, for the most part, the requirements are clear. The first thing I do is check the timescales, second is to see what the budget is. But what if the brief does not include a budget? How do you extract the budget from the client?

Back to top

Paul’s corner: Avoiding design by committee

So I have now reached chapter 4 of my book writing marathon and in line with my commitment to recycling I want to share with you some of the content from my initial draft. Chapter 4 focuses on the role of the client in the design process and one of the big challenges that they face is design by committee. Of course, avoiding design by committee is something designers want to avoid too which is why I thought it would be a good subject to cover on the show.

Back to top

Ask the expert: Dan Cederholm on ems vs pixels vs percentages

Paul: So one of the most common questions that I seem to get time and time again as far as CSS is concerned, revolves around working with ems and pixels and percentages and what to use when and how to work out what you should be using and all of that kind of thing. So, I thought, “Let’s get an expert in.” And so, I have Dan Cederholm joining me. (Dan Snickering) Hello, Dan.

Dan Cederholm: Hello Paul!

Paul: Don’t snicker! You are the expert for today.

Dan Cederholm: (laughing) I’ll try to be. I’ll put on my “expert hat”.

Paul: Just go with the flow, its fine.

Dan Cederholm: I will. (laughs some more)

Paul: Okay. So Dan, like I said, this is a common question that we get asked and I’m just interested in your opinion about “When’s the right time to use what combination? Should we mainly be using ems? Should we mainly be using percentages? Should we be going pixels?” What’s your take on the discussion?

Dan Cederholm: Well I think it, in a very politicianesque way, I’d say it depends. (Paul laughing) And this call is over. I could just hang up now (Dan laughs).

Paul: Okay

Dan Cederholm: No, I’m just kidding, it depends.

Paul: Depends on what then? (Paul laughs)

Dan Cederholm: Yeah, so it depends. Now are you referring to strictly font sizing or units in general for boxes and things?

Paul: I mean, there’s lots of different things isn’t there? (Dan: Yeah) There’s kind of, do we make, you know, when we design a whole web site, should the web site be fixed width? Should it be hybrid? Should it be fluid? Should it be built so its elastic? Let’s start with that as the discussion.

Dan Cederholm: Okay. Width in general… Well, I think, like I said, it does depend. It’s a tough decision to make depending on the site and depending on what’s in the site and the design and that kinda thing. It can be tricky. I love EM based design. And that’s what I use currently on SimpleBits and a few other sites that I’ve done recently. But, I’ve actually been sort of re-thinking that because its difficult to do… to drop in say an image or something that’s fixed width in that design and still account for that fixed element to be cut off or to look odd when the text is re-sized or if the text, the base font size is different. To me, the difficulty with an em-based layout is sort of the fixed image problems. So, for instance, on SimpleBits, for my blog posts I’ve been wanting to do more visual stuff like drop in an image from Flickr or a photograph or something.

Paul: Sure.

Dan Cederholm: But that becomes difficult because its em-based. If the image is a fixed pixel width, obviously its hard to just drop that in and design around it so that it looks like its meant to be there, you know?

Paul: Mmm Hmm

Dan Cederholm: And now there are tricks that people have experimented with, with em-based and setting the image width as well.

Paul: Right

Dan Cederholm: But that, of course, gets tricky when if the image is blown up it looks, you know, it will look terrible or shrunk down or won’t look as nice as it would if it was re-sized properly. To me, that’s the biggest drawback to em-based layouts. So, depending on the site, if the site is not image heavy or if you’re not going to be doing a lot of that sort of image stuff, then em-based styles can be excellent and they can provide, sort of that flexibility, almost like zooming in and out just by changing the font size.

Paul: So would your recommend that over, say, a percentage-based layout?

Dan Cederholm: Well I think that… I like the… They each have their own, sort of pros and cons. The percentage-based layout is great as well. So that’s fluid, or liquid, right?

Paul: Yeah.

Dan Cederholm: And that, that gives a little more control to the reader, because they can stretch their window out. Now, the main problem there is the “max-width” and “min-width” in Internet Explorer 6 and below. So, the common problem with that, or why people don’t use liquid layout is if you stretch the window out really, really wide, then line length becomes a problem with readability.

Paul: Mmm Hmm.

Dan Cederholm: But, that can be solved by setting a max-width to certain things. So in IE 6 and below, that’s not supported aside from some javascript hack or something. But, liquid layouts do offer that extra control for the reader. Some people… its weird, its like a religious sort of divide. Some people hate liquid layouts. Some people love them or swear by them. Its interesting how people can get. It can be a heated debate with designers. I found… it’s interesting with uhm… so, the iPhone came out over here in the US and I found liquid layouts actually look far better in the iPhone because of that small window width and that becomes even more of an advantage on a smaller screen. As opposed to fixed-width layout or even an em-based layout, the viewport isn’t necessarily computed correctly and you don’t take advantage of the full screen, whereas with a liquid layout, it does.

Paul: So when you do, say an em-based layout or a full liquid layout, what about things like margins and padding? Do you do those in the same settings or do you do those using pixels, or how do you work with those?

Dan Cederholm: Yeah, that’s a good question. So, one of the … the tough parts of a liquid layout or percentage-based IS margins and padding, because often times you need to add extra elements to add padding around, say if you want a fixed gutter width between columns. Unless you’re specifying percentage, like let’s say its a simple 2-column layout. The left column is 70% and the right column is 30%, which equals 100%. You can’t say the 70% block has a margin right of 10 pixels because now its 100% plus 10 pixels, which doesn’t work.

Paul: Yeah.

Dan Cederholm: So, you could either… there’s a couple choices… You could do a percentage gutter, so you have like 70, uh sorry, 65% with a 5% right margin and then 30% on the other side. Or, the other option would be to add another element sort of like a div that’s inside of each and the add a pixel amount to that without a width at all. So, there’s extra markup involved there. One of the things I like about ems is that instead of worrying about percentages, ems are… you can add… its easier to add gutters and padding with ems because the math works. (Dan Laughs, Paul agrees) So, you’ve got a whole width for the layout of say, 70 ems, or whatever it is and then you can break that up doing the math properly with the width of the columns and the width of the gutters as well. So, percentages are tricky because you can’t go above 100% and you can’t take away from a percentage with a pixel amount.

Paul: Yeah.

Dan Cederholm: Take away, or add with a pixel amount. So if you want fixed width gutters with liquid layout, it often requires extra markup to do that.

Paul: What about when it comes to typography? Are you suggesting always go with ems in situation like that? Because you’ve then got to add just more complexities too. You’ve got keywords that you can kind of throw into the mix there as well.

Dan Cederholm: Right. Right. Yeah, I prefer… in my own work, I prefer to use the keyword as a base. So, I’ll use “small” as a base on the body.

Paul: Right.

Dan Cederholm: And then use percentages for going up or down from there. So, headings may be 120% for a heading or whatever and then paragraphs would be 90 or that kind of thing. I like that because to me its sort of, ok, this is a base line. I know its not going to be the exactly the same in all browsers but I’ve had good luck with getting pretty damn close cross-browser sizing that way. The other way to do it is with ems and there’s a great article by Richard Rutter, actually, about sizing text with ems that he wrote a few years ago. And he explains a way of using a percentage as a base to knock it down to.. oh, are you familiar with it?

Paul: Yeah.

Dan Cederholm: And then that sort of… you can relate em units to pixel amounts. So, if you’re used to sizing text with pixels but want to use ems, he explains a way of sort of knocking down that base so that the math becomes simpler and using… specifying ems but thinking what that would be in a pixel amount.

Paul: Yeah, which is the approach that I normally use. The only thing that kind of (Dan: It is? Okay.) does my head in about that is that obviously ems inherit from one another.

Dan Cederholm: Right, exactly.

Paul: And that’s where it gets really confusing.

Dan Cederholm: It really does, doesn’t it? I mean especially if you’re nesting more than one level deep. Then the math becomes mind boggling.

Dan Cederholm: And so that still happens with the keyword percentage model that I use often… the same problem… so when you’re nesting percentages, things start to get a little weird. It becomes a little difficult to do the math but I found that I’m not often nesting too far… you know, more than maybe two levels or so when I’m sizing things. And if I am, then unfortunately, I have to do the math or try a different approach but, yeah, that is a tricky part of ems or percentages. In a perfect, ideal world, I think the designer could specify pixel, right, and then the browser would resize it from there but, you know, IE actually 7 and 6 and 5 don’t let you resize the text and I’m kinda baffled why its still a problem in IE 7. So, that would be ideal because the designer can say, “Look, this is what I intended to be as a base and this is gonna look the same across browsers for the most part for most resolutions and then the user can always over-ride that.” I mean, the user should always be able to over-ride that. But, unfortunately, for baffling reasons, they chose not to let someone do that in IE. So, that goes back to, I guess, your site statistics and if IE is a low percentage, which is probably not going to be the case for most sites, you could sort of weigh that and can say, “Well, I’ll go with pixels.” And, I mean, a lot of people do go with pixels now anyway, and just not worry about it. But I tend to, you know, I bump up si… I don’t wear glasses, for instance, and I bump the text size up on a lot of sites.

Paul: Yeah, I do too.

Dan Cederholm: And so, if I’m doing that, and I have pretty good eye-sight, I imagine a lot of people would as well.

Paul: Ok so what…

Dan Cederholm: Having that control is important.

Paul: Yeah. So, one last question before I let you go (Dan: Yeah) and get back to your normal work… You were talking about browsers there. And so, Internet Explorer 7 has come along with sort of this zoom page functionality.

Dan Cederholm: Right.

Paul: How does that enter in all of this? Does it change the landscape in any way?

Dan Cederholm: I think it definitely helps. That’s what sort of baffles me even more. I’m using the word, “baffle” a lot today. (Paul laughs, Dan chuckles) Why they would add the page zoom to IE 7 but not allow you to re-size font set in pixels. So, I think it helps in a way but the problem there is that it will… your viewport stays the same. So, when you zoom the layout, you’ll start to get horizontal scroll bars and you’ll have to sort of navigate the page that way, whereas just zooming the text, the viewport stays the same and you can read the page a little easier, I find. I mean, it’d be interesting to talk to someone that has low vision and uses, you know, zoom or text bumping up on a regular basis. I think that that’s sort of the… the downside I see to it is that its, it can help but, let’s say that you’re looking at a block of text and you use the page zoom feature and you’re window is small. Let’s say you’re on a small screen device or something or at least you’re monitor is small or whatever. So, zooming in will make it easier to read but you might have to do some extra navigating of the windows to keep reading that. Whereas bumping up the text, you shouldn’t have to do that. It should stay within it’s container and the window should just… yeah, you’d be scrolling down but you won’t be scrolling horizontally.

Paul: I mean that’s a particular problem, isn’t it? With fluid designs, I’ve noticed, with a zoom function that as soon as you start zooming on a fluid web site,

Dan Cederholm: Oh, right.

Paul (continues): you immediately get horizontal scroll bars. Which to me, is ridiculous.

Dan Cederholm (laughing): Right, right. Exactly! Right, so in bumping up the text in a fluid design, should be, I think, should be a lot more… better an experience. That brings up a good point though, with em-based design. Now, when you’re bumping the text with an em-based design, the entire layout, if they layout is set in ems as well, the whole layout will expand. Sort of like zoom, but… So, that’s something to consider as well. Where the layout could go beyond the viewport, you could get horizontal scroll bars as well there. So if you have an extra wide layout in ems, that can be an issue. Just bumping it up one notch or two notches could cause that sort of scrolling problem.

Paul: Yeah. So, the long and the short of this, is there’s no right answer, is there?

Paul: There’s no perfect solution here.

Dan Cederholm: Yeah, there really isn’t.

Dan Cederholm: I mean, like a lot of things in web design, there’s not… yeah, it sort of just depends on a case-by-case. I mean, people fall into sort of things that work for them, you know, like I use the “keyword/percentage” thing and that just seems to work. Other people like the em-based approach to text sizing. But neither one is really right. I think you’re correct in saying there is no real right answer at this point. It will be interesting to see how CSS evolves and affects the way we layout pages. Just the other day, I was looking at the CSS 3 grid layout draft.

Paul: Bleh!

Dan Cederholm: Yeah. (laughs) Which is pretty amazing. And maybe we’ll be able to use it in the next fifty years.

Paul: Well on that cheery thought, (Dan (laughing): Sorry) I’ll have to grapple with CCS 3.

Paul: Thank you so much for your time, Dan. I appreciate you coming and explaining the different options that are available.

Dan Cederholm: Ahh! Its my pleasure. Thanks for having me.

Back to top

Question of the week

Pxels, ems, percentages… which do you use the most? Answer in the comments.

Show 94: Flickr Features

Posted in Classic shows on September 18, 2007 by Paul Boag

On this week’s show: Paul uses flickr as an example of best practice, Marcus discusses the use of client references and Patrick McNeil from Design Meltdown examines emerging design trends.

Play

Podcast: Download (25.3MB)

Download this show.

Launch our podcast player

News and events | Using client references | What we can learn from flickr | Patrick McNeil talks about design trends

News and events

Developing your designs with the client

As I said on last week’s show I have started to reconsider the way we manage projects and I am considering a more Agile approach than we have used in the past. What I like about the principles of Agile development is the idea of getting the entire development team working together. Designer, developer, project manager, everybody.

From my limited understanding of Agile development it is also considered a good idea to engage with the client in this way too, by actively involving them in the development process. However I have to confess I find this concept hard to get my head around.

My problem is that Agile development is a very fluid process and I am not sure I am keen to expose the client to that level of internal workings. However, although I am still learning and have yet to draw my final conclusions I have to say I was impressed by an article on this subject that appeared this week on A List Apart.

The article talks about how you could include the client in a series of workshops so getting them more involved (and therefore more committed) to the project. What I found most reassuring about this article was that it proposed a semi-structured approach to the workshop thus addressing some of my concerns.

I am still not convinced that an Agile approach to development is always possible but I must admit I am warming to the idea and believe it is something we should all be considering.

Become a better illustrator

Its funny how you can be told something is great countless times and yet somehow you never get around to checking it out. Well up until this week that was true for me when it came to the video podcasts produced by Anton Peck.

I met Anton last year at SXSW and everybody told me what a great illustrator he was. We have been in contact on and off ever since thanks to twitter and IM but I have never really had much time to dig around his site. However, this week he launched a new version and it motivated me enough to have a look. While poking around I came across a series of video podcasts I had heard mention of before. They provide some excellent tips on how to be a better illustrator including working with colour, skin tones and custom photoshop brushes.

After talking to Anton I can say with some degree of certainty that there will be many more of this tutorials to come, so be sure to subscribe to the feed if you are a budding illustrator.

A new approach to stopping spam

There seems to be a never-ending torrent of spam these days not just in our inboxes but on any online form we create. There have been loads of solutions put forward but either they have accessibility problems or put the emphasis on the user to prove they are not a bot. Although there are also a few filtering services, they aren’t 100% effective and many have to be paid for.

Fortunately some clever spark has come up with a new approach to the problem. It relies on the fact that bots go crazy when they encounter a form and start randomly filling in every field. The technique involves creating an additional field with a particularly tempting name like “body”. The bots cannot resist completing the field while you can hide it entirely from users by moving it off screen with CSS or removing it with Javascript. The technique can be made accessible with a descriptive label for those using screen readers. This label asks them to leave the field blank. When the form is validated you can then simply delete any submissions that have content in the honeytrap field.

Photoshop secret shortcuts

We don’t seem to do many news stories for you hard core designers these days, so I thought I would end todays news segment with one for you. The Web Designers Wall has published a great list of photoshop secret shortcuts that are ludicrously useful.

I have been using Photoshop since its initial version and i wasn’t aware of half of these. For example did you know you could…

  • Navigate the document left or right using a key combination and a scroll wheel
  • That you could scale font size using arrow keys
  • That you can zoom with the scroll wheel
  • That you can drag to change numerical values
  • That you can use a keyboard shortcut to expand or collapse all layer groups
  • That you can easily hide or show multiple layers

Great stuff. Definitely worth checking out.

Back to top

Marcus’ bit: Using client references

This is quite a tricky subject to discuss because I know that some of the clients that Headscape often uses as referees listen to this show!
So, first up, how to judge if a client will be a good reference. Ask yourself the following:

  • Did I deliver on time and on budget?
  • Did I deliver a quality/cool/innovative/rockin’ site or product? In other words, did you exceed expectations?
  • Did you get on with the client?
  • Is the client web savvy? I.e. would you be happy for them to talk to another potential client about your capabilities?
  • Would the client’s company name/brand/reputation help yours?

If the answers to all of the above are generally ‘yes’, then you really should try to get them to act as a referee for you or, failing that, get a testimonial from them.

Of course, if the answers are generally ‘no’ but the client was Coca Cola then, chances are, you should try and use them anyway!

Don’t just assume

Always ask people if they mind doing it. It quite often involves some work on their part, for example filling in a form.
I have asked clients in the past if I can just include their details in an ongoing fashion and most agree to this. However, I have made a point of checking back again with them, usually after 6 months or so, to see if it’s still ok. The last thing you want is someone getting tired of you asking for a reference because they’ll end up sounding weary of the process with the prospective client.

Also, try and read between the lines when you’re asking someone. If they agree, but you really think that they would rather not, then save them up for a particularly big tender you’re after.

Sometimes, tenders ask for a very large amount of references. In these cases, I include all the contact details but I ask that I am contacted, to ask permission, prior to any communication.

Vary the list

Not all tenders ask for references and, if that is the case, don’t include any. I simply add in a line saying that references can be supplied on request.

For those that do ask, don’t roll out the same old names for every proposal. They will end up getting hacked off with you continually including them. But, the main reason for not doing this is that you should try to include appropriate references for that particular prospective client. Obviously, similar organisations should be used but you may also want to consider whether the two people would get on well.

Back to top

Paul’s corner: What we can learn from flickr

This years dconstruct really inspired me especially the talk by Tom Coates. It challenged my perception that web design is all about the website. Instead, as website owners, we need to start thinking about what content we hold rather than the method by which it is delivered.

These days the web is becoming less about websites and more about content delivery in all of its various forms. Once we wrap our heads around the fact that we should be focusing on our content rather than our website it offers some interesting new opportunities. However, instead of talking in theoretical terms lets look at a real world example; the photo sharing site flickr.

Back to top

Ask the expert: Patrick McNeil from Design Meltdown talks about design trends

Paul:
So joining me today is Patrick McNeil who is probably best known for Design Meltdown although you seem to be running a whole plethora of sites at the moment Patrick.

Patrick:
Yeah, I keep busy for sure.

Paul:
That’s good. I wanted you on the show because from Design Meltdown it’s very apparent that you follow what’s going on as far design trends online. I though it would be good to get you in to discuss current design trends and that kind of thing. But before we get into that, tell us a bit about how Design Meltdown came about.

Patrick:
Well it started in school actually. I had a teacher on my design classes and we were using this book called Genius Moves by Steven Heller. In the book he catalogs design over the last hundred years by these totally random things like “big text” and “big hands”. Strange little things that you would never thing to classify design on. So it got me thinking about web stuff. I started snapshotting sites and starting building a folder structure of stuff. Then I realised “Hey, I can make a little website out of this” and that’s pretty much how it got started.

Paul:
It’s probably worth saying that’s it a lot more than the normal kind of screenshot sites that you see. It’s more of a blog organised in categories. Is that a fair way to describe it?

Patrick:
Yeah, I can of view it as a catalog of web sites. It’s almost like a library of stuff. As opposed to a showcase of beautiful sites it’s more of a showcase of sites in particular classifications where they make sense to go together.

Paul:
Yeah. You seem to give a bit of a commentary about what you are seeing in these different things which it looks like it has lead onto a regular column in .Net Magazine I noticed.

Patrick:
Yeah. I’ve been writing for .Net for about a year and a half now. Basically it’s the same thing there too. I pick some kind strange category and comment on it. It seemed to me that when I started it not only did I want to catalog the sites and show them in a new way from the other catalogs but I thought the commentary felt kinda weird writing about stuff at first. It felt so egotistical or something. Just the commentary seemed to be something that was new to that area. It was normally just “Here’s a bunch of cool sites to look at” instead of allowing me to write my thoughts on the topic.

Paul:
Definitely. You’ve been doing this for a while now. The site’s been up and running for a while. Tell us a little but about what you feel you’ve learnt through the process in regards to design and web design in particular.

Patrick:
Well certainly by moderating the sites that are coming in and then cataloguing them I’m forced to look at hundreds of sites. Inevitably you’re a little more exposed to what’s going on. A lot of times I feel I kind of have a feel of what’s popular at any given time. It’s really weird to feel that in touch. I know we all surf a lot but it seems kind of excessive because I have all these people submitting their latest and greatest sites. It puts you in touch with what’s going on. I think the biggest design lesson I’ve learned is, and we should know this because we go to school for it, that everything has meaning. Even the most trivial, insignificant-seemly things have abundant meaning to them. One of the perfect examples is when I commented on the badge at BoagWorld and that is how you first found me I think. With the badge, I would have used it flippantly and I think my comment on it initially was poking fun at it almost. Then you realise there’s actual power in that tool. Everything is a tool and potentially everything can have meaning right down to the smallest thing. There’s a pattern to fold over a corner to make it look like the page has been turned over like you would do in a real book. Things like that I might have initially thought were meaningless and after doing this for a while and you see enough sites that did the same thing, you’re like “Well there is actually some thought process that can go into that”. You can put some meaning into just about anything. It’s kind of fascinating. Makes me think more about the design elements that I would choose to use seeing that they have more meaning.

Paul:
So how has it influenced the designs that you’re producing these days?

Patrick:
I don’t a lot of design ironically. I tend to be more of a developer but I definitely do get to do a mix of things. I think it just makes me more aware of what I am doing and a little bit more aware of exactly what I’m doing and a little more conscientious when I go to implement something that I don’t just say “Well I think these shiny sites look cool lately so I’ll make a shiny site” or “I want a badge on my site”. It just makes me think things through a little better and not do things so flippantly. I try to consider what the real purpose of the site is, what the message is and that sort of thing before trying to come up with design elements that follow that need.

Paul:
You said a minute ago that you’ve been forced by doing this to become very aware of what design trends are around. What do you think is going on at the moment? What are the emerging trends you see going around at the minute?

Patrick:
Certainly there’s one that seems pretty obvious, everybody has made a shiny website by now. One where everything is all glossy. I think that that’s gone through some interesting patterns. It seems that lately, and this is probably true of almost any trend, at first it’s used just randomly and not very well and then over time it becomes more integrated into how designers work. So the results now are sites that are just absolutely beautiful. They completely use the style as opposed to just saying “I’m going to make a shiny logo”. It really is used throughout the entire design and creates a unified feel to it if that makes sense. It seems like patterns like that you see it more effectively used. The other one which I think has been going on for a little while now but it’s certainly a big trend, is the idea of more rapid communications. I’m sure you’re aware of how short attention spans are on the web. You go to a lot of sites now where they’ll have, and it’s sometimes bigger than the logo, a bold statement in ten words or less about what this company actually does. It used to be you’d go to some sites, even now if you find an older site, you’d be confused what the product is. You can’t even tell by the home page what the heck this company sells. So nowadays it seems like the utmost importance where there’s so many applications doing this, that and the other to clearly say this is some online accounting software, this is a to-do list manager, this software will help you track you Windows network, that sort of thing. It becomes the whole banner across the top quickly communicating what the heck the product is and then quite often it’s associated with an action item to sign up for an evaluation, getting a free account, something like that. That’s not so much a design pattern as it is a marketing pattern I guess. That certainly seems to be one of the more popular formulas to follow.

Paul:
There seems to be a bit of a skizzum in some ways in design where you’ve got that kind of design where it’s very functional based, very much orientated around meeting users needs and then on the other side of it you’re seeing some really beautiful, very ornate websites. There seems to be a lot of art deco stuff around. Very flowery or that kind of thing.

Patrick:
Yeah, definitely. Ornate has always been popular. That’s followed the same pattern I think as the whole shiny style in that it’s become a whole lot more refined and that you see people implementing it in a whole lot of different ways. It’s not “I’m going to throw a flourish on here and there” and that’ll be it. But now it’s become more that they have worked it into the entire design and almost makes designs that revolve around it. It makes a much more cleaner approach I guess.

Paul:
There’s some really stunningly beautiful stuff about. What about you personally? What kind of design styles appeal most to you and why?

Patrick:
On Design Meltdown I have a category called Super Clean. You’ll see sites like one I’m looking at now http://www.id-confirm.com. They have these network identification deals. If you just look at it, it’s just so clean and easy to consume. It’s simple and yet it has enough design and pizzazz to it where it feels like a really refined and high quality site. I love those and then ironically on the complete flip end, I love sites more like http://green.yahoo.com/18seconds. Sites like this are more inline with what you are referring to. I really love these visually intense sites where it becomes more about the experience of what you’re about to consume as opposed to just the content. Sites like this have to sell you on the whole idea of what they are doing before they let you get the content so to speak. I think I really like this approach even better probably because I’m not up to making designs like this to be completely honest. It feels a little beyond me and you always feel attracted to the things that you find most difficult. It’s kinda fascinating.

Paul:
Yeah, it is. Obviously sites like yours and there are other similar types out there, a lot of people go to these sites for inspiration when they are doing they own design work. I was just interested what your opinion was on that, whether you felt that was healthy or whether you’d encourage people to look further a field? And what other places you look for inspiration? There’s a couple of questions in there. [laughs]

Patrick:
[Laughing] Yeah, there’s three of four I think. I find that at my work my co-workers come to me all the time and ask “What do you have on this?”. I’ll point them to some articles and stuff to get inspired by and I think it’s incredibly healthy. I think if you’re going to design a site and you know the client… I think the key is to not to come to Design Meltdown to find out what you’re going to design but to decide the elements ahead of time and then come here to find resources that match that. Say you have a client and you know the site’s going to be blue. You have no choice, that’s the client’s colours or whatever. So it’s going to be a blue site. You could come here and start going through blue sites and see how other people have implemented the same style.

Paul:
I think that’s what is quite nice about your site. Because it’s organised in that way where you can go in and look at just blue sites or can look at sites that use a particularly clean style. You can do it that way round in preference to looking at hundreds of screenshots and thinking “I’m going to rip that one off”.

Patrick:
[Laughing] Yeah, exactly.

Paul:
A much more healthy way of thinking at it. Do you look for inspiration beyond the web? Are you one of those people that looks at architecture and print magazines, stuff like that? Or are you more interested in just the web?

Patrick:
I would say I’m mostly interested in on the web I guess. Primarily because just to keep up on Design Meltdown I have to go through 100 sites to find 10 good ones it kinda forces that. But I certainly get inspired by anything offline. I love going to an old library and looking through old books because the typography is amazing. They’re not limited by the whole computer and everything’s got to line up so easily and whatever. Getting into older things, going to museums and looking at old paintings, it’s amazing the design skills that you can see in work in those things. I think there’s certainly more than enough inspiration offline. Another thing I think people and I get tempted to do is to make a fake paint splatter on the computer instead of getting a can of paint spray, spraying some paper and scanning it. I think there’s this real tendency to think that you’ve got to do it on the computer whereas you can certainly unplug and do a lot of stuff to get a much more realistic feel.

Paul:
Yeah, I know. I think that’s great. So one last question before I let you get on with looking at several more hundred sites. I have to ask you about this thing of sites like yours where people just go along to them and basically rip off the content they are seeing. That’s always a hard line for people. I don’t think anybody necessarily goes along to this site going “I’m going to rip this off in it’s entirety” but you end up doing that. Where’s the line do you think between being inspired but somebody’s site and actually overstepping that kind of line and ripping them off so to speak.

Patrick:
Oh well, that’s kinda tough isn’t it. Most normal designs, most normal down to earth design, can have some similarities to almost any other kind of site that you’ve never seen before. I think it’s really on the designer. If they are unethical and choose to steal designs… I think it’s a mindset. I think as a young designer people might be more tempted to base more heavily on somebody’s design and as long you are honest about it or you do it in cases where it’s a student project, something where you’re learning from this experience, I don’t think there’s anything wrong with that. But as a professional designer you certainly just have to know you can’t do that. I think the big key is to before you even go looking for inspiration to think about how to solve a certain clients problem. You listen to the client and find out what their needs are, what they are trying to sell, all these things. You form ideas on what that might mean in terms of the design. Then you can just use these are tools to make you think along these lines.

Paul:
Yeah I would agree with that. I think the real danger comes when you start having Photoshop open in one window and the web browser open in another. If you’re looking at one site in one window and then you’re design it in Photoshop, then you’ve gone to far. I tell you something that I did hear once that I think works very well is that if you see a website that you really like instead of doing a screen grab and keeping that just pick out individual sections of it, little bits of it, and screen capture just the buttons or the links or the navigation. That works quite well.

Patrick:
Certainly.

Paul:
Interesting. Thank you very much for coming on the show Patrick. It was good to hear from you.

Patrick:
No problem. Thanks for having me.

Paul:
Hopefully we’ll have you back in the future.

Back to top

Show 92: Royal Air Force

Posted in Classic shows on September 4, 2007 by Paul Boag

On this week’s show: Paul asks how much you should blog, Marcus takes a look at the state of music online and John Oxton joins Jon Hicks in discussing the benefits and drawbacks of home working.

Play

Podcast: Download (25.9MB)

Download this show.

Launch our podcast player

News and events | Music on the web | How much to blog? | Hicks and Oxton on home working | Housekeeping

One quick thing before we dive into the news. I am lazy. Yes, I know it is a shock. I am always looking for the easiest way to do things. But as well as being lazy I like pretty shiny things. One thing I particularly like is pretty desktop pictures. However, looking for cool ones takes too long. You can therefore imagine my delight to discover a mac app called Desktoptopia that basically pumps gorgeous background to my desktop on a continual basis. What is more you can even add your own RSS feeds if you don’t like their images.

So I wrote to them saying I liked their software and they offered me a $5 discount for all you boagworld listeners until the 18th September. That means you can buy the software for only $15! All you have to do is go to desktoptopia.com/store and enter the code “boagworld”. I know this sounds like an ad but it isn’t. They aren’t giving me anything. I just liked their product.

Anyway if you know of any other cool apps that you want me to go after a discount on that drop me a line.

News and events

The Mobile Web

This last week has seen the release of Cameron Moll’s book on the Mobile Web. I have been waiting a long time to read this book and although I have yet to finish it, what I have seen justifies the wait.

You maybe tempted to think that the mobile web isn’t really something you need to concern yourself with, but I would strongly encourage you to reconsider. In Cameron’s book he explains that 59% of the entire world population will have a mobile phone by 2010. In 35 years – roughly the same amount of time as the PC and nearly one-forth the time of the landline phone – mobile phone penetration has surpassed the PC and landline phone combined. It is a massive growth area. Admittedly not all of those phones are internet enabled and even if they are that doesn’t mean people use them. However, in the UK and US mobile access to the internet is already one-fifth the size of those accessing from a PC.

The book is only $19 and can be downloaded in PDF format from mobilewebbook.com.

If that has wetted your appetite for the mobile web you should also check out an iphone article that has appeared on the List Apart website. It provides loads of great advice on developing sites that work well with the iphone and although it is iphone specific a lot of the information applies to other mobile devices too.

Incredible image scaling

Next up is a video demonstration that is causing considerable excitement online. The video shows an amazing technology that can dynamically scale an image up or down to fit the available space. We are not talking pixel scaling here, we are talking about adding or removing pixels in a seamless way by following the contours of the objects in the picture.

Its an incredibly hard thing to describe on an audio podcast and so I would encourage you to look for yourself.

What I can say however is that this is an incredibly exciting technology which the big players are taking seriously. Adobe has already hired one of the creators of this technique.

Finding a domain name generator

My next news item for today is a great little post I came across on the sitepoint.com website which lists three domain name generators. These “generators” help solve a growing problem you encounter when launching a new site or product; finding an available domain name.

You can tell just how hard it has become to find a good domain name by the way that web 2.0. companies have started dropping vowels in order to get the word that they want.

The sites listed in this blog post allow you to enter keywords and it will suggest domain names based on word combination, plurals and even thesaurus lookups. Best of all one of the sites mentioned also works nicely for those of you who are looking for language specific URLs.

Very useful indeed.

The ultimate design brief

Last up in today’s news segment of the show is an article about writing a design brief. It is not directly written with web design in mind but ever word is applicable. The article applies equally to designers as to clients and talks about the important role that a design brief fulfills. It suggests that designers need to encourage clients to put together a formal design brief outlining exactly what their requirements are. It then lists a series of suggestions of things which should be included. The list it includes is far from being comprehensive (at least not for web designers) but it is an excellent starting point.

I really cannot emphasis enough how important a formal brief is no matter how small the project. It is a strange coincidence that this post comes out in the week that I am drafting a chapter on brief writing for my book. While working on this it has reminded me of just how bad things can become if all parties are not entirely aware of each others expectations.

If you tend to be a bit slack when it comes to writing down requirements then make a point of reading this article.

Back to top

Marcus’ bit: Music on the web

I remembered writing an article for the Headscape website a long time ago on this subject so I thought I’d go back, have a look, and compare it to how things have actually changed in the past five years.

At the time, before the general take up of broadband, the use of music on websites was limited to annoying, over-compressed loops that bore little relevance to the rest of the site. I hoped that the advent of broadband for all would lead to music being created for sites a lot more often and the role of web music developer/designer becoming a reality.

So, has anything changed?

Well, to be honest, not really. The sites that used to include music; ‘cool’ sites like trendy design agencies, band sites etc still do and they do it a lot better. The quality has improved along with the choice of what you can listen to. But that wasn’t what I was hoping for.
At the time, there was a bit of a buzz about audio branding – promoted by Intel’s audio ‘logo’. This lead me to think that a lot more companies would start to introduce audio branding and add it to their sites. This hasn’t happened at all apart from a few big names

like Philips and Ford.

Why not?

The main reason for the lack of take up of music on sites is, I think, that music needs to either sit on it’s own i.e. you don’t associate imagery with it at all or, it needs to synchronised with imagery. Music works great with films/ads/etc because they’re fixed – you can stop and start them but that’s about it. They can’t be viewed in a random way like the way people navigate websites. This means that music on websites will always feel like a bit of an add-on and, at worst, as a distraction.

Additionally, websites are generally seen as information portals and not as places of entertainment per se. They provide entertaining things to download, watch, etc but in themselves they are simply shells for content, most of which is written text. While I’m on ‘text’, one thing I thought we would see more of was voiceovers – but again, this hasn’t caught on.

Any positives for the composer?

Yes. What has exploded since the take up of broadband is video. We are seeing more and more video online. Video, which is a fixed entity, usually benefits to a lesser or greater from the addition of music.

Though the creation of quality video is a specialist field, I can see web design agencies being asked to produce more and more video (for example: client testimonials, staff interviews, product demos etc). Quite a lot of the time I expect that library music will be used but I expect that little by little, more new compositions will be required for video on websites.

I’ll check again in five years!

Back to top

Paul’s corner: How much to blog?

I recently received a question from Dan:

For as long as I can remember the prevalent thought has been that the key to success for blogging and podcasting is to post frequently and on a regular schedule. Now, this made a lot of sense because websites had to get visitors to comeback manually to find new content. But now in the age of RSS feed is this advice still as important as it used to be if at all? Also in terms of how web managers spend their resources is it more important to do a few updates with stella quality or to manage your time so that frequent updates are the priority?

With over 66% of blogs not updated in over 2 months and anywhere between 60% and 80% abandoned within their first month this seemed a good subject to examine in more depth…

Back to top

Hicks and Oxton on home working

Paul:
Okay. So joining me today are two towers if British web design genius, in the form of Jon Hicks and John Oxton. Hello guys.

Jon:
Hello.

John:
Hello. I think he is trying to tell us that weíre fat.

Jon:
[laughs]

John:
[laughs]

Paul:
[laughs]

John:
I was just agreeing with him. [laughs]

Paul:
Itís always good practice, if you are doing a podcast, to butter-up your guests in advance.

Jon:
[laughs]

John:
[laughs]

Paul:
[laughs]

John:
Oh, I always wanted to be greased up. Thank you.

Paul:
Enjoy. Okay so the reason we dragged these two guys onto the show today is really to talk about a change that they both made in their carriers recently. So you guys have been freelancers for a while, is that right?

John:
Yes. Iíve been 5 years. How long have you been John?

Jon:
On and off for about 5 years as well.

Paul:
Okay.

Jon:
With three years committed.

Paul:
So that is quite a while to work as freelancers. And I guess that you both used to work out of home offices. Is that right?

John:
Yes. Iíve worked for the first three years from a home office. And the last two years I have renting a little desk in a local print design company.

Paul:
Okay.

Jon:
So it kind of like the next step-up.

Paul:
What about you Mr. Oxton?

John:
I worked out of a bedroom, like every proper developer should.

Jon:
[laughs]

John:
For as long as I have been doing web design I never had my own office.

Paul:
Okay. And then, relatively recently the two of you decided to get together and move into an RAF base, is that right?

Jon:
[laughs]

John:
[laughs]

Jon:
Thatís right… over. [sound of CB radio clicking off] Yeah, I mean… do you want to tell the story John? Or should I tell the story?

John:
You tell the story.

Jon:
Iíve been renting a desk for two years. It was a nice place to rent and nice people. But it really was though… ìWe have a spare desk in the corner and you can come and use it.î John mentioned that we wanted to find an office, so we were looking for anywhere sort of halfway between where we lived. And this place came up and I think I have to admit, there was kind of a boy-appeal to the whole RAF based thing. I mean it is not big, an RAF base, about 8 or 9 years ago. But, there is still an airfield here and it is still being used. And, itís great.

Paul:
So, beyond this being some nice reminiscing about how youíve got a lovely office together and shouldnít we all be envious of you? I mean, the reason I kind of got you on is to talk a little bit about home working and working in an office, and working as a freelancer really. And setting yourself up and stuff like that. What made the decision for you to move out of a home office and into an office working together? What triggered that decision?

John:
I think for me, the key was having young children. Working at home with young children is an nearly impossible I think.

Paul:
Hmmm.

John:
But it is also the fact that we kind of worked together for the year before hadnít we, on a project, and we found out that we get on quite well.

Jon:
[laughs]

John:
[laughs]

John:
So those were the two elements for me really. Find someone you can get along with and just wanting to get out of the house because of the kids.

Paul:
So was it a desire to be in an environment where you could bounce off of somebody else and have other people you could speak to as well? Or was it just getting away from the kids?

Jon:
That that is one aspect of it. Certainly, going back to the place that I was renting the desk from, they are lovely people and they were good print designers, but I couldnít talk to them about anything web related.

Paul:
Yeah.

Jon:
Ummm. I mean, they did websites using Freeway.

Paul:
Right.

Jon:
So you know you couldnít talk code to them, you could talk about IE bugs – and that kind of thing. Ummm, although I could do my thing of asking people what color something is, if I needed to check… but that was about it. So yeah, that is an element to it. Having someone there you can actually talk to about these things, or you know passing around things like… discussing things like the blueprint of CSS framework or what was that one called Moonfall, or something. It was the Perl script for doingÖ

John:
Oh yeah.

Jon:
CSS variables. These sorts of things, beforehand I wouldnít know anyone to talk to about that. You know, that makes the difference.

John:
And Iíve got somebody that can identify fonts for me now…

Jon:
[laughs]

John:
[laughs]

Paul:
[laughs]

John:
…which is a huge bonus! And what about merging two big iTunes libraries.

Paul:
Ah, I didnít think about the iTunes libraries.

John:
It is all about the music really.

John:
I mean it is difficult. There are definite advantages to home working. Ummm. Not having to travel is a huge one. Especially when you think about the environmental costs. As well as the financial cost of traveling somewhere to work.

Jon:
If anyone mentions carbon footprint, I hang up.

Jon:
[laughs]

John:
[laughs]

Paul:
[laughs]

John:
Yeah. We donít think it matters a bit. And everything is there. If you want to go and make a bacon sandwich at lunchtime you can. If donít have to go out and shop necessarily. And it is a nice familiar environment. And it is definitely cheaper. Thatís the thing. You are paying less over head.

Paul:
Hmmm.

John:
But, for me that would only work if I could afford a big house.

Jon:
Yeah.

John:
And we had the space to do that. And the space enough to be far enough away from that other activity as John says like children.

Paul:
Hmmm.

John:
And even if you lock yourself away in a room they still come in and talk to you.

Paul:
Do you think there are actual business benefits to being in an office rather than working out of your home?

Jon:
Well definitely. One of the things here, when they took over the RAF base, they took over what was the officers mess. They turned the rooms into separate suites. So there, what do you say John, about 20 other companies here?

John:
Yeah.

Jon:
Quite a lot.

John:
As well as some other virtual companies. Yeah, and a load of them Jon is working with other companies in the building.

Jon:
I think there is definitely an element where, ìYou can afford an office you must be doing something right.î I think he makes it look a bit more professional, for a start.

Paul:
Umm hmmm.

Jon:
You have a real live office, and you are not working out of your bedroom. It is a nonsense perception, but never the less it is true and it is a factor.

Jon:
And it is somewhere you can bring a client to. When I worked home, we would always have to meet clients at their place or at a pub… which wasnít a bad thing.

Jon:
[laughs]

John:
[laughs]

Paul:
[laughs]

Jon:
But sometimes a pub isnít the best place to meet. If you actually have got the nitty-gritty to discuss. So like here for example, there is a huge meeting room and a smaller meeting room. You hire it by the hour and they bring you in tea and coffee. And clients like coming here, donít they John?

John:
Yeah. Itís a nice journey.

Jon:
Again, as we all said about the other thing, clients here are greeted properly. Not like knocking on your house door and being jumped on by children.

John:
Yes. [laugh]

Paul:
Yeah.

Jon:
The phones get answered properly. There are lots, from a perception point of view ñ making you look more professional ñ I think.

John:
Absolutely.

Paul:
I mean we have a quite a few people listening to this show that would be enthusiastic amateurs at the moment. People that donít do web design full time, but maybe thinking about going freelance. Or, they are working for an existing company as a web designer and they are thinking about coming out of that and setting up freelance. What would you advise to people like that? Would you say start off in a home office or would you say go professional and go into one of these units straight off at the bat?

John:
Iíd be inclined to say, ummm, to start off at home if you can, but it depends what you are going out to do really. If you are going out with share holders and big plans for a product then probably go straight into offices. But if you are going out to be a freelancer who builds backends or frontends then you probably want to keep your overheads a small as possible to begin with.

Paul:
Hmmm.

John:
And then you can cut your position a little bit. And I think that was my attitude for a long time.

Paul:
So I mean would you have any particular advice for people who are working out of their home? As to… what things to avoid and what things to do in order to make yourself as productive as possible?

John:
I liked the Mark Bolton thing that he wrote, where he said to actually leave the house and walk around the block in the morning – to put his shoes on and actually leave the house. Because you know there have been days I have sat and worked with just my socks on. [laughs]

Jon:
[laughs]

John:
And it is all too easy to sit down and read a book. You know trying to make some mental separation between home and work is one of the key things.

Jon:
Yeah, definitely. That is something actually as well that I have to do here too. Ummm. Perhaps less than I did at home, but…

Jon:
And the longer you stay in front of a computer the less productive you can be. And a lot less stimulated your brain is. And just a simple thing of like, it doesnít have to be a long walk, just a couple of minutes. Get out and get some fresh air. Go around the block and come in again. And it has reinvigorated you. You if do it like a curve graph you see a sort of dip and over time it would get lower and lower the longer you stay in front of a computer.

John:
Yeah. That is for sure. I tend to go for short bursts, I pace a lot.

Jon:
Yeah. Yeah. We recorded ourselves recently doing that. And it proves how much I stay just rooted to a computer, while John paces and jumps up, and dances quite a lot.

John:
[laughs]

Paul:
[laughs]

John:
I like dancing.

Jon:
[laughs]

John:
[laughs]

Paul:
[laughs]

Jon:
But…

Paul:
That would be worth seeing. You recorded that…

John:
Ah huh.

Paul:
…on YouTube?

Jon:
Video I think.

Paul:
The actual work environment that you create, either at home or in the office. You know is there a certain setup that you like? That kind of makes working easier for you?

John:
I think it is a little bit like, old men and their sheds.

Jon:
[laughs]

John:
[laughs]

Paul:
[laughs]

John:
You know how when youíre an old man youíve said, ìWhen they get old they wouldnít even need their space.î When they need things around them they would say, ìI am going to my shed.î And when I was working from home it was like, ìI am going to my office.î

Paul:
Yeah.

John:
The thing about the office it that, it is the place where you control how it looks. It is your posters, your books. Your not necessarily mingling with everyone elseís. I think what we have done here, weíve created an environment that… well we havenít got an interior designer or anything… but we just kind of say we are an RAF base so letís go with an RAF theme. Some really nice 1940ís posters up on the walls. Even the famous ones you see everywhere, ìCome and Carry Onî, and Government advise posters.

Paul:
Yeah.

Jon:
It isnít too corporate in here is it?

John:
No.

Jon:
Itís clean and white. But the important thing is that it has all of our books and itís got our music.

John:
And we are quite lucky that we have some space in the back where we can hide all of our horrible stuff like filing cabinets.

Jon:
Yeah.

Paul:
Oh. Thatís good.

John:
We can keep it quite clean, canít we?

Jon:
It is a bit like the extension of the house really.

John:
Yeah. You know I have a window sill with all of my Doctor Who toys on it. It is creating an environment that makes you feel glad to be here.

Paul:
Ummm.

John:
That is one thing that I felt I when I went on holiday for two weeks, and coming in on Tuesday I felt it was great and feeling really excited to be going back into my office.

Paul:
Hmmm.

John:
We have quite a lot of things there and we have looking like we want it to look.

Paul:
Yeah.

Jon:
I find that quite a thing in the morning for me. Especially having this be the first office, with the actual leaving the house and coming to work, my brain actually starts thinking, ìI am going to work. I am going to work.î

John:
Yeah

Jon:
And at home, it was always a bit of a hard thing to do. Sometimes I would have to go out and come back, you know go and get something from the shop and come back to get the mental thing kicking in. So…

John:
Yeah. Well that is a huge thing. A lot of people talk about that, the separation of your home life and work life.

Jon:
But the actual office itself isnít geared up for relaxation really. It is geared up for calm working moments.

Paul:
When you guys worked at home, did you make sure you had a completely separate room dedicated to work? Because that always strikes me as being very important…

Jon:
Yeah. I did.

Paul:
…not to mix the two.

John:
There was occasions when I would go downstairs if I was doing something that I wasnít really motivated. I would sometimes go downstairs and just be amongst the family.

Paul:
Yeah.

John:
To have other people around me so I wasnít so excluded. So occasionally that could work for me to get me going, but generally… yeah, shut the door, put the music on and design away.

Paul:
I mean you talked about several things here about the need to get out and walk around a bit to clear your head. The need to sometimes to go and sit with other people, just to get that external stimulation. You talked about needing a quiet environment sometimes. What other kind of techniques do you use to help you be productive and get stuff done?

Jon:
Yeah. Setting deadlines is a big one for me.

Paul:
Okay.

Jon:
You know. Setting myself with burst deadlines when I had to get something done by setting that with the clients with an expectation otherwise I tend to get all, ìWell Iíll research that for a bit longer.î

Paul:
Yeah right.

Jon:
Deadlines are a important and acknowledging that sometimes Iíll do my best work at 3 oíclock in the morning – and going with that for a certain extent.

Paul:
Okay.

Jon:
Yeah, but I try and not do that too much anymore. But sometimes if I am struggling on something, 3 oíclock in the morning seems to be a good time.

John:
[laughs]

Jon:
I donít know why.

John:
Well I think for me, the simple fact of moving into an office was a big motivation booster. For a start, the change in environment was great kind of it reinvigorated me. But also, just the simple fact of, ìIíve got to do work to make money to pay for this place.î

Paul:
Yeah.

John:
…is a big booster in itself. But, yeah I use various things to sort of productivity in the sense I set a to-do list in yoJimbo a Mac application. I use Billings and BaseCamp a lot. Which I find that Billings can be very motivating the way I do these timesheets for everything I am doing.

Paul:
Okay.

John:
I never used to be very disciplined about recording time spent on things. But for some reason now, I am starting to do this. It is a very easy way to do it in Billings. And I find that quite motivating actually.

Paul:
Yeah.

John:
Actually recording how long things take.

Paul:
So, I mean kind of the final question that I wanted to ask is… The two of you have moved into an office together. But you still work very independently in your businesses or do you find that you are doing more stuff together? Is this the first step in becoming Jon and John Design, or…

Jon:
[laughs]

John:
[laughs]

John:
If you ask us that, we will put to you a different answer from the both of us.

Paul:
Oh dear. I have touched a nerve.

Jon:
[laughs]

John:
[laughs]

Jon:
You b****rd! [laughs]

John:
I mean at the moment we are very much independent. Ummm. But that is not to say that in the future…

Jon:
…I think that we touched on the subject and we are not willing to commit to any kind of answer yet are we?

John:
We are kind of looking at the projects in the future that we can collaborate on.

Paul:
Hmmm.

Jon:
I think there is more of a chance of us hooking up, because we are in the same office to collaborate on something ñ than we are about to becoming suddenly a big limited liability company with loads of employees.

John:
Yeah.

Jon:
That is nothing that I can see in the future… yet.

Paul:
Okay, well thank you very much guys for coming on the show and you never know, one day in the future we might get you to actually come in and talk about web design or something.

Jon:
[laughs]

John:
[laughs]

John:
I donít know anything about that. [laughs]

Jon:
How many episodes of Boag World have you done so far?

Paul:
You canít ask me that question because I do not know when this interview is going to go out.

Jon:
[laughs]

John:
[laughs]

John:
I see.

Paul:
I am going to take a stab and say 92.

Jon:
Well, there you go. After 92 podcasts what could we add to your web design conversation? [laughs]

Paul:
Obviously I know absolutely everything about web design. And there is nothing more to say other than what I have already said.

Jon:
Or catch me on a day when I am in a bad mood, and then I will tell you what I think about web design.

Jon:
[laughs]

John:
[laughs]

Paul:
[laughs]

Paul:
Excellent. Well, it was really good to talk to you and no doubt we will get you back in soon.

Back to top

Housekeeping

And so that pretty much wraps it up for this week’s show. However, I do want to quickly mention one or two things before we go. If you are a web designer and live in the South West of England I just wanted to mention a new mailing list I have setup. It is exclusively for those in the South West and is designed to help build a community among web designers there. There is so much going on in places like Brighton and London and I thought it might be nice to build up a community in the more “rural” parts of Britain! You can find out more about the group at groups.google.com/group/swwd.

Also a quick reminder about the live recording of our 100th episode up in London on Saturday 20th October. If you are intending to come please sign up at upcoming.yahoo.com/event/224744.

Finally, because of d.construct and a trip to Cork I have at the beginning of next week, I am not 100% sure when we can get the show out next week so it might possibly be a few days late. However, don’t worry it will appear.

Thanks very much for listening and don’t forget to vote for our panels at this years SXSW at panelpicker.sxsw.com. We need all the votes we can get!

Back to top

Show 88: Two fat ladies

Posted in Classic shows on July 31, 2007 by Paul Boag

On this week’s show: Paul shares some thoughts on recording your creative ideas, Marcus discusses setting up a web design company and we review the Principles of Beautiful web design by Jason Beaird.

Play

Podcast: Download (19.7MB)

Download this show.

Launch our podcast player

Housekeeping

Before we get into the news there are a couple of housekeeping items I want to share with you all…

Eric Meyer Competition

In last week’s show we ran a competition to win a free ticket to Eric Meyer’s upcoming London workshop. The response to the competition has been truly phenomenal with a surprising mix of answer to our question…

“In which episode of the boagworld podcast did I first mention the subject of web standards?”

The answer was actually the very first show although we did have many suggest it was show 2. Although Show 2 was dedicated to web standards they were actually mentioned in the very first episode. Very well done to all of those of you who spotted that little trick in the question.

Anyway the winner, selected at random from the correct answers is… John Thixton.

Congratulations John, we will be in contact shortly to get you signed up.

Thanks very much to the guys over at Carson Systems who were kind enough to supply us with the free ticket. Don’t forget that even if you didn’t win you can still sign up for the workshop on the Carson systems website.

100th Boagworld

Next up, you may remember that a few weeks back we talked about the fact that we wanted to have a little celebration to mark the 100th episode of the boagworld podcast. Well, thanks to the organizational skills of Ian Forrester we now have a date and a venue. We will be recording the 100th episode of boagworld live at Ye Old Cock Tavern, London on Saturday 20th October 2007.

As well as recording the show live we are going to put a big wad of cash behind the bar so there should be free drinks for a while. We really appreciate all of the support you guys have given us over the last couple of years and want to in some way say thank you.

If you can possibly turn up it would be great to see you. Book it in to your calendar and sign up on upcoming. Please take the time to sign up on upcoming because it gives us an idea of how many people are coming.

News and events

Web redesign is a bad strategy

My first news story of the week is yet another post by Gerry McGovern. This article definitely makes up for his previous post about the best sites being ugly sites! This time around he talks about a particular passion of mine. He argues that website redesigns are nearly always a bad idea and that it fails to address the underlying issues.

This is certainly a position I have held for a long time. I believe that sites should evolve instead of going through a succession of wholesale redesigns. McGovern argues that redesigns too often happen for the wrong reasons such as changes in management, boredom, or a feeling the site has fallen into disrepair. I couldn’t agree more and would encourage people to think twice before complete overhauling their website.

YSlow for Firebug

Those lovely folks over at the Yahoo! Developer Network have been kind enough to produce a great plugin to the firebug firefox extension. I have spoken on the show before about how firebug provides loads of useful functionality to web developers including the ability to edit, debug and monitor both CSS and Javascript on live sites. However YSlow adds to that already impressive line up of functionality.

YSlow analyzes web pages and tells you why they’re slow based on the rules for high performance web sites. It analyzes any web page and generates a grade for each rule and an overall grade. If a page can be improved, YSlow lists the specific changes to be made. It also calculates the total size of the web page for both empty cache and primed cache scenarios, as well as information about cookies. Finally, it lists all the components in the page allows you to view the HTTP response headers for any component.

Find redundant CSS selectors

Talking of useful development tools for firefox, you might want to check out the Dust-me selector which has been released by the sitepoint guys this week. The dust-me extension helps you find unused CSS selectors.

You know what it is like. Maybe you are working with somebody else’s CSS file or maybe you are working on an old website and can’t remember what you have done. Whatever the case you don’t know what half of the CSS selectors do and so dare not remove any just in case they are used somewhere. Enter Dust-me.

Dust-me will monitor the pages of a website you surf around making a list of any unused styles it finds in attached stylesheets. The list is constantly updated as you move from page to page. Once you have looked around the whole site you end up with a definitive list of styles which can be safely removed. Nice!

Although this is useful I am sure there must be something out there which scans all of the HTML pages and saves you the effort of navigating around the site. If you know of such a tool post it on the show notes.

Marcus’ bit: Setting up a web design company

We got this question from Ali:

Have you done any podcasts on how to start a business? More specifically a web design company such as the one you have. Just a request if you have not done a podcast, could you have a whole one dedicated to starting a web design business. I mean how to start one, start with business plan or just start one day building websites for various people and build your own portfolio?

We have previously discussed the aspects of running a web design company, recently covering who you should look to employ and a little bit further back a fairly long piece where Paul and I reminisced about setting up Headscape. However, we haven’t really looked at the initial set up properly.

Though we’re not going to dedicate the whole podcast to it, I thought I would cover some of the things you need to think about.

Business plan?

To be totally honest, unless you are looking for funding, then I think writing a business plan is a waste of effort. I do think it is a good idea to write down what you want from the business and how you think you want the business to be viewed – in essence, a mission statement (though it has to actually mean something!).

It is also worth asking yourself where you want the business to be in 2, 3, 5 and 10 years time. Keep reviewing and don’t be afraid to change as your views and your business changes.

Coming back to funding; unless you are looking to develop a product and therefore require R&D time (and therefore backing) you shouldn’t really need any funding. If you can run your business from home the set up costs are fairly minimal.

Forecasting

Running a web design company, from a business point of view, can be a fairly nervy existence. Put simply, there is only so much work you can take on at any one time and clients will rarely wait for you to be ready, so there is always a point in the not too distant future (1, 2 maybe 3 months) where the work ends.

Therefore, not only do you need to be out there pitching for work, you also need have a good idea of what you need to make each month to break even. This takes thought and usually the input of someone with some accountancy experience. Producing an annual financial forecast has been invaluable to us as we know exactly where we stand throughout the year.

Keep a close eye on productivity as this is the bane of the fixed price service business. It’s very easy to get excited about a big new contract but they are usually the ones that end up being priced badly, take much longer to complete than originally expected and therefore ending costing you; not only on the visible bottom line but also in lost sales because you couldn’t take on new work.

Keep searching for new clients

When a business starts it tends to rely on a handful of clients to survive. This is perfectly normal but it means that young businesses are placed at risk if they lose one good client. I have always said that sales get easier and easier as time moves on based simply on numbers. In other words: the more clients you sign up, the more referrals you will get.
So, in the early days, make a particular effort to gain new clients as well as relying on existing ones.

Ok, that covers some general good practice, but what about some of the more detailed stuff.

Decide on branding

Here’s a few fundamentals:

  • Company name
  • URL – Obviously relates hugely to the previous point!
  • Logo/ corporate ID – you will need letterheads, business cards, invoices etc
  • Build your website – much as this is the biggest pain possible, it is fundamental. In the beginning it’s that old rock and hard place scenario where you can’t win new web design work because you only have a holding page, but you can’t build the site because you are working on precious paid work. I wondered recently why I tend not to work so many evenings as I used to – now I remember!

Boring stuff

  • You will need to register your company. In the UK this costs money, not a great deal but you will need to do it.
  • Limited company, partnership, sole trader? Take advice from professionals on this and other items here.
  • Insurance – I covered this in a recent podcast so I won’t go into detail, but you do need to look at:
    • Professional indemnity
    • Public/product liability
    • Employers liability
    • Key man
  • Contracts – you need to sort out your standard contract documentation before you start and make sure that it is used for all jobs.

Pitching early on

Even though it can feel like you don’t stand a chance against more well-established agencies, you do hold a few aces:

  • You have fresh ideas
  • You’re keen
  • Even though your company doesn’t have a much of a portfolio, there is no reason at all why you can’t demonstrate work done at previous companies as long as you’re honest about it and explain, in detail, about your role
  • You’re cheap! However, don’t continually undercut your own margins or you won’t be in business for long. Be prepared to walk away… be prepared to walk away!

Initial prospects

This is when friends, family and old work colleagues come to the fore. Even though I have just pointed out some of the good points relating to early businesses, gaining some business ‘easily’ through your contacts is highly recommended.

The cost of sale is usually much less so, again, you are helping out that bottom line and giving yourself more time for production work and pitching.

Consider outsourcing

Finally, try to build up a group of trustworthy contacts that you can outsource to a) when it gets really busy and b) if there’s a part of a project that is outside your skillset.

Paul’s corner: Recording creativity

I like to think of myself as an ideas person. I guess that is another way of saying that I am crap at implementing the ideas I have. One problem I used to suffer from was recording the ideas I had in a form that I could refer back to later. Overtime I have developed a couple of techniques that help me manage my ideas better. Whether you are a designer, developer or website owner, we are all required to be creative in our jobs. We are all looking for ways to become more creative. With that in mind I thought I would share some of those techniques with you.

Review: The Principles of Beautiful Web Design

This week I have received probably the most sarcastic and rude question ever to be sent to me. However, at the heart of all that cheek there was actually a very good question…

Once you have got to grips with the basic of HTML and CSS where do you go next?

Its a good question and there are a lot of potential answers to it. However one of the more sarcastic comments that surrounded the question made me think that perhaps the next step is to ensure a good grasp of basic design principles such as layout, typography, imagery and colour.

This in turn made me think of the book I am reading at the moment, “The Principles of Beautiful Web Design” by Jason Beaird.

Jason’s book really is a basic introduction to good design practices for the web. It is ideal for developers, amateurs or indeed anybody looking to improve the look and feel of their website. It is made up of 5 chapters each dedicated to one aspect of good design; layout, colour, texture, typography and imagery. It really is very good and talks a lot of real sense. I could imagine this being very useful for web site owners who want to understand the design process better and be more informed when signing off designs submitted to them by an agency.

However, what surprised me the most was how useful i found it myself (as somebody who calls himself a designer). I was intending to have a quick flick through the book so I could get the gist of what was being covered. However, I found myself being drawn in by Jason’s friendly writing style and by finding myself continually going “oh I forgotten about that” or “I really should spend more time doing that”. In short it works as a useful reminder service to designers too.

Check it out. Its a worthwhile read if you want to go over the basics.

Show 80: Home sweet home

Posted in Classic shows on May 22, 2007 by Paul Boag

On the show this week: Paul talks about preserving the design of your home page, Marcus takes a look at project management software. and John Oxton shares his experiences of working as a freelancer for web 2.0. companies.

Play

Podcast: Download (24.6MB)

Download this show.

Launch our podcast player

News and events

d.construct

Without a doubt my favorite conference is d.construct. Admittedly, SXSW has the wow factor and I loved every minute there but I’m a patriotic kind of guy and so d.construct wins because it is home grown. I guess I could have gone for @media which is also UK based but I prefer the more friendly atmosphere of d.construct.

d.construct this year looks particularly exciting to me. They have just launched their new site and I am pleased to see the theme revolves around user interface design. This obviously appeals to me more than last year, which had a technical feel, and so I cannot wait to sign up.

Registration is not open yet but they have already announced the price as being £85 + VAT. This is great value for a day packed with speakers such as Jared Spool, Cameron Moll and many more.

The date is the 7th of September in Brighton, so be sure to keep your eye on the site as tickets will sell out fast.

IA one sheeters

Convincing clients that information architecture work is of value can be tricky sometimes. They simply don’t understand the value of things like wireframes, usability testing and heuristic evaluation. Thankfully, Leah Buley has been kind enough to put together some “mini brochures” on different areas of IA, outlining how they work and what benefits they provide.

Each brochure is a single sheet of A4 which has been well written and nicely laid out. You can download them as PDFs and customize them to your own requirements.

Jakob Nielsen on web 2.0

According to the BBC, Jakob Nielsen is claiming that many web 2.0 companies are neglecting the basics of good design. Apparently, he has warned that the rush to make webpages more dynamic often means users were badly served.

The main focus of Nielsen’s criticism seems to be on personalization tools and social participation software. He argues that 90% of users almost never contribute to sites and so never make use of these features. He suggests that too much time is spent on these secondary tools at the expense of more basic fundamentals.

Although at first glance this looks like more hard line usability dogma from Nielsen, however in reality I don’t believe it is. I am guessing at his intentions, but I don’t believe he is suggesting that sites like digg.com or wikipedia (which are based entirely on social participation) are flawed. I think his criticism is being leveled at existing content based sites which are retrofitting web 2.0 features simply because they are “cool”. If indeed this is what he is saying then I entirely agree. Too many sites are jumping on the bandwagon and adding unnecessary complexity when all users really want to do is get the information they require as quickly and simply as possible.

Left navigation vs. Right navigation

I was sent a link this week to a fascinating study carried out by the University of Southampton. The goal of the study was to compare left hand navigation to navigation on the right in order to establish which approach enabled users to complex tasks the quickest.

The usability of two Web page layouts was directly compared: one with the main site navigation menu on the left of the page, and one with the main site navigation menu on the right. Sixty-four participants were divided equally into two groups and assigned to either the left- or the right-hand navigation test condition. Using a stopwatch, the time to complete each of five tasks was measured.

The general assumption is that left hand navigation is more user friendly but this study seems to prove what I have always suspected, there is little difference. In fact if anything there is a slight leaning towards right hand navigation which could be to do with the majority of the population being right handed.

Client corner: Project Management Software

This week’s client corner is based on a question from William…

What do you use for project management software and how do you implement it within your Distributed Company?

I am asking this question because up until now our company has not been busy enough to need a specific project manager, but as we are growing, we have several projects on the go and we are in need of some organization in this area.

Although we are not a distributed company, we do work from several different locations at times.

I have looked into some different programs, but there are so many it’s hard to know what is good. I could download the trials and try each one out, but I would rather get some expert advice and save myself the reviewing time.

Project management applies to all parties i.e. client and agency so I guess this is not just a ‘Client Corner’.
Our project managers use a number of different software tools, as follows:

Groove

  • One place for all pm issues.
  • Suiting Distributed pm
  • Works offline
  • File Repository to store Requirements, specifications, PSD’s, client delivered content etc
  • Loads of differing tools – calendars, document review, links, Tasks Tool for task allocation
  • Customisation – Create & deploy custom forms & views quickly with out any programming skills.
  • Manage tasks
  • Example : Production Management Issues
  • Forms captures input & feedback on production management Issues
  • Views used to create different cuts of the same data, can apply filters to the data, e.g instead of show me all, show me just those that are marked Action “Next”.
  • Differing views
  • by assignment
  • By client
  • By status
  • By importance
  • New requests
  • Unactioned requests etc
  • Form to capture any kind of work request that needs resource allocation : Purpose is to move all flagged emails, scribblings on notepads, phone call requests from staff into one place.
  • Summary of current jobs – all chargeable work broken down by Job, Client, Stage and Target Month
  • Invoice request form – to notify when invoicing milestones are reached.

Harvest Timetracker

  • Online time management and recording tool.
  • Excellent for reporting time and materials work

MS Project

We use Project to create Gantt Charts in contracts but rarely use them to track tasks. The main reason being that keeping Project up to date can be fiddly and often more time is spent updating Gantt charts than actually doing work!

Outlook

  • Don’t underestimate the value of email correspondence
  • We use email for all sign-off as written forms are a pain
  • Search in Outlook 07 is superb
  • All email can be exported to Groove

Content templates

  • Our project managers also create various templates to aid content delivery from clients.
  • Software tends to be either Word or Excel, whichever is most appropriate, for example:
  • For field based content e.g. Events including title, date, description etc we will agree field types with the client (followed by sign-off) then create an Excel template for the client to populate with content.
  • For general text page content we will create a Word based form including headings such as Page title, body text, body image, main images, related links etc

Ask the expert: John Oxton on web 2.0 product development

After last weeks .net magazine podcast I managed to grab a few minutes with John Oxton to discuss his experiences of developing web 2.0 products. It was a fascinating chat in which he compares two very different approaches. He talked about an American company that planned their product in immense detail and a UK company who are basically “just winging it”. His conclusion; planning is great if you have a lot of cash to burn but “winging it” seems to work better if you want to get something out the door!

John also talks a bit about his experience as a freelancer working for these third party companies. He talks about how it is easy to get sucked into areas which you aren’t really being paid for and how important it is to stay focused on your role.

It was a great little chat and I am definitely keen to talk to him some more in the future.

Agony uncle: Defending the home page

This weeks agony uncle section is based on a question from Andy in the Cotswolds. He writes:

My question is about a home page I am currently working on. The client keeps asking me to add more and more elements and it is slowly destroying the look and feel of the page. He wants so much ‘stuff’ above the fold that I am having to use every available space and drop down font sizes until they are barely readable. What can I do to explain to the client that this is a bad thing?

The question got me thinking about how I deal with this kind of situation. Although I have some techniques I use, I don’t think I am as effective as I could be. I therefore started to formulate some tactics that I have blogged about them over at “Keeping your home page clean“.

Review: Ecto

Like almost everybody else these days, I blog a lot. However despite a plethora of blogging tools out there none of them seem to have a good interface for actually writing the copy. Sure, they have great tools for tagging, categorizing and managing blog posts, but not for actually writing them.

In my experience the windows are too small, they don’t have good support for marking up your HTML, they don’t have very friendly spell checkers (if they have them at all) and you can’t write blog posts offline.

Being the fussy git that I am, I ended up with an incredibly complex process for creating a blog post. I would write it in Word (which has a good spell checker) copy and paste it into Dreamweaver (where I would mark it up as I wanted) and then into movable type (the system behind my blog). It was a stupid system but it kind of worked for me.

However, when I switched to the mac I decided to have a look around to see if I could find anything better. That was when I came across Ecto (which incidentally is available for windows too).

Ecto is a superb desktop blog publishing tool that provides me with all of the features I want:

  • Its spell checker highlights misspellings as I write
  • It allows me complete control over the markup
  • Lets me create my own markup macros so I can add markup with keyboard shortcuts
  • Posts directly to my blog while still being able to edit offline

However more than that, Ecto gives me a bunch of tools that I never realized I needed until they were there:

  • The ability to add images directly from my hard drive to the site
  • The ability to take images straight out of iPhoto and post them on the site
  • Add my current iTunes song to the blog post
  • Include links to Amazon (with your affiliate ID)
  • Add or create your own Ecto scripts

In short this is an extremely powerful, but easy to use desktop blogging tool, that I would highly recommend.

Show 62: Glitches

Posted in Classic shows on January 8, 2007 by Paul Boag

This week we discuss handling difficult requests from clients, the upcoming boagworld meetup and when to redesign your site. Jeremy Keith also shares his thoughts on when and where to implement Microformats.

Play

Podcast: Download (18.1MB)

Download this show.

To subscribe directly within itunes click here

Digg this podcast

News & events

Marcus and I cover four news stories this week:

Boagworld Meetup

There is going to be a meetup of boagworld listeners in central London on the 25th January. If you fancy joining us then please sign up on the upcoming.org website.

WebDD Conference

On Saturday the 3rd of February 2007 Microsoft are holding a free conference in Reading specifically targeting web developers and web designers in the United Kingdom. Speakers include Patrick Lauke and Bruce Lawson. To sign up visit the WebDD site.

Web Directions North

The Web Directions conference comes to Vancouver between the 6th and 10th of February. The line up is absolutely superb. If you are on that side of the Atlantic I would highly recommend making the effort to attend. More information on the Web Directions North site.

Now you can digg podcasts

Digg.com now offers a great way to find new podcasts. The service is still in Beta so site registration is required, however you can view the most popular podcasts, see what comments people have made and even vote for your own favourite podcast (hint! hint!).

Agony Uncle

The agony uncle section is a new part of the show where we encourage you the listeners to write in with your web design problems. In this week’s show I tackle a forum post by Amorphic that asks how to deal with clients that want ridiculous things on their website. I look at avoiding confrontation, understanding the clients’ requests, and how to justify your position.

Review

Each week we are going to review a book, article, product or conference and this week we look at an article by Jason Santa Maria on working with corporate colours. It’s an excellent article found on the 24 ways website and I highly recommend you take the time to read it.

Client’s corner

In the new client’s corner segment Marcus discusses the unique challenges faced by website owner. This week he starts with the basics… how do you know when to redesign your website. This topic is largely based on an article about redesigning I wrote a while back, so you might want to check that out.

Ask the expert

As part of the new structure we are asking you the listener to send in a question that you would like posed to a web design guru. This week I pose a question I have been having about how to implement Microformats to Jeremy Keith.

Personal Posting

Posted in Working in web design on October 23, 2006 by Paul Boag

10 completely random bits of information about myself.

I had an interesting conversation with Molly Holzschlag and Ann McMeekin at the recent Geek Dinner where we discussed different approaches to blogging. Talking to them has made me wonder if I should tweak my style slightly.

Both Ann and Molly are incredibly open in their blogs. They share pretty much everything going on in their lives which must be really tough at times. I have the upmost respect for their ability to be that open and a part of my envies them.

I rarely share anything personal on this blog and to be frank you didn’t sign up for that anyway. People that are subscribed to this site and indeed my podcast are interested in web design not the inner workings of my personal world.

Of course on the other hand, the more I share of myself the better people can relate to me and understand my perspective on life. Part of the reason you trust somebody’s opinion is because you know them and understand their outlook.

I don’t think I would be capable of being as transparently honest as Molly and Ann but I would like to occasionally share a little about me personally. So with that in mind, here are 10 completely random bits of information about myself:

  • I pretend that I hate being called a “web celebrity” but secretly I enjoy the attention.
  • I have long since lost the ability to function without my wife Catherine around to look after me.
  • I am a committed Christian but can’t be that committed as I can’t find it in my heart to like the music of Cliff Richard.
  • I rarely sleep well and find it nearly impossible to stop myself mind from continually whirring.
  • I have the biggest personal space of anybody I know.
  • I often feel like the thick kid in the class, probably because I always used to be.
  • My life often feels like a Douglas Coupland novel.
  • I wish I could see the world through the eyes of my three year old son James.
  • I get frustrated that I cannot attract more website owners to listen to the podcast.
  • I secretly really want a mac but am too proud to admit it.

I am not sure what that all tells you about me. Nevertheless, expect the occasional more personal post. But, don’t worry it won’t become too regular.

Windows Live focuses on Web Feeds

Posted in Marketing on November 2, 2005 by Paul Boag

If I have told you once, I have told you a hundred times… get a web feed (RSS) on your website! Microsoft has just launched Windows Live, and at the heart of it lies the humble RSS feed.

Windows Live is a free, ad-supported AJAX virtual desktop. Features include (or will soon include), instant messaging, internet telephone calls, integrated email and you guessed it web feeds.

What is more Windows Live can be extended by the installation of "gadgets" that can be developed by pretty much anyone with the skills. It wouldn’t suprise me if the next thing you should be focusing on after adding an RSS feed to your site is the development of your own gadgets.

That means all the big players (Yahoo, Microsoft and Google) now provide virtual desktops built around delivering web feeds to peoples start pages. Combined with the live bookmarking function built into Firefox and the upcoming I.E. 7 makes an RSS feed as important as your newsletter email sign up form.

Read more about RSS usage

Can you digg it, yes you can

Posted in Reviews on August 17, 2005 by Paul Boag

Everyday I come across lots of articles relating to web design that are fair superior to anything I write here. Well thanks to a new web application, I have discovered I can now share them with you.

www.digg.com is a wonderfully simple idea beautifully implemented. It allows anybody to submit a link to any technology related story on the web and share it with other members. This in itself would have been enough to make me sign up but when I also discovered I could provide an RSS feed of my links as well as post them on my own site, I was hooked.

You will notice that on the boagworld homepage there is a new section called "articles I found interesting". This is being pulled from my personal list of articles at the digg.com website. These will no doubt update far more often than by blog so be sure to subscribe to the associated articles RSS feed. If you still are not using RSS then now is the time to adopt it. You can find out more by reading my article on RSS.

Finally remember to add me as a friend if you sign up for digg.com yourself. My username is boagworld.

The benefit of articles

Posted in Site content on July 22, 2004 by Paul Boag

Have you ever wondered why people like me spend so much time posting articles on our web sites? Perhaps we are all so arrogant that we feel an obligation to share our pearls of wisdom with the world or perhaps there is a more practical reason.

The benefits of articles

Although those that know me would claim I love to hear the sound of my own voice this is not the primary reason for me posting articles online. In fact there are a number of benefits to adding articles to your web site even if that means you have to buy them in from a third party.

Keyword heavy

Because an article is longer than an average web page (or at least should be) and they normally tackle a very specific topic they are very keyword rich. This goes a long way to helping your search engine positioning.

Link popularity

If your articles are well written and provide useful content users will start to link to it from their own sites. This cross linking is one of the primary ways search engines like Google determine your placement. Another factor to consider is that the more people who link to you the more traffic will be driven to your site via those links.

Encourage repeat traffic

If you update the articles on your site regularly it will encourage your visitors to return again and again. By linking your articles to newsletters and RSS feeds this will ensure users remember to come back and see what has changed.

Articles build trust

Finally articles demonstrate your capabilities and builds trust with your users. Hopefully from reading the articles on this site you have discovered that I have a good grasp of the issues involved in web design. You can see that I am knowledgeable in my field and have hopefully concluded that you would be safe trusting your project with me.

Common objections

When I have suggested articles to some of my clients I have come across three common objections:

The workload

Many clients are concerned about the time and effort that have to go into their articles. To some extent they are right. Articles do take time to produce but often this is because the client perceives they have to be perfect. Obviously I can understand this concern. After all you don’t wish to publish shoddy work that reflects badly on your brand. However there is also a benefit to keeping your articles light and informal. People find them easier to read and also they feel they are getting to know you better which means they feel they can trust you. A web site is a very impersonal sales technique so anything to give it the personal touch can help dramatically.

The competition

The other objection I often get is that you are giving anyway your intellectual property. People often comment about this site that I am giving away all of my secrets and that other designers will rip off my ideas. Well possibly that is true (although I doubt anything I write here is that original) but I believe the benefits outweigh these concerns. Demonstrating my capabilities to my potential clients is more important than the fact my competitors may steal some of my ideas.

The marketing opportunity

I have had many clients embrace the idea of articles but have wanted to force people to register before getting access to them. I suppose strictly speaking this isn’t an objection but it does undermine most of the benefits of posting articles to your site. To be honest this is a classic marketing mistake where clients think they can gain valuable demographic data in return for a "free gift". Unfortunately this just doesn’t work online. Firstly users are very reluctant to give out personal information especially before some kind of trust has been built. Secondly you are asking clients to give you personal information in return for you selling to them! Doesn’t sound like a very good deal to me. Articles are such a good way of demonstrating your capability why on earth would you want to make a prospect jump through hoops to see them. Finally a search engine is not going to be able to index an article that requires the user to sign up and neither are people going to be able to link to it directly so in effect the benefits of having articles on your site have been totally undermined.

How to make them buy!

Posted in Web strategy on July 15, 2004 by Paul Boag

Discover how effective web design is as much about psychology as it is about pretty graphics and cutting edge technology.

I have learned that web design is less about graphics and more about psychology.

I have been building websites now for over seven years and have come to the conclusion that you can have the best designed site in the world, but it doesn’t mean your visitors are going to buy anything. This used to really frustrate me. As a graphic designer, I thought that if my site was attractive enough people would stay and eventually buy. However, I have come to realise to that in order to get visitors to buy you have to get inside their heads. You need to know what motivates them. I have learned that web design is less about graphics and more about psychology.

Never buy on the first date

One thing has become particularly apparent as I have worked on a variety of ecommerce sites. Users rarely make a purchase the first time they visit your site. Indeed, it may take many subsequent visits before they actually commit themselves to buying something. The exact number of visits depends on the size of the purchase and the industry you are in.

The sales process

If we have concluded that users don’t purchase on their first visit, then the next question has to be how you get them to return to the site in the future. In my article ” keep them coming back for more ” I look at some practical ways of doing this, but here I want to step back for a moment and consider the psychology behind it.

The basic approach is the same as that used in traditional sales for years. It consists of a number of steps which you attempt to guide the user through. Below I outline these steps and how best to encourage a user through them:

Get their attention

The first thing you have to do is grab their attention. If you fail to do that they will leave in search of better sites elsewhere. This is where my graphic design does come in. A well designed site should grab a user and excite them. However it will not do the job alone. It needs to be accompanied by snappy headlines, clear navigation, well written copy and good imagery. Most important of all is that no matter how the user arrives at the site he should be instantly aware of what you do and what services you provide.

Keep them interested

Once you have grabbed their attention you need to keep them interested. The important thing you need to remember here is that your users don’t want to be sold anything. Their primary motivation at this stage is information gathering. They don’t want you forcing your product down their throats. Rather you need to provide clear, appropriate information that is relevant to the audience. But this is the real key; content should be constantly updated in order to encourage them to visit again in the future. You can do this through news, articles, polls, newsletters and various other approaches . The important thing is that the user can see this site is worth visiting again. I know you’re thinking that, this sounds like a lot of work. But remember users don’t purchase on their first visit. In case you need further motivation it is worth noting that 80% of sales normally come from the 20% of customers who are the regular purchasers. In other words, once you have built a relationship with these people they will buy from you again and again. Part of that process is getting them to come back to your site.

Make them hungry for more

Once you have their interest the next step is to create a desire for your product. There are a whole variety of ways to do this and it does largely depend on your industry. Free demos are a common one. Headscape provide free site reviews. If you can engage a customer and get them interacting they are much more likely to desire your product or service. The key is to make sure whatever you offer is useful and demonstrates the benefits of your product. Whatever the approach, the result should be the same; to create a desire in your visitors.

A call to action

The final step is to get them to act on that desire. The trick here is to make it transparently clear what it is that you wish them to do. Also don’t always assume the call to action is to encourage them to buy. Depending on your industry it may be more relevant to get them to contact you or sign up for a newsletter. But whatever your call to action is make sure that there is one. Too many sales are lost because at the end of the day nobody suggested to the user that they might want to buy now!

It’s not rocket science

Nothing in this article is ground breaking and much of it has been around for years. However you would be surprised how few people actually apply these principles to the web. You have to remember that a website is just another outlet for your products. As such it needs to demonstrate all the sales techniques you would use in any other environment.

Website feeds explained

Posted in Development on June 23, 2004 by Paul Boag

A website feed (also known as RSS) is an easy way for you to keep updated automatically on websites you like. Instead of you having to go to websites to see if they’ve written a new article or feature, you can use a website feed to inform you every time the site have something new.

How can I make use of website feeds?

In general you need to get hold of a program called a News Reader or a web page that supports RSS such as My Yahoo. This displays website feeds from your chosen sites on your computer. All you then have to do is choose which feeds you want, for instance, a feed of boagworld.com.

Sign up for a boagworld.com feed now

How do I get a news reader?

There are a range of different News Readers available; click here to find links to the most popular products, many of which are free to install. Different News Readers work on different operating systems, so you will need to take this into account when you make your choice.

Still confused?

If my waffle has not helped then check out the BBC website which has an excellent description of RSS and how it works.

Post navigation

Newer posts →

About this site

Photo of Paul Boag

Hi, I am Paul Boag. I am a co-founder of web design agency Headscape and host of the boagworld podcast.

If you are looking for advice on designing, developing or running your website then you are in the right place.

I recommend starting with:

  • A guide for those new to the site.
  • Searching for a specific topic.
  • Following me on twitter.
  • Subscribing to updates from me.
  • Reading more about me!
  • Subscribe to Boagworld
  • Learn about Headscape
  • Hire me

I am not the only person at Headscape sharing great advice. Make sure you check out these guys too!

Others worth following

  • Chris Sanderson (Designer) Chris Sanderson (Designer)
  • Craig Rowe (Developer) Craig Rowe (Developer)
  • Dan Sheerman (Front End Dev) Dan Sheerman (Front End Dev)
  • Ed Merritt (Designer) Ed Merritt (Designer)
  • Leigh Howells (UX Consultant) Leigh Howells (UX Consultant)
  • Marcus Lillington (UX Consultant) Marcus Lillington (UX Consultant)
  • Rob Borley (Future Tech Guy) Rob Borley (Future Tech Guy)
or contact me

Privacy and Cookies