In a recent blog post Adobe wrote: We will no longer continue to develop Flash Player in the browser to work with new mobile device configurations. HTML5 is now universally supported on major mobile devices, in some cases exclusively. This makes HTML5 the best solution for creating and deploying content in the browser across mobile […]
I have been looking over some stats recently and it is becoming increasingly clear that there are patterns of behavior emerging for the use of different types of mobile device online. Android users don’t seem to be downloading and paying for apps, or surfing the web on their device. And, quite surprisingly, iPad users are much more active online, despite […]
I’ve been thinking a lot recently about the different scenarios that clients present you with when they come looking for a mobile solution. When is a native app, a web app or an adaptive design layer the correct solution? I’ve shared some thoughts on this before. I think a full boagworld post will appear on this soon.
Source: StatCounter Global Stats – Mobile Browser Market Share StatCounter Global Stats looks like a really useful site. This particular statistic confirms what I already heard about Asian mobile usage, i.e. it’s dominated by Opera. It’s also interesting to see the falling use of 1024X768 – especially when only looking at the UK. Definitely worth […]
It’s so good to see somebody writing common sense about the native / web debate. The writer goes on to highlight some other really good points such as the fact the different approaches each have their own strengths (and weaknesses) and that whatever approach you take you will have to promote the hell out of […]
Although a lot of people have criticised Google for the way they have implemented GoMo, they have at least put forward a good case for creating a mobile website. Best of all they have done so in a language that website owners can appreciate. Personally I am not fussed whether it is the best implementation in the […]
We all know how important the mobile web has become, but what is the right approach? Should we build an iPhone app or mobile website? This factsheet explores your options.
The fold is still one of the hottest topics on the web. Clients are concerned users will miss key content and web designers denying the fold exists. Could responsive design hold the answer to this debate?
I started in the web back in 1994. We made a lot of mistakes. Unfortunately I am beginning to see those mistakes repeated in 2011… in mobile development.
Unless you’ve been stuck under a rock for the past year or two, you’ll have noticed that mobile is reasonably big news.
As web designers and website owners we obsess about user experience. However, good user experience is about a lot more than having a great website.
This week, we make a collection of resources that hit the web this week, including iPhone and iPad development kits, the best apps and websites for any web designer, and HTML5 Boilerplate: A rock solid default for HTML5 awesome.
So you want an iPad, but is there really a business case to buy one? As a freelancer can you justify the cost? As a website owner will you be able to persuade the boss?
A chef in a restaurant wants his food to be more than edible, he wants it to be delicious. As designers we should want our websites to be more than usable. Stephen Anderson shares techniques for delighting our users and ensuring they love our sites.
At the last Future of Web Apps Ryan and Stanton had a chat with Francisco Tolmask about the work he’s doing on Atlas, Cappuccino and 280 slides.
This week: Steve Job’s shares his thoughts on Flash, Ben Ward makes us understand the web and learn how to calibrate color for the web.
Sarah Parmenter joined us on our 12 hour marathon podcast to celebrate the shows 200th episode. She talks freelancing and iPhone development.
Jeffrey Zeldman and Ethan Marcotte talk about the third edition of Designing with Web Standards as well as discuss the future of the web.